Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 14:57:58 Player: AussieBBQ Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (60) 300 Value Destroyed (2918) 2918 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (414) 414 TOTAL SCORE: 11092 Bonus ------- High Alert Combat Kills 114 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 232/300 Energy 55/100 System Corruption 53% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Light Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Shield Leg Advanced Myomer Leg Advanced Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Phase Shifter Improved Utility Shielding Layered Heavy Armor Plating Improved Force Field System Shield > --- WEAPON ----------- Tesla Rifle Improved Arc Projector Force Rifle Variable Charge Gun > --- INVENTORY -------- Micro Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Biometal Leg Heavy Shield Leg Heavy Ion Cannon Heavy Plasma Cannon Gauss Rifle Heavy Gauss Cannon Heavy Gauss Cannon Fusion Bomb Launcher Scythe [Rating: 180] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Heavy Insulated Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Fusion Bomb Launcher Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 3 | . . . . . . 1 . . 1 . 1 . Propulsion 7 | . . . . . 2 1 . 2 . 1 1 . Utility 6 | . . . . . 2 . 2 . 1 1 . . Weapon 2 | . . . . . . . . . . . . 2 Parts Attached 121 | 8 2 . 3 3 20 4 12 10 . 8 27 24 Power 19 | 1 . . 1 . 4 . 1 . . 2 5 5 Engine 6 | 1 . . 1 . 3 . 1 . . . . . Core 2 | . . . . . 1 . . . . . . 1 Reactor 11 | . . . . . . . . . . 2 5 4 Propulsion 41 | 4 . . . 2 5 . 6 8 . 5 6 5 Treads . | . . . . . . . . . . . . . Leg 39 | 2 . . . 2 5 . 6 8 . 5 6 5 Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 36 | 1 1 . 2 . 7 2 4 1 . . 9 9 Device 18 | . 1 . 1 . 3 . 2 1 . . 6 4 Storage 6 | 1 . . 1 . 2 . 1 . . . 1 . Processor 2 | . . . . . 1 . . . . . . 1 Hackware 2 | . . . . . . . . . . . . 2 Protection 8 | . . . . . 1 2 1 . . . 2 2 Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 1 . . 1 4 2 1 1 . 1 7 5 Energy Gun 13 | 1 1 . . 1 1 1 1 . . . 3 4 Energy Cannon 2 | . . . . . . . . 1 . . . 1 Ballistic Gun 4 | 1 . . . . 2 1 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 2 . Launcher 2 | . . . . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . 1 1 . Parts Lost 66 | . . . . 3 5 . . . . . 19 39 Power 13 | . . . . 1 1 . . . . . 5 6 Propulsion 17 | . . . . . . . . . . . 5 12 Utility 17 | . . . . . 2 . . . . . 7 8 Weapon 19 | . . . . 2 2 . . . . . 2 13 Highest Loss Streak 28 | . . . . 3 1 . . . . . 11 28 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 10 | 3 6 8 8 11 13 12 13 13 12 11 13 8 Power . | . 1 1 1 . . . . 1 . . 1 . Propulsion 3 | 2 4 3 2 3 4 5 5 4 5 4 2 2 Utility 1 | . . 1 1 4 5 4 4 3 2 1 . . Weapon 5 | . 1 2 3 2 3 3 3 5 5 6 8 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 10 | . . . . . 5 . 2 1 . 1 1 . Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 3 . 1 . . . . . Utility 1 | . . . . . 1 . . . . . . . Weapon 4 | . . . . . 1 . 1 1 . 1 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 92 100 100 99 94 99 93 92 92 94 84 74 Engine 5 | . 14 14 14 13 7 7 6 5 10 8 . . Core 1 | . . . . . . 7 6 5 5 3 . 1 Reactor 5 | . . . . . . . . . . . 