Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.26 @ 21:12:10 Player: GammaGradiation Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (73) 365 Value Destroyed (3309) 3309 Prototype IDs (40) 800 Alien Tech Used (2) 400 Bonus (620) 620 TOTAL SCORE: 11794 Bonus ------- Follower Combat Kills 20 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 287/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Energy Filter Advanced Shield Generator High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array Antigrav Array > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Target Analyzer Advanced ECM Suite Maneuvering Thrusters Improved Hardlight Generator Hacking Suite Corruption Screen > --- WEAPON ----------- Guided Plasma Cannon Improved Remote Datajack > --- INVENTORY -------- Micro Fission Core Antigrav System Antigrav System High-capacity Storage Unit Energy Filter EM Shield Advanced Shield Generator High-powered Shock Rifle Advanced Plasma Cannon Matter Neutralizer Powered Hammer Lance [Rating: 116] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . . . . . 1 1 Utility 9 | . . . . . 2 2 2 2 . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 148 | 6 2 1 2 3 17 20 10 9 2 6 5 17 28 20 Power 12 | 1 . . . 1 1 1 1 . 1 . 1 1 2 2 Engine 4 | 1 . . . 1 1 1 . . . . . . . . Core 5 | . . . . . . . 1 . 1 . . 1 1 1 Reactor 3 | . . . . . . . . . . . 1 . 1 1 Propulsion 35 | 2 . . . . 5 3 4 3 . 1 1 2 9 5 Treads 1 | . . . . . . . . . . . . 1 . . Leg 22 | 2 . . . . 5 3 4 3 . 1 1 1 2 . Wheel . | . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . 6 5 Flight 1 | . . . . . . . . . . . . . 1 . Utility 39 | 1 2 . 1 . 3 6 3 4 . . 3 2 10 4 Device 18 | . 1 . . . 1 1 . 2 . . 1 1 8 3 Storage 8 | 1 1 . 1 . 1 . 1 1 . . 1 . 1 . Processor 4 | . . . . . . 1 1 . . . . 1 1 . Hackware 1 | . . . . . . . . . . . . . . 1 Protection 8 | . . . . . 1 4 1 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 62 | 2 . 1 1 2 8 10 2 2 1 5 . 12 7 9 Energy Gun 8 | 1 . . . 1 5 1 . . . . . . . . Energy Cannon 21 | . . . 1 . 1 4 . 1 . 1 . 4 4 5 Ballistic Gun 4 | 1 . . . . 2 1 . . . . . . . . Ballistic Cannon 14 | . . 1 . . . 4 2 . 1 2 . 4 . . Launcher 5 | . . . . 1 . . . . . 2 . 2 . . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 4 | . . . . . . . . 1 . . . 2 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . 2 3 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 1 . 1 . . 5 1 2 . Parts Lost 52 | . . . . . 6 9 7 1 1 4 . 14 1 9 Power 4 | . . . . . 1 . 1 . 1 . . . . 1 Propulsion 19 | . . . . . 1 3 4 1 . 2 . 6 . 2 Utility 15 | . . . . . . 3 1 . . 2 . 5 1 3 Weapon 14 | . . . . . 4 3 1 . . . . 3 . 3 Highest Loss Streak 8 | . . . . . 4 6 4 1 1 2 . 8 1 6 Average Slot Usage (%) 81 | . 99 100 99 100 89 92 85 95 94 88 86 61 58 73 Engine 3 | . 14 14 14 14 9 7 2 . . . . . . . Core 2 | . . . . . . . 3 5 5 5 3 . 3 1 Reactor 1 | . . . . . . . . . . . 1 3 4 6 Leg 17 | . 28 28 28 28 34 29 25 22 23 21 23 10 . . Hover 6 | . . . . . . . . . . . . . 21 18 Device 13 | . 10 14 14 14 11 13 13 16 17 14 13 8 7 18 Storage 8 | . 16 14 14 14 9 7 6 12 11 11 11 9 4 3 Processor 6 | . . . . . . 6 7 11 11 11 11 9 6 8 Protection 5 | . . . . . 7 9 12 11 11 9 7 4 . . Energy Gun 1 | . 14 12 . 6 8 2 2 . . . . . . . Energy Cannon 3 | . . . 9 6 . 4 2 4 5 5 5 . 1 3 Ballistic Gun 2 | . 14 14 14 14 8 2 . . . . . . . . Ballistic Cannon 3 | . . 1 4 . . 4 6 4 3 4 5 9 . . Naked Turns 54 | . . . . . . . . . . . . 6 . 48 Heaviest Build 97 | 10 18 17 32 36 56 61 60 76 79 79 77 77 82 97 Greatest Support 106 | 20 20 20 20 20 50 50 60 65 65 65 60 60 82 106 Greatest Overweight (x) 7 | 1 . . 