Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.09 @ 02:37:38 Player: Mathewnd Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (78) 390 Value Destroyed (2234) 2234 Prototype IDs (57) 1140 Alien Tech Used (2) 400 Bonus (2710) 2710 TOTAL SCORE: 15274 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -1964 Cogmind --------- Core Integrity 0/1450 Matter 56/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Point Defense System Mapping Drone Bay (3/3) Subatomic Replicator Matter Neutralizer Vortex Driver (7) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Gravmag Array VTOL Module Improved VTOL Module Electron Diverter Electron Diverter > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Makeshift Light Armor Plating Makeshift Light Armor Plating Hacking Suite Improved Hacking Suite System Mapper > --- WEAPON ----------- Vortex Driver Makeshift Sword > --- INVENTORY -------- Improved Cesium-ion Thruster Thermal Barrier Point Defense System Mapping Drone Bay Heavy Rocket Launcher [Rating: 85] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . . 2 2 . . . . 2 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . . 2 . . . . . 1 1 . . . . 1 . . . . . Utility 10 | . . . . . 2 2 . . . . 1 1 . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 93 | 6 1 . . . 28 10 2 . . 2 1 2 1 2 9 1 1 8 5 . . 14 Power 8 | 1 . . . . 3 1 . . . 1 . . . . 1 . . 1 . . . . Engine 4 | 1 . . . . 2 . . . . . . . . . 1 . . . . . . . Core 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 41 | 2 . . . . 8 5 1 . . 1 1 1 . 1 2 1 . 5 2 . . 11 Treads 9 | 2 . . . . 4 . . . . . . . . . . . . . 1 . . 2 Leg 5 | . . . . . . . . . . . . . . . . . . 5 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . 1 1 . . . . . . . . . 6 Flight 19 | . . . . . 4 5 1 . . 1 . . . 1 2 1 . . 1 . . 3 Utility 24 | 1 1 . . . 7 2 . . . . . 1 . 1 5 . . 1 2 . . 3 Device 8 | . . . . . 2 . . . . . . 1 . . 2 . . . 2 . . 1 Storage 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hackware 8 | . . . . . 2 2 . . . . . . . 1 1 . . 1 . . . 1 Protection 5 | . 1 . . . 1 . . . . . . . . . 2 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 . . . . 10 2 1 . . . . . 1 . 1 . 1 1 1 . . . Energy Gun 5 | 1 . . . . 4 . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . Ballistic Gun 4 | 1 . . . . 3 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 2 3 . . . . . . . . 5 . . . . . 1 2 Corrupted Parts 3 | . . . . . 3 . . . . . . . . . . . . . . . . . System Corruption 13 | . . . . . 13 . . . . . . . . . . . . . . . . . Parts Lost 68 | . . . . . 14 4 1 . . 6 . 4 1 . . 1 10 7 5 1 6 8 Power 6 | . . . . . 1 . . . . 1 . 1 . . . . 1 . . . 2 . Propulsion 35 | . . . . . 4 2 1 . . 3 . 2 1 . . 1 4 5 1 1 2 8 Utility 17 | . . . . . 4 2 . . . 1 . . . . . . 3 2 3 . 2 . Weapon 10 | . . . . . 5 . . . . 1 . 1 . . . . 2 . 1 . . . Highest Loss Streak 11 | . . . . . 11 3 1 . . 6 . 4 1 . . 1 9 7 5 1 5 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 4 6 6 7 12 4 5 5 5 2 2 2 2 3 4 4 4 4 4 5 4 4 Power . | . 1 1 1 1 1 . 1 1 1 . . . . 1 . . . . . . . . Propulsion 2 | . 2 2 2 1 3 3 3 3 3 1 1 1 1 1 . . . . . . . . Utility 2 | . . 2 2 2 3 . . . . . . . . . 2 2 2 2 2 2 2 2 Weapon 2 | . 1 1 1 2 3 . 1 1 1 1 1 1 . 1 1 2 2 2 2 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 9 | . . . . 1 5 . . . . . . . . . . . . . . . . 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Utility 5 | . . . . . 3 . . . . . . . . . . . . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 60 | . 91 100 100 100 65 66 76 76 76 61 50 43 33 39 74 82 55 28 23 7 5 19 Engine 5 | . 14 14 14 14 6 . . . . . . . . . 3 5 . . . . . . Core 1 | . . . . . . 