14 9 Leg 33 | . 28 28 28 28 35 37 33 39 36 37 35 30 Device 12 | . 7 14 14 14 15 7 10 11 15 18 16 5 Storage 7 | . 14 14 14 14 10 7 6 5 5 4 5 4 Processor 2 | . . . . . 8 7 2 . . . . 2 Protection 4 | . . . . . . 6 13 10 8 9 3 5 Energy Gun 10 | . 19 28 28 14 6 5 6 5 5 4 5 10 Ballistic Gun 2 | . 8 . . 13 7 8 5 3 . . . 1 Peak Build Rating 180 | 6 7 7 15 15 40 42 65 77 81 114 160 180 Average Rating 84 | 4 6 7 10 14 32 39 57 72 80 96 131 142 On Entrance 41 | . 6 7 7 15 15 39 41 65 77 81 114 73 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 134 | 12 13 13 28 28 37 46 68 75 87 102 134 131 Greatest Support 268 | 26 20 20 20 20 80 93 100 140 140 190 250 268 Greatest Overweight (x) 7 | 1 . . 1 1 1 . . . . . . 7 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 35 | 8 8 8 15 15 15 15 35 15 15 15 15 15 Average Capacity 13 | 7 8 8 9 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 8 8 11 13 15 14 15 15 14 15 15 13 Average Carried 11 | 4 7 7 8 12 14 13 14 14 13 12 13 8 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 11 13 14 14 15 15 13 15 10 . Class Distribution -------------------- 48% | Mutant 16% | Generator-Mutant 13% | Generator-Tank 11% | Scavenger-Mutant 4% | Skirmisher 3% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Generator-Mutant | -2/Research Generator-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2306 | 205 117 . 22 118 571 . . 117 . . 530 626 Remotely . | . . . . . . . . . . . . . Salvage Created 2622 | . 117 42 . 118 618 . . 117 . . 790 820 Parts 125 | . 3 5 . 6 37 . . 6 . . 40 28 Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed 5 | . . . . 2 2 . . 1 . . . . Parts Field Recycled 51 | . . . . . . . . 15 . . 36 . Retrieved Matter 695 | . . . . . . . . 160 . . 535 . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 48 | . . 3 . 3 10 . . . . . 20 12 Melee 1 | . . . . . 1 . . . . . . . Guns 20 | . . 1 . 2 9 . . . . . 4 4 Cannons 8 | . . . . . . . . . . . 4 4 AOE 17 | . . 2 . 1 . . . . . . 12 2 Classes Destroyed 11 | . 2 1 . 1 4 . . . . . 3 . Worker 2 | . . . . . . . . . . . 1 1 Builder 3 | . . . . . 1 . . . . . 2 . Tunneler 1 | . . . . . . . . . . . 1 . Hauler 1 | . . . . . 1 . . . . . . . Recycler 4 | . 1 . . . 1 . . 1 . . 1 . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 12 | . . 3 . . . . . . . . 9 . Grunt 15 | . . . . 3 7 . . . . . 2 3 Sentry 3 | . . . . . 2 . . . . . 1 . Hunter 2 | . . . . . 1 . . . . . . 1 Programmer 16 | . . . . . . . . . . . 8 8 Best Kill Streak 6 | . 2 3 . 2 3 . . 1 . . 6 4 Combat Bots Only 6 | . . 3 . 2 3 . . . . . 6 4 Max Kills in Single Turn 4 | . 1 2 . 1 2 . . 1 . . 4 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 2 . 1 . . . . . . 4 1 Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 954 | . . 6 . 38 105 . . . . 2 306 497 Missed 300 | . . 1 . 5 24 . . . . . 102 168 Hits 654 | . . 5 . 33 81 . . . . 2 204 329 Projectile 654 | . . 5 . 33 81 . . . . 2 204 329 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 47 | . . . . 1 1 . . . . . 17 28 Part Disruptions 10 | . . . . . . . . . . . 2 8 Damage Taken 14582 | . . 69 . 486 1233 . . . . 56 5007 7731 Core 2538 | . . . . 175 161 . . . . . 587 1615 Absorbed by Shields 229 | . . . . . . . . . . . . 229 Redirected to Shielding 106 | . . . . . . . . . . . . 