Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.15 @ 10:58:05 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (106) 530 Value Destroyed (2774) 2774 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (4453) 4453 TOTAL SCORE: 16537 Bonus ------- High Alert Combat Kills 125 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Win 3000 Win Speed 328 Cogmind --------- Core Integrity 1536/1600 Matter 6/300 Energy 198/200 System Corruption 0% Temperature Cool (3) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION (6) --- Improved VTOL Module Diametric Drive Flying Fortress v7 > --- UTILITY (15) ----- Large Storage Unit Structural Scanner Trap Scanner Machine Analyzer Enhanced Optical Array Improved Melee Analysis Suite Advanced Transmission Jammer ECM Suite Improved Reaction Control System Improved Propulsion Shielding Improved Utility Shielding Layered Medium Armor Plating Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON (2) ------- Power Maul > --- INVENTORY (15) --- Micro Antimatter Reactor Improved VTOL Module Advanced Transmission Jammer Advanced ECM Suite Reaction Control System Improved Propulsion Shielding Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite Enhanced Nova Cannon Micro-nuke Launcher Katana Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Diametric Drive Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Structural Scanner Trap Scanner Machine Analyzer Enhanced Optical Array Improved Melee Analysis Suite Advanced Transmission Jammer ECM Suite Improved Reaction Control System Improved Propulsion Shielding Improved Utility Shielding Layered Medium Armor Plating Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Micro-nuke Launcher Power Maul > --- INVENTORY -------- Micro Antimatter Reactor Improved VTOL Module Advanced Transmission Jammer Advanced ECM Suite Reaction Control System Improved Propulsion Shielding Improved Propulsion Shielding Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite Enhanced Nova Cannon Katana Enhanced Force Lance [Rating: 131] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . 1 . . 1 . . . Utility 13 | . . . 1 . . . 1 . . 1 2 1 1 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 195 | 7 20 11 31 6 2 2 35 . 22 16 5 2 11 4 6 15 Power 16 | 1 1 1 2 . . . 4 . . 4 . 1 . 1 . 1 Engine 7 | 1 1 1 2 . . . 1 . . 1 . . . . . . Core 7 | . . . . . . . 3 . . 3 . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . 1 Propulsion 42 | 2 6 2 9 . 2 . 12 . 4 2 . . 2 . . 1 Treads 13 | . 3 . 6 . 2 . 2 . . . . . . . . . Leg 12 | . . . . . . . 8 . 4 . . . . . . . Wheel 10 | 2 3 2 3 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . 2 . . 2 . . 2 . . 1 Utility 80 | 2 6 4 11 3 . . 10 . 10 7 4 1 7 3 6 6 Device 48 | 1 4 4 6 1 . . 8 . 8 2 2 1 6 1 2 2 Storage 7 | 1 1 . 1 . . . 1 . 1 2 . . . . . . Processor 8 | . 1 . 1 1 . . 1 . 1 1 1 . . 1 . . Hackware 3 | . . . . . . . . . . 1 . . . . 1 1 Protection 14 | . . . 3 1 . . . . . 1 1 . 1 1 3 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 57 | 2 7 4 9 3 . 2 9 . 8 3 1 . 2 . . 7 Energy Gun 20 | 1 6 1 2 . . . 5 . 5 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 12 | 1 . 1 4 1 . 2 3 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 12 | . . 1 3 1 . . . . 2 1 . . 1 . . 3 Special Weapon 2 | . 1 1 . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . 1 . . 