Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.04 @ 19:26:28 Player: Pupimann Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1531) 1531 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4081 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 53/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Small Storage Unit Medium Armor Plating Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Matter Filter Weapon Cycler Reactive Plating > --- WEAPON ----------- High-powered Shotgun Light Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Small Storage Unit Advanced ECM Suite Utility Shielding Medium Armor Plating Improved Light Armor Plating Rocket Launcher Improved Grenade Launcher [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Utility Shielding Device Cryofiber Web Storage Small Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 49 | 5 7 8 12 17 Power 8 | 1 1 2 2 2 Engine 5 | 1 1 1 1 1 Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 10 | 2 2 1 2 3 Treads . | . . . . . Leg 10 | 2 2 1 2 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | . 3 2 3 8 Device 6 | . 1 1 . 4 Storage 3 | . 1 . 1 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 6 | . 1 1 1 3 Artifact . | . . . . . Weapon 15 | 2 1 3 5 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 10 | 2 . 3 5 . Ballistic Cannon 2 | . . . . 2 Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . . 3 3 21 Power 5 | . . 1 . 4 Propulsion 5 | . . 1 . 4 Utility 8 | . . . 1 7 Weapon 9 | . . 1 2 6 Highest Loss Streak 10 | . . 3 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 91 90 99 89 Engine 10 | . 13 8 11 10 Core 4 | . . 8 6 2 Leg 20 | . 28 19 18 19 Device 5 | . 8 4 . 9 Storage 8 | . 3 11 10 7 Processor 4 | . . . 7 6 Protection 12 | . 7 16 18 9 Ballistic Gun 18 | . 16 18 26 13 Ballistic Cannon 1 | . . . . 5 Launcher 2 | . 11 3 . . Naked Turns . | . . . . . Heaviest Build 45 | 6 15 25 31 45 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 7 | . . 1 1 7 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 5 8 8 8 10 Average Capacity 7 | 5 5 8 8 8 Most Carried 10 | 5 8 8 8 10 Average Carried 6 | 2 5 7 7 6 Final Capacity 10 | 5 8 8 8 10 Final Carried 8 | 5 8 8 8 5 Class Distribution -------------------- 42% | Scavenger-Tank 33% | Mutant 11% | Scavenger-Mutant 7% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1437 | 255 156 179 469 378 Remotely . | . . . . . Salvage Created 1256 | 34 175 241 371 435 Parts 67 | 2 14 9 22 20 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 33 | 1 6 7 8 11 Guns 22 | 1 1 6 8 6 Cannons 2 | . . . . 2 AOE 9 | . 5 1 . 3 Classes Destroyed 10 | 1 2 1 1 5 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Recycler 2 | . . . 1 1 Operator 1 | . . . . 1 Watcher 3 | . 2 . 1 . Swarmer 5 | . 2 . 3 . Grunt 20 | 1 4 6 4 5 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Sentry 5 | . . 1 1 3 Best Kill Streak 8 | 1 3 3 3 8 Combat Bots Only 4 | 1 2 3 3 4 Max Kills in Single Turn 4 | 1 2 1 2 4 Gunslinging 1 | . . . 1 . Exploded 2 | . 1 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 361 | 3 42 31 40 245 Missed 90 | 1 15 5 7 62 Damage Taken 3946 | 22 264 460 410 2790 Core 821 | . 51 42 28 700 Absorbed by Shields . | . . . . . Redirected to Shielding 32 | . . 16 1 15 Ignored by Resistances 53 | . . . . 53 Core Remaining (%) 90 | 100 79 89 94 . Volleys Fired 123 | 3 22 21 26 51 Largest 3 | 2 2 2 3 3 Hottest 108 | 40 50 53 73 108 Shots Fired 282 | 6 34 42 73 127 Gun 226 | 6 26 40 73 81 Cannon 41 | . . . . 41 Launcher 15 | . 8 2 . 5 Special . | . . . . . Kinetic 267 | 6 26 40 73 122 Thermal . | . . . . . Explosive 15 | . 8 2 . 5 Electromagnetic . | . . . . . Robot Hit Streak 11 | 2 2 11 5 8 Robot Miss Streak 8 | 2 5 4 4 8 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 180 | 3 13 34 47 83 Core Hits 101 | 3 12 16 21 49 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 . 2 Destroy 1 | . . 1 . . Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4028 | 36 445 610 734 2203 Guns 2533 | 34 54 530 734 1181 Cannons 431 | . . . . 431 Explosions 1037 | . 385 80 . 572 Melee . | . . . . . Ramming 27 | 2 6 . . 19 Kinetic 2964 | 34 54 530 734 1612 Thermal 177 | . . . . 177 Explosive 860 | . 385 80 . 395 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 23 | . . . . 23 Average Corruption 17 | . . . . 17 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . . 13 Message Errors 3 | . . . . 3 Matter Fused 4 | . . . . 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Misdirections 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 18 | . . . . 18 Projectiles 3 | . . . . 3 Explosions 15 | . . . . 15 Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact 1 | . . . . 1 Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 216 | . 36 102 . 78 Shots 6 | . 2 2 . 2 Rammed 7 | . . . . 7 Targets Rammed 12 | 2 1 . . 9 Kicked 5 | 2 1 . . 2 Crushed . | . . . . . Highest Temperature 490 | 6 32 11 127 490 Average Temperature 140 | 6 10 4 41 246 Received Heat Transfer 1215 | 12 39 153 225 786 Effects 18 | . . . . 18 Shutdowns 6 | . . . . 6 Energy Bleed 1 | . . . . 1 Interference 8 | . . . . 8 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 340 | 20 283 315 200 340 Initial 48 | . 