106 Ignored by Resistances 526 | . . . . . . . . . . . 526 . Core Remaining (%) 84 | 100 . . . 30 70 100 100 100 100 100 59 . Volleys Fired 199 | . 5 3 . 15 47 . . 7 . . 72 50 Largest 4 | . 2 2 . 2 2 . . 2 . . 2 4 Hottest 285 | . 80 80 . 80 115 . . 108 . . 169 285 Shots Fired 353 | . 10 6 . 28 88 . . 12 . . 99 110 Gun 275 | . 10 6 . 28 88 . . 12 . . 56 75 Cannon 64 | . . . . . . . . . . . 31 33 Launcher 14 | . . . . . . . . . . . 12 2 Special . | . . . . . . . . . . . . . Kinetic 133 | . . . . 14 53 . . 5 . . 31 30 Thermal 126 | . . . . 5 35 . . 7 . . 31 48 Explosive 14 | . . . . . . . . . . . 12 2 Electromagnetic 80 | . 10 6 . 9 . . . . . . 25 30 Robot Hit Streak 17 | . 3 2 . 5 17 . . 6 . . 7 11 Robot Miss Streak 8 | . 3 1 . 5 2 . . 3 . . 8 4 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 230 | . 4 3 . 14 76 . . 8 . . 53 72 Core Hits 111 | . 2 3 . 7 26 . . 3 . . 42 28 Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . 1 . . . 2 Critical Strikes 10 | . . . . . 3 . . 1 . . 2 4 Burn 3 | . . . . . 3 . . . . . . . Destroy 4 | . . . . . . . . 1 . . 1 2 Blast 2 | . . . . . . . . . . . . 2 Corrupt 1 | . . . . . . . . . . . 1 . Melee Attacks 25 | . . . . . 10 . . . . 6 3 6 Impact . | . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . 6 3 6 Piercing 10 | . . . . . 10 . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9072 | . 76 85 . 222 1230 . . 167 . . 4548 2744 Guns 3791 | . 76 35 . 185 1085 . . 167 . . 853 1390 Cannons 1295 | . . . . . . . . . . . 655 640 Explosions 3711 | . . 50 . 37 . . . . . . 3017 607 Melee 138 | . . . . . 138 . . . . . . . Ramming 137 | . . . . . 7 . . . . . 23 107 Kinetic 2104 | . . . . 119 633 . . 51 . . 655 646 Thermal 2534 | . . 50 . 50 452 . . 116 . . 965 901 Explosive 3251 | . . . . . . . . . . . 2644 607 Electromagnetic 908 | . 76 35 . 53 . . . . . . 261 483 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 138 | . . . . . 138 . . . . . . . Highest Corruption 53 | . . . . . . . . . . . 36 53 Average Corruption 20 | . . . . . . . . . . . 16 24 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 71 | . . . . . . . . . . . 36 35 Message Errors 12 | . . . . . . . . . . . 8 4 Matter Fused 16 | . . . . . . . . . . . 8 8 Heat Flow Errors 10 | . . . . . . . . . . . 4 6 Energy Discharges 8 | . . . . . . . . . . . 4 4 Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . 2 . Data Loss (minor) 8 | . . . . . . . . . . . 5 3 Misfires 2 | . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . . 2 Misdirections 5 | . . . . . . . . . . . 3 2 Weapon Failures 5 | . . . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 580 | . . . . . . . . . . . 292 288 Projectiles 179 | . . . . . . . . . . . 70 109 Explosions 349 | . . . . . . . . . . . 222 127 Melee 52 | . . . . . . . . . . . . 52 Knockbacks 13 | . . . . . . . . . . . 9 4 Impact 2 | . . . . . . . . . . . 2 . Kinetic 11 | . . . . . . . . . . . 7 4 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 631 | . . 31 . 38 . . . . . . 381 181 Shots 11 | . . 1 . 1 . . . . . . 7 2 Rammed . | . . . . . . . . . . . . . Targets Rammed 6 | . . . . . 1 . . . . . 3 2 Kicked 6 | . . . . . 1 . . . . . 3 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 632 | . . 8 . 211 29 . . 72 . . 