Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 20:54:41 Player: Zamshi Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (160) 800 Value Destroyed (5776) 5776 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (234) 234 TOTAL SCORE: 11790 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 154 Cogmind --------- Core Integrity 0/1150 Matter 8/300 Energy 98/100 System Corruption 5% Temperature Warm (136) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Targeting Computer Core Analyzer Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Combat Airjet Field Propulsion Array System Shield Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Targeting Computer Core Analyzer Improved Reaction Control System Thermal Defense Suite Hacking Suite > --- WEAPON ----------- Quantum Rifle Flak Gun Mini Assault Cannon > --- INVENTORY -------- Angular Momentum Engine Improved Medium Treads Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Signal Interpreter Target Analyzer Phase Shifter Thermal Defense Suite Improved Hacking Suite Authchip [Armor] Heavy Missile Launcher [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Airjet Utility Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . 1 . . . 1 . 1 Utility 7 | . . 1 . 2 . 1 2 1 Weapon 1 | . . . . . 1 . . . Parts Attached 144 | 7 2 8 29 20 18 38 10 12 Power 28 | 1 . 1 3 6 3 8 3 3 Engine 14 | 1 . 1 3 2 2 5 . . Core 14 | . . . . 4 1 3 3 3 Reactor . | . . . . . . . . . Propulsion 40 | 2 . 3 14 3 4 11 2 1 Treads 25 | 2 . 3 14 3 1 . 2 . Leg 14 | . . . . . 3 11 . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 32 | 1 2 2 4 6 3 9 3 2 Device 16 | . . 2 2 1 2 5 2 2 Storage 3 | 1 1 . . 1 . . . . Processor 5 | . 1 . . 2 . 2 . . Hackware 3 | . . . . 1 . 1 1 . Protection 5 | . . . 2 1 1 1 . . Artifact . | . . . . . . . . . Weapon 44 | 3 . 2 8 5 8 10 2 6 Energy Gun 14 | 2 . . 1 2 4 3 1 1 Energy Cannon 7 | . . 1 1 . 1 . 1 3 Ballistic Gun 12 | 1 . 1 5 . 2 3 . . Ballistic Cannon 7 | . . . 1 1 1 2 . 2 Launcher 4 | . . . . 2 . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 12 | . . . 3 1 4 . 1 3 Parts Lost 61 | . . . . 5 5 26 14 11 Power 12 | . . . . 1 1 4 4 2 Propulsion 21 | . . . . 2 4 6 6 3 Utility 13 | . . . . 2 . 7 4 . Weapon 15 | . . . . . . 9 . 6 Highest Loss Streak 10 | . . . . 3 2 10 4 9 To Critical Strikes 2 | . . . . . . 1 . 1 Average Backups 10 | . 3 9 9 8 12 11 12 9 Power . | . . . . 1 . 1 1 . Propulsion 1 | . . 2 2 . 1 1 3 . Utility 4 | . 1 5 4 2 4 5 5 5 Weapon 3 | . 1 1 1 4 5 3 2 2 Tool/Special . | . . . . . . . . . Unused Backups 41 | . . 11 9 2 4 4 2 9 Power 2 | . . . 1 . . . . 1 Propulsion 9 | . . 8 . . . . . 1 Utility 20 | . . 2 6 . . 3 2 7 Weapon 10 | . . 1 2 2 4 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 93 97 99 97 95 92 85 47 Engine 7 | . 14 11 11 3 7 8 3 . Core 3 | . . . . 5 5 2 6 3 Treads 18 | . 28 31 33 26 18 . . 4 Leg 6 | . . . . . 3 23 19 1 Device 8 | . . 10 8 7 11 6 8 2 Storage 8 | . 14 11 11 9 7 6 5 3 Processor 14 | . 7 11 11 17 15 16 17 15 Hackware 2 | . . . . 6 . 4 4 5 Protection 1 | . . . 2 1 2 . . . Energy Gun 5 | . 28 12 2 6 1 5 5 4 Energy Cannon 3 | . . 7 7 . 6 1 3 . Ballistic Gun 3 | . . 2 8 . 3 4 2 . Ballistic Cannon 4 | . . . 3 6 6 5 1 . Launcher 1 | . . . . 4 2 1 1 1 Peak Build Rating 80 | 6 7 14 19 30 47 71 80 68 Average Rating 34 | 3 6 11 16 26 38 54 67 44 On Entrance 27 | . 6 7 14 18 29 47 70 53 Naked Turns . | . . . . . . . . . Heaviest Build 68 | 14 19 26 32 49 68 67 65 52 Greatest Support 76 | 40 40 60 60 60 62 76 76 60 Greatest Overweight (x) 7 | . . . . 5 3 7 . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 Average Capacity 12 | 6 9 10 10 12 15 15 15 11 Most Carried 15 | 1 9 10 10 11 15 15 15 15 Average Carried 10 | . 