1 . . . . . . Slashing Weapon 7 | . . . . . . . . . 1 1 1 . 1 . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 4 . 2 2 . . 1 . . 1 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . System Corruption 4 | . . . . 4 . . . . . . . . . . . . Parts Lost 11 | . 2 2 3 . . . 1 . 2 . . . . . . 1 Power 5 | . 1 1 2 . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . 1 Weapon 3 | . 1 1 . . . . . . 1 . . . . . . . Highest Loss Streak 2 | . 2 2 2 . . . 1 . 2 . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 96 98 100 84 100 97 100 99 75 80 82 83 85 86 87 Engine 7 | . 14 11 10 11 11 11 6 . . 1 6 5 5 1 . . Core 2 | . . . . . . . 2 9 9 5 . 5 5 4 4 4 Treads 11 | . 23 . 22 33 33 33 8 . . . . . . . . . Leg 7 | . . . . . . . 27 36 35 . . . . . . . Wheel 3 | . 4 28 10 . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 14 13 11 15 14 13 12 Device 11 | . 13 14 10 11 11 11 7 9 9 10 10 11 14 17 17 20 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 6 5 5 4 4 4 Processor 10 | . . . 8 11 11 11 17 18 18 15 13 11 10 14 13 12 Hackware 1 | . . . . . . . . . . 3 6 5 5 4 8 12 Protection 2 | . . . 3 . . . . . . . 9 11 10 10 13 11 Energy Gun 5 | . 13 17 4 . . . 5 9 11 . . . . . . . Ballistic Gun 9 | . 12 8 17 21 6 22 12 9 5 . . . . . . . Impact Weapon 1 | . . . . . . . . . . 6 6 5 5 4 4 4 Slashing Weapon 1 | . . . . . . . . . . 5 5 5 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 59 | 12 30 30 34 34 34 34 37 32 52 42 46 53 56 59 56 59 Greatest Support 80 | 20 40 24 60 60 60 60 80 60 60 55 55 55 60 60 60 62 Greatest Overweight (x) 2 | . 2 1 1 . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 15 15 15 15 15 15 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 18 15 15 15 15 15 15 15 Most Carried 19 | 6 14 15 15 15 15 14 15 15 19 19 15 15 15 15 15 15 Average Carried 13 | 3 7 13 14 15 14 13 14 15 16 13 14 13 13 14 14 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 15 15 15 15 15 15 15 Final Carried 19 | 6 13 15 15 15 15 13 15 15 19 15 15 15 15 15 15 15 Class Distribution -------------------- 28% | Scavenger-Mutant 25% | Mutant 11% | Infiltrator-Ninja 10% | Scavenger-Skirmisher 8% | Skirmisher 8% | Scout 7% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Scout | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3071 | 269 184 215 490 66 . . 1160 . 173 . 320 25 69 30 . 70 Remotely 16 | . . 16 . . . . . . . . . . . . . . Salvage Created 3489 | 137 361 35 527 41 . . 1308 . 352 . 320 67 105 30 . 206 Parts 208 | 11 24 . 37 4 . . 77 . 18 . 7 . . 4 . 26 Haulers Intercepted 7 | . 1 . 1 . . . 4 . 1 . . . . . . . Recyclers Shooed 4 | . 1 . 1 . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 76 | . 8 12 14 3 . . 22 . 9 . . . . . . 8 Guns 48 | . 7 2 6 3 . . 22 . 8 . . . . . . . AOE 28 | . 1 10 8 . . . . . 1 . . . . . . 8 Classes Destroyed 13 | 2 4 1 3 . . . 2 . . . . 1 . . . . Worker 4 | . . . . . . . 2 . . . . . . . . 2 Builder 10 | . . . 1 . . . 2 . . . 1 . . . . 6 Tunneler 4 | 3 . . . . . . 1 . . . . . . . . . Hauler 7 | . 1 . 1 . . . 4 . 1 . . . . . . . Recycler 3 | 1 . . . . . . . . . . 2 . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . Watcher 13 | . 2 . 1 . . . 1 . . . 2 2 3 1 . 1 Swarmer 26 | . 3 . 4 3 . . 3 . 5 . . . . . . 8 Grunt 25 | . 5 . 5 . . . 12 . 3 . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . . . . Sentry 10 | . . . 3 . . . 6 . 