6 7 7 7 7 6 3 . . . . . . . . . . Treads 12 | . 28 28 28 28 20 . . . . . . . . . . . . . 2 . . 3 Hover 1 | . . . . . . . . . . . 4 9 7 5 5 5 3 . . . . 11 Flight 6 | . . . . . . 29 30 30 30 26 20 12 5 9 20 22 16 . 3 3 . 1 Device 2 | . . . . . 5 . . . . . . . 5 5 5 5 3 . 4 . . . Storage 5 | . 14 14 14 14 9 . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . 7 7 7 7 7 6 5 5 5 5 5 5 4 4 4 1 . Hackware 3 | . . . . . . 11 15 15 15 9 6 5 5 5 15 17 13 13 3 . . 1 Protection 4 | . 5 14 14 14 5 . . . . . . . . . 6 11 7 . . . . . Energy Gun 6 | . 14 14 14 14 11 . . . . . . . . . 2 . . . . . 1 . Ballistic Gun 4 | . 14 14 14 14 5 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 7 15 15 15 9 6 3 1 5 5 4 2 . . . . . Peak Build Rating 85 | 6 7 7 7 9 20 36 35 32 32 32 31 37 33 36 85 80 76 69 43 15 15 55 Average Rating 19 | 4 6 7 7 7 10 27 32 32 32 23 28 32 27 30 68 76 57 37 33 12 6 35 On Entrance 23 | . 6 7 7 7 9 20 34 32 32 32 21 31 29 28 36 76 76 18 9 15 6 4 Naked Turns 318 | . . . . . . . . . . . . . . . . . . . . . 303 15 Heaviest Build 38 | 14 17 17 17 17 38 12 12 12 12 12 10 10 8 3 17 20 15 22 12 . 10 10 Greatest Support 124 | 40 40 40 40 40 80 20 16 15 15 17 20 29 5 9 25 25 25 124 8 8 12 30 Greatest Overweight (x) 5 | . . . . . 1 . . . . . . . 1 . . . 1 5 3 . 3 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 8 8 8 8 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 6 6 6 8 15 5 5 5 5 5 2 2 3 5 5 5 5 5 5 5 5 5 Average Carried 7 | 2 5 6 6 7 12 4 4 5 5 2 2 2 2 3 4 4 4 4 4 4 4 4 Final Capacity 15 | 8 8 8 8 8 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 6 6 6 8 1 5 5 5 5 2 2 2 3 5 5 5 4 5 5 5 5 5 Class Distribution -------------------- 59% | Mutant 11% | Scavenger-Mutant 10% | Hacker-Sprinter 7% | Scavenger-Sprinter 4% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Mutant | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Matter Collected 1683 | 236 72 15 . 63 687 51 . 29 . 28 118 . 88 37 . 16 38 . 44 109 . 52 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2244 | . 152 93 28 129 1121 102 25 29 . 28 118 . 25 26 . 70 81 60 44 . . 113 Parts 148 | . 14 4 2 4 75 6 4 1 . 2 4 . . 1 . 4 12 3 3 . . 9 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 1 . . 2 . . 8 . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 52 | . 2 2 . . 22 2 3 . . 1 . . 2 . . 8 5 1 . . . 4 Melee 4 | . . . . . . 2 . . . 1 . . . . . 1 . . . . . . Guns 17 | . 2 2 . . 13 . . . . . . . . . . . . . . . . . Cannons 5 | . . . . . . . . . . . . . . . . . . 1 . . . 4 AOE 26 | . . . . . 9 . 3 . . . . . 2 . . 7 5 . . . . . Classes Destroyed 13 | . 4 . 1 . 7 . . . . . . . . . . . 1 . . . . . Worker 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Builder 6 | . 1 . . . 3 . . . . . . . . . . . 2 . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Recycler 4 | . . . . . 3 . . . . . 1 . . . . . . . . . . . Operator 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . Watcher 5 | . 1 . . . 3 . . . . . . . . . . . . . 1 . . . Swarmer 28 | . . . . . 6 1 3 . . 1 . . 2 . . 8 3 . . . . 4 Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Grunt 13 | . 2 2 . . 7 1 . . . . . . . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | . 2 2 . . 10 1 3 . . 1 1 . 2 . . 4 5 1 1 . . 4 Combat Bots Only 6 | . 1 2 . . 6 1 3 . . 1 . . 2 . . 4 5 1 . . . 4 Max Kills in Single Turn 4 | . 2 1 1 1 4 1 2 1 . 1 1 . 2 . . 3 4 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . 2 . . . . . 2 . . 3 4 . . . . . Melee 1 | . . . . . . 1 . . . 1 . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Hostile Shots Fired 842 | . 12 5 . . 125 44 22 . . 34 15 48 12 . . 20 152 124 40 66 52 71 Missed 368 | . . 