Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 22:17:05 Player: JTMusky Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (132) 132 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 1715 Bonus ------- Follower Combat Kills 163 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 31% Temperature Cool (9) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Signal Interpreter Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sensor Array Seismic Detector Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Medium Laser Beamcaster > --- INVENTORY -------- Sensor Array Seismic Detector Datajack [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 31 | 8 7 1 9 6 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 4 . 4 3 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 7 | . 4 . 3 . Flight 4 | . . . 1 3 Utility 5 | 2 1 . 2 . Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 3 2 1 3 2 Energy Gun 7 | 3 . . 2 2 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 2 . . . Special Weapon 2 | . . 1 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 3 | . . . 3 . System Corruption 26 | . . . 26 . Parts Lost 14 | . . . 7 7 Power 2 | . . . 1 1 Propulsion 7 | . . . 3 4 Utility . | . . . . . Weapon 5 | . . . 3 2 Highest Loss Streak 6 | . . . 5 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 90 90 89 63 Engine 11 | . 14 14 10 1 Leg 4 | . 9 . . . Hover 19 | . 18 28 26 1 Flight 3 | . . . 2 20 Device 5 | . 12 . . . Storage 10 | . 14 14 4 . Processor 13 | . 1 14 25 33 Energy Gun 7 | . 11 . 8 6 Launcher 6 | . 6 14 2 . Special Weapon 2 | . . 4 7 . Naked Turns . | . . . . . Heaviest Build 14 | 12 14 12 12 10 Greatest Support 21 | 20 20 12 21 15 Greatest Overweight (x) 3 | 3 1 . 2 . Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 7 8 8 6 5 Most Carried 8 | 8 8 8 8 5 Average Carried 6 | 4 7 7 5 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 8 6 8 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 588 | 164 9 102 . 313 Remotely . | . . . . . Salvage Created 101 | 50 51 . . . Parts 25 | 9 16 . . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 3 | . 3 . . . AOE 3 | . 3 . . . Classes Destroyed 6 | 1 5 . . . Builder 1 | . 1 . . . Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 3 | . 3 . . . Best Kill Streak 3 | 3 3 . . . Combat Bots Only 3 | . 3 . . . Max Kills in Single Turn 3 | 2 3 . . . Gunslinging . | . . . . . Exploded 3 | . 3 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 130 | . 7 2 25 96 Missed 48 | . 1 . 6 41 Damage Taken 1053 | . 101 18 301 633 Core 434 | . 21 10 92 311 Absorbed by Shields 62 | . . . . 62 Regen/Repaired (Parts) 21 | . 21 . . . Core Remaining (%) 93 | 100 . 87 . . Volleys Fired 40 | 9 11 2 17 1 Largest 2 | 2 1 1 2 2 Hottest 150 | 90 30 100 150 125 Shots Fired 54 | 18 11 2 21 2 Gun 30 | 18 . . 10 2 Cannon . | . . . . . Launcher 11 | . 11 . . . Special 13 | . . 2 11 . Kinetic . | . . . . . Thermal 43 | 18 . 2 21 2 Explosive 11 | . 11 . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | 4 2 . 7 . Robot Miss Streak 3 | 2 3 . 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 21 | 13 3 . 5 . Core Hits 21 | 4 14 . 2 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 752 | 163 516 . 65 8 Guns 225 | 163 . . 62 . Cannons . | . . . . . Explosions 516 | . 516 . . . Melee . | . . . . . Ramming 11 | . . . 3 8 Kinetic . | . . . . . Thermal 225 | 163 . . 62 . Explosive 516 | . 516 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 31 | . . . 27 31 Average Corruption 27 | . . . 25 29 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . . 10 16 Message Errors 5 | . . . 2 3 Matter Fused 4 | . . . 2 2 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . 2 . Misfires 2 | . . . 2 . Misdirections 10 | . . . 2 8 Overload Shots . | . . . . . Overflow Damage 12 | . 12 . . . Projectiles . | . . . . . Explosions 12 | . 12 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 57 | . 52 . 1 4 Shots 2 | . 2 . . . Rammed 6 | . . . 2 4 Targets Rammed 6 | . . . 2 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 228 | 186 . 40 152 228 Average Temperature 54 | 81 . 21 39 77 Received Heat Transfer 270 | . 6 . 63 201 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 2 . . . . Heat Transferred 693 | 508 . . 185 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 344 | 15 126 118 122 344 Initial 48 | . 9 48 37 42 Average 74 | 4 75 53 52 170 Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 100 100 73 Level 1 3 | . . . . 26 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 1 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 13 4 10 31 Peak Tracking Total 19 | . 3 3 9 19 Tactical Retreats 4 | . . 1 1 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 6 | . . . 3 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 7 | . 5 . 1 1 Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 22 . 3 2 Successful 15 | . 13 . 2 . Failed 12 | . 9 . 1 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 10 . 3 . Fabricators . | . . . . . Repair Stations 11 | . 9 . . 2 Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 . 2 . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 2 | . 1 . 1 . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 6 . . . Scan Component 4 | . 4 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 2 | . 2 . . . Process 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 6 | . 