1 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . Assembled 12 | . . 12 . . . . . . . . . . . . . . Best Kill Streak 16 | 4 4 12 6 3 . . 7 . 4 . 2 2 2 1 . 16 Combat Bots Only 12 | . 3 12 5 3 . . 6 . 4 . . . . . . 8 Max Kills in Single Turn 8 | 1 2 2 5 2 . . 1 . 1 . 1 1 1 1 . 8 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 4 | . 1 2 4 . . . . . 1 . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Damage Taken 3575 | . 248 250 467 61 . . 1548 . 196 55 . . . 88 28 634 Core 451 | . 36 80 97 . . . 164 . . 10 . . . . . 64 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 198 | . . . . . . . . . . 13 . . . . 18 167 Core Remaining (%) 90 | 100 . 53 . . . 75 . . 70 98 100 100 100 100 100 96 Volleys Fired 233 | 9 39 20 33 3 . 4 96 . 21 1 . . . . . 7 Largest 2 | 2 2 2 2 2 . 2 2 . 2 1 . . . . . 1 Hottest 120 | 70 100 100 73 46 . 46 86 . 116 36 . . . . . 120 Shots Fired 435 | 18 74 26 65 5 . 9 190 . 40 1 . . . . . 7 Gun 402 | 18 70 12 62 4 . 9 190 . 37 . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 27 | . . 13 3 1 . . . . 3 1 . . . . . 6 Special 5 | . 4 1 . . . . . . . . . . . . . . Kinetic 248 | 9 32 6 46 4 . 9 130 . 12 . . . . . . . Thermal 144 | 9 26 7 16 . . . 60 . 25 . . . . . . 1 Explosive 23 | . . 13 3 1 . . . . . . . . . . . 6 Electromagnetic 20 | . 16 . . . . . . . 3 1 . . . . . . Robot Hit Streak 19 | 8 6 6 11 12 . 3 18 . 19 . . . . . . . Robot Miss Streak 3 | 1 3 3 2 1 . 3 3 . 2 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 3 1 1 1 . . 6 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . 1 . . . . . . . Shots Hit Robots 316 | 13 46 10 48 3 . 3 144 . 34 . 5 3 5 1 . 1 Core Hits 165 | 5 15 23 27 3 . . 56 . 13 1 2 . 1 1 . 18 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . . . . 2 . . . . . Critical Strikes 15 | . 6 . 3 . . . 2 . 2 . 2 . . . . . Burn 11 | . 4 . 3 . . . 2 . 2 . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . 2 . . . . . Melee Attacks 73 | . . . . 1 . . 1 . 3 4 8 8 24 6 7 11 Impact 21 | . . . . 1 . . 1 . . 1 6 3 7 1 . 1 Slashing 52 | . . . . . . . . . 3 3 2 5 17 5 7 10 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 1 1 1 . . . Damage Inflicted 8851 | 145 687 709 1069 49 . 40 2479 . 721 8 442 178 259 54 . 2011 Guns 4513 | 145 559 61 599 49 . 40 2456 . 604 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 3306 | . 116 648 459 . . . . . 117 8 . . . . . 1958 Melee 986 | . . . . . . . . . . . 442 178 259 54 . 53 Ramming 46 | . 12 . 11 . . . 23 . . . . . . . . . Kinetic 2507 | 46 147 24 446 49 . 40 1574 . 181 . . . . . . . Thermal 1920 | 99 326 37 153 . . . 882 . 423 . . . . . . . Explosive 3065 | . . 648 459 . . . . . . . . . . . . 1958 Electromagnetic 327 | . 202 . . . . . . . 117 8 . . . . . . Impact 920 | . . . . . . . . . . . 413 178 222 54 . 53 Slashing 66 | . . . . . . . . . . . 29 . 37 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 1 5 5 5 2 2 2 . . 1 . . . . Average Corruption 2 | . . . 1 2 5 5 2 2 2 . . 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 36 | . . . 4 4 10 8 5 1 4 . . . . . . . Message Errors 7 | . . . 1 . 1 2 1 1 1 . . . . . . . Matter Fused 13 | . . . 1 1 4 5 1 . 1 . . . . . . . Heat Flow Errors 4 | . . . 1 1 1 . 1 . . . . . . . . . Energy Discharges 3 | . . . 1 1 . . 1 . . . . . . . . . Data Loss (minor) 7 | . . . . 1 4 . 1 . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 583 | . 16 32 . . . . . . . . 286 71 19 . . 