Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 18:27:37 Player: Smie Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (661) 661 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3291 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 137/300 Energy 52/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Laser Mace Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Advanced Targeting Computer Improved Utility Shielding Reactive Plating > --- WEAPON ----------- Minigun Flail > --- INVENTORY -------- Light Treads Aluminum Leg Small Laser Heavy Assault Rifle Grenade Launcher Flail Mining Claw [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Flail Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Flail Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 51 | 6 9 3 1 14 18 Power 3 | 1 . 1 . 1 . Engine 2 | 1 . 1 . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 15 | 2 2 1 . 4 6 Treads 3 | . . . . 2 1 Leg 6 | 2 . . . 2 2 Wheel 6 | . 2 1 . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 . 1 . 4 3 Device 4 | . . 1 . 1 2 Storage 1 | 1 . . . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 24 | 2 7 . 1 5 9 Energy Gun 2 | . 1 . 1 . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 8 | 2 2 . . 1 3 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon 1 | . . . . 1 . Impact Weapon 7 | . 3 . . 3 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 10 | . . . . . 10 Parts Lost 35 | . 5 1 . 11 18 Power 3 | . 1 . . 2 . Propulsion 13 | . 2 1 . 5 5 Utility 9 | . . . . 2 7 Weapon 10 | . 2 . . 2 6 Highest Loss Streak 8 | . 5 1 . 6 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 63 | . 73 66 77 87 34 Engine 4 | . 6 8 11 2 . Treads 2 | . . . . 9 . Leg 4 | . 13 . . 1 8 Wheel 12 | . 13 22 22 15 1 Device 4 | . . 2 11 9 2 Storage 8 | . 14 11 11 9 2 Processor 3 | . . . . 6 5 Protection 4 | . . . . 15 1 Ballistic Gun 3 | . 12 . . 2 3 Impact Weapon 12 | . 10 22 18 12 5 Naked Turns 16 | . . . . . 16 Heaviest Build 27 | 12 16 13 13 27 13 Greatest Support 26 | 20 26 26 22 25 26 Greatest Overweight (x) 4 | . 2 . . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 5 Most Carried 8 | 6 8 8 8 8 8 Average Carried 6 | 4 6 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 7 7 8 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 717 | 226 141 85 20 161 84 Remotely . | . . . . . . Salvage Created 728 | . 173 120 48 144 243 Parts 36 | . 6 3 6 7 14 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 20 | . 5 3 5 3 4 Melee 5 | . . 1 2 1 1 Guns 8 | . 4 . 1 2 1 Classes Destroyed 9 | . 3 1 . . 5 Worker 1 | . . . . . 1 Builder 2 | . . . . . 2 Hauler 2 | . 1 . . . 1 Operator 1 | . . . . . 1 Swarmer 9 | . 3 1 5 . . Grunt 6 | . 2 . . 2 2 Brawler 1 | . . . . . 1 Sentry 3 | . . 2 . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 3 2 4 1 3 Combat Bots Only 4 | . 3 2 4 1 2 Max Kills in Single Turn 3 | . 1 1 1 1 3 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4265 | . 734 256 104 1373 1798 Core 1282 | . 151 85 37 307 702 Absorbed by Shields . | . . . . . . Redirected to Shielding 117 | . . . . 81 36 Core Remaining (%) 63 | 100 39 . 69 44 . Volleys Fired 72 | . 24 . 5 21 22 Largest 2 | . 2 . 1 2 2 Hottest 150 | . 63 . 40 45 150 Shots Fired 103 | . 41 . 5 31 26 Gun 82 | . 41 . 5 21 15 Cannon 4 | . . . . . 4 Launcher 7 | . . . . . 7 Special 10 | . . . . 10 . Kinetic 74 | . 38 . . 21 15 Thermal 22 | . 3 . 5 10 4 Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 5 . 5 9 8 Robot Miss Streak 7 | . 7 . 1 2 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 110 | . 28 6 14 25 37 Core Hits 30 | . 6 1 3 6 14 Critical Kills . | . . . . . . Critical Parts Destroyed 6 | . 2 1 1 . 2 Critical Strikes 8 | . 2 1 1 . 4 Smash 6 | . 2 1 1 . 2 Impale 2 | . . . . . 2 Melee Attacks 69 | . 7 11 16 5 30 Impact 62 | . 7 11 16 5 23 Slashing . | . . . . . . Piercing 7 | . . . . . 7 Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 5 | . . . 3 2 . Damage Inflicted 2752 | . 629 180 403 396 1144 Guns 896 | . 366 . 41 304 185 Cannons 75 | . . . . . 75 Explosions 336 | . . . . . 336 Melee 1429 | . 259 180 362 80 548 Ramming 4 | . 4 . . . . Kinetic 823 | . 334 . . 304 185 Thermal 160 | . 32 . 41 12 75 Explosive 336 | . . . . . 336 Electromagnetic . | . . . . . . Impact 1343 | . 259 180 362 80 462 Slashing . | . . . . . . Piercing 86 | . . . . . 86 Highest Corruption 26 | . . . . . 26 Average Corruption 22 | . . . . . 22 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . . 19 Message Errors 4 | . . . . . 4 Matter Fused 4 | . . . . . 