Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.30 @ 12:07:11 Player: Ari Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (66) 330 Value Destroyed (2473) 2473 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 6302 Bonus ------- High Alert Combat Kills 39 Cogmind --------- Core Integrity 0/700 Matter 173/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Shock Rifle Lightning Gun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Cesium-ion Thruster > --- UTILITY ---------- Improved Signal Interpreter Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Enhanced Autogun Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Kinecellerator Beam Rifle Shotgun Makeshift Spear [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Welding Torch Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . 1 Utility 2 | . . . 1 . . . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 92 | 6 4 6 12 2 . 7 14 16 25 Power 16 | 1 1 2 2 . . 1 3 2 4 Engine 11 | 1 . 2 2 . . 1 3 2 . Core 5 | . 1 . . . . . . . 4 Reactor . | . . . . . . . . . . Propulsion 23 | 2 2 . 6 1 . . 2 5 5 Treads . | . . . . . . . . . . Leg 8 | . 1 . 2 . . . . . 5 Wheel 12 | 2 1 . 4 1 . . 2 2 . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . 3 . Utility 13 | 1 . . 2 1 . 1 3 2 3 Device 4 | . . . 1 . . . 1 . 2 Storage 4 | 1 . . . 1 . . 1 1 . Processor 5 | . . . 1 . . 1 1 1 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 40 | 2 1 4 2 . . 5 6 7 13 Energy Gun 6 | . . . 1 . . 1 2 . 2 Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 17 | 2 1 . . . . 2 . 3 9 Ballistic Cannon 7 | . . 2 . . . . 2 1 2 Launcher 3 | . . 1 . . . 1 . 1 . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 5 | . . 1 . . . 1 1 2 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . 1 4 Parts Lost 40 | . 4 3 5 . . 2 2 8 16 Power 10 | . . 2 2 . . . 1 1 4 Propulsion 14 | . 2 . 2 . . 1 . 5 4 Utility 3 | . . . . . . 1 . . 2 Weapon 13 | . 2 1 1 . . . 1 2 6 Highest Loss Streak 5 | . 3 1 2 . . 1 1 5 4 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 78 | . 77 70 89 100 100 98 92 77 51 Engine 7 | . 10 8 10 11 11 11 8 9 . Core 2 | . 3 5 . . . . . . 4 Leg 2 | . . . 5 . . . . . 6 Wheel 17 | . 22 14 18 33 33 32 22 11 2 Device 4 | . . . 11 11 11 . 1 . 2 Storage 7 | . 14 14 11 11 11 11 9 5 . Processor 13 | . . . 11 11 11 22 23 24 14 Energy Gun 4 | . . . 9 11 11 11 4 . 1 Energy Cannon 1 | . . . . . . . 6 3 . Ballistic Gun 6 | . 26 14 1 . . 8 2 1 10 Ballistic Cannon 4 | . . 11 . . . . 12 8 2 Special Weapon 2 | . . . 1 11 11 . . . . Piercing Weapon 1 | . . 2 9 . . 1 . 2 1 Naked Turns 11 | . . . . . . . . . 11 Heaviest Build 46 | 12 12 14 18 15 15 15 46 46 22 Greatest Support 48 | 26 26 16 48 48 48 48 42 42 28 Greatest Overweight (x) 4 | 1 1 . 4 . . . 1 1 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 5 Average Capacity 7 | 7 8 8 8 8 8 8 12 10 5 Most Carried 10 | 6 8 7 8 8 8 8 10 10 5 Average Carried 5 | 3 3 5 6 7 8 7 8 6 3 Final Capacity 15 | 8 8 8 8 8 8 8 15 5 5 Final Carried 8 | 2 5 4 8 8 8 8 8 5 2 Class Distribution -------------------- 70% | Mutant 16% | Gunner 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 2111 | 260 67 67 206 20 . 93 403 374 621 Remotely . | . . . . . . . . . . Salvage Created 2276 | . 274 27 350 . . 97 507 320 701 Parts 125 | . 12 . 20 . . 13 26 19 35 Haulers Intercepted 2 | . . . 1 . . . . 1 . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 58 | . 6 2 8 . . 10 12 6 14 Melee 3 | . . . 1 . . . . 2 . Guns 33 | . 6 1 7 . . 7 2 1 9 Cannons 17 | . . 1 . . . . 10 2 4 AOE 5 | . . . . . . 3 . 1 1 Classes Destroyed 11 | . 1 . 4 . . . 2 2 2 Worker 1 | . . . . . . . 1 . . Builder 2 | . . . . . . . . 2 . Hauler 2 | . . . 1 . . . . 1 . Recycler 1 | . . . . . . . . . 1 Watcher 2 | . . . 1 . . . . 1 . Swarmer 13 | . . . 3 . . 10 . . . Grunt 21 | . 6 2 2 . . . 7 . 