530 632 Average Temperature 155 | . . 6 . 117 10 . . 30 . . 199 150 Received Heat Transfer 1190 | . . . . 264 531 . . . . 9 261 125 Effects 76 | . . . . . . . . . . . 39 37 Shutdowns 41 | . . . . . . . . . . . 21 20 Energy Bleed 5 | . . . . . . . . . . . 2 3 Interference 12 | . . . . . . . . . . . 5 7 Matter Decay 5 | . . . . . . . . . . . 3 2 Short Circuit 2 | . . . . . . . . . . . 1 1 Damage (minor) 4 | . . . . . . . . . . . 2 2 Damage (major) 5 | . . . . . . . . . . . 4 1 Damage (core) 2 | . . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried 6 | . . . . . . . . . . . . 6 Impact Corruptions 2 | . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . . 3 . . 1 . . . 2 Heat Transferred 3480 | . . . . 87 1332 . . 185 . . 803 1073 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . 1 . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . 2 1 Low Security (%) 86 | 100 100 100 . 100 100 100 100 100 100 100 54 87 Level 1 8 | . . . . . . . . . . . 21 12 Level 2 5 | . . . . . . . . . . . 24 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 522 | . 20 65 . 33 90 33 . 5 . 4 522 273 Initial 273 | . . . . . . 33 . . . . . 273 Average 80 | . 4 22 . 6 16 5 . . . . 222 93 Influence Increases 1957 | . 40 75 . 73 269 . . 7 . 12 965 516 Destroy 0b10 Robot/C 960 | . . 60 . 60 200 . . . . . 400 240 Destroy 0b10 Robot/NC 60 | . 10 . . . 15 . . 5 . . 25 5 Destroy Leader 204 | . 2 10 . 10 52 . . . . . 60 70 Successful Hack 28 | . 28 . . . . . . . . . . . Disable Machine 45 | . . . . . . . . . . . 30 15 Destroy Structure 495 | . . 5 . 3 2 . . 2 . 12 330 141 Partial Spotted 15 | . . . . . . . . . . . 15 . Lose Combat Pursuer 150 | . . . . . . . . . . . 105 45 Influence Decreases 1957 | . 38 42 35 73 195 74 . 7 . 12 508 973 Entered New Map 262 | . . 2 35 . . 41 . . . . . 184 Time Decay 1134 | . 38 40 . 53 165 33 . 7 . 12 318 468 Lost Part 551 | . . . . 20 30 . . . . . 190 311 Lost Ally 10 | . . . . . . . . . . . . 10 Squads Dispatched 16 | . 1 . . . 1 . . . . 1 7 6 Investigation 1 | . . . . . . . . . . . 1 . Extermination 9 | . . . . . . . . . . 1 4 4 Reinforcement 6 | . 1 . . . 1 . . . . . 2 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 4 | . . . . . 2 . . . . 1 1 . Communications Jammed 19 | . . . . . . . . . . . 19 . Distress Signals 19 | . . . . . . . . . . . 19 . Times Spotted 97 | . 4 3 . 3 19 . . . . 4 39 25 Peak Tracking Total 8 | . 2 3 . 3 6 . . . . 3 8 8 Tactical Retreats 9 | . . . . . . . . . . . 7 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . . . . . . . . . . . 3 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 5 | . 2 . . . . . . . . . 2 1 Max in Single Turn 1 | . 1 . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 6 | . 2 . 3 . . . . . . . . 1 Terminals 3 | . 2 . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 15 | . 10 . 4 . . . . . . . . 1 Successful 10 | . 6 . 4 . . . . . . . . . Failed 5 | . 4 . . . . . . . . . . 1 Catastrophic 1 | . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . 6 . 1 . . . . . . . . . Terminals 11 | . 10 . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . 6 . 4 . . . . . . . . . Record 3 | . . . 3 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . 3 . . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 979 | . . . . . . . 