Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 16:40:54 Player: kareds Result: Destroyed by IF-92D(s) with Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (101) 505 Value Destroyed (3803) 3803 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (728) 728 TOTAL SCORE: 8176 Bonus ------- High Alert Combat Kills 181 Met Imprinter 300 Was Imprinted 300 Friendly Fire -53 Cogmind --------- Core Integrity 0/700 Matter 109/300 Energy 99/100 System Corruption 7% Temperature Hot (235) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Armored Exoskeleton > --- UTILITY (6) ------ Advanced Heat Sink Improved Salvage Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Treads Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Improved Salvage Targeting Computer Melee Analysis Suite Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Improved Titanium Leg Improved Light Armor Plating Self-destruct Interrupter GAL Module [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Wheel Compact Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . 2 2 . . . . Weapon . | . . . . . . . . . Parts Attached 99 | 7 . 6 4 37 19 7 11 8 Power 11 | 1 . 1 . 5 3 1 . . Engine 8 | 1 . 1 . 4 1 1 . . Core 3 | . . . . 1 2 . . . Reactor . | . . . . . . . . . Propulsion 25 | 2 . 2 . 8 6 . 5 2 Treads 12 | 2 . . . 5 . . 4 1 Leg 11 | . . 2 . 3 4 . 1 1 Wheel 2 | . . . . . 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 41 | 2 . 1 3 16 8 4 5 2 Device 18 | 1 . 1 1 6 5 2 2 . Storage 4 | 1 . . 1 . 1 1 . . Processor 8 | . . . . 4 1 1 . 2 Hackware 2 | . . . . 2 . . . . Protection 9 | . . . 1 4 1 . 3 . Artifact . | . . . . . . . . . Weapon 22 | 2 . 2 1 8 2 2 1 4 Energy Gun 6 | 2 . 2 1 . . . 1 . Energy Cannon 4 | . . . . 4 . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon 3 | . . . . . 2 1 . . Launcher 6 | . . . . 2 . . . 4 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 3 | . . . . 3 . . . . Parts Lost 51 | . . . . 16 7 7 12 9 Power 5 | . . . . 3 . 1 . 1 Propulsion 15 | . . . . 7 1 . 5 2 Utility 18 | . . . . 3 4 4 4 3 Weapon 13 | . . . . 3 2 2 3 3 Highest Loss Streak 9 | . . . . 5 4 5 5 9 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 2 3 6 6 8 7 8 3 2 Power . | . 1 1 1 . 1 . . . Propulsion 1 | 1 2 1 . 2 1 4 1 1 Utility 2 | . . 1 1 4 3 3 1 . Weapon 1 | . . 1 3 1 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 14 | . . 3 1 1 8 . . 1 Power 1 | . . . . . 1 . . . Propulsion 6 | . . 2 1 . 2 . . 1 Utility 5 | . . 1 . . 4 . . . Weapon 1 | . . . . 1 . . . . Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 87 | . 100 99 99 94 86 65 89 78 Engine 6 | . 14 14 11 7 6 6 1 . Core 2 | . . . . . . . 5 6 Treads 10 | . 28 23 . 8 6 . 20 6 Leg 10 | . . 4 22 9 12 15 3 14 Device 11 | . 14 14 21 11 10 10 17 8 Storage 6 | . 14 14 11 9 7 7 2 . Processor 13 | . . . . 20 10 9 15 22 Hackware 1 | . . . . 1 7 . . . Protection 7 | . . . 11 8 7 . 8 13 Energy Gun 6 | . 28 28 22 2 . . 5 . Energy Cannon 1 | . . . . 4 3 . . . Ballistic Cannon 2 | . . . . . 7 8 1 . Launcher 1 | . . . . 2 2 . . 2 Impact Weapon 1 | . . . . 7 . . . . Peak Build Rating 50 | 7 7 19 26 35 48 48 46 50 Average Rating 32 | 4 7 9 25 28 41 38 41 42 On Entrance 24 | . 7 7 19 26 32 48 46 34 Avg Prop Armor Cover (%) 6 | . . . . 10 5 . 14 6 Naked Turns . | . . . . . . . . . Heaviest Build 41 | 14 14 19 28 41 41 39 33 31 Greatest Support 80 | 40 40 40 30 51 60 60 80 45 Greatest Overweight (x) 12 | . . . . 