Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 01:25:05 Player: Not Alex Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1309) 1309 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (679) 679 TOTAL SCORE: 5598 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 201 Met Imprinter 300 Was Imprinted 300 Friendly Fire -182 Cogmind --------- Core Integrity 0/850 Matter 390/550 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Matter Compressor Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Aluminum Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Medium Matter Pod Improved Sensor Array Improved Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Bore Cannon Bore Cannon > --- INVENTORY -------- Light Treads Flight Unit Matter Compressor [Rating: 44] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Light Armor Plating Device Improved Sensor Array Storage Medium Matter Pod Processor Targeting Computer Protection Light Armor Plating Weapon EMP Blaster Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 6 | . . . 1 . . . 5 Weapon 1 | . . . . . . . 1 Parts Attached 51 | 6 3 6 18 1 1 7 9 Power 7 | 1 . 1 2 . . 1 2 Engine 7 | 1 . 1 2 . . 1 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 . 2 8 . . 2 2 Treads 3 | . . . 2 . . . 1 Leg 6 | . . . 4 . . 2 . Wheel 3 | 2 . . . . . . 1 Hover . | . . . . . . . . Flight 4 | . . 2 2 . . . . Utility 19 | 1 3 3 5 . 1 2 4 Device 7 | . 1 . 3 . 1 . 2 Storage 6 | 1 2 1 . . . 1 1 Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 5 | . . 2 2 . . 1 . Artifact . | . . . . . . . . Weapon 9 | 2 . . 3 1 . 2 1 Energy Gun 2 | . . . 1 1 . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 3 | 2 . . 1 . . . . Ballistic Cannon 2 | . . . . . . 2 . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 32 | . . 1 10 2 . 5 14 Power 6 | . . . 2 1 . 1 2 Propulsion 8 | . . . 4 . . . 4 Utility 9 | . . 1 1 . . 2 5 Weapon 9 | . . . 3 1 . 2 3 Highest Loss Streak 10 | . . 1 6 2 . 5 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 100 95 65 88 88 91 52 Engine 5 | . 14 14 7 . . 5 4 Treads 2 | . . . 15 . . . . Leg 20 | . . . . 33 33 33 11 Wheel 3 | . 28 25 . . . . . Flight 1 | . . 2 5 . . . . Device 9 | . 7 . 9 11 11 11 8 Storage 4 | . 21 12 . . . 4 6 Protection 14 | . . 11 12 22 22 16 4 Energy Gun 5 | . . . 5 11 11 5 . Ballistic Gun 4 | . 28 28 7 . . . . Ballistic Cannon 3 | . . . . . . 9 9 Launcher 5 | . . . 1 11 11 5 . Naked Turns . | . . . . . . . . Heaviest Build 50 | 11 31 31 21 21 14 28 50 Greatest Support 49 | 26 26 26 40 33 23 49 49 Greatest Overweight (x) 16 | . 1 1 1 . 1 2 16 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 Average Capacity 6 | 7 14 14 5 5 5 5 5 Most Carried 11 | 4 9 11 5 5 5 5 4 Average Carried 4 | 2 5 9 2 3 5 3 2 Final Capacity 15 | 8 15 5 5 5 5 5 5 Final Carried 9 | 4 9 5 3 5 5 3 2 Class Distribution -------------------- 80% | Mutant 12% | Derelict-Mutant 5% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1191 | 246 12 154 239 69 22 161 288 Remotely . | . . . . . . . . Salvage Created 1470 | . 12 136 572 94 . 240 416 Parts 76 | . 2 15 32 5 . 11 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . Prevented 3 | . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 34 | . . 9 11 2 . 6 6 Guns 20 | . . 9 10 . . 1 . Cannons 4 | . . . . . . . 4 AOE 8 | . . . 1 2 . 4 1 Classes Destroyed 6 | . 1 1 2 . . 1 1 Drone 1 | . . . . . . 1 . Watcher 3 | . 1 . 2 . . . . Swarmer 12 | . . 9 . . . 3 . Grunt 16 | . . . 7 2 . 1 6 Sentry 5 | . . . 4 . . 1 . Mutant 1 | . . . . . . . 1 Best Kill Streak 6 | . 1 6 5 2 . 3 3 Combat Bots Only 6 | . . 6 4 2 . 3 3 Max Kills in Single Turn 2 | . 1 1 1 2 . 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 2 . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 342 | . 10 59 87 2 . 27 157 Missed 108 | . 2 16 21 1 . 12 56 Damage Taken 4123 | . 