159 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 178 | . 16 32 . . . . . . . . . . . . . 130 Melee 405 | . . . . . . . . . . . 286 71 19 . . 29 Knockbacks 6 | . . . . . . . . . . . 3 . 2 . . 1 Impact 6 | . . . . . . . . . . . 3 . 2 . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 221 | . 54 104 . 13 . . . . . . . . . . . 50 Shots 7 | . 1 4 . 1 . . . . . . . . . . . 1 Rammed 4 | . 3 . 1 . . . . . . . . . . . . . Targets Rammed 8 | . 3 . 1 . . . 4 . . . . . . . . . Kicked 4 | . . . . . . . 4 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 410 | 100 118 40 146 109 83 . 239 . 32 410 . . . 1 . 79 Average Temperature 47 | 43 34 21 26 58 42 . 58 . 10 174 . . . 1 . 19 Received Heat Transfer 1065 | . 75 180 120 . . . 558 . 72 6 . . . 18 9 27 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 21 | . 2 . . . . . . . . . 6 5 4 . . 4 Impact Corruptions 18 | . . . . . . . . . . . 10 4 3 . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | 2 . . . . . . 2 . . . . . . . . . Heat Transferred 4873 | 296 1025 111 666 . . . 1850 . 925 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Peak Influence 828 | 20 226 256 531 268 . . 498 109 326 225 210 108 387 306 266 828 Initial 166 | . 13 87 99 141 . . . 109 52 147 109 29 52 91 166 159 Average 193 | 7 98 200 357 227 . . 239 109 169 166 145 70 191 195 205 288 Maximum Alert Level 3 | . 1 1 2 1 . . 2 . 1 1 1 . 1 1 1 3 Low Security (%) 52 | 100 91 33 10 . . 100 24 100 63 96 87 100 55 71 59 27 Level 1 40 | . 8 66 45 99 . . 68 . 36 3 12 . 44 28 40 60 Level 2 6 | . . . 43 . . . 6 . . . . . . . . 9 Level 3 . | . . . . . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 1 . . . 4 . 1 2 . 1 . 2 . 1 Investigation 6 | . 1 . . . . . . . 1 2 . 1 . 1 . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 7 | . 1 . 1 . . . 3 . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Distress Signals 8 | . . . 3 . . . 1 . . . . . 2 . . 2 Communications Jammed 22 | . . . . . . . . . . . . . 2 4 3 13 Distress Signals 17 | . . . . . . . . . . . . . 2 4 3 8 Times Spotted 150 | . 12 12 18 3 . . 29 . 9 2 4 3 18 10 3 27 Peak Tracking Total 8 | . 3 6 6 3 . . 6 . 3 1 1 1 6 3 2 8 Tactical Retreats 16 | . . . . . . . 2 . . 1 . . 3 1 1 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . . 1 . . 1 1 2 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 7 | . . . 1 1 . . 2 . 2 . . . . . . 1 Max in Single Turn 1 | . . . 1 1 . . 1 . 1 . . . . . . 1 Garrison Access 5 | . . . . . . . . . . . 1 . 1 . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 66 | . 7 . 3 1 1 . 7 . 1 7 6 4 10 3 5 11 Terminals 47 | . 4 . 3 . . . 6 . 1 4 3 4 8 2 4 8 Fabricators 5 | . . . . . . . . . . 2 1 . 1 1 . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . 1 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . Garrison Access 6 | . . . . . . . 1 . . . 1 . 1 . . 3 Total Hacks 196 | . 19 . 14 1 1 . 33 . 6 20 13 12 30 7 16 24 Successful 109 | . 10 . 7 1 1 . 19 . 3 7 10 4 18 5 8 16 Failed 85 | . 8 . 7 . . . 14 . 3 13 3 8 11 2 8 8 Catastrophic 8 | . . . . . . . . . 1 3 . . . 1 1 2 Database Lockouts 2 | . 1 . . . . . . . . . . . 1 . . . Manual 119 | . 17 . 14 . 1 . 24 . 1 14 8 9 17 2 7 5 Terminals 168 | . 16 . 14 . . . 31 . 6 14 9 12 27 4 14 21 Fabricators 11 | . . . . . . . . . . 4 2 . 2 3 . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . 2 1 . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . Garrison Access 7 | . . . . . . . 2 . . . 1 . 1 . . 3 Terminal Hacks 58 | . 5 . 2 1 1 . 14 . 2 2 3 3 10 1 4 10 Record 2 | . . . . . . . . . . . . . . . . 2 Part Schematic 1 | . . . . . . . . . . . . . 1 . . . Robot Analysis 9 | . 2 . 1 . . . 4 . . 1 . . . . . 1 Prototype ID Bank 9 | . 1 . . . . . 4 . . . . 1 3 . . . Open Door 2 | . . . . 1 . . . . . . . . . . . 1 Level Access Points 7 | . . . . . . . . . 1 . 1 1 1 1 1 1 Branch Access Points 2 | . . . . . . . . . . 1 . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . 1 Terminal Index 4 | . 1 . 1 . . . 1 . . . . 1 . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . 1 . 1 . Unreport Threat 7 | . . . . . . . 2 . . . 1 . 2 . . 2 Locate Traps 3 | . 1 . . . . . 2 . . . . . . . . . Registered Components 4 | . . . . . . . . . . . 1 . 1 . 1 1 Registered Prototypes 2 | . . . . . . . . . . . . . 1 . . 1 Zone Layout 2 | . . . . . . . 1 . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 1 1 . 1 2 . . Network Status 3 | . . . . . . . . . . 1 1 . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . Insert Component 2 | . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 6 | . . . . . . . 1 . . . 1 . 1 . . 3 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . Seal Access 5 | . . . . . . . . . . . 1 . 1 . . 3 Unauthorized Hacks 38 | . 5 . 5 . . . 4 . 1 4 5 1 6 2 2 3 Terminals 32 | . 2 . 5 . . . 4 . 1 3 4 1 5 2 2 3 Track 2 | . . . . . . . 1 . . . . . 1 . . . Assimilate 6 | . . . 1 . . . . . . . 2 . 3 . . . Botnet 18 | . 2 . 2 . . . 2 . 1 2 1 1 1 2 1 3 Operators 6 | . . . 2 . . . 1 . . 1 1 . . . 1 . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . 1 1 . . . . . Recyclers 3 | . 1 . . . . . . . . 1 1 . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 5 . 2 . . . 7 . 1 7 4 4 8 3 4 7 Full Trace Events 5 | . . . . . . . . . 1 2 . 1 . 1 . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . . . 31 . . Total Part Build Rating 10 | . . . . . . . . . . . . . . 10 . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Total Allies 5 | . . . . . . . . . . . 2 . 3 . . . Largest Group 2 | . . . . . . . . . . . 2 2 2 2 . . Highest-Rated Group 52 | . . . . . . . . . . . 20 20 52 52 . . Highest-Rated Ally 26 | . . . . . . . . . . . 10 10 26 26 . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 9 | . 2 . 1 . . . 4 . . 1 . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5629 | 76 719 389 546 268 388 229 989 106 355 259 212 151 349 90 151 352 Spaces Moved 5725 | 48 403 322 296 155 239 135 502 88 207 520 429 299 766 193 313 810 Core 18 | 18 . . . . . . . . . . . . . . . . Treads 1059 | . 281 . 177 155 239 135 72 . . . . . . . . . Legs 725 | . . . . . . . 430 88 207 . . . . . . . Wheels 593 | 30 122 322 119 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3330 | . . . . . . . . . . 520 429 299 766 193 313 810 Fastest Speed 32 | 50 80 90 83 160 160 160 120 120 120 39 39 39 34 34 34 32 Average Speed 75 | 68 138 100 130 160 160 160 126 120 120 39 39 39 34 34 34 33 Slowest Speed 240 | 80 160 105 160 160 160 160 240 120 120 39 39 39 34 34 34 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . . . . . 2 6 4 10 1 7 23 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 62 83 29 36 65 48 47 33 26 18 14 14 32 9 17 28 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . 1 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . Spaces Dug 74 | . 