Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 11:54:49 Player: winnking222 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (2001) 2001 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (889) 889 TOTAL SCORE: 6830 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 98 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -30 Cogmind --------- Core Integrity 0/850 Matter 166/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter System Shield Tech Extrapolator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Tower Shield System Spiker (6) Vortex Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Overtuned Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink High-capacity Storage Unit Improved Light Armor Plating System Shield Tech Extrapolator > --- WEAPON ----------- Battle Rifle Overtuned Coil Gun Heavy Flak Cannon > --- INVENTORY -------- Overtuned Treads Improved VSS Leg Wheel Compact Wheel Overtuned Huge Scrapsphere Improved Cooling System High-capacity Matter Pod Tower Shield Tech Extrapolator Overtuned Quantum Rifle Barrage Gun Long-range Missile Launcher System Spiker CPS Tube Vortex Trap Vortex Trap DRS Beacon [Rating: 67] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware System Shield Protection Medium Armor Plating Weapon Barrage Gun Energy Gun Small Laser Ballistic Gun Barrage Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 5 | . . . . . . 5 Weapon 1 | . . . . . . 1 Parts Attached 74 | 7 1 10 18 . 13 25 Power 6 | 1 . 3 . . . 2 Engine 6 | 1 . 3 . . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 25 | 2 . 1 6 . 9 7 Treads 11 | 2 . . 3 . 4 2 Leg 1 | . . . 1 . . . Wheel 10 | . . 1 2 . 5 2 Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 24 | 2 1 3 4 . 3 11 Device 13 | 1 . 3 3 . 1 5 Storage 3 | 1 1 . 1 . . . Processor 4 | . . . . . 1 3 Hackware 2 | . . . . . . 2 Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 19 | 2 . 3 8 . 1 5 Energy Gun 7 | 2 . 2 1 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 8 | . . . 6 . 1 1 Ballistic Cannon 2 | . . . 1 . . 1 Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 Corrupted Parts 1 | . . . . . 1 . System Corruption 4 | . . . . . 4 . Parts Lost 25 | . . 2 3 . 1 19 Power 4 | . . 1 . . . 3 Propulsion 8 | . . . 2 . 1 5 Utility 7 | . . 1 1 . . 5 Weapon 6 | . . . . . . 6 Highest Loss Streak 6 | . . 2 2 . 1 6 To Critical Strikes . | . . . . . . . Average Backups 14 | 5 9 13 16 19 15 10 Power 1 | . 1 . 1 2 . . Propulsion 5 | 3 5 7 5 6 5 3 Utility 3 | . 1 2 3 4 3 3 Weapon 4 | . 1 2 5 7 4 2 Tool/Special . | . . . . . . . Unused Backups 27 | . 2 1 3 . 12 9 Power 2 | . . . . . 2 . Propulsion 7 | . 2 . 1 . 1 3 Utility 8 | . . 1 . . 4 3 Weapon 8 | . . . 2 . 5 1 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 91 | . 100 99 99 100 89 65 Engine 12 | . 14 13 14 14 14 4 Treads 15 | . 28 27 16 14 12 9 Wheel 8 | . . . 9 14 12 3 Device 10 | . 14 13 13 14 7 10 Storage 13 | . 14 14 14 14 14 4 Processor 2 | . . . . . 3 10 Protection 1 | . . . . . 3 2 Energy Gun 5 | . 28 27 2 . . . Ballistic Gun 17 | . . . 23 28 21 10 Peak Build Rating 67 | 7 8 15 21 20 38 67 Average Rating 22 | 5 7 8 17 20 23 52 On Entrance 14 | . 7 8 15 20 20 29 Naked Turns . | . . . . . . . Heaviest Build 77 | 14 29 33 53 52 56 77 Greatest Support 58 | 40 40 40 40 20 40 58 Greatest Overweight (x) 16 | 1 . 2 3 2 16 3 Average Overweight (x) 1 | . . . 1 2 2 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 17 | 7 10 15 18 20 20 17 Most Carried 20 | 8 12 15 20 20 20 20 Average Carried 16 | 5 9 13 17 20 18 15 Final Capacity 20 | 8 15 15 20 20 20 5 Final Carried 20 | 7 12 15 20 20 20 5 Class Distribution -------------------- 69% | Mutant 15% | Derelict-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scrapper | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 2399 | 267 10 149 635 . 409 929 Remotely . | . . . . . . . Salvage Created 1972 | 73 198 257 374 . . 