1 . . 37 25 12 . . 15 7 23 8 . . 9 86 53 14 34 21 23 Damage Taken 9093 | . 133 61 . . 1581 246 172 . . 233 82 412 79 . . 175 1267 1480 708 661 673 1130 Core 3518 | . 22 18 . . 253 69 76 . . 69 11 75 56 . . 52 489 601 265 570 409 483 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 71 | . . . . . . . . . . . . 10 . . 61 . . . . . . . Core Remaining (%) 72 | 100 . . . 84 54 . . . . 69 98 . . . . 81 57 . 33 . . . Volleys Fired 211 | . 15 5 1 20 108 . 3 . . . . . 1 . . 8 2 12 5 1 8 22 Largest 2 | . 2 2 2 2 2 . 1 . . . . . 1 . . 1 1 2 1 1 1 1 Hottest 205 | . 60 60 60 60 105 . 39 . . . . . 39 . . 39 100 205 105 100 105 105 Shots Fired 347 | . 30 10 2 40 202 . 3 . . . . . 1 . . 8 2 13 5 1 8 22 Gun 274 | . 30 10 2 40 192 . . . . . . . . . . . . . . . . . Cannon 50 | . . . . . . . . . . . . . . . . . 1 13 5 1 8 22 Launcher 23 | . . . . . 10 . 3 . . . . . 1 . . 8 1 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 131 | . 15 5 1 20 90 . . . . . . . . . . . . . . . . . Thermal 102 | . . . . . 69 . . . . . . . . . . . . 10 5 . 6 12 Explosive 23 | . . . . . 10 . 3 . . . . . 1 . . 8 1 . . . . . Electromagnetic 74 | . 15 5 1 20 33 . . . . . . . . . . . . . . . . . Entropic 17 | . . . . . . . . . . . . . . . . . 1 3 . 1 2 10 Robot Hit Streak 16 | . 15 16 1 11 13 . 4 . . . . . 5 . . 6 1 3 2 . . 5 Robot Miss Streak 6 | . 3 2 1 2 6 . . . . . . . . . . 1 . 2 2 . . 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 207 | . 20 7 1 30 112 13 3 1 . 1 1 . 1 1 . 2 3 3 3 . . 5 Core Hits 115 | . 7 2 1 7 59 3 1 1 . 1 1 . 2 . . 13 6 2 2 . 3 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . 3 . . . . . . . . . . . 1 . . . . Sever 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 37 | . . . . . . 25 . 1 . 1 2 2 . 1 . 2 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . 25 . 1 . 1 2 2 . 1 . 2 3 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 . . 1 . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7354 | 4 301 99 13 470 3038 454 360 71 . 39 72 . 173 81 . 859 802 164 144 . 31 179 Guns 2239 | . 288 99 13 388 1451 . . . . . . . . . . . . . . . . . Cannons 431 | . . . . . . . . . . . . . . . . . . 146 106 . . 179 Explosions 3617 | . . . . 80 1523 . 360 . . . . . 173 . . 821 660 . . . . . Melee 897 | . . . . . . 454 . 71 . 39 72 . . 81 . 38 142 . . . . . Ramming 170 | 4 13 . . 2 64 . . . . . . . . . . . . 18 38 . 31 . Kinetic 1176 | . 111 43 13 225 784 . . . . . . . . . . . . . . . . . Thermal 1426 | . . . . 80 992 . . . . . . . . . . . . 69 106 . . 179 Explosive 2982 | . . . . . 968 . 360 . . . . . 173 . . 821 660 . . . . . Electromagnetic 626 | . 177 56 . 163 230 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 897 | . . . . . . 454 . 71 . 39 72 . . 81 . 38 142 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 77 | . . . . . . . . . . . . . . . . . . 77 . . . . Highest Corruption 13 | . . . . . 13 . . . . . . . . . . . . . 7 . 6 1 Average Corruption 4 | . . . . . 7 . . . . . . . . . . . . . 4 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . 26 . . . . . . . . . . . . . . . 5 . Message Errors 7 | . . . . . 5 . . . . . . . . . . . . . . . 2 . Matter Fused 8 | . . . . . 8 . . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Energy Discharges 5 | . . . . . 4 . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 446 | . . . . . 197 17 67 . . . . . 18 72 . 2 73 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 295 | . . . . . 197 . 67 . . . . . 18 . . 2 11 . . . . . Melee 151 | . . . . . . 17 . . . . . . . 72 . . 62 . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 378 | . . . . . 147 . . . . . . . . . . 29 167 4 18 . 13 . Shots 7 | . . . . . 