141 143 . . 695 . Triangulation 284 | . . . . . . . 141 143 . . . . Cloaking 695 | . . . . . . . . . . . 695 . Jamming 369 | . . . . . . . . . . . 369 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 5 | . . . . 2 . . . . . 1 . 2 Drone Recoveries 4 | . . . . 1 1 . . . . . 1 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5338 | 63 115 165 505 294 561 238 233 254 38 426 1124 1322 Spaces Moved 3367 | 45 80 129 390 128 263 176 152 160 31 329 726 758 Core 2 | 1 . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . Legs 3342 | 21 80 129 390 128 263 176 152 160 31 329 726 757 Wheels 23 | 23 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 128 128 120 120 116 116 120 Average Speed 125 | 100 120 120 127 190 128 128 128 124 120 118 118 122 Slowest Speed 400 | 120 120 120 190 190 200 128 130 128 120 120 122 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 19 | 4 25 36 65 26 22 4 5 4 1 8 27 22 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 21 | . . . . . 1 . . . . 6 14 . Terrain Destroyed 255 | . . 5 . 3 1 . . . . 6 174 66 Melee 10 | . . . . . 1 . . . . 6 3 . Projectile 23 | . . . . . . . . . . . 19 4 AOE 222 | . . 5 . 3 . . . . . . 152 62 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 4119 | 58 88 133 399 150 393 189 200 202 32 355 877 1043 Wait 216 | . . . . . 18 . . 4 . . 14 180 Move 3355 | 44 79 128 389 127 262 175 151 159 30 328 725 758 Hop . | . . . . . . . . . . . . . Pick Up 59 | 6 1 1 4 3 7 3 12 10 . 5 2 5 Fast Attach 59 | 6 2 . . . 8 2 4 2 . 2 16 17 Attach 48 | . . . . 3 9 2 3 2 2 2 7 18 Detach 17 | . 1 . . . 6 2 2 . . . 2 4 Swap 60 | 2 . . 3 2 12 2 7 8 . 5 16 3 Drop 75 | . . 1 3 . 13 3 21 10 . 7 17 . Fire 199 | . 5 3 . 15 47 . . 7 . . 72 50 Melee 25 | . . . . . 10 . . . . 6 3 6 Ram . | . . . . . . . . . . . . . Kick 6 | . . . . . 1 . . . . . 3 2 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 179 | -10/Materials | Entered Mines 254 | -10/Mines | Discovered new exit (range 6) 268 | -10/Mines | Discovered new exit (range 10) 314 | -10/Mines | Build established: Mutant 321 | -10/Mines | Received a Mining Laser from a helpful Derelict 339 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 339 | -10/Mines | Discovered new exit (range 5) 344 | -10/Mines | Entered Exiles 344 | -10/Exiles | Accompanied by 1 ally 376 | -10/Exiles | Met 8R-AWN 396 | -10/Exiles | Met EX-HEX 428 | -10/Exiles | Met EX-BIN 444 | -10/Exiles | Aligned with FarCom system 446 | -10/Exiles | Given EX-Vault access code 531 | -10/Exiles | Met EX-DEC 609 | -10/Exiles | Opened EX-Vault 617 | -10/Exiles | Found Supersonic Drone Bay 679 | -10/Exiles | Warned to stay clear of 0b10 Research branches 726 | -10/Exiles | Learned location of Zion (-7) 830 | -10/Exiles | Discovered new exit (range 11) 849 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 849 | -10/Exiles | Entered Mines 866 | -9/Mines | Core integrity fell below 50% 916 | -9/Mines | Lost 3 parts (1p2w) 944 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1122 | -9/Mines | Discovered new exit (range 12) 1143 | -9/Mines | Entered Materials 1143 | -8/Materials | Accompanied by 1 ally 1143 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1682 | -8/Materials | Discovered new exit (range 4) 1704 | -8/Materials | Entered Factory 1704 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1923 | -7/Factory | Discovered new exit (range 15) 1942 | -7/Factory | Entered another Factory area 1942 | -6/Factory | Evolved 2 slots: Utility x2 1996 | -6/Factory | Found Hvy. Insulated Plating 1999 | -6/Factory | Found Hvy. Insulated Plating 2152 | -6/Factory | Discovered new exit (range 8) 2175 | -6/Factory | Entered another Factory area 2175 | -5/Factory | Evolved 2 slots: Propulsion x2 2212 | -5/Factory | Discovered new exit (range 10) 2429 | -5/Factory | Entered another Factory area 2429 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2454 | -4/Factory | Discovered new exit (range 11) 2467 | -4/Factory | Entered Research 2467 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2714 | -3/Research | Build established: Scavenger-Mutant 2860 | -3/Research | Discovered new exit (range 14) 2893 | -3/Research | Entered another Research area 2893 | -2/Research | Accompanied by 1 ally 2893 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 3165 | -2/Research | Build established: Generator-Mutant 3340 | -2/Research | System corruption reached 10% 3433 | -2/Research | Found Prototype Launcher 3433 | -2/Research | Identified Mni. Smartbomb Launcher 3473 | -2/Research | Found Fusion Bomb Launcher 3814 | -2/Research | System corruption reached 30% 3820 | -2/Research | Lost 11 parts (4p3n4u) 4008 | -2/Research | Discovered new exit (range 6) 4017 | -2/Research | Entered Access 4017 | -1/Access | Evolved 2 slots: Weapon x2 4036 | -1/Access | Lost 5 parts (1p1n1u2w) 4735 | -1/Access | Build established: Generator-Tank 4795 | -1/Access | System corruption reached 10% 4843 | -1/Access | Lost 5 parts (1p1n3w) 5040 | -1/Access | System corruption reached 30% 5287 | -1/Access | Core integrity fell below 50% 5336 | -1/Access | Core integrity fell below 20% 5339 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05327_ Centrium Leg destroyed. [Achievement: Z1$+NX3F=JRE3_ZNQR] 05328_ Slug penetrates Wall. 05330_ Penetrated by Slug. 05332_ Adv. Heat Sink destroyed. 05333_ Wall collapses. 05333_ Penetrated by Slug. 05333_ P-80 Master resets H-88 Terminator, system corruption cleaned. 05334_ Penetrated by Slug. 05334_ Slug penetrates Scanalyzer. 05335_ Centrium Leg destroyed. 05336_ Penetrated by Slug. 05336_ Scythe destroyed. 05337_ Penetrated by Slug. 05338_ Slug penetrates Wall. 05338_ Penetrated by Slug. 05338_ Slug penetrates Wall. 05338_ Penetrated by Slug. 05338_ Lrg. Storage Unit destroyed. 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""" ?????????????????????? | | ?????????????????????????" ?????????????????????? | | ?????????????????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 81 Energy Capacity 760 Matter Stores 342 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 825 Resistance: EM 30 Utility Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- More Power To You Respectable Loadout Rockin' Loadout Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed NavigationCooledRecalibrator Manual? 0 Play Time 01:06:41 Cumulative 13.0 hours Start 2025.10.06 @ 13:51:17 End 2025.10.06 @ 14:57:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21789887-fb2c-4798-ba46-eb3e259669a0