1070 Parts 113 | 10 10 22 22 . . 49 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 19 | . . . 19 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 39 | . 5 7 9 . . 18 Guns 30 | . 5 6 9 . . 10 Cannons 2 | . . . . . . 2 AOE 7 | . . 1 . . . 6 Classes Destroyed 14 | 1 4 2 2 . . 5 Worker 1 | . . . . . . 1 Builder 3 | . . 2 . . . 1 Tunneler 4 | 4 . . . . . . Hauler 2 | . 1 . . . . 1 Recycler 1 | . . . . . . 1 Turret 2 | . . . 2 . . . Watcher 3 | . 1 . . . . 2 Swarmer 9 | . 3 3 . . . 3 Grunt 12 | . 2 4 1 . . 5 Sentry 3 | . . . . . . 3 Hunter 4 | . . . . . . 4 Programmer 3 | . . . . . . 3 Subdweller 8 | . . . 8 . . . Zionite 1 | . . 1 . . . . Best Kill Streak 7 | 4 3 3 2 . . 7 Combat Bots Only 7 | . 3 3 2 . . 7 Max Kills in Single Turn 2 | 1 1 2 1 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 426 | . 25 44 78 . . 279 Missed 132 | . 8 10 22 . . 92 Hits 294 | . 17 34 56 . . 187 Projectile 294 | . 17 34 56 . . 187 AOE 2 | . . . 2 . . . Critical Strikes 10 | . 1 1 1 . . 7 Damage Taken 5034 | . 176 401 1064 . 152 3241 Core 1073 | . 24 32 158 . . 859 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 49 | . . . . . . 49 Core Remaining (%) 57 | 100 . . . . 14 . Volleys Fired 228 | 15 17 34 82 . 1 79 Largest 3 | 2 2 2 2 . 1 3 Hottest 105 | 90 90 105 65 . 28 101 Shots Fired 435 | 30 34 54 145 . 1 171 Gun 391 | 30 34 48 133 . 1 145 Cannon 35 | . . . 12 . . 23 Launcher 9 | . . 6 . . . 3 Special . | . . . . . . . Kinetic 279 | . . . 117 . 1 161 Thermal 133 | 30 34 40 22 . . 7 Explosive 9 | . . 6 . . . 3 Electromagnetic 14 | . . 8 6 . . . Robot Hit Streak 15 | 6 10 5 15 . . 12 Robot Miss Streak 9 | 4 2 3 3 . . 9 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 253 | 17 24 27 75 . . 110 Core Hits 117 | 5 12 15 18 . . 67 Critical Kills 3 | . . . 1 . . 2 Critical Parts Destroyed 5 | . . . 1 . . 4 Critical Strikes 11 | . 1 1 3 . . 6 Burn 2 | . 1 1 . . . . Destroy 8 | . . . 2 . . 6 Blast 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5758 | 218 286 578 1295 . . 3381 Guns 4023 | 216 286 344 1170 . . 2007 Cannons 450 | . . . 125 . . 325 Explosions 1283 | . . 234 . . . 1049 Melee . | . . . . . . . Ramming 2 | 2 . . . . . . Kinetic 3444 | . . . 1194 . . 2250 Thermal 1088 | 216 286 307 45 . . 234 Explosive 920 | . . 234 . . . 686 Electromagnetic 304 | . . 37 56 . . 211 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 4 5 Average Corruption 2 | . . . . . 4 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 1 9 Message Errors 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 94 | . . 2 . . . 92 Projectiles . | . . . . . . . Explosions 94 | . . 2 . . . 92 Melee . | . . . . . . . Knockbacks 6 | . . . 2 . . 4 Impact . | . . . . . . . Kinetic 5 | . . . 2 . . 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 102 | . . . . . . 102 Shots 3 | . . . . . . 3 Rammed 2 | 1 . . . . . 1 Targets Rammed 2 | 1 . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 396 | 180 243 396 269 . 13 246 Average Temperature 94 | 64 87 182 85 . 13 22 Received Heat Transfer 1353 | . 63 183 543 . . 564 Effects 6 | . . 6 . . . . Energy Bleed 2 | . . 2 . . . . Interference 3 | . . 3 . . . . Short Circuit 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 2 . . . . Heat Transferred 2586 | 558 830 811 100 . . 287 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 93 | 100 100 100 . 100 . 79 Level 1 2 | . . . . . . 6 Level 2 4 | . . . . . . 13 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 550 | 5 80 76 . 43 . 550 Initial 21 | . . . . 21 . . Average 50 | . 18 16 . 14 . 118 Influence Increases 1670 | 20 144 220 129 67 . 1090 Destroy 0b10 Robot/C 700 | . 100 140 100 . . 360 Destroy 0b10 Robot/NC 70 | 20 10 10 . . . 30 Destroy Leader 180 | . 24 30 10 . . 116 Allied During Kill 4 | . . . 4 . . . Successful Hack 36 | . 10 . . 7 . 19 Select Force Hacks 60 | . . . . 60 . . Disable Machine 165 | . . 15 . . . 150 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 110 | . . 