1 12 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 5 Average Capacity 8 | 6 8 8 8 10 10 10 5 5 Most Carried 10 | 3 5 8 9 10 10 10 10 5 Average Carried 6 | 2 4 6 6 8 8 9 4 4 Final Capacity 10 | 8 8 8 10 10 10 10 5 5 Final Carried 10 | 3 5 8 9 5 10 10 2 1 Class Distribution -------------------- 50% | Mutant 17% | Scavenger-Mutant 16% | Derelict-Mutant 10% | Hacker-Mutant 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Matter Collected 2300 | 235 128 57 20 468 875 315 159 43 Remotely 1054 | . . . . . 875 179 . . Salvage Created 3225 | 10 83 136 160 1581 476 286 493 . Parts 150 | 5 7 4 10 65 29 13 17 . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 5 | . . 1 . 4 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 28 | . . . . . . 12 16 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Combat Hostiles Destroyed 90 | . 3 5 6 41 16 8 11 . Melee 18 | . . . . 11 . 3 4 . Guns 23 | . 3 5 6 2 . . 7 . Cannons 28 | . . . . 7 16 5 . . AOE 13 | . . . . 13 . . . . Classes Destroyed 14 | 1 3 1 . 5 3 1 . . Worker 2 | . 1 . . 1 . . . . Builder 3 | . . . . 2 1 . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . . . 1 . . . Operator 2 | . . . . 2 . . . . Watcher 2 | . 1 . 1 . . . . . Swarmer 23 | . 3 3 4 7 3 . 3 . Grunt 48 | . . 2 2 24 7 7 6 . Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . 1 . . 1 . Sentry 10 | . . . . 7 2 . 1 . Hunter 3 | . . . . 2 1 . . . Programmer 2 | . . . . . 2 . . . Behemoth 1 | . . . . . . 1 . . Best Kill Streak 10 | 1 2 3 4 10 7 4 4 . Combat Bots Only 10 | . 2 3 4 10 5 4 4 . Max Kills in Single Turn 4 | 1 1 1 1 4 2 2 1 . Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 4 . . . . Melee 1 | . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Hostile Shots Fired 926 | . 7 33 43 266 181 79 242 75 Missed 279 | . 2 16 18 70 57 21 71 24 Hits 647 | . 5 17 25 196 124 58 171 51 Melee 19 | . . . . 4 2 . 11 2 Projectile 628 | . 5 17 25 192 122 58 160 49 Critical Strikes 25 | . . . . 7 2 3 10 3 Part Disruptions 2 | . . . . . . . . 2 Damage Taken 10109 | . 40 200 273 2946 1610 1173 2709 1158 Core 1296 | . 9 7 20 549 196 103 212 200 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 34 | . . . . . . . 34 . Core Remaining (%) 72 | 100 . 93 95 . . . . . Volleys Fired 211 | 1 8 14 15 41 55 21 45 11 Largest 2 | 2 2 2 2 2 2 2 1 2 Hottest 144 | 90 90 90 140 144 138 80 65 78 Shots Fired 333 | 2 16 27 29 65 101 32 46 15 Gun 132 | 2 16 27 29 19 . . 39 . Cannon 171 | . . . . 31 101 32 7 . Launcher 30 | . . . . 15 . . . 15 Special . | . . . . . . . . . Kinetic 131 | . . . . . 92 32 7 . Thermal 132 | 2 16 27 29 19 . . 39 . Explosive 30 | . . . . 15 . . . 15 Electromagnetic 40 | . . . . 31 9 . . . Robot Hit Streak 12 | 1 2 5 4 12 8 10 12 . Robot Miss Streak 5 | . 3 2 3 2 3 1 5 . Penetration Max 1 | . . . . . 1 . . . Secondary Targets 3 | . . 2 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 276 | 1 7 18 15 97 61 30 47 . Core Hits 136 | 1 6 9 7 50 25 15 20 3 Critical Kills 5 | . . . . 5 . . . . Critical Parts Destroyed 12 | . . . . 12 . . . . Critical Strikes 38 | . . 1 1 23 8 2 3 . Burn 6 | . . 1 1 3 . . 1 . Blast 10 | . . . . . 8 2 . . Corrupt 1 | . . . . 1 . . . . Smash 19 | . . . . 19 . . . . Sever 2 | . . . . . . . 2 . Melee Attacks 102 | . . . . 78 . 6 18 . Impact 78 | . . . . 