4 . . . . . . . . . . 1 2 . . . . . Rammed 24 | 1 4 . . 1 5 . . . . . . . . . . . . 1 3 . 9 . Targets Rammed 32 | 1 4 . . 1 6 . . . . . . . . . . . . 8 3 . 9 . Kicked 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 260 | . 60 81 9 171 235 4 17 . . . 4 . . . 260 132 24 66 36 2 . 90 Average Temperature 76 | . 28 39 6 83 67 4 9 . . . 4 . . . 144 55 18 25 16 1 . 28 Received Heat Transfer 1113 | . 72 36 . . 297 72 63 . . 48 18 18 18 . . . 30 183 33 . 18 207 Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . Heat Transferred 1917 | . . . . 100 1447 . . . . . . . . . . . . 74 111 . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . Low Security (%) 80 | 100 100 100 . 100 66 47 . . . . 100 100 . . . . 78 100 100 100 100 100 Level 1 19 | . . . . . 33 52 . . . . . . . . . . 21 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 329 | . 40 68 . 16 329 300 . . . . 65 27 . . . . 240 117 80 51 65 155 Initial 118 | . . . . . . 118 . . . . 65 4 . . . . 75 105 80 . 28 . Average 89 | . 9 8 . . 135 205 . . . . 39 4 . . . . 106 75 38 2 19 30 Influence Increases 3066 | . 67 68 . 16 921 397 70 . . 125 6 71 55 5 . 180 275 278 26 59 141 306 Destroy 0b10 Robot/C 1080 | . 40 40 . . 480 40 60 . . 20 . . 40 . . 160 100 20 . . . 80 Destroy 0b10 Robot/NC 125 | . 15 . . . 80 5 . . . . 5 . . 5 . . 10 . 5 . . . Destroy Leader 224 | . 12 10 . . 140 . 10 . . . . . . . . 20 20 . 2 . . 10 Allied During Kill 9 | . . 3 . . 6 . . . . . . . . . . . . . . . . . Successful Hack 86 | . . . . . . 17 . . . . . 7 . . . . . 15 . 8 15 24 Disable Machine 240 | . . 15 . 15 90 . . . . . . . . . . . 30 . 15 . 15 60 Destroy Structure 177 | . . . . 1 65 5 . . . . 1 4 . . . . 40 18 4 6 21 12 Partial Spotted 165 | . . . . . . 105 . . . . . . . . . . 15 30 . . 15 . Lose Combat Pursuer 960 | . . . . . 60 225 . . . 105 . 60 15 . . . 60 195 . 45 75 120 Influence Decreases 2280 | . 67 68 . 16 661 270 70 40 . 20 60 48 71 5 . 60 150 240 106 8 169 151 Time Decay 1786 | . 67 68 . 16 505 230 60 40 . 20 60 31 61 5 . 60 50 170 90 8 147 98 Lost Part 474 | . . . . . 136 40 10 . . . . 17 10 . . . 100 70 16 . 22 53 Lost Ally 20 | . . . . . 20 . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . . . 4 . . . . 1 . 2 . . . . 2 2 . . 1 2 Investigation 6 | . 1 . . . 1 . . . . . . 2 . . . . . 1 . . . 1 Extermination 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Reinforcement 8 | . 2 . . . 3 . . . . . . . . . . . 2 . . . 1 . Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Distress Signals 16 | . . . . . 2 3 . . . 1 . 1 . . . . 1 2 1 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 211 | . 5 2 . . 42 20 7 . . 13 3 8 8 . . 7 16 27 17 8 10 18 Peak Tracking Total 18 | . 3 2 2 . 5 7 4 . . 11 4 7 6 . . 5 11 18 11 8 8 12 Tactical Retreats 30 | . . . . . 3 8 . . . 3 . 3 1 . . . 2 4 . 1 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Traps Triggered 5 | . 1 . . . 1 1 . . . . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Machines Disabled 16 | . . 1 . 1 6 . . . . . . . . . . . 2 . 1 . 1 4 Max in Single Turn 4 | . . . . 1 4 . . . . . . . . . . . 2 . 1 . 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Machines Accessed 30 | . . . 1 . 1 5 . . 4 1 . 3 1 1 3 . . 4 . 1 2 3 Terminals 15 | . . . . . 1 3 . . . 1 . 2 . . . . . 3 . 1 1 3 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 85 | . . . 1 . 2 10 . . 30 1 . 7 1 1 8 . . 9 . 3 7 5 Successful 60 | . . . 1 . 1 6 . . 30 1 . 2 1 1 8 . . 4 . 1 3 1 Failed 25 | . . . . . 1 4 . . . . . 5 . . . . . 5 . 2 4 4 Catastrophic 7 | . . . . . . 1 . . . . . 1 . . . . . 2 . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 23 | . . . 1 . 2 5 . . . . . 5 . . 1 . . 