Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 12:51:19 Player: Desos Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (57) 285 Value Destroyed (1281) 1281 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2546 Bonus ------- None Cogmind --------- Core Integrity 45/400 Matter 15/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Treading (640) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (4) ------ Cargo Storage Unit Hacking Suite > --- WEAPON (2) ------- Flak Cannon Flak Cannon > --- INVENTORY (30) --- Improved Ion Engine Compact Wheel Compact Wheel Compact Wheel Compact Wheel Cooling System Small Storage Unit Small Battery (100) Medium Matter Pod (0) Advanced Visual Processing Unit Sensor Array Signal Interpreter Terrain Scanner Target Analyzer Target Analyzer Target Analyzer Target Analyzer Propulsion Shielding Utility Shielding Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Field Recycling Unit (0) High-powered Shotgun High-powered Shotgun Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Cargo Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Improved Ion Engine Compact Wheel Compact Wheel Compact Wheel Compact Wheel Cooling System Small Storage Unit Small Battery Medium Matter Pod Advanced Visual Processing Unit Sensor Array Signal Interpreter Terrain Scanner Target Analyzer Target Analyzer Target Analyzer Target Analyzer Propulsion Shielding Utility Shielding Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Field Recycling Unit High-powered Shotgun High-powered Shotgun Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Cargo Storage Unit Device Sensor Array Storage Cargo Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 140 | 7 11 122 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 78 | 3 6 69 Treads 38 | . 4 34 Leg 1 | 1 . . Wheel 38 | 2 2 34 Hover . | . . . Flight 1 | . . 1 Utility 38 | 1 3 34 Device 17 | . 1 16 Storage 3 | 1 2 . Processor . | . . . Hackware 1 | . . 1 Protection 17 | . . 17 Artifact . | . . . Weapon 19 | 2 2 15 Energy Gun 3 | . . 3 Energy Cannon 1 | . . 1 Ballistic Gun 11 | 2 2 7 Ballistic Cannon 3 | . . 3 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 4 | . . 4 Parts Lost 12 | . . 12 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 4 | . . 4 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 93 84 Engine 12 | . 14 10 Treads 8 | . 18 3 Wheel 15 | . 9 18 Device 8 | . 8 8 Storage 12 | . 14 11 Hackware 7 | . . 11 Protection 1 | . . 2 Energy Gun 1 | . . 2 Ballistic Gun 18 | . 28 12 Ballistic Cannon 1 | . . 2 Peak Build Rating 25 | 6 11 25 Average Rating 14 | 3 9 17 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 169 | 13 149 169 Greatest Support 46 | 20 46 46 Greatest Overweight (x) 14 | 1 14 10 Average Overweight (x) 3 | . 1 4 Largest Inventory Capacity 30 | 8 30 30 Average Capacity 25 | 6 16 30 Most Carried 30 | 7 28 30 Average Carried 23 | 4 13 28 Final Capacity 30 | 8 30 30 Final Carried 29 | 6 28 29 Class Distribution -------------------- 72% | Hauler-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 2410 | 213 534 1663 Remotely . | . . . Salvage Created 1683 | . 432 1251 Parts 121 | . 44 77 Haulers Intercepted 7 | . 2 5 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 36 | . 11 25 Guns 33 | . 11 22 Cannons 3 | . . 3 Classes Destroyed 9 | . 7 2 Worker 3 | . 1 2 Hauler 7 | . 2 5 Recycler 1 | . 1 . Operator 2 | . 2 . Watcher 8 | . 3 5 Swarmer 13 | . 9 4 Grunt 12 | . 2 10 Duelist 1 | . . 1 Sentry 10 | . . 10 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 285 | . 51 234 Missed 67 | . 13 54 Damage Taken 3066 | . 548 2518 Core 404 | . 49 355 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 180 | . 60 120 Largest 2 | . 2 2 Hottest 88 | . 40 88 Shots Fired 313 | . 120 193 Gun 293 | . 120 173 Cannon 20 | . . 20 Launcher . | . . . Special . | . . . Kinetic 299 | . 120 179 Thermal 14 | . . 14 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 6 10 Robot Miss Streak 11 | . 6 11 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 214 | . 64 150 Core Hits 105 | . 26 79 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 1 | . . 1 Impact . | . . . Slashing 1 | . . 1 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3356 | . 1039 2317 Guns 2768 | . 