78 . . . . Slashing 24 | . . . . . . 6 18 . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . 2 . . . . Damage Inflicted 9749 | 12 97 235 308 5108 2014 918 940 117 Guns 1299 | 12 97 224 307 220 . . 439 . Cannons 3458 | . . . . 714 1877 794 73 . Explosions 1908 | . . . . 1676 131 . . 101 Melee 3020 | . . . . 2468 . 124 428 . Ramming 64 | . . 11 1 30 6 . . 16 Kinetic 2620 | . . . . . 1753 794 73 . Thermal 2018 | 12 97 224 307 808 131 . 439 . Explosive 1189 | . . . . 1088 . . . 101 Electromagnetic 838 | . . . . 714 124 . . . Impact 2468 | . . . . 2468 . . . . Slashing 552 | . . . . . . 124 428 . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . 1 3 5 5 5 7 Average Corruption 4 | . . . 1 3 5 5 5 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . . 11 12 17 12 4 Message Errors 11 | . . . . 3 . 3 4 1 Matter Fused 13 | . . . . 2 5 4 2 . Heat Flow Errors 4 | . . . . . . 2 . 2 Energy Discharges 6 | . . . . 2 1 2 1 . Parts Fused 2 | . . . . . . 2 . . Data Loss (minor) 12 | . . . . 2 3 3 3 1 Data Loss (major) 4 | . . . . 1 2 . 1 . Misfires 1 | . . . . . . . 1 . Alerts 2 | . . . . 1 1 . . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 1069 | . . . . 945 51 36 12 25 Projectiles 71 | . . . . 32 39 . . . Explosions 155 | . . . . 118 12 . . 25 Melee 843 | . . . . 795 . 36 12 . Knockbacks 27 | . . . . 9 13 3 2 . Impact 9 | . . . . 9 . . . . Kinetic 17 | . . . . . 12 3 2 . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 376 | . . . . 17 . . . 359 Shots 10 | . . . . 2 . . . 8 Rammed 7 | . . 3 . 3 . . . 1 Targets Rammed 20 | . . 3 1 5 1 . . 10 Kicked 13 | . . . 1 2 1 . . 9 Crushed . | . . . . . . . . . Highest Temperature 344 | 30 150 255 264 144 193 344 156 235 Average Temperature 64 | 18 59 100 99 31 55 89 45 90 Received Heat Transfer 3526 | . . 54 54 1170 405 699 864 280 Effects 6 | . . . 2 . . 4 . . Shutdowns 1 | . . . . . . 1 . . Interference 5 | . . . 2 . . 3 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Robots Corrupted 9 | . . . . 9 . . . . Combat Hostiles 8 | . . . . 8 . . . . Parts Fried 10 | . . . . 10 . . . . Impact Corruptions 26 | . . . . 26 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . 2 . 1 . . 2 . Heat Transferred 3935 | 37 248 632 666 1092 150 . 1110 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Maximum Alert Level 3 | . . . . 3 2 . . . Low Security (%) 64 | 100 100 100 100 55 39 . . . Level 1 24 | . . . . 28 43 . . . Level 2 9 | . . . . 11 16 . . . Level 3 1 | . . . . 4 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 806 | 5 57 90 97 806 430 . . . Initial 362 | . . 12 . . 362 . . . Average 173 | . 15 16 41 244 246 . . . Influence Increases 2977 | 5 115 120 129 1479 599 190 340 . Destroy 0b10 Robot/C 1800 | . 60 100 120 820 320 160 220 . Destroy 0b10 Robot/NC 55 | 5 10 . 5 25 10 . . . Destroy Leader 356 | . 12 20 2 180 82 30 30 . Successful Hack 54 | . 33 . 2 19 . . . . Disable Machine 255 | . . . . 195 60 . . . Destroy Structure 142 | . . . . 90 52 . . . Lose Combat Pursuer 315 | . . . . 150 75 . 90 . Influence Decreases 2977 | 5 83 152 129 681 996 465 431 35 Entered New Map 665 | . . 20 . . 436 149 25 35 Time Decay 1861 | 5 83 132 129 490 490 246 286 . Lost Part 420 | . . . . 160 70 70 120 . Lost Ally 20 | . . . . 20 . . . . Purge Threat 11 | . . . . 11 . . . . Squads Dispatched 11 | . . . . 6 5 . . . Investigation 3 | . . . . 