2 . 3 2 2 Terminals 34 | . . . . . 2 7 . . . 1 . 4 . . . . . 8 . 3 4 5 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . 3 . . . . . . . . 3 . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Hacks 50 | . . . 1 . . 2 . . 30 1 . 1 1 1 8 . . 3 . 1 1 . Record 11 | . . . . . . . . . 11 . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . 3 . . . . . 6 . . . . . . . Open Door 5 | . . . . . . . . . . 1 . . 1 1 2 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . . . . 1 . . . . . 1 . . . . . 1 . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 6 | . . . . . 1 2 . . . . . 1 . . . . . . . . 1 1 Terminals 5 | . . . . . 1 2 . . . . . . . . . . . . . . 1 1 Botnet 4 | . . . . . 1 1 . . . . . . . . . . . . . . 1 1 Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . . . 1 3 . . . 1 . 3 . . . . . 3 . 1 2 3 Full Trace Events 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Total Allies 4 | . . 4 . . . . . . . . . . . . . . . . . . . . Largest Group 4 | . . 4 2 2 2 . . . . . . . . . . . . . . . . . Highest-Rated Group 71 | . . 71 24 24 24 . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 16 16 16 . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 40 | . . 10 1 . 29 . . . . . . . . . . . . . . . . . Total Damage 364 | . . 104 17 . 243 . . . . . . . . . . . . . . . . . Kills 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Active Infowar (turns) 893 | . . . . . . . . . . . . 21 218 93 268 132 56 . 105 . . . Sensors 858 | . . . . . . . . . . . . 21 218 93 268 132 56 . 70 . . . Cloaking 35 | . . . . . . . . . . . . . . . . . . . 35 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 1 . 1 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Turns Passed 7669 | 109 235 548 356 217 2807 490 139 99 26 99 135 184 218 93 268 132 111 355 208 113 463 264 Spaces Moved 8590 | 61 113 331 212 84 1295 1135 402 300 80 308 364 416 516 266 731 312 159 388 195 185 359 378 Core 1081 | 2 . . . . . . . . . . . . . . . . 13 306 190 52 304 214 Treads 2094 | 59 113 331 212 84 1294 . . . . . . . . . . . . . . . . 1 Legs 82 | . . . . . . . . . . . . . . . . . . 82 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 175 | . . . . . . . . . . . 4 70 . . . . 20 . . . 55 26 Flight 5158 | . . . . . 1 1135 402 300 80 308 360 346 516 266 731 312 126 . 5 133 . 137 Fastest Speed 26 | 50 160 160 160 160 109 27 30 32 32 28 30 30 35 32 26 26 26 50 35 35 50 30 Average Speed 70 | 156 160 160 160 160 185 28 31 32 32 30 30 34 35 32 27 26 37 74 78 39 56 45 Slowest Speed 300 | 160 160 160 160 160 240 32 32 32 32 32 60 46 105 35 32 29 100 300 200 50 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . 5 . . . . . . 1 . 3 . 3 . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 6 28 72 61 37 67 34 61 50 68 45 13 13 58 38 75 48 7 21 28 7 39 25 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . 1 . . . . . 1 . Scrap Searched 11 | . . 2 . . . . 3 1 . . . . 1 4 . . . . . . . . Spaces Dug 17 | . . . . . . 5 . . . . 1 2 . . . . 1 1 . . 5 2 Terrain Destroyed 296 | . . . . 1 78 5 54 . . . 1 2 8 . . 82 22 11 2 2 9 19 Melee 9 | . . . . . . 5 . . . . 1 2 . . . . 1 . . . . . Projectile 44 | . . . . . . . . . . . . . . . . . 1 11 2 2 9 19 AOE 243 | . . . . 1 78 . 54 . . . . . 8 . . 82 20 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Total 9706 | 72 134 340 227 127 1498 1257 408 300 79 311 384 452 549 270 796 351 202 438 235 224 615 437 Wait 638 | . . 5 15 19 18 83 . . . . 18 30 28 . 53 25 37 14 20 37 225 11 Move 8534 | 61 112 330 211 83 1294 1124 401 299 79 307 363 415 513 265 726 311 152 387 194 184 358 365 Hop 16 | . . . . . . 5 . . . . . . 1 . 1 . 3 . . . . 6 Pick Up 36 | 5 2 . . 