3 9 9 8 12 11 12 9 Final Capacity 15 | 8 10 10 10 15 15 15 15 5 Final Carried 15 | 1 9 10 10 9 14 15 11 5 Class Distribution -------------------- 24% | Scavenger-Mutant 22% | Mutant 22% | Gunner 16% | Skirmisher 7% | Commander-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Matter Collected 3546 | 242 48 71 578 450 588 1103 295 171 Remotely . | . . . . . . . . . Salvage Created 5078 | . 298 456 1080 666 537 1247 541 253 Parts 267 | . 9 24 65 50 28 51 28 12 Haulers Intercepted 4 | . . . 2 1 1 . . . Recyclers Shooed 4 | . . 1 . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Combat Hostiles Destroyed 122 | . 5 9 20 21 14 31 14 8 Guns 54 | . 5 4 17 4 3 11 4 6 Cannons 39 | . . 4 3 6 10 10 5 1 AOE 27 | . . . . 11 1 10 5 . Classes Destroyed 15 | . 4 1 5 1 1 3 . . Worker 12 | . 1 1 2 . 1 3 4 . Builder 7 | . . . 1 3 . 1 2 . Tunneler 1 | . 1 . . . . . . . Hauler 4 | . . . 2 1 1 . . . Recycler 2 | . . . . . . 1 1 . Mechanic 1 | . . . . . . 1 . . Operator 4 | . . . 2 1 . 1 . . Watcher 7 | . 2 . 1 3 . . 1 . Swarmer 36 | . . . 4 5 5 7 9 6 Grunt 43 | . 5 4 5 10 5 13 1 . Brawler 1 | . . . 1 . . . . . Sentry 28 | . . 5 10 5 1 5 1 1 Hunter 4 | . . . . . . 3 . 1 Programmer 9 | . . . . . 3 3 3 . Heavy 1 | . . . . 1 . . . . Best Kill Streak 8 | . 2 3 4 6 4 7 8 5 Combat Bots Only 5 | . 2 2 4 5 4 4 4 5 Max Kills in Single Turn 7 | . 1 1 1 3 1 7 4 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 2 1 4 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Hostile Shots Fired 1199 | . 39 34 134 105 87 489 146 165 Missed 411 | . 10 10 38 31 34 179 56 53 Hits 788 | . 29 24 96 74 53 310 90 112 Melee 2 | . . . 2 . . . . . Projectile 786 | . 29 24 94 74 53 310 90 112 AOE 2 | . . . . . . 1 1 . Critical Strikes 21 | . . . 7 2 . 5 4 3 Damage Taken 11787 | . 325 219 1277 1263 714 3760 1904 2325 Core 2349 | . 57 34 102 120 49 427 402 1158 Absorbed by Shields 548 | . . 80 66 . 199 203 . . Core Remaining (%) 74 | 100 77 . 66 78 93 49 59 . Volleys Fired 385 | . 32 32 85 52 33 80 50 21 Largest 3 | . 2 2 2 2 3 3 3 3 Hottest 259 | . 100 118 133 95 137 228 259 259 Shots Fired 802 | . 64 63 170 94 73 211 82 45 Gun 441 | . 64 50 106 26 19 115 35 26 Cannon 329 | . . 13 64 53 54 90 36 19 Launcher 32 | . . . . 15 . 6 11 . Special . | . . . . . . . . . Kinetic 343 | . . 2 87 59 45 134 6 10 Thermal 381 | . 64 61 83 20 . 57 65 31 Explosive 32 | . . . . 15 . 6 11 . Electromagnetic 46 | . . . . . 28 14 . 4 Robot Hit Streak 15 | . 8 7 15 13 7 12 9 4 Robot Miss Streak 11 | . 3 2 3 6 6 11 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . . . 1 . 1 Shots Hit Robots 499 | . 40 39 107 55 49 134 47 28 Core Hits 293 | . 17 17 38 49 36 93 34 9 Critical Kills 3 | . . 1 . . . 2 . . Critical Parts Destroyed 7 | . . . 3 . . 4 . . Critical Strikes 35 | . 3 6 5 3 1 13 2 2 Burn 12 | . 3 5 2 . . . 2 . Meltdown 1 | . . 1 . . . . . . Destroy 9 | . . . 3 . . 6 . . Blast 11 | . . . . 3 1 5 . 2 Corrupt 2 | . . . . . . 2 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15972 | . 506 593 2017 2743 1314 4817 3188 794 Guns 5398 | . 506 377 1382 265 312 1547 572 437 Cannons 5283 | . . 206 630 1004 807 1475 826 335 Explosions 5188 | . . . . 1445 158 1795 1790 . Melee . | . . . . . . . . . Ramming 103 | . . 10 5 29 37 . . 22 Kinetic 4566 | . . . 837 1080 679 1724 116 130 Thermal 6763 | . 506 583 1175 480 158 1633 1687 541 Explosive 3730 | . . . . 1154 . 1191 1385 . Electromagnetic 810 | . . . . . 440 269 . 101 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . 5 1 7 3 Average Corruption 2 | . . . . . 5 1 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . . . . . 3 . 16 1 Message Errors 7 | . . . . . . . 7 . Matter Fused 4 | . . . . . 2 . 2 . Heat Flow Errors 4 | . . . . . . . 