1 1 1 1 1 1 1 1 1 7 1 2 Average Overweight (x) . | . . . . 1 . 1 . . 1 1 . 1 . . Largest Inventory Capacity 12 | 6 10 8 10 10 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 8 8 8 10 11 12 12 12 12 12 12 10 10 11 Most Carried 12 | 6 8 8 10 10 12 12 12 12 12 12 12 12 12 12 Average Carried 9 | 3 6 8 8 9 10 10 10 11 11 11 10 8 7 10 Final Capacity 12 | 6 8 8 10 10 12 12 12 12 12 12 12 4 12 4 Final Carried 12 | 6 8 8 10 10 12 12 11 12 12 11 12 3 12 4 Class Distribution -------------------- 63% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 2514 | 237 . 32 . 15 310 243 166 370 132 146 . 391 169 303 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2761 | . 47 . . 25 430 301 166 370 250 136 . 397 366 273 Parts 124 | . 5 . . 3 21 11 4 13 6 7 . 21 22 11 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . 7 . 23 . . Prevented 4 | . . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 70 | . 3 . . 3 9 8 5 6 4 7 . 16 6 3 Melee 2 | . . . . . . . . . . . . 1 . 1 Guns 14 | . 3 . . 2 6 3 . . . . . . . . Cannons 37 | . . . . . 2 4 5 5 2 2 . 10 6 1 AOE 12 | . . . . 1 1 1 . . . 5 . 4 . . Classes Destroyed 9 | . 1 . . . 3 3 1 . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . 1 . . . . . . 1 . Swarmer 25 | . 3 . . 3 . 4 . . . 4 . 11 . . Grunt 23 | . . . . . 7 . 3 5 3 3 . 2 . . Brawler 1 | . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . 1 . . . . 1 . . Sentry 3 | . . . . . . 1 . 1 1 . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . Programmer 14 | . . . . . . 2 1 . . . . 2 6 3 Best Kill Streak 6 | . 3 . . 3 3 4 4 2 3 4 . 6 3 1 Combat Bots Only 6 | . 3 . . 3 3 4 4 2 3 4 . 6 3 1 Max Kills in Single Turn 4 | . 1 . . 1 1 1 1 1 1 2 . 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 1 1 . . . 2 . 4 . . Melee 1 | . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Damage Taken 8976 | . 133 . . 49 818 1113 670 334 395 771 . 2115 181 2397 Core 2294 | . 36 . . . 125 91 33 20 . 66 . 571 38 1314 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 85 77 87 96 . . . . 28 96 . Volleys Fired 213 | . 9 . . 7 35 39 21 15 15 12 . 28 16 16 Largest 2 | . 2 . . 2 2 2 2 2 2 2 . 2 1 2 Hottest 203 | . 60 . . 65 120 130 98 129 129 129 . 146 120 203 Shots Fired 365 | . 18 . . 8 65 71 42 30 30 15 . 52 15 19 Gun 134 | . 18 . . 6 63 41 6 . . . . . . . Cannon 218 | . . . . . 2 30 36 30 30 7 . 51 13 19 Launcher 11 | . . . . 2 . . . . . 8 . 1 . . Special 2 | . . . . . . . . . . . . . 2 . Kinetic 195 | . 9 . . 5 28 40 36 15 15 3 . 44 . . Thermal 96 | . 9 . . . 22 27 . . . 1 . 5 13 19 Explosive 11 | . . . . 2 . . . . . 8 . 1 . . Electromagnetic 61 | . . . . 1 15 4 6 15 15 3 . 2 . . Robot Hit Streak 11 | . 5 . . 10 7 6 9 11 9 6 . 11 9 4 Robot Miss Streak 5 | . 3 . . 1 4 5 4 2 1 4 . 3 1 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . Shots Hit Robots 226 | . 9 . . 6 40 39 26 18 22 8 . 38 9 11 Core Hits 131 | . 3 . . 3 20 17 11 10 8 19 . 26 8 6 Critical Hits 9 | . . . . . . 1 1 1 1 1 . 3 . 1 Critical Kills 2 | . . . . . . . 1 . 1 . . . . . Critical Parts Destroyed 6 | . . . . . . 1 . 1 . 1 . 2 . 1 Melee Attacks 55 | . . . . . . . . 2 . . . 4 18 31 Impact 11 | . . . . . . . . 2 . . . 4 . 5 Slashing . | . . . . . . . . . . . . . . . Piercing 44 | . . . . . . . . . . . . . 18 26 Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7399 | . 98 . . 209 804 1002 646 661 650 757 . 1237 556 779 Guns 1156 | . 98 . . 46 684 281 47 . . . . . . . Cannons 4903 | . . . . . 69 681 599 661 650 197 . 956 544 546 Explosions 1019 | . . . . 163 51 40 . . . 560 . 205 . . Melee 287 | . . . . . . . . . . . . 