730 2038 Cannons 264 | . . 264 Explosions 309 | . 309 . Melee . | . . . Ramming 15 | . . 15 Kinetic 2929 | . 730 2199 Thermal 103 | . . 103 Explosive 309 | . 309 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 60 | . 60 . Projectiles . | . . . Explosions 60 | . 60 . Melee . | . . . Knockbacks 5 | . . 5 Impact . | . . . Kinetic 5 | . . 5 Secondary . | . . . Self-Inflicted Damage 162 | . 162 . Shots 2 | . 2 . Rammed 8 | . . 8 Targets Rammed 8 | . . 8 Kicked . | . . . Crushed . | . . . Highest Temperature 117 | . 12 117 Average Temperature 25 | . 6 26 Received Heat Transfer 963 | . 66 897 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 225 | . . 225 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 358 | . 216 358 Initial 24 | . . 24 Average 97 | . 52 125 Maximum Alert Level 1 | . 1 1 Low Security (%) 83 | 100 98 75 Level 1 16 | . 1 24 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 79 | . 27 52 Peak Tracking Total 5 | . 4 5 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 5 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 18 | . 8 10 Terminals 15 | . 6 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 57 | . 29 28 Successful 32 | . 18 14 Failed 25 | . 11 14 Catastrophic 3 | . 1 2 Database Lockouts . | . . . Manual 40 | . 17 23 Terminals 50 | . 25 25 Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 4 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 8 4 Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Unreport Threat 3 | . 2 1 Locate Traps 1 | . . 1 Disarm Traps 2 | . 2 . Dispatch Records 1 | . . 1 Patrol Status 1 | . 1 . Registered Components 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 1 1 Report Inventory 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 18 | . 9 9 Terminals 13 | . 6 7 Botnet 11 | . 5 6 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 3 2 Reject 3 | . 2 1 Recyclers 1 | . . 1 Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 16 | . 6 10 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 5344 | 63 1906 3375 Spaces Moved 2346 | 60 944 1342 Core 18 | 18 . . Treads 687 | . 669 18 Legs 7 | 7 . . Wheels 1634 | 35 275 1324 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 160 Average Speed 166 | 76 163 171 Slowest Speed 400 | 120 290 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 62 | 3 98 85 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 27 | . 27 . Melee . | . . . Projectile . | . . . AOE 27 | . 27 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 3419 | 73 1191 2155 Wait 611 | . 122 489 Move 2344 | 59 943 1342 Hop . | . . . Pick Up 92 | 7 42 43 Fast Attach 7 | 5 . 2 Attach 18 | 1 2 15 Detach . | . . . Swap 115 | 1 9 105 Drop 43 | . 13 30 Fire 180 | . 60 120 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush 8 | . . 8 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 402 | -10/Materials | Identified exit to Mines 532 | -10/Materials | Discovered new exit (range 15) 926 | -10/Materials | Discovered new exit (range 12) 1179 | -10/Materials | Discovered new exit (range 16) 1760 | -10/Materials | Build established: Hauler-Mutant 1970 | -10/Materials | Entered another Materials area 1970 | -9/Materials | Evolved 2 slots: Utility x2 2290 | -9/Materials | Lost 3 parts (1p1u1w) 2309 | -9/Materials | Discovered new exit (range 13) 3534 | -9/Materials | Discovered new exit (range 10) 3880 | -9/Materials | Core integrity fell below 50% 5047 | -9/Materials | Discovered new exit (range 16) 5343 | -9/Materials | Core integrity fell below 20% 5345 | -9/Materials | Self-destructed Last Messages --------------- Matter reserves: 158 Inventory: Adv. Beam Cannon (100%) Faulty Adv. Beam Cannon (100%) Core Shielding (82%) Adv. Beam Cannon (100%) Adv. Beam Cannon (100%) Adv. Beam Cannon (100%) Lgt. Treads (84%) Visual Processing Unit (95%) Wheel (92%) Flight Unit (80%) 05193_ R-06 Scavenger inserts Faulty Cld. Ion Engine into recycling unit. 05193_ Faulty Cld. Ion Engine discarded by recycling unit. 05255_ R-06 Scavenger collects Sensor Array. 05330_ Slammed into G-34 Mercenary. 05334_ Slammed into G-47 Trooper. 05337_ Imp. Treads severed. 05338_ Slammed into L-31 Rogue. 05339_ Med. Armor Plating severed. 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