3 1 Energy Discharges 2 | . . . . . 1 . 1 . Misfires 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 775 | . . 4 6 50 150 255 304 6 Projectiles 111 | . . 4 6 16 . 29 50 6 Explosions 664 | . . . . 34 150 226 254 . Melee . | . . . . . . . . . Knockbacks 23 | . . . 2 11 2 8 . . Impact . | . . . . . . . . . Kinetic 21 | . . . 1 10 2 8 . . Secondary 2 | . . . 1 1 . . . . Self-Inflicted Damage 624 | . . . . 150 159 213 92 10 Shots 10 | . . . . 4 2 2 2 . Rammed 14 | . . 3 1 3 5 . . 2 Targets Rammed 17 | . . 3 3 4 5 . . 2 Kicked . | . . . . . . . . . Crushed 3 | . . . 2 1 . . . . Highest Temperature 811 | . 328 196 352 131 300 504 675 811 Average Temperature 136 | . 126 73 120 31 98 165 199 238 Received Heat Transfer 2349 | . 183 84 518 495 76 894 45 54 Effects 83 | . . . 12 . 4 21 27 19 Shutdowns 20 | . . . 1 . . 5 10 4 Energy Bleed 11 | . . . 2 . 2 3 3 1 Interference 24 | . . . 8 . 2 6 4 4 Matter Decay 6 | . . . . . . 2 2 2 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 10 | . . . 1 . . 5 3 1 Damage (major) 7 | . . . . . . . 4 3 Damage (core) 3 | . . . . . . . 1 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . 1 . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . 1 Parts Melted 25 | . 5 7 6 . . 1 5 1 Heat Transferred 10533 | . 1739 1850 2072 570 50 1398 2023 831 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Maximum Alert Level 2 | . . . 1 2 1 2 2 1 Low Security (%) 76 | 100 100 100 83 19 94 79 94 30 Level 1 22 | . . . 16 76 5 19 4 69 Level 2 . | . . . . 4 . . 1 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 555 | . 60 91 222 555 248 411 444 277 Initial 248 | . . 6 21 89 248 41 199 212 Average 143 | . 16 34 152 268 91 171 117 214 Influence Increases 5249 | . 181 282 806 1284 453 1149 726 368 Destroy 0b10 Robot/C 2660 | . 100 180 440 600 280 620 280 160 Destroy 0b10 Robot/NC 200 | . 20 5 45 45 10 35 40 . Destroy Leader 724 | . 34 60 168 148 72 150 62 30 Allied During Kill 74 | . . . 27 40 7 . . . Successful Hack 77 | . 26 7 23 17 . 4 . . Disable Machine 645 | . . 15 90 165 45 225 105 . Destroy Structure 524 | . 1 . 13 164 39 85 194 28 Lose Combat Pursuer 345 | . . 15 . 105 . 30 45 150 Influence Decreases 5017 | . 165 247 646 948 915 826 700 570 Entered New Map 936 | . . 10 30 122 299 44 209 222 Time Decay 3158 | . 165 237 576 486 555 522 379 238 Lost Part 573 | . . . . 50 41 260 112 110 Lost Ally 200 | . . . 40 140 20 . . . Purge Threat 150 | . . . . 150 . . . . Squads Dispatched 48 | . 2 2 5 7 8 10 8 6 Investigation 7 | . . . . 2 2 2 1 . Extermination 9 | . . . . . 3 3 2 1 Reinforcement 15 | . 2 2 2 4 . 1 2 2 Assault . | . . . . . . . . . Garrison 17 | . . . 3 1 3 4 3 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . 1 1 . . 2 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Distress Signals 8 | . . . 3 2 . . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 202 | . 11 15 27 45 15 37 27 25 Peak Tracking Total 8 | . 2 4 4 7 3 5 6 8 Tactical Retreats 16 | . . 1 . 6 . 2 3 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Traps Triggered 9 | . . . 1 4 2 . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Machines Disabled 43 | . . 1 6 11 3 15 7 . Max in Single Turn 6 | . . 1 1 6 2 4 4 . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Machines Accessed 35 | . 3 2 11 5 6 7 1 . Terminals 21 | . 3 2 9 3 1 3 . . Fabricators 5 | . . . . . 3 1 1 . Repair Stations 1 | . . . . . . 1 . . Recycling Units 4 | . . . 1 1 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 1 1 1 1 . . Total Hacks 77 | . 8 4 19 17 12 15 2 . Successful 45 | . 4 3 12 16 3 6 1 . Failed 32 | . 4 1 7 1 9 9 1 . Catastrophic 5 | . . . 1 . 2 2 . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 44 | . 8 4 14 10 1 7 . . Fabricators 11 | . . . . . 