66 353 967 180 . 418 2139 Core 1272 | . 23 97 161 57 . 82 852 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 100 | . . . . . 100 . . Core Remaining (%) 59 | 100 . 52 . . . 25 . Volleys Fired 102 | . 5 26 37 1 . 12 21 Largest 3 | . 2 2 2 2 . 2 3 Hottest 204 | . 40 40 45 78 . 98 204 Shots Fired 202 | . 10 52 56 2 . 22 60 Gun 129 | . 10 52 56 1 . 10 . Cannon 60 | . . . . . . . 60 Launcher 13 | . . . . 1 . 12 . Special . | . . . . . . . . Kinetic 139 | . 10 52 38 . . . 39 Thermal 31 | . . . . . . 10 21 Explosive . | . . . . . . . . Electromagnetic 32 | . . . 18 2 . 12 . Robot Hit Streak 19 | . 1 4 19 1 . 5 4 Robot Miss Streak 6 | . 2 5 2 2 . 4 6 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 2 2 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 110 | . 3 23 47 1 . 12 24 Core Hits 78 | . 3 11 26 1 . 15 22 Critical Kills 4 | . . . . . . . 4 Critical Parts Destroyed 7 | . . 1 . . . . 6 Critical Strikes 11 | . . 1 . . . . 10 Meltdown 1 | . . . . . . . 1 Destroy 10 | . . 1 . . . . 9 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2857 | . 42 249 792 155 . 501 1118 Guns 1007 | . 42 249 644 10 . 62 . Cannons 677 | . . . . . . . 677 Explosions 1173 | . . . 148 145 . 439 441 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1002 | . 42 249 348 . . . 363 Thermal 779 | . . . 148 105 . 174 352 Explosive . | . . . . . . . . Electromagnetic 1076 | . . . 296 50 . 327 403 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 75 | . . . . 49 . 17 9 Projectiles 9 | . . . . . . . 9 Explosions 66 | . . . . 49 . 17 . Melee . | . . . . . . . . Knockbacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Kinetic 5 | . . . . . . . 5 Secondary . | . . . . . . . . Self-Inflicted Damage 418 | . . . . 169 . 125 124 Shots 15 | . . . . 5 . 7 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 780 | . . 12 141 60 . 238 780 Average Temperature 122 | . . 5 38 45 . 83 241 Received Heat Transfer 1218 | . . . 411 6 . 63 738 Effects 10 | . . . . . . . 10 Energy Bleed 1 | . . . . . . . 1 Interference 5 | . . . . . . . 5 Short Circuit 2 | . . . . . . . 2 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 1 | . . . . . . . 1 Heat Transferred 1048 | . . . 150 100 . 248 550 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . 1 1 . 2 1 Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 587 | . 67 240 377 238 . . 587 Initial 312 | . . 25 93 76 . . 312 Average 218 | . 18 113 191 231 . . 419 Maximum Alert Level 2 | . . 1 1 1 . . 2 Low Security (%) 53 | 100 100 86 74 4 . . . Level 1 32 | . . 13 25 95 . . 48 Level 2 13 | . . . . . . . 51 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . 1 . . . 2 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 5 | . 1 . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 7 8 16 2 . 12 29 Peak Tracking Total 13 | . 5 3 5 2 . 7 13 Tactical Retreats 10 | . . . 1 . . 1 8 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . . . . . . 4 . Most Traps Carried 2 | . . . . 2 2 2 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 16 | . . 1 1 8 . 1 5 Max in Single Turn 8 | . . 1 1 8 . 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 4 | . . . . . 4 . . Largest Group 4 | . . . . . 4 4 4 Highest-Rated Group 158 | . . . . . 158 158 151 Highest-Rated Ally 42 | . . . . . 42 42 39 Total Orders . | . . . . . . . . Ally Attacks 26 | . . . . . . 19 7 Total Damage 863 | . . . . . . 665 198 Kills 7 | . . . . . . 6 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 3174 | 70 144 245 496 148 834 836 401 Spaces Moved 1940 | 57 115 149 301 118 525 481 194 Core 67 | 11 . . . . . . 56 Treads 190 | . . . 186 . . . 4 Legs 1240 | . . . 3 118 525 481 113 Wheels 318 | 46 115 136 . . . . 21 Hover . | . . . . . . . . Flight 125 | . . 