76 . 211 Ramming 34 | . . . . . . . . . . . . . 12 22 Kinetic 2626 | . 23 . . 34 268 320 599 216 246 78 . 842 . . Thermal 2332 | . 75 . . . 392 630 . . . 39 . 106 544 546 Explosive 928 | . . . . 163 . . . . . 560 . 205 . . Electromagnetic 1192 | . . . . 12 144 52 47 445 404 80 . 8 . . Impact 76 | . . . . . . . . . . . . 76 . . Slashing . | . . . . . . . . . . . . . . . Piercing 211 | . . . . . . . . . . . . . . 211 Highest Corruption 7 | . . . . . . . 1 . . . . 2 6 7 Average Corruption 4 | . . . . . . . 1 . . . . 1 5 3 Corruption Purged . | . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . . . . . 4 18 10 Message Errors 10 | . . . . . . . . . . . . 1 9 . Matter Fused 6 | . . . . . . . . . . . . . 3 3 Heat Flow Errors 4 | . . . . . . . . . . . . 1 . 3 Energy Discharges 2 | . . . . . . . . . . . . 1 1 . Data Loss (minor) 3 | . . . . . . . . . . . . 1 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Targeting Errors 5 | . . . . . . . . . . . . . 2 3 Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 171 | . . . . 14 . 6 1 20 8 5 . 22 55 40 Projectiles 133 | . . . . . . 6 1 20 8 5 . 4 55 34 Explosions 14 | . . . . 14 . . . . . . . . . . Melee 24 | . . . . . . . . . . . . 18 . 6 Knockbacks 24 | . . . . . . . 8 2 2 2 . 10 . . Impact . | . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . 8 2 2 2 . 10 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . . . . . 16 . . . 75 . . 6 11 Shots 4 | . . . . . . 1 . . . 3 . . . . Rammed 3 | . . . . . . . . . . . . . 1 2 Targets Rammed 3 | . . . . . . . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 546 | . . . . 6 546 214 41 183 210 81 . 101 168 209 Average Temperature 93 | . . . . 4 192 64 15 60 71 40 . 31 61 48 Received Heat Transfer 1248 | . . . . . 414 66 162 90 114 93 . 195 . 114 Effects 12 | . . . . . 12 . . . . . . . . . Shutdowns 3 | . . . . . 3 . . . . . . . . . Energy Bleed 3 | . . . . . 3 . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . Damage (minor) 4 | . . . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 2 . . . . . Combat Hostiles 3 | . . . . . . . . 1 2 . . . . . Parts Fried 2 | . . . . . . . . . 1 . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 23 | . . . . . 1 3 . 2 . . . 1 7 9 Heat Transferred 4308 | . 175 . . . 802 1081 . . . 80 . 210 1040 920 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Peak Influence 254 | . 70 27 . 70 167 139 147 176 . . . . 254 109 Average Influence 72 | . 33 27 . 37 99 70 86 88 . . . . 91 33 Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . Low Security (%) 98 | 100 100 100 . 100 100 100 100 100 . . . . 96 100 Level 1 1 | . . . . . . . . . . . . . 3 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 3 . . . 2 3 1 2 . . . . 3 2 Investigation 5 | . 2 . . . 1 1 . 1 . . . . . . Extermination 6 | . . . . . . 2 1 . . . . . 2 1 Reinforcement 5 | . 1 . . . 1 . . 1 . . . . 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 15 | . 3 . . . 1 . 1 . . . . . 2 8 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 170 | . 5 . . 3 15 11 12 9 7 9 . 25 18 56 Peak Tracking Total 17 | . 5 . . 3 5 4 6 2 4 5 . 7 4 17 Tactical Retreats 28 | . . . . . 2 1 3 . 2 2 . 2 5 11 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 1 | . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 6 | . . . . . 1 3 1 1 . . . . . . Max in Single Turn 1 | . . . . . 1 1 1 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 33 | . . . 1 . 2 5 1 5 . . 9 . 6 4 Terminals 17 | . . . . . 2 3 1 4 . . . . 4 3 Fabricators 3 | . . . . . . 1 . 1 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . Total Hacks 92 | . . . 