4 Duelist 1 | . . . . . . . 1 . . Sentry 15 | . . . 3 . . . 4 5 3 Hunter 4 | . . . . . . . . 1 3 Programmer 4 | . . . . . . . . . 4 Best Kill Streak 5 | . 2 1 3 . . 4 4 5 4 Combat Bots Only 4 | . 2 1 3 . . 4 3 2 3 Max Kills in Single Turn 3 | . 1 1 1 . . 3 2 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 3 . 1 1 Melee 1 | . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Damage Taken 5833 | . 499 423 559 . . 344 748 805 2455 Core 1599 | . 111 83 148 . . 109 286 159 703 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 44 | 100 . 22 . . . 35 . 19 . Volleys Fired 233 | . 38 21 41 . . 17 33 22 61 Largest 3 | . 2 2 1 . . 2 3 3 3 Hottest 176 | . 40 55 56 . . 89 176 176 104 Shots Fired 427 | . 69 30 41 . . 34 82 39 132 Gun 297 | . 69 19 41 . . 33 14 9 112 Cannon 125 | . . 8 . . . . 68 29 20 Launcher 5 | . . 3 . . . 1 . 1 . Special . | . . . . . . . . . . Kinetic 307 | . 69 27 2 . . 16 46 34 113 Thermal 115 | . . . 39 . . 17 36 4 19 Explosive 5 | . . 3 . . . 1 . 1 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 17 | . 7 16 17 . . 3 7 5 12 Robot Miss Streak 6 | . 4 2 3 . . 2 2 6 4 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . Shots Hit Robots 283 | . 41 22 32 . . 17 52 27 92 Core Hits 116 | . 20 7 13 . . 11 23 11 31 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . 3 . . . . . . Burn 3 | . . . 3 . . . . . . Melee Attacks 10 | . . . 4 . . . . 6 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 10 | . . . 4 . . . . 6 . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6232 | . 359 336 590 . . 484 1394 1050 2019 Guns 3052 | . 359 128 498 . . 254 197 108 1508 Cannons 2064 | . . 128 . . . . 1187 400 349 Explosions 760 | . . 67 . . . 230 . 310 153 Melee 303 | . . . 92 . . . . 211 . Ramming 53 | . . 13 . . . . 10 21 9 Kinetic 3639 | . 359 256 8 . . 83 822 459 1652 Thermal 1687 | . . . 490 . . 228 562 49 358 Explosive 550 | . . 67 . . . 173 . 310 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 303 | . . . 92 . . . . 211 . Highest Corruption 6 | . 1 4 . . . . 4 6 6 Average Corruption 3 | . 1 2 . . . . 3 5 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 59 | . 2 13 . . . . 19 8 17 Message Errors 14 | . . 3 . . . . 5 2 4 Matter Fused 11 | . . 2 . . . . 5 1 3 Heat Flow Errors 9 | . 1 . . . . . 2 1 5 Energy Discharges 5 | . . 2 . . . . 3 . . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 10 | . . 5 . . . . 1 1 3 Data Loss (major) 5 | . 1 . . . . . . 3 1 Misfires 1 | . . 1 . . . . . . . Weapon Failures 3 | . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 289 | . . . . . . 44 62 44 139 Projectiles 62 | . . . . . . . 62 . . Explosions 227 | . . . . . . 44 . 44 139 Melee . | . . . . . . . . . . Knockbacks 14 | . . . . . . . 10 1 3 Impact . | . . . . . . . . . . Kinetic 12 | . . . . . . . 8 1 3 Secondary 2 | . . . . . . . 2 . . Self-Inflicted Damage 223 | . . 58 . . . 123 4 38 . Shots 7 | . . 2 . . . 4 . 1 . Rammed 7 | . . 2 . . . . 3 2 . Targets Rammed 8 | . . 2 . . . . 3 2 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 618 | . 198 89 18 . . 84 618 374 188 Average Temperature 117 | . 72 41 13 . . 41 188 169 49 Received Heat Transfer 1665 | . 276 258 183 . . . 279 315 354 Effects 25 | . . . . . . . 19 6 . Shutdowns 5 | . . . . . . . 3 2 . Energy Bleed 2 | . . . . . . . 2 . . Interference 8 | . . . . . . . 6 2 . Matter Decay 3 | . . . . . . . 2 1 . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 4 | . . . . . . . 3 1 . Damage (core) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . 4 . . . 1 . . Heat Transferred 3407 | . . . 1295 . . 420 1135 100 457 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 456 | . 110 72 250 25 . 456 440 264 230 Initial 177 | . . 42 27 25 . . 177 122 119 Average 130 | . 54 34 96 25 . 327 299 173 94 Maximum Alert Level 2 | . . . 1 . . 2 2 1 1 Low Security (%) 73 | 100 100 100 91 100 . 