3 15 5 1 . . . . . 1 2 1 . . . . . 1 . Fast Attach 69 | 5 1 . . . 10 4 . . . . 1 5 1 2 7 1 . 8 5 . 1 18 Attach 44 | 1 . . . . 15 2 1 . . 3 . . 2 . 1 1 3 3 1 1 5 5 Detach 30 | . . . . . 5 2 . . . . . . 2 . 2 1 2 4 1 1 5 5 Swap 23 | . . . . . 12 5 2 . . . . . . . 1 2 . 1 . . . . Drop 31 | . . . . 1 15 2 . . . . . . . . 4 . . 1 . . 3 5 Fire 211 | . 15 5 1 20 108 . 3 . . . . . 1 . . 8 2 12 5 1 8 22 Melee 37 | . . . . . . 25 . 1 . 1 2 2 . 1 . 2 3 . . . . . Ram 13 | . . . . . . . . . . . . . . . . . . 1 3 . 9 . Kick 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Crush 11 | . 4 . . 1 6 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 9) 345 | -10/Materials | Entered Mines 366 | -10/Mines | Discovered new exit (range 4) 464 | -10/Mines | Received a Mining Laser from a helpful Derelict 629 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 799 | -10/Mines | Found a hidden stash of uninstalled traps 876 | -10/Mines | Learned location of 1 exit from Materials 882 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 882 | -10/Mines | Discovered new exit (range 5) 893 | -10/Mines | Entered Exiles 893 | -10/Exiles | Accompanied by 2 allies 933 | -10/Exiles | Met 8R-AWN 957 | -10/Exiles | Met EX-HEX 1012 | -10/Exiles | Met EX-BIN 1034 | -10/Exiles | Aligned with FarCom system 1036 | -10/Exiles | Given EX-Vault access code 1073 | -10/Exiles | Opened EX-Vault 1114 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1138 | -10/Exiles | Exiles lab attacked by MAIN.C 1217 | -10/Exiles | Discovered new exit (range 10) 1247 | -10/Exiles | Attacked by the Exiles 1249 | -10/Exiles | Entered Mines 1249 | -9/Mines | Accompanied by 2 allies 1314 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1375 | -9/Mines | Murdered YI-UF0 1382 | -9/Mines | Found Corrupted Prototype Launcher 1394 | -9/Mines | Found Corrupted Prototype Storage 1423 | -9/Mines | Discovered new exit (range 14) 1466 | -9/Mines | Entered Materials 1466 | -8/Materials | Accompanied by 2 allies 1466 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1467 | -8/Materials | Identified exit to Factory 2451 | -8/Materials | Build established: Scavenger-Mutant 2952 | -8/Materials | Discovered exit to Factory (range 4) 3103 | -8/Materials | Lost 11 parts (1p4n3u3w) 3338 | -8/Materials | Build established: Mutant 3342 | -8/Materials | Identified YI-UF0's Doublenader 4270 | -8/Materials | System corruption reached 10% 4273 | -8/Materials | Entered Factory 4273 | -7/Factory | Evolved 2 slots: Utility x2 4602 | -7/Factory | Lost 3 parts (2n1u) 4614 | -7/Factory | Discovered new exit (range 11) 4619 | -7/Factory | Identified exit to Factory 4644 | -7/Factory | Identified exit to Lower Caves 4763 | -7/Factory | Entered Lower Caves 4862 | -7/Lower Caves | Spotted B-75 Beast 4899 | -7/Lower Caves | Discovered new exit (range 13) 4902 | -7/Lower Caves | Identified exit to Lower Caves 4902 | -7/Lower Caves | Entered another Lower Caves area 4973 | -7/Lower Caves | Learned Factory stockpile data 4990 | -7/Lower Caves | Build established: Hacker-Sprinter 4999 | -7/Lower Caves | Discovered new exit (range 5) 4999 | -7/Lower Caves | Spotted B-75 Beast 5000 | -7/Lower Caves | Identified exit to Data Miner 5001 | -7/Lower Caves | Entered Data Miner 5001 | -7/Data Miner | Discovered new exit (range 6) 5008 | -7/Data Miner | Met Data Miner 5016 | -7/Data Miner | Learned location of Section 7 (-2) 5016 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5019 | -7/Data Miner | Received God Mode back door access code from Data Miner 5026 | -7/Data Miner | Identified exit to Proximity Caves 5027 | -7/Data Miner | Entered