25 . . . 85 Lose Combat Pursuer 195 | . . . 15 . . 180 Influence Decreases 1176 | 20 144 198 105 113 . 596 Entered New Map 37 | . . . 12 25 . . Time Decay 828 | 20 144 188 93 88 . 295 Lost Part 190 | . . 10 . . . 180 Purge Threat 121 | . . . . . . 121 Squads Dispatched 22 | . 1 . . . . 21 Investigation 8 | . . . . . . 8 Extermination 4 | . . . . . . 4 Reinforcement 4 | . 1 . . . . 3 Assault 2 | . . . . . . 2 Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 8 7 16 . . 47 Peak Tracking Total 15 | . 3 2 2 . . 15 Tactical Retreats 5 | . . . 1 . . 4 Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 5 | . . . . . 1 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . 1 . Triggered . | . . . . . . . Most Traps Carried 3 | . . . . . 3 2 Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 16 | . . 1 4 . . 11 Max in Single Turn 3 | . . 1 1 . . 3 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 29 | . 6 . 2 4 5 12 Terminals 13 | . 6 . . 2 . 5 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 7 | . . . . 2 . 5 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 77 | . 18 . 6 7 25 21 Successful 56 | . 11 . 6 5 25 9 Failed 21 | . 7 . . 2 . 12 Catastrophic 4 | . . . . . . 4 Database Lockouts . | . . . . . . . Manual 31 | . 15 . . 6 . 10 Terminals 31 | . 18 . . 5 . 8 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 10 | . . . . 2 . 8 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 37 | . 2 . 6 . 25 4 Record 29 | . . . 5 . 24 . Prototype ID Bank 1 | . . . . . . 1 Open DSF 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Unreport Threat 1 | . . . . . . 1 Zone Layout 2 | . 2 . . . . . Proto ID Catalog 2 | . . . 1 . 1 . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 18 | . 9 . . 5 . 4 Terminals 12 | . 9 . . 3 . . Track 1 | . 1 . . . . . Botnet 4 | . 3 . . 1 . . Skim 7 | . 5 . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . 2 . 4 Tunnel 2 | . . . . 2 . . Fedlink 4 | . . . . . . 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 5 . . 2 . 7 Full Trace Events 3 | . . . . . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 19 | . . . . . 5 14 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 49 | . . 49 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 14 | . . . 14 . . . Total Damage 237 | . . . 237 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 8599 | 64 697 1130 3131 260 3055 262 Optics 661 | . . . 659 . 2 . Sensors 42 | . . . . . . 42 IFF 220 | . . . . . . 220 Structural 489 | . . . 489 . . . Seismic 7187 | 64 697 1130 1983 260 3053 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 10 | . . 2 3 . 5 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 13142 | 197 697 1555 3152 260 5902 1379 Spaces Moved 5958 | 93 301 580 1824 155 1986 1019 Core 331 | 21 . . . . 90 220 Treads 2823 | 72 301 557 352 27 1308 206 Legs 125 | . . . 125 . . . Wheels 2546 | . . 23 1347 128 588 460 Hover 133 | . . . . . . 133 Flight . | . . . . . . . Fastest Speed 50 | 50 160 110 110 130 90 50 Average Speed 186 | 141 160 158 147 170 281 104 Slowest Speed 850 | 160 160 160 260 360 850 222 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 5 59 101 97 31 87 31 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 8 | . 2 . 2 2 1 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 12 | . . 1 7 . 4 . Spaces Dug 8 | . . . 8 . . . Terrain Destroyed 164 | . . 39 8 . . 117 Melee . | . . . . . . . Projectile 41 | . . . 8 . . 33 AOE 123 | . . 39 . . . 84 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 7605 | 126 484 1163 2152 154 2304 1222 Wait 1157 | . 156 520 179 . 238 64 Move 5952 | 92 300 579 1823 154 1985 1019 Hop . | . . . . . . . Pick Up 92 | 11 7 9 23 . 24 18 Fast Attach 25 | 3 . 2 2 . 9 9 Attach 36 | 4 . 2 5 . 7 18 Detach 1 | . . . . . 1 . Swap 34 | . 1 10 17 . 3 3 Drop 77 | . 3 7 21 . 35 11 Fire 228 | 15 17 34 82 . 1 79 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | 1 . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . 1 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 10) 576 | -10/Materials | Discovered new exit (range 13) 668 | -10/Materials | Discovered new exit (range 9) 745 | -10/Materials | Learned location of 1 exit from Recycling 779 | -10/Materials | Learned Storage trap positions 805 | -10/Materials | Identified exit to Materials 830 | -10/Materials | Learned 4 Subcaves zone layouts 831 | -10/Materials | Learned Storage trap positions 870 | -10/Materials | Learned Storage security intel 895 | -10/Materials | Entered Mines 931 | -10/Mines | Discovered exit to Materials (range 5) 1191 | -10/Mines | Learned Materials garrison access intel 1234 | -10/Mines | Learned Materials emergency access door positions 1771 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2116 | -10/Mines | Discovered exit to Materials (range 7) 2359 | -10/Mines | Discovered new exit (range 10) 2450 | -10/Mines | Entered Subcaves 2450 | -10/Subcaves | Accompanied by 1 ally 2455 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2497 | -10/Subcaves | Discovered new exit (range 5) 2708 | -10/Subcaves | Build established: Scavenger-Mutant 3049 | -10/Subcaves | Learned location of Storage (-9) 3096 | -10/Subcaves | Learned Materials stockpile data 3280 | -10/Subcaves | Discovered new exit (range 14) 3809 | -10/Subcaves | Visited 4L-MR0's lab 3832 | -10/Subcaves | Found Tower Shield 3869 | -10/Subcaves | Build established: Mutant 3910 | -10/Subcaves | Disturbed a concealed Subdweller 4216 | -10/Subcaves | Learned location of Zion (-6) 4216 | -10/Subcaves | Met a Zionite searching for "candidates" 4274 | -10/Subcaves | Build established: Derelict-Mutant 5360 | -10/Subcaves | Learned Materials stockpile data 5362 | -10/Subcaves | Build established: Mutant 5363 | -10/Subcaves | Visited Clippyterm 5367 | -10/Subcaves | Learned Research security intel 5367 | -10/Subcaves | Learned Factory emergency access door positions 5402 | -10/Subcaves | Discovered new exit (range 10) 5403 | -10/Subcaves | Core integrity fell below 50% 5523 | -10/Subcaves | Core integrity fell below 20% 5602 | -10/Subcaves | Entered Recycling 5603 | -9/Recycling | Identified exit to Factory 5780 | -9/Recycling | Scanned before Scraplab entrance 5830 | -9/Recycling | Entered Scraplab 5859 | -9/Recycling | Discovered new exit (range 2) 5862 | -9/Recycling | Entered Scraptown 6338 | -9/Scraptown | Visited Spacefarers 7092 | -9/Scraptown | Discovered new exit (range 13) 7268 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7276 | -9/Scraptown | Learned location of Extension (-5) 7279 | -9/Scraptown | Learned Research terminal intel 7283 | -9/Scraptown | Learned Factory emergency access door positions 7290 | -9/Scraptown | Learned Research emergency access door positions 7369 | -9/Scraptown | Visited Comm Corps 7520 | -9/Scraptown | Visited TADAMA 7564 | -9/Scraptown | Visited Cyclists 7618 | -9/Scraptown | Visited Assassins FH 7650 | -9/Scraptown | Visited UFD Registry 7650 | -9/Scraptown | Registered with UFD as "Zerodrive" 7722 | -9/Scraptown | Entered Cyclist Reading Room 7846 | -9/Scraptown | Visited Chapter 10 7879 | -9/Scraptown | Visited Derelict Rescue Squad 7899 | -9/Scraptown | Found DRS Beacon 7949 | -9/Scraptown | Visited Science Testing Area 8099 | -9/Scraptown | Visited Research Penetration Think Tank 8139 | -9/Scraptown | Visited Science Guys 8219 | -9/Scraptown | Visited Supply Room 8297 | -9/Scraptown | Visited Junk Repository 8472 | -9/Scraptown | Visited Modified Component R&D 8725 | -9/Scraptown | Found Scrap Suit 8846 | -9/Scraptown | Visited Scrapoid Pod Storage 9597 | -9/Scraptown | Build established: Derelict-Mutant 10261 | -9/Scraptown | Warned about trapping Scraptown 10313 | -9/Scraptown | Found System Spiker 10336 | -9/Scraptown | Lost 4 allies 10416 | -9/Scraptown | Discovered new