2 1 . . . Extermination 3 | . . . . . 3 . . . Reinforcement 5 | . . . . 4 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Distress Signals 11 | . 2 . 1 7 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 155 | . 5 5 14 66 27 8 20 10 Peak Tracking Total 10 | . 3 3 4 10 5 3 4 10 Tactical Retreats 12 | . . . . 6 3 . 3 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Traps Triggered 3 | . . . 1 . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Machines Disabled 17 | . . . . 13 4 . . . Max in Single Turn 6 | . . . . 6 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Machines Accessed 14 | . 3 1 3 5 2 . . . Terminals 9 | . 3 . 2 4 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 3 | . . . 1 1 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 44 | . 10 1 6 22 5 . . . Successful 23 | . 7 1 4 8 3 . . . Failed 19 | . 2 . 2 14 1 . . . Catastrophic 2 | . . . . 2 . . . . Database Lockouts 2 | . 1 . . . 1 . . . Manual 16 | . 7 . 3 6 . . . . Terminals 28 | . 10 . 3 15 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 14 | . . . 3 7 4 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 6 1 1 4 . . . . Robot Analysis 2 | . 2 . . . . . . . Open Door 1 | . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Unreport Threat 2 | . . . . 2 . . . . Dispatch Records 2 | . 1 . 1 . . . . . Patrol Status 1 | . . . . 1 . . . . Investigation Status 1 | . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Process 1 | . . . . . 1 . . . Scanalyzer 8 | . . . 2 4 2 . . . Insert Component 1 | . . . 1 . . . . . Retrieve Study 7 | . . . 1 4 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . Terminals 2 | . 1 . 1 . . . . . Operators 2 | . 1 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 . 2 4 1 . . . Full Trace Events 4 | . . . 1 2 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 7 | . . . 1 4 2 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Total Allies 10 | . . . . 1 . . . 9 Largest Group 9 | . . . . . . . . 9 Highest-Rated Group 275 | . . . . . . . . 275 Highest-Rated Ally 42 | . . . . . . . . 42 Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Active Infowar (turns) 3296 | 21 228 631 283 955 868 310 . . Sensors 2416 | . . . 283 955 868 310 . . Seismic 880 | 21 228 631 . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Turns Passed 6727 | 95 228 714 301 1533 1299 539 624 1394 Spaces Moved 4046 | 52 127 318 204 774 731 365 317 1158 Core 11 | 7 . . . . 1 . . 3 Treads 1212 | 45 127 230 . 348 281 . 181 . Legs 2818 | . . 88 204 426 444 365 136 1155 Wheels 5 | . . . . . 5 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 120 105 115 125 125 50 Average Speed 134 | 145 160 148 120 141 148 125 150 114 Slowest Speed 650 | 160 160 160 120 182 650 125 170 125 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 25 72 26 50 19 60 51 88 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 2 Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 4 | . . . . . . 1 1 2 Spaces Dug 1 | . . . . 1 . . . . Terrain Destroyed 378 | . . . . 117 60 6 . 195 Melee 1 | . . . . 1 . . . . Projectile 36 | . . . . . 30 6 . . AOE 341 | . . . . 116 30 . . 195 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Total 4842 | 66 136 531 230 1007 860 402 401 1209 Wait 234 | 4 . 177 . 37 5 1 5 5 Move 4038 | 51 126 317 203 773 730 364 316 1158 Hop . | . . . . . . . . . Pick Up 51 | 3 2 5 4 8 21 1 1 6 Fast Attach 47 | 7 . 