1 7 70 92 Level 1 23 | . . . 8 . . 84 79 29 7 Level 2 2 | . . . . . . 13 13 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 . . . . . 2 . 8 Investigation 4 | . . . . . . . . . 4 Extermination 4 | . . . . . . . . . 4 Reinforcement 3 | . 1 . . . . . 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 6 | . 1 . 3 . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 88 | . 10 2 15 . . 12 19 11 19 Peak Tracking Total 4 | . 4 2 4 . . 4 4 3 3 Tactical Retreats 2 | . . . . . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 9 | . 1 . . . . . 2 . 6 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 16 | . . . 1 . . 11 1 1 2 Max in Single Turn 11 | . . . 1 . . 11 1 1 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 24 | . 1 . 2 . 4 . 4 7 6 Terminals 18 | . 1 . 1 . . . 4 7 5 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 53 | . 2 . 6 . 4 . 8 20 13 Successful 30 | . 1 . 4 . 4 . 4 13 4 Failed 23 | . 1 . 2 . . . 4 7 9 Catastrophic 5 | . . . . . . . 1 1 3 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 44 | . 2 . 4 . . . 8 20 10 Fabricators 3 | . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 26 | . 1 . 2 . 4 . 4 13 2 Record 13 | . . . 2 . 4 . 1 4 2 Part Schematic 2 | . . . . . . . . 2 . Robot Schematic 1 | . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . . Open Door 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . 1 . . Transport Status 1 | . 1 . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 . 2 . . . 4 4 6 Full Trace Events 3 | . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . 2 . Parts Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 84 | . . . . . . . . . 84 Total Part Build Rating 4 | . . . . . . . . . 4 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total 1 | . . . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 5678 | 78 220 742 569 293 868 288 800 271 1549 Spaces Moved 4494 | 75 122 682 398 287 868 222 612 281 947 Core 163 | 39 . . 3 . . . . . 121 Treads . | . . . . . . . . . . Legs 571 | . . . 110 . . . . . 461 Wheels 3578 | 36 122 682 285 287 868 222 612 99 365 Hover . | . . . . . . . . . . Flight 182 | . . . . . . . . 182 . Fastest Speed 32 | 50 90 100 100 100 100 100 93 32 50 Average Speed 105 | 85 92 100 108 100 100 100 105 59 133 Slowest Speed 250 | 100 100 100 250 100 100 100 115 114 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 5 25 95 28 49 93 57 40 41 23 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . Scrap Searched 5 | . . 2 . 2 . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 124 | . . 14 . . . 21 18 36 35 Melee . | . . . . . . . . . . Projectile 32 | . . . . . . . 18 12 2 AOE 92 | . . 14 . . . 21 . 24 33 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total 5063 | 88 175 715 491 295 867 258 704 350 1120 Wait 101 | . . 2 13 . . 1 23 . 62 Move 4483 | 74 121 681 397 286 867 221 611 278 947 Hop 1 | . . . . . . . . 1 . Pick Up 85 | 8 8 3 17 3 . 6 12 10 18 Fast Attach 9 | . . . 3 . . . 1 . 5 Attach 63 | 6 3 4 8 . . 2 7 14 19 Detach 9 | . 1 . . . . . . 7 1 Swap 21 | . 1 2 1 2 . 5 6 2 2 Drop 40 | . 3 . 7 4 . 6 8 8 4 Fire 233 | . 38 21 41 . . 17 33 22 61 Melee 10 | . . . 4 . . . . 6 . Ram 7 | . . 2 . . . . 3 2 . Kick 1 | . . . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Lost 3 parts (1n2w) 299 | -10/Materials | Entered Mines 325 | -10/Mines | Build established: Mutant 390 | -10/Mines | Met a Derelict bent on vengeance 399 | -10/Mines | Learned location of Storage (-8) 552 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 800 | -10/Mines | Discovered new exit (range 15) 886 | -10/Mines | Core integrity fell below 50% 1041 | -10/Mines | Entered Materials 1041 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1578 | -9/Materials | Discovered new exit (range 14) 1602 | -9/Materials | Identified exit