4 10 . 1 . . 1 . 3 4 1 4 16 4 7 19 Terrain Destroyed 263 | . 8 84 18 11 . . 1 . 3 4 1 4 16 4 7 102 Melee 51 | . . . . 1 . . 1 . 3 4 1 4 16 4 7 10 Projectile 6 | . 4 1 . . . . . . . . . . . . . 1 AOE 206 | . 4 83 18 10 . . . . . . . . . . . 91 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Total 6448 | 73 485 355 397 166 249 140 695 88 266 568 455 317 807 208 339 840 Wait 58 | . 1 . 1 . . . 6 . 5 6 7 8 6 . 10 8 Move 5604 | 47 402 321 295 154 238 134 501 86 206 515 417 290 746 190 298 764 Hop 50 | . . . . . . . . . . 2 5 4 9 1 7 22 Pick Up 104 | 10 10 3 14 1 1 . 16 . 5 10 7 4 6 5 6 6 Fast Attach 37 | 3 4 1 6 . . . 14 . 5 . 1 . 1 . 1 1 Attach 53 | 4 4 1 7 . 2 2 8 . 3 7 2 2 3 2 2 4 Detach 22 | . 4 . 2 . 2 . 5 . 3 2 1 . 1 . . 2 Swap 105 | . 12 9 18 6 . . 13 . 14 9 2 . 7 2 3 10 Drop 104 | . 6 . 20 1 6 . 31 . 1 12 6 2 6 3 5 5 Fire 233 | 9 39 20 33 3 . 4 96 . 21 1 . . . . . 7 Melee 68 | . . . . 1 . . 1 . 3 4 7 7 22 5 7 11 Ram . | . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . 4 . . . . . . . . . Crush 4 | . 3 . 1 . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Central database locked down 796 | -10/Materials | Entered Mines 881 | -10/Mines | Assembled infested the area 978 | -10/Mines | Destroyed 12 combat bots 1018 | -10/Mines | Learned location of 1 exit from Materials 1151 | -10/Mines | Discovered new exit (range 13) 1157 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1165 | -10/Mines | Learned Materials stockpile data 1185 | -10/Mines | Entered Materials 1185 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1186 | -9/Materials | Identified exit to Materials 1559 | -9/Materials | Discovered new exit (range 15) 1619 | -9/Materials | Build established: Scavenger-Mutant 1731 | -9/Materials | Entered Mines 1908 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1957 | -9/Mines | Discovered new exit (range 14) 1999 | -9/Mines | Entered Exiles 2038 | -9/Exiles | Met 8R-AWN 2062 | -9/Exiles | Met EX-HEX 2166 | -9/Exiles | Met EX-BIN 2182 | -9/Exiles | Aligned with FarCom system 2184 | -9/Exiles | Given EX-Vault access code 2221 | -9/Exiles | Opened EX-Vault 2234 | -9/Exiles | Found Flying Fortress v7 2269 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2315 | -9/Exiles | Met EX-DEC 2374 | -9/Exiles | Discovered new exit (range 10) 2387 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2387 | -9/Exiles | Entered Mines 2605 | -8/Mines | Discovered exit to Materials (range 8) 2616 | -8/Mines | Entered Materials 2616 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3115 | -8/Materials | Build established: Skirmisher 3562 | -8/Materials | Garrison activated, responded to threat 3595 | -8/Materials | Identified exit to Garrison 3605 | -8/Materials | Entered Garrison 3650 | -8/Garrison | Triggered checkpoint 3689 | -8/Garrison | Discovered new exit (range 8) 3703 | -8/Garrison | Installed Relay Interface Framework 3711 | -8/Garrison | Entered Materials 3871 | -8/Materials | Identified exit to Factory 4066 | -8/Materials | Entered Factory 4066 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4175 | -7/Factory | Discovered new exit (range 18) 4238 | -7/Factory | Identified exit to Lower Caves 4325 | -7/Factory | Entered another Factory area 4325 | -6/Factory | Evolved 2 slots: Utility x2 4377 | -6/Factory | Build established: Scout 4474 | -6/Factory | Identified exit to Factory 4512 | -6/Factory | Discovered new exit (range 10) 4537 | -6/Factory | Entered another Factory area 4537 | -5/Factory | Accompanied by 2 allies 4537 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4611 | -5/Factory | Identified exit to Factory 4687 | -5/Factory | Found Prototype Launcher 4688 | -5/Factory | Entered another Factory area 4688 | -4/Factory | Accompanied by 1 ally 4688 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4689 | -4/Factory | Identified Tesla Bomb Launcher 4755 | -4/Factory | Found Prototype Hackware 4835 | -4/Factory | Build established: Infiltrator-Ninja 4989 | -4/Factory | Identified exit to Research 4989 | -4/Factory | Central database locked down 5037 | -4/Factory | Entered Research 5037 | -3/Research | Accompanied by 2 allies 5037 | -3/Research | Evolved 2 slots: Utility x2 5081 | -3/Research | Fabricated Falx? 5101 | -3/Research | Identified exit to Research 5107 | -3/Research | Found Enh. Force Lance 5127 | -3/Research | Spotted B-86 Titan 5127 | -3/Research | Entered another Research area 5127 | -2/Research | Evolved 2 slots: Utility x2 5149 | -2/Research | Identified exit to Testing 5149 | -2/Research | Identified exit to Access 5158 | -2/Research | Spotted B-90 Cyclops 5178 | -2/Research | Found Prototype Processor 5195 | -2/Research | Identified Exp. Hacking Suite 5195 | -2/Research | Identified Exp. Core Analyzer 5278 | -2/Research | Entered Access 5278 | -1/Access | Evolved 2 slots: Utility x2 5453 | -1/Access | Identified exit to Surface 5585 | -1/Access | Build established: Hacker-Ninja 5630 | *** | Escaped! Last Messages --------------- 05607_ Acquired 10 matter. 05607_ Acquired 15 matter. 05607_ Slug penetrates Wall. 05608_ Acquired 8 matter. 05608_ Slug penetrates Wall. 05608_ Slug penetrates U-05 Engineer. 05609_ Acquired 9 matter. 05610_ The unstable cave ceiling collapses. 05620_ S-43 Plague destroyed. 05620_ Destroyed Lgt. Antimatter Reactor. 05620_ S-43 Plague destroyed. 05620_ U-05 Engineer destroyed. 05620_ Destroyed Xenon Bombardment Thruster. 05620_ S-43 Plague destroyed. 05621_ The unstable cave ceiling collapses. 05621_ S-43 Plague unfolds itself. 05627_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05628_ The Access Shell folds into the floor. 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"" ??????????????????????????? | | ??????# ??"" ???????????????????????????? | | ####### ?? ??????????????????????????? | | ####### # ?????????????????????????? | | ## #+#######?????????????????????????? | | ## #######????????????????????? | | ## #######????????????????????? | | ## = ] / ????????????????? | | ##! == = " #########??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 29 Energy Capacity 360 Matter Stores 499 Matter Capacity 500 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 12 Item Schematics ----------------- Falx | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Falx | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricThermalSteel Manual? 0 Play Time 01:52:50 Cumulative 628.1 hours Start 2022.05.15 @ 00:06:14 End 2022.05.15 @ 10:58:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 194 Adventurer 125 Explorer 2 Win Type 0 Total 63 Types 54/3/3/1/1/0/0/0/1 Lore% 74 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9650074f-de65-4755-999f-ffd3adf8aea2