7 2 2 . Repair Stations 2 | . . . . . . 2 . . Recycling Units 12 | . . . 2 6 3 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 8 | . . . 3 1 1 3 . . Terminal Hacks 29 | . 4 3 10 9 . 3 . . Record 7 | . . . 2 4 . 1 . . Prototype ID Bank 5 | . 2 . . 2 . 1 . . Open Door 6 | . . . 6 . . . . . Branch Access Points 3 | . . 1 1 1 . . . . Alert Level 3 | . . 1 . 1 . 1 . . Unreport Threat 1 | . . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . Surveillance Status 1 | . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 6 | . . . . . 3 2 1 . Network Status 3 | . . . . . 2 1 . . Build 3 | . . . . . 1 1 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 9 | . . . 2 6 . 1 . . Process 1 | . . . . 1 . . . . Report Inventory 4 | . . . 1 2 . 1 . . Retrieve Matter 3 | . . . . 3 . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . Used . | . . . . . . . . . Hacking Detections 22 | . 3 1 6 3 4 5 . . Full Trace Events 4 | . . . . 2 . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . 3 . . . Authchips . | . . . . . . . . . Time 134 | . . . . . 134 . . . Total Robot Build Rating 12 | . . . . . 12 . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 234 | . . . . . . 128 106 . Total Part Build Rating 16 | . . . . . . 16 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 136 | . . . . 136 . . . . Retrieved Matter 136 | . . . . 136 . . . . Retrieved Components 9 | . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Total Allies 13 | . . . 10 . 3 . . . Largest Group 10 | . . . 10 7 3 . . . Highest-Rated Group 88 | . . . 88 64 60 . . . Highest-Rated Ally 20 | . . . 16 16 20 . . . Total Orders 24 | . . . . 9 15 . . . ROAM 3 | . . . . . 3 . . . FOLLOW 2 | . . . . . 2 . . . EXPLORE 12 | . . . . 6 6 . . . RETURN 7 | . . . . 3 4 . . . Ally Attacks 46 | . . . 15 28 3 . . . Total Damage 441 | . . . 149 266 26 . . . Kills 13 | . . . 3 10 . . . . Allies Corrupted 1 | . . . 1 . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Active Infowar (turns) 3998 | . . 14 1146 56 1152 1156 474 . Sensors 3984 | . . . 1146 56 1152 1156 474 . Terrain 14 | . . 14 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 17 | . . . . 10 7 . . . Drone Recoveries 15 | . . . . 10 5 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Turns Passed 9305 | 81 451 650 1893 1263 1893 1626 932 516 Spaces Moved 5035 | 45 208 313 963 647 911 908 589 451 Core 309 | 3 . . . 1 . 1 . 304 Treads 3065 | 42 208 313 963 646 773 . 6 114 Legs 1628 | . . . . . 138 907 583 . Wheels . | . . . . . . . . . Hover 33 | . . . . . . . . 33 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 112 120 50 Average Speed 145 | 152 160 160 160 160 176 128 120 84 Slowest Speed 400 | 160 160 160 160 300 330 400 160 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 41 26 94 67 18 20 14 16 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . 2 . . . . . Terrain Destroyed 467 | . . . 10 177 50 95 124 11 Melee . | . . . . . . . . . Projectile 59 | . . . 10 11 5 10 12 11 AOE 408 | . . . . 166 45 85 112 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Total 6288 | 54 262 406 1159 776 1142 1197 742 550 Wait 377 | 2 13 10 12 17 120 101 63 39 Move 5027 | 44 207 312 962 646 910 907 588 451 Hop . | . . . . . . . . . Pick Up 121 | . 7 19 22 6 23 25 10 9 Fast Attach 54 | 7 2 4 6 11 7 11 1 5 Attach 86 | . . 1 5 11 12 33 16 8 Detach 49 | 1 1 1 1 9 11 14 6 5 Swap 48 | . . 3 20 9 2 11 2 1 Drop 124 | . . 21 43 11 19 15 6 9 Fire 385 | . 32 32 85 52 33 80 50 21 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 15 | . . 