to Mines 1610 | -9/Materials | Entered Mines 1837 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1895 | -9/Mines | Discovered new exit (range 6) 1901 | -9/Mines | Identified exit to Exiles 1903 | -9/Mines | Entered Exiles 1903 | -9/Exiles | Found Exiles lab abandoned 2315 | -9/Exiles | Discovered new exit (range 14) 2607 | -9/Exiles | Discovered new exit (range 15) 2769 | -9/Exiles | Identified exit to Mines 2771 | -9/Exiles | Entered Mines 2837 | -8/Mines | Core integrity fell below 50% 3052 | -8/Mines | Discovered new exit (range 6) 3058 | -8/Mines | Identified exit to Materials 3059 | -8/Mines | Entered Materials 3059 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3741 | -8/Materials | Build established: Gunner 3787 | -8/Materials | Discovered new exit (range 7) 3791 | -8/Materials | Core integrity fell below 50% 3859 | -8/Materials | Entered Storage 4005 | -8/Storage | Lost 5 parts (3n2w) 4109 | -8/Storage | Discovered new exit (range 16) 4110 | -8/Storage | Core integrity fell below 20% 4128 | -8/Storage | Identified exit to Factory 4130 | -8/Storage | Entered Factory 4130 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4237 | -7/Factory | Build established: Mutant 4308 | -7/Factory | Fabricated Imp. Melee Analysis Suite? 4466 | -7/Factory | Lost 3 parts (1p1n1w) 4616 | -7/Factory | Lost 3 parts (1p2n) 4794 | -7/Factory | Core integrity fell below 50% 4824 | -7/Factory | Lost 4 parts (1u3w) 5020 | -7/Factory | Core integrity fell below 20% 5325 | -7/Factory | Build established: Scavenger-Gunner 5668 | -7/Factory | Released all parts (6) 5672 | -7/Factory | Discovered new exit (range 15) 5679 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05630_ An alarm sounds. 05630_ ALERT: Alarm triggered, dispatching investigation squad. 05645_ Acquired Imp. Carbon-fiber Leg. 05650_ Slug penetrates Wall. 05654_ EZ8U7DGSWUIVXAHAN ZZP 05654_ Slug penetrates Wall. 05662_ Penetrated by Slug. 05662_ Gauss Rifle destroyed. 05663_ Slug penetrates Wall. 05664_ Manufacturing Mainframe disabled. 05665_ Lgt. Nuclear Core destroyed. 05668_ Released Imp. Carbon-fiber Leg. 05668_ Released Gauss Rifle. 05668_ Released Assault Rifle. 05668_ Released Aluminum Leg. 05668_ Released Melee Analysis Suite. 05668_ Released Target Analyzer. 05668_ Slug penetrates Wall. 05672_ EXIT=FOUND 05675_ Slug penetrates Wall. 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""" # #??????????????????? | | ?????"" """ + #??????????????????? | | ?????"" """ # #????????????####### | | ????? ??# #????????????# # | | ????""" ????# k#????????????# # | | ?????"??????# #????????????# # | | ????????????# #????????????# # | | ????????????# #????????????# # | | ????????????# #????????????# # | | ????????????# ############## # | | ????????????# # """" # # | | ????????????# # ""R"" # # | | ????????????# hh # "" "" """"?# # | | ????????????# # """" # + | | ????????????# + """" # # | | ????????????# =# """" ###+### | | ???########?# [=+ ## | | ???# #?# [# """" """" ## | | ???# """ #?# # """ """" ## | | ???# "Y" [#?# # """" """"??# ## | | ???# " " ### # """" """"?## ## | | ???# # # ??# ! # | | ???# # ############## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 5 Kinecelleration 30 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Component Analysis Suite | -8/Storage | Hacked Imp. Melee Analysis Suite | -8/Storage | Hacked Robot Schematics ------------------ T-07 Excavator | -8/Storage | Hacked Fabricated ------------ Imp. Melee Analysis Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed CoolantFieldProjector Manual? 0 Play Time 00:50:17 Cumulative 30.7 hours Start 2022.06.28 @ 09:40:08 End 2022.06.30 @ 12:07:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 69 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 801d4fbd-e831-44c0-bdd3-db2b0935bb2b