Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.17 @ 18:03:35 Player: Jack Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (40) 200 Value Destroyed (612) 612 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (18036) 18036 TOTAL SCORE: 27048 Bonus ------- Triggered Max Security 1000 Aligned with FarCom 300 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Win Speed 3736 Cogmind --------- Core Integrity 1500/1600 Matter 209/300 Energy 90/100 System Corruption 5% Temperature Cool (6) Movement Flying (27) Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Cooled Q-thruster > --- UTILITY (14) ----- Structural Scanner Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- YOLO Cannon Power Sword Sigix Containment Pod Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Mini Grenade Launcher Power Sword Power Sword [Rating: 93] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Fusion Compressor Propulsion Nuclear Pulse Thruster Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Structural Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Power Sword Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . 2 . . . 2 . . 4 2 2 2 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . . . 1 . . . . . 2 1 . 1 Utility 12 | . . 1 . . . 1 . . 4 2 2 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 52 | . 3 . 6 2 1 1 1 6 24 . 1 1 3 2 1 Power 4 | . . . 1 . . . . 1 2 . . . . . . Engine 2 | . . . 1 . . . . . 1 . . . . . . Core 2 | . . . . . . . . 1 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 16 | . 1 . 4 2 . . 1 1 4 . . 1 1 . 1 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 16 | . 1 . 4 2 . . 1 1 4 . . 1 1 . 1 Utility 22 | . . . . . . 1 . 2 16 . 1 . 2 . . Device 4 | . . . . . . . . . 3 . 1 . . . . Storage . | . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . 2 . . . . . . Hackware 16 | . . . . . . 1 . 2 11 . . . 2 . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 10 | . 2 . 1 . 1 . . 2 2 . . . . 2 . Energy Gun 2 | . 2 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun 2 | . . . 1 . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . . . . 1 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . 1 . . 1 1 Parts Lost 24 | . . 1 3 . . . 3 . 6 . . . . 6 5 Power 2 | . . . 1 . . . . . . . . . . 1 . Propulsion 11 | . . 1 . . . . 3 . 1 . . . . 4 2 Utility 9 | . . . . . . . . . 5 . . . . 1 3 Weapon 2 | . . . 2 . . . . . . . . . . . . Highest Loss Streak 5 | . . 1 2 . . . 3 . 5 . . . . 5 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 3 | 1 2 2 3 4 3 4 3 3 4 4 4 4 3 2 1 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . 1 2 1 1 . . . . . 1 . . . Utility . | . . . . 1 1 1 1 1 1 1 . . . . . Weapon 2 | 1 2 2 1 1 1 2 1 2 3 3 3 3 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . . . 1 . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 56 | . 19 19 45 33 35 30 33 38 64 82 71 66 73 69 47 Engine 2 | . . . 5 . . . . . 2 5 5 4 4 2 . Flight 19 | . 7 8 26 33 33 27 21 15 16 23 21 19 25 18 9 Device 3 | . . . . . . . . . 4 5 5 4 4 4 4 Processor 2 | . . . . . . . . . 3 5 5 4 4 4 3 Hackware 21 | . . . . . . 3 9 15 27 35 31 28 30 34 27 Ballistic Gun 1 | . . . 9 . . . . 4 . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 5 5 3 4 4 3 3 Peak Build Rating 93 | . 3 2 6 6 8 9 11 18 56 53 62 67 79 93 68 Average Rating 36 | . 1 1 4 4 6 6 8 13 35 53 51 56 76 71 58 On Entrance 25 | . . 2 1 4 6 6 9 7 18 53 53 53 67 79 55 Naked Turns 19 | . 19 . . . . . . . . . . . . . . Heaviest Build 21 | . 4 2 4 . 1 . 1 3 9 6 6 6 6 21 4 Greatest Support 39 | 3 4 4 12 12 12 12 12 8 24 24 24 39 33 34 22 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 2 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 2 2 3 4 4 5 4 4 4 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 2 2 5 5 5 5 4 5 5 5 5 5 4 5 5 Class Distribution -------------------- 30% | Wizard-Sprinter 30% | Hacker-Mutant 14% | Mutant 9% | Wizard-Mutant 8% | Hacker-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Qua Acc Matter Collected 929 | 95 83 . 122 . . . . 220 218 161 10 20 . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 696 | . 130 . 139 . 14 . 29 25 300 . 59 . . . . Parts 77 | . 12 . 17 . 7 . 1 4 31 . 5 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 22 | . 5 . 10 . 4 . 2 . 1 . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . Guns 15 | . 5 . 10 . . . . . . . . . . . . AOE 6 | . . . . . 4 . 2 . . . . . . . . Classes Destroyed 7 | . 