3 3 4 5 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 12) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 659 | -9/Materials | Identified exit to Mines 659 | -9/Materials | Identified exit to Storage 1183 | -9/Materials | Entered Storage 1268 | -9/Storage | Garrison activated, responded to threat 1642 | -9/Storage | Identified exit to Recycling 1717 | -9/Storage | Build established: Scavenger-Mutant 2347 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2627 | -9/Storage | Build established: Commander-Mutant 2985 | -9/Storage | Discovered new exit (range 16) 3076 | -9/Storage | Entered Materials 3076 | -8/Materials | Accompanied by 7 allies 3076 | -8/Materials | Evolved 2 slots: Utility x2 3118 | -8/Materials | Lost 3 allies 3164 | -8/Materials | Lost 4 allies 3184 | -8/Materials | Lost 3 parts (1p1n1u) 3253 | -8/Materials | Garrison activated, responded to threat 3366 | -8/Materials | Build established: Scavenger-Mutant 4217 | -8/Materials | Discovered new exit (range 44) 4337 | -8/Materials | Identified exit to Factory 4339 | -8/Materials | Entered Factory 4339 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4368 | -7/Factory | Discovered new exit (range 30) 4637 | -7/Factory | Build established: Scavenger-Gunner 5065 | -7/Factory | Fabricated B-48 Gladiator (x3) 5404 | -7/Factory | Build established: Skirmisher 5531 | -7/Factory | Garrison activated, responded to threat 5557 | -7/Factory | Lost 3 allies 6231 | -7/Factory | Identified exit to Factory 6232 | -7/Factory | Entered another Factory area 6232 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6377 | -6/Factory | Garrison activated, responded to threat 6507 | -6/Factory | Garrison activated, responded to threat 6695 | -6/Factory | Lost 10 parts (3p3n2u2w) 6790 | -6/Factory | Lost 3 parts (1n2w) 6953 | -6/Factory | Build established: Gunner 7081 | -6/Factory | Fabricated Quantum Rifle (x2) 7673 | -6/Factory | Discovered new exit (range 10) 7706 | -6/Factory | Core integrity fell below 50% 7733 | -6/Factory | Lost 7 parts (1p1n2u3w) 7811 | -6/Factory | Identified exit to Factory 7858 | -6/Factory | Entered another Factory area 7858 | -5/Factory | Evolved 2 slots: Utility x2 8203 | -5/Factory | Garrison activated, responded to threat 8381 | -5/Factory | Lost 4 parts (2n2u) 8754 | -5/Factory | Discovered new exit (range 8) 8788 | -5/Factory | Identified exit to Factory 8790 | -5/Factory | Entered another Factory area 8790 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8817 | -4/Factory | Lost 4 parts (2p2n) 8961 | -4/Factory | Garrison activated, responded to threat 9096 | -4/Factory | Core integrity fell below 50% 9132 | -4/Factory | Lost 9 parts (2p2n5w) 9180 | -4/Factory | Spotted B-86 Titan 9240 | -4/Factory | Build established: Mutant 9251 | -4/Factory | Core integrity fell below 20% 9306 | -4/Factory | Discovered new exit (range 8) 9306 | -4/Factory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09178_ Triggered Segregator Trap. 09178_ Arcs of energy rise from the floor. 09178_ Adv. Gravity Neutralizer blown off. 09178_ Gravity Neutralizer blown off. 09178_ Cmb. Airjet blown off. 09181_ Dropped Hacking Suite. 09181_ Acquired Cmb. Airjet. 09196_ ALERT: Cargo convoy en route, clear transfer corridor. 09253_ Manufacturing Mainframe disabled. 09257_ K-01 Serf collects debris. 09276_ Slammed into K-01 Serf. 09280_ Scanalyzer disabled. 09299_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2Z. 09299_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09302_ System corrupted: Heat flow error (+299). 09302_ Slug penetrates R-10 Processor. 09306_ EXIT=FOUND [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????#+########### | | ????????????????????????????????????? #???? | | ?????????????????????????????????????" """" #???? | | ???????????????????????????????????""" 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