1 . 4 8 2 11 . . 48 . 12 6 Successful 64 | . . . 1 . 1 1 . 4 . . 48 . 8 1 Failed 28 | . . . . . 3 7 2 7 . . . . 4 5 Catastrophic 7 | . . . . . 1 3 . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . . . 1 . . . . 5 . . . . 4 . Terminals 36 | . . . . . 4 6 2 10 . . . . 10 4 Fabricators 4 | . . . . . . 1 . 1 . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . Terminal Hacks 60 | . . . 1 . 1 1 . 2 . . 48 . 6 1 Record 41 | . . . . . . . . 1 . . 36 . 3 1 Part Schematic 4 | . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . . . 1 . . . . . . 2 . Security Status 1 | . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 8 | . . . . . . . . 4 . . . . 4 . Terminals 2 | . . . . . . . . 1 . . . . 1 . Botnet 2 | . . . . . . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . 1 . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 20 | . . . . . 2 5 1 4 . . . . 4 4 Full Trace Events 3 | . . . . . 1 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . Matter 285 | . . . . . . . . 285 . . . . . . Time 152 | . . . . . . . . 152 . . . . . . Total Robot Build Rating 15 | . . . . . . . . 15 . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total Allies 3 | . . . . . . . . 3 . . . . . . Largest Group 3 | . . . . . . . . 3 . . . . . . Highest-Rated Group 87 | . . . . . . . . 87 . . . . . . Highest-Rated Ally 29 | . . . . . . . . 29 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . 23 . . . . . . Total Damage 349 | . . . . . . . . 349 . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 7717 | 73 157 87 479 210 579 755 381 666 353 751 231 709 1418 868 Spaces Moved 6248 | 51 96 68 341 126 248 382 191 432 199 477 172 440 2015 1010 Core 456 | 11 . . . . . . . . . . . 148 205 92 Treads . | . . . . . . . . . . . . . . . Legs 3064 | 40 96 68 341 126 248 382 191 432 199 477 172 292 . . Wheels . | . . . . . . . . . . . . . . . Hover 2728 | . . . . . . . . . . . . . 1810 918 Flight . | . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 120 150 120 150 120 120 150 150 120 50 50 45 Average Speed 99 | 114 120 120 138 150 127 150 144 134 150 150 128 137 57 55 Slowest Speed 400 | 120 120 120 150 150 153 152 150 150 150 150 150 400 110 126 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 33 | 3 21 21 69 41 20 10 6 11 37 81 62 63 29 26 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . . . . . . 1 . . 1 . . Spaces Dug 49 | . . . . . . . . 1 . 9 . . 16 23 Terrain Destroyed 171 | . . . . 30 7 5 3 4 5 51 . 22 16 28 Melee 40 | . . . . . . . . 1 . . . . 16 23 Projectile 30 | . . . . . . 2 3 3 5 . . 12 . 5 AOE 101 | . . . . 30 7 3 . . . 51 . 10 . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total 7338 | 62 122 73 349 140 445 500 261 497 230 499 180 494 2233 1253 Wait 534 | . 2 4 . . 128 41 35 19 12 5 . 2 130 156 Move 6234 | 50 95 67 340 125 247 381 190 431 198 476 171 439 2014 1010 Hop . | . . . . . . . . . . . . . . . Pick Up 71 | 6 7 . 4 2 9 10 5 9 2 . 1 1 12 3 Fast Attach 60 | 6 2 1 1 . 7 6 3 3 . . 5 2 19 5 Attach 49 | . . . . . 7 7 6 3 1 1 1 7 6 10 Detach 21 | . 1 . . . 3 2 . 1 . . 1 . 7 6 Swap 41 | . . . 1 3 3 7 1 3 1 5 . 9 3 5 Drop 57 | . 6 1 3 3 6 7 . 11 1 . 1 2 7 9 Fire 213 | . 9 . . 7 35 39 21 15 15 12 . 28 16 16 Melee 55 | . . . . . . . . 2 . . . 4 18 31 Ram 3 | . . . . . . . . . . . . . 