Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 18:04:42 Player: Lazz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (16) 80 Value Destroyed (189) 189 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 469 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 97/100 System Corruption 0% Temperature Cool (2) Movement Hovering (56) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Hover Unit Hover Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hover Unit Hover Unit Heat Sink Large Battery (200) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Medium Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 18 | 9 9 Power 3 | 2 1 Engine 3 | 2 1 Core . | . . Reactor . | . . Propulsion 9 | 2 7 Treads . | . . Leg . | . . Wheel 5 | 2 3 Hover 4 | . 4 Flight . | . . Utility 3 | 3 . Device 2 | 2 . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun 2 | 1 1 Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 10 | . 10 Power 2 | . 2 Propulsion 5 | . 5 Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 5 | . 5 To Critical Strikes . | . . Average Backups 5 | 3 6 Power . | . . Propulsion 3 | 1 4 Utility . | . . Weapon . | . . Tool/Special . | . . Unused Backups 6 | . 6 Power . | . . Propulsion 4 | . 4 Utility 2 | . 2 Weapon . | . . Tool/Special . | . . Average Slot Usage (%) 83 | . 83 Engine 12 | . 12 Wheel 21 | . 21 Hover 3 | . 3 Device 12 | . 12 Storage 13 | . 13 Energy Gun 8 | . 8 Ballistic Gun 10 | . 10 Peak Build Rating 9 | 9 9 Average Rating 7 | 6 7 On Entrance 4 | . 9 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 13 | 13 13 Greatest Support 20 | 20 20 Greatest Overweight (x) 4 | 1 4 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 7 7 Most Carried 8 | 7 8 Average Carried 5 | 3 6 Final Capacity 8 | 8 5 Final Carried 7 | 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 369 | 323 46 Remotely . | . . Salvage Created 373 | 269 104 Parts 36 | 31 5 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 4 | . 4 Guns 4 | . 4 Classes Destroyed 5 | 3 2 Worker 2 | 2 . Tunneler 9 | 9 . Recycler 1 | 1 . Swarmer 2 | . 2 Grunt 2 | . 2 Best Kill Streak 5 | 5 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 92 | . 92 Missed 20 | . 20 Hits 72 | . 72 Projectile 72 | . 72 Damage Taken 877 | . 877 Core 254 | . 254 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 82 | 33 49 Largest 2 | 2 2 Hottest 70 | 60 70 Shots Fired 146 | 66 80 Gun 146 | 66 80 Cannon . | . . Launcher . | . . Special . | . . Kinetic 77 | 33 44 Thermal 69 | 33 36 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 10 | 9 10 Robot Miss Streak 3 | 3 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 74 | 42 32 Core Hits 26 | 18 8 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 691 | 384 307 Guns 691 | 384 307 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 295 | 144 151 Thermal 396 | 240 156 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 145 | . 145 Shots 3 | . 3 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 82 | 40 82 Average Temperature 29 | 22 35 Received Heat Transfer 303 | . 303 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 959 | 550 409 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 120 | 10 120 Initial . | . . Average 35 | 1 63 Influence Increases 382 | 60 322 Destroy 0b10 Robot/C 80 | . 80 Destroy 0b10 Robot/NC 60 | 60 . Destroy Leader 20 | . 20 Successful Hack 15 | . 15 Select Force Hacks 30 | . 30 Disable Machine 45 | . 45 Destroy Structure 42 | . 42 Lose Combat Pursuer 90 | . 90 Influence Decreases 317 | 60 257 Time Decay 220 | 60 160 Lost Part 97 | . 97 Squads Dispatched 4 | . 4 Investigation 3 | . 3 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 21 | . 21 Peak Tracking Total 9 | . 9 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 3 | . 3 Max in Single Turn 3 | . 3 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 3 | . 3 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 7 | . 7 Successful 4 | . 4 Failed 3 | . 3 Catastrophic . | . . Database Lockouts . | . . Manual 5 | . 5 Terminals 5 | . 5 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Record 1 | . 1 Robot Analysis 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 2 | . 2 Terminals 1 | . 1 Detonate 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Tunnel 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events 2 | . 2 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 422 | 142 280 Terrain 403 | 123 280 Seismic 19 | 19 . Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 587 | 263 324 Spaces Moved 408 | 179 229 Core 21 | 19 2 Treads . | . . Legs . | . . Wheels 331 | 160 171 Hover 56 | . 56 Flight . | . . Fastest Speed 50 | 50 56 Average Speed 78 | 80 77 Slowest Speed 250 | 100 250 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 21 | 6 37 Regions Visited 1 Branch Regions . Pre-discovered Areas 1 | . 1 Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 49 | . 49 Melee . | . . Projectile . | . . AOE 49 | . 49 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 546 | 238 308 Wait 7 | . 7 Move 407 | 178 229 Hop . | . . Pick Up 24 | 16 8 Fast Attach . | . . Attach 17 | 8 9 Detach . | . . Swap 1 | 1 . Drop 8 | 2 6 Fire 82 | 33 49 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 264 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 476 | -10/Materials | Core integrity fell below 50% 529 | -10/Materials | Lost 5 parts (1p3n1w) 557 | -10/Materials | Core integrity fell below 20% 588 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- of it. So far in Complex 0b10 I haven't seen much of the same Scrapoid activity that occasionally plagues Complex 0b1. >>Query(Terminal) Interactive station connected to the central network via reliable hard line. Relevant information is monitored and relayed by the terminal's Operator. Types of information accessible directly from each terminal are limited in order to mitigate the negative impacts of unauthorized access. Access is restricted by shielding the system behind multi-layered security, the first layer of which requires a dynamic key to clear without triggering defense mechanisms. Installed Trojans can be viewed by examining an interactive machine. See effect description details by clicking on the Trojan name. Hover Unit destroyed. Ion Engine destroyed. 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"???? | | #?????????????+ #???? ???""############? ????? | | ??????????????# #?????? ?"???????"???????????? | | ??????????????# #????????????????????????? ??? | | ???????#?????? ????????????????????????????? | | ?????????????? ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed TacticalHugeMatterbank Manual? 0 Play Time 00:11:21 Cumulative 20.2 hours Start 2025.10.24 @ 17:54:19 End 2025.10.24 @ 18:04:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 33f31843-755f-4e2b-aa31-b8b995c45397