Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 14:39:23 Player: 4R-ZE3 Result: Destroyed by as-94430 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (332) 332 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 797 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 100/100 System Corruption 4% Temperature Cool (20) Movement Core (350) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Wheel Heat Sink Compact Matter Pod (150) Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Wheel High-capacity Matter Pod Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Autogun [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 9 . Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 9 | 2 9 15 Power 1 | . 1 1 Propulsion 1 | . 1 1 Utility . | . . 2 Weapon 5 | . 5 11 Tool/Special . | . . . Unused Backups 13 | . 2 11 Power . | . . . Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 10 | . 1 9 Tool/Special . | . . . Average Slot Usage (%) 96 | . 96 88 Engine 9 | . 9 9 Core 4 | . 4 . Treads 27 | . 28 23 Device 4 | . 4 . Storage 14 | . 14 14 Protection 7 | . 6 11 Energy Gun 3 | . 4 . Ballistic Gun 24 | . 23 28 Peak Build Rating 11 | 6 11 11 Average Rating 8 | 4 9 9 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 32 | 10 32 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 6 10 15 Most Carried 15 | 4 15 15 Average Carried 9 | 2 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 454 | 197 257 . Remotely . | . . . Salvage Created 437 | . 379 58 Parts 22 | . 22 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 9 4 Guns 13 | . 9 4 Classes Destroyed 2 | . 1 1 Grunt 9 | . 9 . Assembled 4 | . . 4 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 101 | . 40 61 Missed 26 | . 10 16 Hits 75 | . 30 45 Melee 6 | . . 6 Projectile 69 | . 30 39 Critical Strikes 2 | . . 2 Damage Taken 1109 | . 394 715 Core 263 | . 86 177 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 45 | . 35 10 Largest 2 | . 2 2 Hottest 70 | . 70 46 Shots Fired 90 | . 70 20 Gun 90 | . 70 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 79 | . 59 20 Thermal 11 | . 11 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 8 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 56 | . 41 15 Core Hits 30 | . 21 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 636 | . 385 251 Guns 636 | . 385 251 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 562 | . 311 251 Thermal 74 | . 74 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | . 40 . Average Temperature 15 | . 15 . Received Heat Transfer 245 | . 225 20 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 370 | . 370 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 73 | . 73 . Initial . | . . . Average 19 | . 23 . Influence Increases 236 | . 236 . Destroy 0b10 Robot/C 180 | . 180 . Destroy Leader 40 | . 40 . Successful Hack 16 | . 16 . Influence Decreases 236 | . 236 . Time Decay 236 | . 236 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 13 11 Peak Tracking Total 13 | . 3 13 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 10 | . 10 . Failed 8 | . 8 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Track 1 | . 1 . Botnet 1 | . 1 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 824 | 89 684 51 Spaces Moved 370 | 50 310 10 Core 3 | 3 . . Treads 367 | 47 310 10 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 153 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 5 50 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 531 | 59 447 25 Wait 63 | . 60 3 Move 368 | 49 309 10 Hop . | . . . Pick Up 24 | 4 19 1 Fast Attach 11 | 6 5 . Attach 2 | . 2 . Detach . | . . . Swap 3 | . 3 . Drop 15 | . 14 1 Fire 45 | . 35 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: Mat / *Sub) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 12) 483 | -10/Materials | Identified exit to Materials 483 | -10/Materials | Identified exit to Subcaves 540 | -10/Materials | Learned location of Mines (-10) 620 | -10/Materials | Learned 2 Storage zone layouts 646 | -10/Materials | Learned 2 Mines zone layouts 684 | -10/Materials | Loaded intel: 13 trap records 709 | -10/Materials | Learned Storage trap positions 744 | -10/Materials | Learned Storage emergency access door positions 774 | -10/Materials | Entered Mines 775 | -10/Mines | Assembled infested the area 812 | -10/Mines | Core integrity fell below 50% 818 | -10/Mines | Discovered exit to Subcaves (range 13) 824 | -10/Mines | Core integrity fell below 20% 825 | -10/Mines | Destroyed by as-94430 with Assembled Blade Last Messages --------------- 00780_ Acquired Com. Matter Pod. 00782_ T-07 Excavator is excavating. 00798_ as-60065 destroyed. 00798_ Switching to secondary target: as-54837. 00800_ T-07 Excavator is excavating. 00801_ as-08909 destroyed. 00804_ as-54837 destroyed. 00804_ Lgt. Treads destroyed. 00804_ T-07 Excavator is excavating. 00805_ Lgt. Ion Engine destroyed. 00805_ System corrupted by crushing effect (+4). 00809_ T-07 Excavator is excavating. 00814_ Critical hit (Destroy). 00814_ Lgt. Armor Plating destroyed. 00816_ System corrupted: Energy discharge (-29). 00816_ as-57750 destroyed. 00817_ T-07 Excavator is excavating. 00818_ EXIT=FOUND: SUBCAVES 00822_ Lgt. Treads destroyed. 00823_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##??????????????? | | ?????????????????????????????????>???????????????? | | ???????????????????????????????? #???????????????? | | ??????????????????????????????# #???????????????? | | ?????????????????????????????? #???????????????? | | ????????????? ## ????????????# #????????????????? | | ????????????? ########## ##???????????????? | | ???????????? a ####????????????? | | ???????????????? aaa ##???????????? | | ???????????????????????#a #???????????? | | ???????????????????????#%%a ## #???????????? | | ???????????????????????##@! #???????????? | | ????????????????????????### !!! # ##???????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# ! ! #???????????????? | | ??????????????????????????# ! ! #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##########??????????? | | ?????????????????????????#???# #??????????? | | ?????????????????????????#???# """ #??????????? | | ?????????????????????????#???# """ #??????????? | | ?????????????????????????#???# """ #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# < #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????## #######??????????? | | ??????????????????????????????# #???????####?????? | | ???????????????????????????#### #??????## ###???? | | ???????????????????????????# #??????# ##??? | | ???????????????????????????# ####?????## #??? | | ???????????????????????????# #???????## #??? | | ???????????????????????????# #??????## ##??? | | ?????????????????????????### ######## ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderSixArmor Manual? 0 Play Time 00:06:25 Cumulative 487.6 hours Start 2026.09.28 @ 14:30:14 End 2026.09.28 @ 14:39:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 352 Adventurer 54 Explorer 0 Win Type - Total 27 Types 16/2/2/1/1/1/1/1/1/1 Lore% 85 Gallery% 73 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f90d432-1ef6-4333-9d70-8dabda11eabe