Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.16 @ 20:02:37 Player: meetlok Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (84) 420 Value Destroyed (2009) 2009 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (556) 556 TOTAL SCORE: 4245 Bonus ------- High Alert Combat Kills 556 Cogmind --------- Core Integrity 0/400 Matter 261/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Heavy Ion Engine Improved Aluminum Leg Improved Aluminum Leg High-capacity Matter Pod (200) Transport Network Coupler Recoil Stabilizer Light Armor Plating Field Recycling Unit (0) Improved EM Shotgun Improved Medium Laser Heavy Assault Rifle Enhanced Autogun Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Improved Aluminum Leg High-capacity Matter Pod Transport Network Coupler Targeting Computer Recoil Stabilizer Light Armor Plating Field Recycling Unit Improved EM Shotgun Heavy Assault Rifle Improved Assault Rifle Enhanced Autogun Shock Bomb Launcher Mining Laser [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 67 | 6 26 35 . Power 6 | 1 3 2 . Engine 4 | 1 1 2 . Core 2 | . 2 . . Reactor . | . . . . Propulsion 26 | 2 7 17 . Treads . | . . . . Leg 26 | 2 7 17 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 5 2 . Device . | . . . . Storage 5 | 1 3 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 27 | 2 11 14 . Energy Gun 9 | . 7 2 . Energy Cannon . | . . . . Ballistic Gun 11 | 2 1 8 . Ballistic Cannon 2 | . 2 . . Launcher 5 | . 1 4 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 2 3 4 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon 3 | . 2 . 1 Highest Loss Streak 4 | . 2 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 97 55 Engine 5 | . 4 5 . Core 6 | . 8 5 . Leg 36 | . 28 43 11 Storage 12 | . 14 11 11 Processor 10 | . 11 9 11 Energy Gun 9 | . 9 8 . Ballistic Gun 9 | . 11 8 11 Ballistic Cannon 3 | . 4 1 . Launcher 2 | . 2 2 11 Peak Build Rating 21 | 6 10 21 18 Average Rating 13 | 4 8 16 14 On Entrance 8 | . 6 10 18 Naked Turns . | . . . . Heaviest Build 36 | 14 20 36 31 Greatest Support 52 | 20 20 52 39 Greatest Overweight (x) 4 | 4 . . . Average Overweight (x) . | 1 . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 12 | 7 9 14 15 Most Carried 15 | 2 10 15 14 Average Carried 11 | 1 8 13 14 Final Capacity 15 | 8 10 15 15 Final Carried 14 | 2 10 14 14 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1859 | 237 505 1117 . Remotely . | . . . . Salvage Created 2473 | . 568 1875 30 Parts 172 | . 45 126 1 Haulers Intercepted 7 | . 2 5 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 66 | . 17 47 2 Guns 32 | . 9 23 . Cannons 7 | . 4 3 . AOE 27 | . 4 21 2 Classes Destroyed 11 | . 5 5 1 Worker 5 | . . 5 . Builder 3 | . . 3 . Tunneler 1 | . 1 . . Hauler 7 | . 2 5 . Recycler 2 | . . 2 . Mechanic 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 21 | . 6 15 . Grunt 39 | . 11 27 1 Duelist 1 | . . . 1 Sentry 5 | . . 5 . Best Kill Streak 13 | . 5 13 2 Combat Bots Only 8 | . 4 8 2 Max Kills in Single Turn 6 | . 2 6 1 Gunslinging . | . . . . Exploded 3 | . 2 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 251 | . 87 157 7 Missed 76 | . 24 50 2 Damage Taken 2556 | . 753 1527 276 Core 500 | . 87 336 77 Absorbed by Shields . | . . . . Redirected to Shielding 33 | . 33 . . Regen/Repaired (Parts) 199 | . 13 186 . Core Remaining (%) 82 | 100 65 . . Volleys Fired 164 | . 53 106 5 Largest 2 | . 2 2 2 Hottest 92 | . 75 92 53 Shots Fired 315 | . 105 202 8 Gun 248 | . 84 161 3 Cannon 26 | . 11 15 . Launcher 41 | . 10 26 5 Special . | . . . . Kinetic 162 | . 64 95 3 Thermal 112 | . 31 81 . Explosive 30 | . 10 15 5 Electromagnetic 11 | . . 11 . Robot Hit Streak 16 | . 16 10 5 Robot Miss Streak 5 | . 5 5 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 210 | . 71 133 6 Core Hits 131 | . 39 88 4 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | . 1 5 . Burn 3 | . . 3 . Destroy 1 | . 1 . . Blast 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5870 | 11 1441 4166 252 Guns 2369 | . 726 1613 30 Cannons 276 | . 85 191 . Explosions 3197 | . 616 2359 222 Melee . | . . . . Ramming 28 | 11 14 3 . Kinetic 1596 | . 570 996 30 Thermal 1121 | . 241 880 . Explosive 2625 | . 563 1840 222 Electromagnetic 500 | . 53 447 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 155 | . 22 126 7 Projectiles . | . . . . Explosions 155 | . 22 126 7 Melee . | . . . . Knockbacks 2 | . 1 1 . Impact 1 | . 1 . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 592 | . 120 327 145 Shots 25 | . 6 15 4 Rammed . | . . . . Targets Rammed 7 | 3 3 1 . Kicked 7 | 3 3 1 . Crushed . | . . . . Highest Temperature 195 | . 132 195 1 Average Temperature 44 | . 41 46 1 Received Heat Transfer 690 | . 213 471 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 3068 | . 645 2423 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 4 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 1447 | . 350 1447 591 Initial 564 | . . 102 564 Average 413 | . 