1 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 5 exits: Fac x4 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Met 8R-AWN 198 | -10/Materials | Discovered new exit (range 10) 231 | -10/Materials | Entered Mines 233 | -10/Mines | Followed 8R-AWN into the Mines 313 | -10/Mines | Discovered new exit (range 5) 318 | -10/Mines | Entered Exiles 323 | -10/Exiles | Build established: Mutant 336 | -10/Exiles | Discovered new exit (range 15) 348 | -10/Exiles | Welcomed by 8R-AWN 374 | -10/Exiles | Met EX-HEX 428 | -10/Exiles | Met EX-BIN 441 | -10/Exiles | Aligned with FarCom system 442 | -10/Exiles | Given EX-Vault access code 471 | -10/Exiles | Opened EX-Vault 480 | -10/Exiles | Found Gui. Plasma Cannon 516 | -10/Exiles | Warned to stay clear of 0b10 Research branches 616 | -10/Exiles | Met EX-DEC 734 | -10/Exiles | Discovered new exit (range 10) 797 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 797 | -10/Exiles | Entered Mines 804 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 985 | -9/Mines | Discovered new exit (range 12) 1007 | -9/Mines | Entered Materials 1007 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1427 | -8/Materials | Lost 4 parts (1n3w) 1577 | -8/Materials | Discovered new exit (range 8) 1586 | -8/Materials | Entered Factory 1586 | -7/Factory | Evolved 2 slots: Utility x2 1838 | -7/Factory | Build established: Scavenger-Mutant 1844 | -7/Factory | Lost 6 parts (1n2u3w) 2266 | -7/Factory | Discovered new exit (range 9) 2341 | -7/Factory | Entered another Factory area 2341 | -6/Factory | Evolved 2 slots: Utility x2 2561 | -6/Factory | Lost 4 parts (1p2n1w) 2671 | -6/Factory | Discovered new exit (range 10) 2722 | -6/Factory | Entered another Factory area 2722 | -5/Factory | Evolved 2 slots: Utility x2 3006 | -5/Factory | Discovered new exit (range 6) 3032 | -5/Factory | Fabricated G-50 Soldier? 3092 | -5/Factory | Identified exit to Factory 3388 | -5/Factory | Entered Upper Caves 3572 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3730 | -5/Upper Caves | Discovered new exit (range 9) 3741 | -5/Upper Caves | Entered another Upper Caves area 3825 | -5/Upper Caves | Learned Factory stockpile data 4138 | -5/Upper Caves | Spotted B-75 Beast 4260 | -5/Upper Caves | Discovered new exit (range 13) 4492 | -5/Upper Caves | Entered Zhirov 4492 | -5/Zhirov | Discovered new exit (range 3) 4515 | -5/Zhirov | Met Zhirov 4562 | -5/Zhirov | Learned location of Quarantine (-3) 4562 | -5/Zhirov | Learned location of Testing (-2) 4562 | -5/Zhirov | Learned location of Command (-1) 4584 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4605 | -5/Zhirov | Found Alien Artifact 4623 | -5/Zhirov | Found Alien Artifact 4623 | -5/Zhirov | Identified Integrated Dissipator 4623 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 4723 | -5/Zhirov | Entered Proximity Caves 4800 | -4/Proximity Caves | Lost 4 parts (1n3u) 4877 | -4/Proximity Caves | Identified Transdimensional Reconstructor 4877 | -4/Proximity Caves | Warped through subspace 5290 | -4/Proximity Caves | Core integrity fell below 50% 5322 | -4/Proximity Caves | Lost 8 parts (3n2u3w) 5349 | -4/Proximity Caves | Released all parts (7) 5394 | -4/Proximity Caves | Learned Research machine intel 5429 | -4/Proximity Caves | Discovered exit to Factory (range 6) 5432 | -4/Proximity Caves | Entered Factory 5432 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5564 | -4/Factory | Build established: Mutant 5970 | -4/Factory | Discovered new exit (range 9) 5976 | -4/Factory | Identified exit to Upper Caves 6212 | -4/Factory | Build established: Scavenger-Mutant 6840 | -4/Factory | Discovered new exit (range 12) 6846 | -4/Factory | Identified exit to Research 6850 | -4/Factory | Entered Research 6850 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6851 | -3/Research | Loaded intel: 99 machine locations 7066 | -3/Research | Spotted B-86 Titan 7361 | -3/Research | Build established: Mutant 7635 | -3/Research | Lost 6 parts (1p2n2u1w) 7670 | -3/Research | Released all parts (14) 7691 | -3/Research | Core integrity fell below 50% 7708 | -3/Research | Core integrity fell below 20% 7718 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07674_ Adv. Heat Sink melted. 