exit (range 5) 10424 | -9/Scraptown | System corruption cleaned by C-Scrubber 10466 | -9/Scraptown | Build established: Mutant 11638 | -9/Scraptown | Met Optimus 11638 | -9/Scraptown | Accepted into 0bPrime 11764 | -9/Scraptown | Entered Factory 11764 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 12099 | -6/Factory | Build established: Gunner 12123 | -6/Factory | Discovered new exit (range 7) 12183 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 12607 | -6/Factory | Build established: Scrapper 12609 | -6/Factory | Lost 3 parts (1p1u1w) 12713 | -6/Factory | Loaded intel: 8 recycling unit locations 12731 | -6/Factory | Found Prototype Processor 12732 | -6/Factory | Identified Exp. Targeting Computer 12762 | -6/Factory | Garrison activated, responded to threat 12886 | -6/Factory | Destroyed 7 combat bots 12900 | -6/Factory | Lost 6 parts (1p1n1u3w) 12965 | -6/Factory | Core integrity fell below 50% 12977 | -6/Factory | Allied Derelicts emerged from ambush trap array 12983 | -6/Factory | Learned location of Protoforge (-2) 13002 | -6/Factory | Garrison activated, responded to threat 13136 | -6/Factory | Core integrity fell below 20% 13143 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- reign, so if we're ever going to stand a chance, we need to get at the other source of his power, no more picking at the edges or being satisfied with resources alone... UFD!SANITIZING UFD!... 13091_ ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. 13101_ Connecting with Recycling Unit... 13101_ ALERT: Suspicious activity at Recycling Unit F008. Dispatching Investigation squad. 13112_ Pressure Siphon disabled. 13127_ W-25 Informer sends out distress signal. 13128_ Penetrated by Slug. 13128_ Gravmag System destroyed. 13128_ Penetrated by Slug. 13131_ Plasma Rifle destroyed. 13131_ Imp. Gravmag System destroyed. 13133_ |, ONWS:KH&FVJZL=HI,= PI%2BL/ 5WFA7 13135_ Penetrated by Slug. 13142_ Tech Extrapolator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????? ????????????????????????# | | ????????????+????????### #######+#########+####### | | ?????????????????????# k | | ?????????????????????# | | ?????????????????????# ! | | ?????????????????????# | | ??????????????????#??# w " " | | ??????????????????# ?# ###### " " | | ?????????????????## ## k #????# " " | | ?????????????????# #????# " " | | ?????????????????# k #????+ " " | | ?????????????????# #????# " " | | ???????????####### +?????# " " | | ?????????? #?????# " " | | ?????????? #?????# " " | | ?????????? @ #?????# ! | | ?????????? ####### ! | | ?????????? h h h ! | | ??????????? ##+###### h | | ??????????? ?????????# | | ???????????? ??????????##+###+############# | | ???????????? ??????????????? ??# "" | | ???????????? ?????????????? # ""S | | ????????????? ?????????????? # "" | | ????????????? ?????????????# """" """" # | | ????????????????????????????# """" """" # | | ????????????????????????????# """" """" # """ | | ??????????????????????????????"""" """" # """ | | ????????????????????????????????"" """? # """ | | ????????????????????????????????"" ????? # | | ????????????????????????????????? ???????# """ | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 26 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 53 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Spk. Treads | -9/Scraptown | Extrapolated Barrage Gun | -9/Scraptown | Extrapolated Hvy. Battle Rifle | -9/Scraptown | Extrapolated Mak. Coolant Network | -9/Scraptown | Extrapolated Mak. Leg | -9/Scraptown | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Mak. Hover Unit | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerOvertunedArray Manual? 0 Play Time 00:55:38 Cumulative 176.0 hours Start 2025.09.12 @ 10:52:50 End 2025.09.12 @ 11:54:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 243 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e188b12e-3783-441f-ac94-670ee4fbf752