191 586 575 Maximum Alert Level 4 | . 1 4 2 Low Security (%) 39 | 100 62 20 . Level 1 25 | . 37 18 . Level 2 14 | . . 24 100 Level 3 11 | . . 19 . Level 4 9 | . . 16 . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 16 | . 5 11 . Investigation 8 | . 4 4 . Extermination . | . . . . Reinforcement 5 | . 1 4 . Assault 3 | . . 3 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 116 | . 28 86 2 Peak Tracking Total 6 | . 5 6 2 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 5 | . 5 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 15 | . 2 12 1 Max in Single Turn 3 | . 2 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 20 | . 9 11 . Terminals 13 | . 6 7 . Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 55 | . 25 30 . Successful 35 | . 16 19 . Failed 20 | . 9 11 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 4 1 . Terminals 36 | . 17 19 . Fabricators . | . . . . Repair Stations 9 | . 3 6 . Recycling Units 6 | . 5 1 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 21 | . 11 10 . Record 1 | . 1 . . Robot Analysis 3 | . 2 1 . Prototype ID Bank 5 | . 2 3 . Terminal Index 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 2 | . 1 1 . Reprogram Traps 1 | . 1 . . Transport Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Hauler Manifests 3 | . 2 1 . Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . 3 6 . Scan Component 5 | . 2 3 . Repair 4 | . 1 3 . Recycling Unit Hacks 3 | . 2 1 . Recycle Component 1 | . 1 . . Report Inventory 2 | . 1 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 6 9 . Full Trace Events 8 | . 4 4 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 1 3 . Time 134 | . 38 96 . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 3 | . 2 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3053 | 58 1253 1728 14 Spaces Moved 1803 | 29 773 999 2 Core 13 | 13 . . . Treads . | . . . . Legs 1790 | 16 773 999 2 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 151 120 120 120 Slowest Speed 250 | 250 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 97 76 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 250 | . 51 169 30 Melee . | . . . . Projectile . | . . . . AOE 250 | . 51 169 30 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2384 | 39 1001 1337 7 Wait 259 | . 104 155 . Move 1800 | 28 772 998 2 Hop . | . . . . Pick Up 38 | 2 18 18 . Fast Attach 14 | 6 3 5 . Attach 6 | . 2 4 . Detach . | . . . . Swap 47 | . 21 26 . Drop 49 | . 25 24 . Fire 164 | . 53 106 5 Melee . | . . . . Ram . | . . . . Kick 7 | 3 3 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 9) 182 | -10/Materials | Discovered new exit (range 3) 259 | -10/Materials | Discovered new exit (range 15) 332 | -10/Materials | Build established: Mutant 771 | -10/Materials | Discovered new exit (range 8) 1243 | -10/Materials | Repaired Lgt. Nuclear Core 1257 | -10/Materials | Discovered new exit (range 8) 1312 | -10/Materials | Entered another Materials area 1312 | -9/Materials | Evolved 2 slots: Propulsion x2 1551 | -9/Materials | Repaired Hvy. Assault Rifle 1653 | -9/Materials | Build established: Scavenger-Mutant 1748 | -9/Materials | Discovered new exit (range 11) 2287 | -9/Materials | Discovered new exit (range 11) 2373 | -9/Materials | Build established: Mutant 2410 | -9/Materials | Core integrity fell below 50% 2441 | -9/Materials | Destroyed 8 combat bots 2512 | -9/Materials | First assault squad dispatched 2708 | -9/Materials | Discovered new exit (range 13) 2939 | -9/Materials | Repaired Imp. Ion Engine 2973 | -9/Materials | Repaired Imp. Aluminum Leg 3003 | -9/Materials | Core integrity fell below 20% 3040 | -9/Materials | Entered Mines 3054 | -9/Mines | Destroyed self with Mini Grenade Launcher Last Messages --------------- Acquired 23 matter. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Imp. Aluminum Leg destroyed. G-34 Mercenary destroyed. Imp. Aluminum Leg destroyed. Destroyed Imp. Aluminum Leg. Core Extractor disabled. Imp. Ion Engine destroyed. Destroyed Imp. Ion Engine. Imp. Assault Rifle destroyed. L-31 Rogue destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????? ???????????????????? | | ????##### #?????????????????? | | ????? # ?????????????????? | | ????? ??????????????????? | | ????? ??????????????????? | | ????? ???????????????????? | | ??#### ???????????????????? | | ??# ###?????????????????? | | ??# #?????????????????? | | ??# ##????????????????? | | ?## #????????????????? | | ?? #????????????????? | | ?## #????????????????? | | ?# %= #????????????????? | | ???# @ #????????????????? | | ??# " #????????????????? | | ??### #????????????????? | | ????# """ #????????????????? | | ????# #????????????????? | | ????#########????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed WeaponVortexRecalibrator Manual? 0 Play Time 01:12:57 Cumulative 36.3 hours Start 2024.09.16 @ 18:12:18 End 2024.09.16 @ 20:02:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1ca907e9-4e34-4cc2-8631-64d6e851ae5b