07674_ Imp. Antigrav System melted. 07674_ Sml. Battery melted. 07674_ Imp. Antigrav System melted. 07674_ Acquired 60 matter. 07691_ System corrupted: Component data lost. 07692_ W-44 Eye sends out distress signal. 07697_ U-05 Engineer lays Concrete. 07702_ Slammed into A-15 Conveyor. 07703_ A-15 Conveyor calls for reinforcements. 07703_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07703_ Slammed into K-01 Serf. 07706_ System corrupted: Matter fused (-9). 07706_ Penetrated by Slug. 07707_ Slug penetrates T-07 Excavator. 07707_ T-07 Excavator destroyed. 07708_ K-01 Serf collects debris. 07708_ R-10 Processor collects Wheel. 07709_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????"""???? | | ???????????????????????????????????????????"""???? | | ???????????????????????????????????????????"""???? | | ????????????????????????????"""??"""?????????????? | | ????????????????????????????"""??"""?????????????? | | ????????????????????????????"""??"""?????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????w????????????? | | ????????????????????????????"""??"""?????????????? | | ????????????????????????????"""??"""?????????????? | | ????????????????????????????"""??"""?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#############??p?????????? | | ????????????????????????# R k?????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# ????????????????" | | ????????????????????????# ??????????????????? | | ???????w???????????????? #???????????????????" | | ??????????????########### #???????????????????? | | ??????????????# ] #@ #???????????????????? | | ??????????????# * + +?????"""???????????? | | ??????????????# # #?????"""???????????? | | ??????????????# # #?????"""???????????? | | ??????????????# ?# #?????"""???????????? | | ??????????????# "" "" ?# #?????"""???????????? | | ??????????????# ""T""??# #???????????????????? | | ??????????????#? """ ??# #???????????????????? | | ???????????????##?###???# #???????????#???????? | | ????????????????????????# ###########+#???????? | | ????????????????????????# # ] #???????? | | ??????????????"""??"""??# # #???????? | | ??????????????"""??"""??# u# """""" ##??????? | | ??????????????"""??"""??#u # """""" ##??????? | | ??????????????"""??"""??#s # """""" ##?????## | | ??????????????"""??"""??# + #??????# | | ??????????????"""??"""??# # #??????# | | ??????????????"""??"""??# s #############????### | | ??????????????? ???????#ggs # #??????# + | | ???????????????? ?????#gpsg# #??????# # | | ?????????????????? ????#h # ######## # | | ????????????########/#### # "" "" # ## | | ??????????? =%! + ""S"" ## #####+## | | ??????????? = # """" ## #?# | | ??????????? # ## #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 39 Energy Capacity 1140 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Corruption Prevention 20 Armor Coverage 750 Resistance: EM 25 Power Shielding 90 Weapon Cycling 15 Evasion (%) 56 Target Analysis 6 Core Analysis 6 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RelayVisualConverter Manual? 0 Play Time 02:08:34 Cumulative 48.2 hours Start 2019.11.26 @ 17:32:02 End 2019.11.26 @ 21:12:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bcfc6ad2-6f81-4923-8378-8c9e86ea0303