13 38 48 . Average 103 | 2 144 186 71 85 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 80 | 100 62 54 99 81 Level 1 19 | . 37 45 . 18 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 2 2 2 8 Investigation 3 | . . 1 1 1 Extermination 1 | . . . . 1 Reinforcement 5 | . 2 1 . 2 Assault . | . . . . . Garrison 5 | . . . 1 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | 1 14 10 16 18 Peak Tracking Total 5 | 1 4 5 3 3 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 16 | . 1 2 . 13 Max in Single Turn 13 | . 1 2 . 13 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 3 3 3 6 Terminals 11 | . 1 3 3 4 Fabricators 1 | . . . . 1 Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 47 | . 6 9 12 20 Successful 27 | . 3 6 6 12 Failed 20 | . 3 3 6 8 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 6 | . . . 3 3 Terminals 39 | . 3 9 12 15 Fabricators 1 | . . . . 1 Repair Stations 2 | . 2 . . . Recycling Units 5 | . 1 . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 23 | . 2 6 6 9 Record 9 | . 1 . 3 5 Prototype ID Bank 1 | . . . 1 . Terminal Index 1 | . . . . 1 Alert Level 2 | . . 1 . 1 Locate Traps 1 | . . . . 1 Dispatch Records 1 | . . . 1 . Security Status 1 | . 1 . . . Surveillance Status 1 | . . 1 . . Investigation Status 1 | . . 1 . . Assault Status 1 | . . 1 . . Hauler Manifests 1 | . . . . 1 Zone Layout 3 | . . 2 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 . . 2 Process 1 | . . . . 1 Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 2 2 5 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 39 | . . . . 39 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2859 | 99 461 442 849 1008 Spaces Moved 1325 | 70 311 203 377 364 Core 28 | 14 . . . 14 Treads . | . . . . . Legs 1297 | 56 311 203 377 350 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 123 Average Speed 166 | 106 120 165 190 195 Slowest Speed 400 | 120 120 190 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 51 19 33 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 129 | . 46 40 . 43 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 127 | . 46 40 . 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1760 | 89 374 272 461 564 Wait 138 | . 7 23 12 96 Move 1321 | 69 310 202 376 364 Hop . | . . . . . Pick Up 75 | 10 16 11 19 19 Fast Attach . | . . . . . Attach 49 | 5 7 8 12 17 Detach 4 | . . 1 2 1 Swap . | . . . . . Drop 38 | . 11 6 14 7 Fire 123 | 3 22 21 26 51 Melee . | . . . . . Ram 7 | . . . . 7 Kick 5 | 2 1 . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 13) 239 | -10/Materials | Discovered new exit (range 15) 283 | -10/Materials | Discovered new exit (range 12) 341 | -10/Materials | Build established: Mutant 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 692 | -9/Materials | Discovered new exit (range 16) 792 | -9/Materials | Lost 3 parts (1p1n1w) 898 | -9/Materials | Discovered new exit (range 13) 1003 | -9/Materials | Entered another Materials area 1003 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1341 | -8/Materials | Garrison activated, responded to threat 1495 | -8/Materials | Discovered new exit (range 16) 1592 | -8/Materials | Build established: Scavenger-Tank 1761 | -8/Materials | Met 7R-MNS 1852 | -8/Materials | Entered Factory 1852 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1853 | -7/Factory | Caught up to 7R-MNS 2014 | -7/Factory | Garrison activated, responded to threat 2232 | -7/Factory | Discovered new exit (range 8) 2586 | -7/Factory | Garrison activated, responded to threat 2629 | -7/Factory | System corruption reached 10% 2691 | -7/Factory | Lost 10 parts (1p2n4u3w) 2825 | -7/Factory | Core integrity fell below 50% 2843 | -7/Factory | Lost 6 parts (2p1n1u2w) 2849 | -7/Factory | Core integrity fell below 20% 2860 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- corruption cleaned. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Lgt. Nuclear Core destroyed. Imp. Titanium Leg destroyed. Imp. Light Armor Plating destroyed. Critical hit (Burn: +37). Gauss Cannon destroyed. System corrupted: Adv. ECM Suite rejected. Critical hit (Burn: +37). Subcomponent Replicator disabled. Slammed into P-60 Hacker. S60ZZ21NYCHCHM6W8PGBAYW46FJZFLGBZ6DI: Slammed into P-60 Hacker. Adv. Targeting Computer destroyed. Slammed into P-60 Hacker. R-06 Scavenger collects Adv. ECM Suite. Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###############??????????????????????? | | ????????????#] ! #??????????????????????? | | ????????????# """ """ #????? ????????????????? | | ????????????# """"" """"" #???? ???????????????? | | ????????????# "" " """"" #? 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""" """ #??????#"Y " " !] ??????????? | | """ """ #??????#""" ! ??????????? | | ######## ###??????????????? | | #########"""" # #*" #????????????????? | | [%! #????????????????? | | +????????????????? | | #????????????????? | | "=???????????????? | | ]] # "?????????????? | | ]] # ?????????????? | | ] % # "?????????????? | | +????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed TachyonFrostFalx Manual? 0 Play Time 00:50:03 Cumulative 4.5 hours Start 2024.07.04 @ 18:15:04 End 2024.07.04 @ 19:26:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f7618742-c2bd-4bef-951d-5f82c86aee21