3 . 14 6 5 8 4 Attach 32 | . . . 2 12 8 2 4 4 Detach 11 | . . 1 . 4 3 . 1 2 Swap 43 | . . 3 3 21 10 2 2 2 Drop 53 | . . 8 2 14 21 . 1 7 Fire 211 | 1 8 14 15 41 55 21 45 11 Melee 100 | . . . . 76 . 6 18 . Ram 1 | . . . . . . . . 1 Kick 13 | . . . 1 2 1 . . 9 Crush 6 | . . 3 . 3 . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . 2 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Central database locked down 287 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered Mines 912 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1019 | -10/Mines | Discovered new exit (range 15) 1038 | -10/Mines | Entered Materials 1038 | -9/Materials | Evolved 2 slots: Utility x2 1204 | -9/Materials | Build established: Scavenger-Mutant 1324 | -9/Materials | Discovered new exit (range 13) 1325 | -9/Materials | Discovered new exit (range 10) 1339 | -9/Materials | Entered another Materials area 1339 | -8/Materials | Evolved 2 slots: Utility x2 1676 | -8/Materials | Lost 3 parts (1p1n1w) 1731 | -8/Materials | Build established: Mutant 1982 | -8/Materials | Destroyed 8 combat bots 2148 | -8/Materials | Core integrity fell below 50% 2254 | -8/Materials | Core integrity fell below 20% 2274 | -8/Materials | Destroyed 7 combat bots 2283 | -8/Materials | Lost 5 parts (1p2n2u) 2381 | -8/Materials | Build established: Gladiator 2658 | -8/Materials | Destroyed 10 combat bots 2757 | -8/Materials | Build established: Mutant 2846 | -8/Materials | Discovered new exit (range 10) 2870 | -8/Materials | Identified exit to Factory 2872 | -8/Materials | Entered Factory 2872 | -7/Factory | Evolved 2 slots: Propulsion x2 3064 | -7/Factory | Build established: Hacker-Mutant 3376 | -7/Factory | Lost 4 parts (1n1u2w) 3485 | -7/Factory | Allied Derelicts emerged from ambush trap array 3673 | -7/Factory | Lost 3 allies 3742 | -7/Factory | Build established: Mutant 3944 | -7/Factory | Central database locked down 4115 | -7/Factory | Discovered new exit (range 8) 4124 | -7/Factory | Identified exit to Lower Caves 4171 | -7/Factory | Entered Lower Caves 4260 | -7/Lower Caves | Spotted B-75 Beast 4297 | -7/Lower Caves | Destroyed B-75 Beast 4319 | -7/Lower Caves | Lost 5 parts (1p3u1w) 4704 | -7/Lower Caves | Discovered new exit (range 5) 4709 | -7/Lower Caves | Identified exit to Lower Caves 4710 | -7/Lower Caves | Entered another Lower Caves area 4783 | -7/Lower Caves | Learned Factory garrison access intel 4822 | -7/Lower Caves | Core integrity fell below 50% 4860 | -7/Lower Caves | Lost 5 parts (2n2u1w) 4999 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5001 | -7/Lower Caves | Build established: Scavenger-Mutant 5255 | -7/Lower Caves | Lost 3 parts (2n1u) 5323 | -7/Lower Caves | Discovered new exit (range 10) 5333 | -7/Lower Caves | Identified exit to Zion 5334 | -7/Lower Caves | Entered Zion 5364 | -7/Zion | Lost 3 parts (1n1u1w) 5415 | -7/Zion | System corruption cleaned by Quarantine Array 5489 | -7/Zion | Learned 8 Factory zone layouts 5528 | -7/Zion | Gained Derelict followers 5548 | -7/Zion | Found GAL Module 5729 | -7/Zion | Met Imprinter 5749 | -7/Zion | Imprinted 5751 | -7/Zion | Declared Zion's savior 5903 | -7/Zion | Build established: Derelict-Mutant 5999 | -7/Zion | Learned location of Warlord (-4) 6003 | -7/Zion | Learned location of Storage (-7) 6044 | -7/Zion | Given A8's code to call for help 6444 | -7/Zion | Discovered new exit (range 13) 6648 | -7/Zion | Warned about damaging Zion machinery 6655 | -7/Zion | Caused signficant damage to Zion machinery 6655 | -7/Zion | Attacked by Zionites 6666 | -7/Zion | Core integrity fell below 20% 6728 | -7/Zion | Destroyed by IF-92D(s) with Battle Rifle Last Messages --------------- 06719_ Critical hit (Burn: +80). 