4 . 1 1 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 58 | . 58 . . . Parts Recycled 2 | . 2 . . . Recycled Matter 244 | . 244 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 3 | . . 1 . 2 Largest Group 2 | . . 1 . 2 Highest-Rated Group 62 | . . 31 . 62 Highest-Rated Ally 31 | . . 31 . 31 Total Orders . | . . . . . Ally Attacks 34 | . . 6 . 28 Total Damage 455 | . . 80 . 375 Kills 7 | . . 2 . 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1313 | 126 534 259 207 187 Spaces Moved 1473 | 53 453 371 207 389 Core 69 | 30 . . 1 38 Treads . | . . . . . Legs 97 | 23 74 . . . Wheels . | . . . . . Hover 1008 | . 379 371 206 52 Flight 299 | . . . . 299 Fastest Speed 34 | 50 56 56 52 34 Average Speed 58 | 150 66 56 56 39 Slowest Speed 200 | 200 120 56 150 60 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 11 | . . . . 11 Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 66 62 19 67 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 21 | . 8 2 11 . Terrain Destroyed 87 | . 74 2 11 . Melee . | . . . . . Projectile 13 | . . 2 11 . AOE 74 | . 74 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1827 | 77 676 415 253 406 Wait 250 | . 186 40 15 9 Move 1448 | 52 452 370 206 368 Hop 10 | . . . . 10 Pick Up 21 | 8 9 2 1 1 Fast Attach 15 | 7 1 1 3 3 Attach 8 | . 2 . 3 3 Detach 3 | . 2 . 1 . Swap 8 | 1 4 . 3 . Drop 11 | . 9 . 2 . Fire 40 | 9 11 2 17 1 Melee . | . . . . . Ram 6 | . . . 2 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis 7 | . . . . 7 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: Mat / *Sto x2) -9/Storage History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 16) 439 | -10/Materials | Repaired Hover Unit 472 | -10/Materials | Repaired Visual Processing Unit 594 | -10/Materials | Discovered new exit (range 6) 600 | -10/Materials | Identified exit to Mines 635 | -10/Materials | Discovered new exit (range 15) 661 | -10/Materials | Entered Mines 800 | -10/Mines | Discovered new exit (range 10) 816 | -10/Mines | Learned Materials stockpile data 828 | -10/Mines | Received a Mining Laser from a helpful Derelict 886 | -10/Mines | Learned 2 Materials zone layouts 906 | -10/Mines | Identified exit to Materials 920 | -10/Mines | Entered Materials 920 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 921 | -9/Materials | Identified exit to Materials 976 | -9/Materials | System corruption reached 10% 1090 | -9/Materials | Discovered new exit (range 13) 1111 | -9/Materials | Discovered new exit (range 8) 1126 | -9/Materials | Identified exit to Storage 1127 | -9/Materials | Entered Storage 1147 | -9/Storage | Met a pair of Derelict thieves 1155 | -9/Storage | Lost 5 parts (1p2n2w) 1264 | -9/Storage | System corruption reached 30% 1283 | -9/Storage | Core integrity fell below 50% 1310 | -9/Storage | Core integrity fell below 20% 1314 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01285_ Beamcaster destroyed. 01285_ Stasis field depleted. 01286_ U-05 Engineer lays Concrete. 01294_ O-16 Technician sends out distress signal. 01294_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01299_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S014. 01301_ Med. Laser destroyed. 01304_ Imp. Flight Unit destroyed. 01305_ System corrupted: Matter fused (-9). 01306_ Imp. Flight Unit destroyed. 01308_ Slammed into S-10 Pest. 01308_ Destabilizing: System corrupted (+1). 01309_ S-10 Pest destroyed. 01310_ Slammed into S-10 Pest. 01312_ Destabilizing: System interference. 01312_ Targeting Computer temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????########???????????????????? | | ??????????????????# #??????????????????? | | ??????????????????#[ #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #????? T??????????## | | ?????????????????## """= #??? "?????????? | | ?????????????????# """%= #???"" #?????????? # | | ??????????????????# """ #???"" #?????????# # | | ??????????????????#Y""" =#???"" #?????????# # | | ??????????????????# """ #??? ??????????# # | | ??????????????????# s%% ####/########+#### # | | ???????????????"####s####### g # | | ???????????????" s%Y g Y Ya # | | ???????????????" @ """"" # | | ???????????????"#T##g####### """"" | | ????????????????###g ## """"" | | ??????????????????# ## """"" ##### | | ??????????????????# """ ## #???? | | ??????????????????# """ ## #???? | | ???????????????#### """ "# #???? | | ???????????????#""" T# +???? | | ???????????????#"G """ "# #???? | | ???????????????#""" """ ## #???? | | ???????????????#### """ ## #???? | | ??????????????????# ### "T" #???? | | ??????????????????# #?# """ #???? | | ??????????????????#########?# #???? | | ????????????????????????????# #???? | | ????????????????????????????# #### #???? | | ????????????????????????????#+###+#??# #???? | | ?????????????????????????????????????? #???? | | ?????????????????????????????????????? #???? | | ?????????????????????????????????????? #???? | | ????????#######???????????????????????? ????? | | ????????# #####+##+##??????????????? ????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 299 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityIonicTendrils Manual? 0 Play Time 00:40:42 Cumulative 24.0 hours Start 2024.04.25 @ 21:34:15 End 2024.04.25 @ 22:17:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 40/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ef0cb479-c453-45a4-b2a6-319a3aebb777