Proximity Caves 5028 | -6/Proximity Caves | Spotted B-75 Beast 5034 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5049 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5057 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5091 | -6/Proximity Caves | Lost 6 parts (1p3n1u1w) 5093 | -6/Proximity Caves | Learned 12 Factory zone layouts 5114 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 5125 | -6/Proximity Caves | Discovered exit to Factory (range 3) 5126 | -6/Proximity Caves | Entered Factory 5126 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5127 | -6/Factory | Identified exit to Factory 5237 | -6/Factory | Discovered exit to Factory (range 13) 5261 | -6/Factory | Entered another Factory area 5261 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5334 | -5/Factory | Build established: Scavenger-Sprinter 5428 | -5/Factory | Lost 4 parts (1p2n1w) 5436 | -5/Factory | Identified exit to Upper Caves 5436 | -5/Factory | Identified exit to Extension 5445 | -5/Factory | Entered Upper Caves 5535 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5566 | -5/Upper Caves | Learned Factory terminal intel 5606 | -5/Upper Caves | Entered an active Warlord outpost 5660 | -5/Upper Caves | Discovered new exit (range 10) 5663 | -5/Upper Caves | Identified exit to Upper Caves 5663 | -5/Upper Caves | Entered another Upper Caves area 5665 | -5/Upper Caves | Discovered new exit (range 5) 5667 | -5/Upper Caves | Build established: Mutant 5691 | -5/Upper Caves | Encountered a Warlord checkpoint 5746 | -5/Upper Caves | Discovered new exit (range 14) 5750 | -5/Upper Caves | Identified exit to Warlord 5756 | -5/Upper Caves | Entered Warlord 5796 | -5/Warlord | Opened Warlord's prototype stash 5817 | -5/Warlord | Found Prototype Hackware 5817 | -5/Warlord | Identified System Mapper 5820 | -5/Warlord | Found Prototype Device 5820 | -5/Warlord | Identified Thermal Barrier 5906 | -5/Warlord | Met Warlord 5926 | -5/Warlord | Warlord's base attacked by MAIN.C 5955 | -5/Warlord | Found Prototype Energy Cannon 5955 | -5/Warlord | Identified Vortex Driver 5959 | -5/Warlord | Found Vortex Driver 6017 | -5/Warlord | Opened side exit 6022 | -5/Warlord | Discovered new exit (range 10) 6024 | -5/Warlord | Entered Proximity Caves 6056 | -4/Proximity Caves | Build established: Hacker-Sprinter 6154 | -4/Proximity Caves | Discovered new exit (range 9) 6156 | -4/Proximity Caves | Identified exit to Factory 6156 | -4/Proximity Caves | Entered Factory 6156 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6157 | -4/Factory | Loaded intel: 26 terminal locations 6255 | -4/Factory | Discovered new exit (range 15) 6267 | -4/Factory | Identified exit to Research 6267 | -4/Factory | Entered Research 6267 | -3/Research | Evolved 2 slots: Utility x2 6293 | -3/Research | Identified exit to Testing 6295 | -3/Research | Lost 9 parts (4n3u2w) 6307 | -3/Research | Spotted B-86 Titan 6354 | -3/Research | Identified exit to Research 6534 | -3/Research | Build established: Hacker-Mutant 6580 | -3/Research | Spotted B-86 Titan 6622 | -3/Research | Entered Testing 6640 | -3/Testing | Lost 7 parts (5n2u) 6806 | -3/Testing | Core integrity fell below 50% 6823 | -3/Testing | Discovered exit to Research (range 16) 6830 | -3/Testing | Entered Research 6830 | -2/Research | Warlord forces began assault on 0b10 6830 | -2/Research | Evolved 2 slots: Utility x2 6859 | -2/Research | Lost 5 parts (1n3u1w) 6896 | -2/Research | Build established: Mutant 6899 | -2/Research | Identified exit to Quarantine 6940 | -2/Research | Research machine network offline 6943 | -2/Research | Entered Quarantine 6953 | -2/Quarantine | Found Alien Artifact 7058 | -2/Quarantine | Spotted Alpha 7 7101 | -2/Quarantine | Lost 5 parts (2p2n1u) 7108 | -2/Quarantine | Core integrity fell below 50% 7137 | -2/Quarantine | Found Alien Artifact 7137 | -2/Quarantine | Identified Core Reset Matrix 7137 | -2/Quarantine | Identified Subatomic Replicator 7137 | -2/Quarantine | Used Core Reset Matrix 7141 | -2/Quarantine | Detected hypermatrix surge 7141 | -2/Quarantine | Sensed 10 artifacts in vicinity 7154 | -2/Quarantine | Spotted Fortress 7188 | -2/Quarantine | Discovered new exit (range 6) 7406 | -2/Quarantine | Entered Section 7 7407 | -2/Section 7 | Detected hypermatrix surge 7407 | -2/Section 7 | Sensed 21 artifacts in vicinity 7499 | -2/Section 7 | Incoming investigation squad redirected 7509 | -2/Section 7 | Found Integrated Reactor 7509 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7526 | -2/Section 7 | Found Integrated Reactor 7526 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7627 | -2/Section 7 | Core integrity fell below 20% 7645 | -2/Section 7 | Spotted B-90 Cyclops 7652 | -2/Section 7 | Discovered new exit (range 15) 7670 | -2/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 07632_ Acquired Unknown Flight Unit. 07632_ Identified Xenon Bombardment Thruster. 07633_ Critical hit (Burn: +37). 07633_ K-01 Serf collects debris. 07634_ Imp. Diametric Drive destroyed. 07634_ Acquired Xenon Bombardment Thruster. 07637_ K-01 Serf collects debris. 07652_ EXIT=FOUND 07654_ Slug penetrates Wall. 07656_ ALERT: Potential suspicious activity detected, Programmers report to Section 7 Zone 2B. 07656_ Penetrated by Slug. 07656_ Xenon Bombardment Thruster destroyed. 07656_ Cld. Linear Gravjet destroyed. 07656_ Xenon Bombardment Thruster destroyed. 07665_ Connecting with Door Terminal... 07666_ Vortex penetrates Sealed Heavy Doors. 07666_ Sealed Heavy Doors breached. 07669_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###############????????????? | | ?????????????????????#"""""""""" ???????????? | | ????????????????????#" ???????????? | | #????????????????????#" ??????????? | | #?????###+##???????###" ??????????? | | #?????# #########T# ??????????? | | #?????# "" " ?????????? | | #?????# "T k ?????????? | | #?????# ###+####### ????????? | | #?????## ##? ?????#" ????????? | | #??????# #?? "??????" @ ????????? | | #??????# #?# ""?????" " ????????? | | ######## #?# ""?????" """ ??????????? | | #?# S#????" " ?????????????? | | #?# ""?????" " ????????????? | | #?# "??????" ????????????? | | % #?# "??????" """"""????????????? | | ####### # #?# ??????" "?????????????????? | | ?????? # #?####??????" A "?????????????????? | | ????? + #???????????" g ?????????????????? | | ???? # #???????????" ????????????????? | | ???? = # #???????????" """???????????????? | | ??? # #???????????" "?????????????????? | | ??####### #???????????? "?????????????????? | | ????????# #???????????? R ???????????????????? | | ????????? #???????????? ?????????????????????? | | ????????? #?????????????????????????????????????? | | ????????? #?????????????????????????????????????? | | ????????? #?????????????????????????????????????? | | ???!?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 200 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Reset Matrix Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftCobblerSubcomponent Manual? 0 Play Time 01:03:39 Cumulative 361.2 hours Start 2025.03.09 @ 01:30:37 End 2025.03.09 @ 02:37:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/2/5/2/0/0/2/1/0/1 Lore% 91 Gallery% 73 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 479b5a63-bb34-4afd-8fa6-69b784355c4e