06720_ Kicked IF-92D(s) out of the way. 06721_ The unstable cave ceiling collapses. 06721_ Kicked IF-92D(s) out of the way. 06722_ Self-destruct Interrupter emitting active interruption sequence. 06722_ Kicked IF-92D(s). 06722_ Knocked back. 06724_ Self-destruct Interrupter emitting active interruption sequence. 06724_ The unstable cave ceiling collapses. 06724_ Self-destruct Interrupter crushed. 06726_ The unstable cave ceiling collapses. 06726_ Carbon-fiber Leg+ destroyed. 06726_ Imp. Signal Interpreter destroyed. 06726_ System corrupted by crushing effect (+1). 06726_ System corrupted by crushing effect (+5). 06727_ System corrupted: Heat flow error (+288). 06727_ The unstable cave ceiling collapses. 06728_ Slammed into 2F-WRP(M). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????######?? | | ??????????????????????###### ## #?? | | ????????????????????### ### | | ???????????????????## # # | | ???????????????##?## # | | ?????????????## ### # | | ??????????#### # # | | ?????????### ## # %# | | ?????????# # # | | ??????#### | | ??????# ######### " ## | | ??????# #???????" X""# "" | | ?????## M #???????# """"" | | ?????# # M####??????## """"" | | ?????# # #?????????" | | ?????## #?????????" | | ?????## #M #?????????# """"" | | ?????# @#??????##""""""""" | | ?????## #?????"#####""#""" | | ??????# #####"##???#####""" | | ??????# bs#i="""""#??????#""#"" | | ??????# b #####??????###"""" | | ??????## # #????????????###"" | | ???????########??????????????#""" | | ?????????????????????????????##"""" | | ?????????????????????????????#""""" | | ????????????????????????????""" "# | | ??????????????????????????###"" "" | | ?????????????????????????##""" "# | | ????????????????????????##"" "" | | ????????????????????????#"" "# | | ????????????????????????#""" """ | | ?????????????????????????#"" """ | | ?????????????????????????##" | | ????????????????????????##"" | | ????????????????????????#""" | | ????????????????????????#"#"""""" | | ?????????????????????????#"""#""""" | | ?????????????????????????#"####"""" | | ?????????????????????????#???#""" | | ?????????????????????????????"" | | ?????????????????????????????#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Adv. Heat Sink | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Fission Core | -7/Zion | Archive Lance | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Particle Gun | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Hvy. Flail | -8/Materials | Hacked Lgt. Armored Exoskeleton | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Force Dramatic Entrance Challenges ------------ None Game ------ Seed LinkedAntisysDistortion Manual? 0 Play Time 00:56:19 Cumulative 76.2 hours Start 2026.07.16 @ 15:48:54 End 2026.07.16 @ 16:40:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 69 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94cdaf4e-5085-4ea3-8120-0f665f04261d