4 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 3 | . . . . . 3 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 466 | . 147 49 108 . 162 Projectiles 21 | . . . . . 21 Explosions 6 | . . . . . 6 Melee 439 | . 147 49 108 . 135 Knockbacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 79 | . . . . . 79 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed 3 | . 2 . . 1 . Kicked 3 | . 2 . . 1 . Crushed . | . . . . . . Highest Temperature 262 | . 60 . . 16 262 Average Temperature 59 | . 26 . . 7 114 Received Heat Transfer 1821 | . 339 63 . 792 627 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . 2 1 . . 6 Impact Corruptions 20 | . 4 3 6 . 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 411 | . 75 . 100 125 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 234 | . 107 214 234 211 139 Initial 91 | . . 44 79 91 74 Average 99 | . 57 138 142 132 68 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 91 | 100 100 75 62 98 100 Level 1 8 | . . 24 37 1 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 1 . 5 1 Investigation 2 | . 1 . . 1 . Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 1 . 2 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 4 | . 2 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 10 11 7 23 12 Peak Tracking Total 13 | . 7 4 6 13 5 Tactical Retreats 7 | . . 2 2 1 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 4 | . 2 . . 1 1 Terminals 4 | . 2 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 3 . . 1 1 Successful . | . . . . . . Failed 5 | . 3 . . 1 1 Catastrophic 4 | . 2 . . 1 1 Database Lockouts . | . . . . . . Manual 5 | . 3 . . 1 1 Terminals 5 | . 3 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 4 | . 2 . . 1 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 1754 | 68 272 318 197 378 521 Spaces Moved 1115 | 50 162 169 165 256 313 Core 103 | 9 4 . . . 90 Treads 1 | . . . . . 1 Legs 311 | 41 49 . . 16 205 Wheels 700 | . 109 169 165 240 17 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 85 85 85 50 Average Speed 99 | 107 100 89 85 97 111 Slowest Speed 250 | 120 150 90 85 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 40 16 41 32 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . . . . 28 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 27 | . . . . . 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1539 | 61 218 318 195 345 402 Wait 216 | . 8 134 11 45 18 Move 1110 | 49 161 168 164 255 313 Hop . | . . . . . . Pick Up 20 | 6 5 2 1 5 1 Fast Attach 24 | 6 . 1 . 5 12 Attach 15 | . 4 2 . 5 4 Detach . | . . . . . . Swap 12 | . 5 . 1 4 2 Drop 3 | . 2 . . 1 . Fire 72 | . 24 . 5 21 22 Melee 64 | . 7 11 13 3 30 Ram . | . . . . . . Kick 3 | . 2 . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Core integrity fell below 50% 229 | -10/Materials | Lost 5 parts (1p2n2w) 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 16) 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Utility x2 650 | -9/Materials | Discovered new exit (range 10) 659 | -9/Materials | Entered Mines 835 | -9/Mines | Discovered new exit (range 9) 856 | -9/Mines | Entered Materials 856 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1133 | -8/Materials | Garrison activated, responded to threat 1211 | -8/Materials | Discovered new exit (range 16) 1220 | -8/Materials | Core integrity fell below 50% 1234 | -8/Materials | Entered Factory 1234 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1261 | -7/Factory | Lost 6 parts (4n1u1w) 1388 | -7/Factory | System corruption reached 10% 1429 | -7/Factory | Lost 7 parts (5u2w) 1445 | -7/Factory | Core integrity fell below 50% 1722 | -7/Factory | Core integrity fell below 20% 1745 | -7/Factory | Released all parts (4) 1755 | -7/Factory | Lost 8 parts (4n1u3w) 1755 | -7/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 01730_ Acquired Lgt. Treads. 01731_ U-05 Engineer lays Concrete. 01733_ Acquired Wheel. 01734_ U-05 Engineer lays Concrete. 01735_ Acquired Hvy. Particle Cannon. 01736_ System corrupted: Heat flow error (+164). 01736_ The unstable cave ceiling collapses. 01736_ U-05 Engineer lays Concrete. 01737_ Destroyed Welding Torch. 01737_ U-05 Engineer destroyed. 01737_ U-05 Engineer lays Concrete. 01740_ Destroyed Welding Torch. 01741_ U-05 Engineer lays Concrete. 01745_ Released Hvy. Particle Cannon. 01745_ Released Lgt. Treads. 01745_ Released Wheel. 01745_ Released Hvy. Particle Cannon. 01746_ The unstable cave ceiling collapses. 01755_ Triggered Heavy Explosive Trap. 01755_ An explosion rips through the floor. 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