13 112 . . . . Fastest Speed 34 | 50 90 37 34 120 120 120 80 Average Speed 141 | 82 104 99 119 120 158 163 160 Slowest Speed 850 | 90 105 105 240 120 190 260 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 28 37 35 43 66 66 6 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . 1 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 37 | . . . 5 12 . 1 19 Melee . | . . . . . . . . Projectile 14 | . . . . . . . 14 AOE 23 | . . . 5 12 . 1 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 2194 | 79 129 204 383 122 527 513 237 Wait 39 | 7 1 5 15 . 1 6 4 Move 1931 | 56 114 148 298 117 524 480 194 Hop 1 | . . . 1 . . . . Pick Up 48 | 10 6 6 11 3 . 4 8 Fast Attach 3 | . . . 2 . . 1 . Attach 39 | 6 1 4 14 1 . 4 9 Detach 3 | . . 2 1 . . . . Swap 9 | . 2 2 2 . 1 2 . Drop 19 | . . 11 2 . 1 4 1 Fire 102 | . 5 26 37 1 . 12 21 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 12) 215 | -10/Materials | Entered Mines 291 | -10/Mines | Learned Materials garrison access intel 299 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 317 | -10/Mines | Build established: Mutant 380 | -10/Mines | Discovered new exit (range 10) 460 | -10/Mines | Entered Materials 460 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 594 | -9/Materials | Lost 6 parts (1p3n1u1w) 665 | -9/Materials | Lost 3 parts (1p2w) 916 | -9/Materials | Discovered new exit (range 10) 956 | -9/Materials | Entered Mines 963 | -9/Mines | Core integrity fell below 50% 970 | -9/Mines | Assembled infested the area 1011 | -9/Mines | Met a Derelict bent on vengeance 1033 | -9/Mines | Found a hidden stash of uninstalled traps 1084 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1104 | -9/Mines | Entered Zion 1165 | -7/Zion | Learned location of Armory (-3) 1244 | -7/Zion | Learned Factory terminal intel 1552 | -7/Zion | Imprinted 1554 | -7/Zion | Declared Zion's savior 1910 | -7/Zion | Discovered new exit (range 15) 1938 | -7/Zion | Entered Proximity Caves 1938 | -6/Proximity Caves | Accompanied by 4 allies 2079 | -6/Proximity Caves | Spotter reported a threat 2146 | -6/Proximity Caves | Spotter reported a threat 2358 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2405 | -6/Proximity Caves | Lost 5 parts (1p2u2w) 2637 | -6/Proximity Caves | Discovered new exit (range 5) 2747 | -6/Proximity Caves | Build established: Derelict-Mutant 2774 | -6/Proximity Caves | Entered Factory 2774 | -6/Factory | Accompanied by 4 allies 2774 | -6/Factory | Evolved 6 slots: Utility x5, Weapon x1 2775 | -6/Factory | Loaded intel: 26 terminal locations 2977 | -6/Factory | Lost 4 allies 3001 | -6/Factory | Lost 3 parts (1p1n1u) 3091 | -6/Factory | Core integrity fell below 50% 3124 | -6/Factory | Search patrols dispatched 3139 | -6/Factory | Core integrity fell below 20% 3173 | -6/Factory | Lost 10 parts (1p2n4u3w) 3175 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 2 matter. Acquired Targeting Computer. Wheel destroyed. W-25 Informer sends out distress signal. ALERT: Heightened foreign activity detected, multiple search patrols dispatched. Adv. Heat Sink destroyed. K-01 Serf destroyed. K-01 Serf collects debris. Med. Matter Pod destroyed. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf destroyed. K-01 Serf collects debris. S-27 Virus destroyed. Acquired Lgt. Ion Engine. K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. K-01 Serf collects debris. 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"???# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 19 Energy Capacity 500 Matter Stores 400 Matter Capacity 650 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearNavigationStabilizer Manual? 0 Play Time 00:28:23 Cumulative 7.7 hours Start 2024.04.12 @ 19:51:22 End 2024.04.13 @ 01:25:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 10 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 22 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 027afe3c-9145-4ba7-8097-99376e8b1c98