2 . . . . . . 1 4 . . . . . . Worker 2 | . . . . . . . . . 2 . . . . . . Builder 10 | . . . . . . . . 1 8 . 1 . . . . Operator 5 | . . . . . . . . . 3 . 2 . . . . Watcher 1 | . . . . . . . . . 1 . . . . . . Swarmer 17 | . 3 . 10 . 4 . . . . . . . . . . Grunt 4 | . 2 . . . . . 2 . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 6 | . 5 . 6 . 4 . 2 1 3 . 1 . . . . Combat Bots Only 6 | . 5 . 6 . 4 . 2 . 1 . . . . . . Max Kills in Single Turn 3 | . 2 . 1 . 3 . 1 1 1 . 1 . . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 1 . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Qua Acc Hostile Shots Fired 256 | . 26 21 38 . 6 21 18 4 52 . 1 . . 35 34 Missed 136 | . 10 11 16 . 3 14 9 3 34 . 1 . . 14 21 Hits 120 | . 16 10 22 . 3 7 9 1 18 . . . . 21 13 Melee 1 | . . . . . . . 1 . . . . . . . . Projectile 119 | . 16 10 22 . 3 7 8 1 18 . . . . 21 13 AOE 4 | . . . 4 . . . . . . . . . . . . Critical Strikes 4 | . 1 1 . . . 1 . . . . . . . 1 . Damage Taken 1879 | . 143 77 271 . 18 88 124 9 349 . . . 36 464 300 Core 830 | . 112 43 103 . 6 64 76 9 90 . . . 36 191 100 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 464 | . 44 24 79 . 6 27 36 3 47 . . . 9 123 66 Regen/Repaired (Parts) 33 | . . . . . . . . . . . 33 . . . . Core Remaining (%) 85 | 100 55 . . . 62 . . 72 89 100 100 100 . 84 93 Volleys Fired 59 | . 16 . 20 . 4 . 7 . 9 . . . . 2 1 Largest 2 | . 2 . 2 . 1 . 1 . 1 . . . . 1 1 Hottest 100 | . 90 . 70 . 30 . 30 . 25 . . . . 100 100 Shots Fired 75 | . 20 . 32 . 4 . 7 . 9 . . . . 2 1 Gun 61 | . 20 . 32 . . . . . 9 . . . . . . Cannon 3 | . . . . . . . . . . . . . . 2 1 Launcher 11 | . . . . . 4 . 7 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 29 | . . . 20 . . . . . 9 . . . . . . Thermal 31 | . 16 . 12 . . . . . . . . . . 2 1 Explosive 11 | . . . . . 4 . 7 . . . . . . . . Electromagnetic 4 | . 4 . . . . . . . . . . . . . . Robot Hit Streak 7 | . 6 . 7 . 2 . . . 6 . . . . . . Robot Miss Streak 5 | . 1 . 5 . . . . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 57 | . 16 . 15 . 1 . . 1 21 . 3 . . . . Core Hits 44 | . 9 . 11 . 4 . 6 1 12 . 1 . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . Critical Strikes 3 | . 2 . . . . . . . 1 . . . . . . Burn 2 | . 2 . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . Melee Attacks 123 | . . . . . . . . 3 71 1 9 12 9 3 15 Impact 9 | . . . . . . . . . 9 . . . . . . Slashing 114 | . . . . . . . . 3 62 1 9 12 9 3 15 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . 1 12 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2522 | . 196 . 153 . 192 . 330 79 1306 . 266 . . . . Guns 465 | . 196 . 153 . . . . . 116 . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 522 | . . . . . 192 . 330 . . . . . . . . Melee 1535 | . . . . . . . . 79 1190 . 266 . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 171 | . . . 55 . . . . . 116 . . . . . . Thermal 247 | . 149 . 98 . . . . . . . . . . . . Explosive 522 | . . . . . 192 . 330 . . . . . . . . Electromagnetic 47 | . 47 . . . . . . . . . . . . . . Impact 330 | . . . . . . . . . 330 . . . . . . Slashing 1205 | . . . . . . . . 79 860 . 266 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 14 . . . 5 5 5 Average Corruption 10 | . . . . . . . . . 13 . . . 2 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 54 | . . . . . . . . . 46 . . . 3 3 2 Message Errors 7 | . . . . . . . . . 7 . . . . . . Matter Fused 19 | . . . . . . . . . 15 . . . 2 2 . Heat Flow Errors 10 | . . . . . . . . . 8 . . . 1 . 1 Energy Discharges 4 | . . . . . . . . . 2 . . . . 1 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . . . . . . 7 . . . . . . Data Loss (major) 3 | . . . . . . . . . 3 . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 531 | . . . . . 23 . 18 . 387 . 103 . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 41 | . . . . . 23 . 18 . . . . . . . . Melee 490 | . . . . . . . . . 387 . 103 . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 284 | . 65 . 36 . . . . . 284 . . . 249 . 181 Average Temperature 79 | . 36 . 16 . . . . . 126 . . . 132 . 111 Received Heat Transfer 338 | . 84 33 20 . . 45 63 . 12 . . . . 81 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . 6 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . Heat Transferred 888 | . 592 . 296 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Qua Acc Maximum Alert Level 5 | . . . . . . . . . 1 . . . . 5 4 Low Security (%) 77 | 100 100 100 100 . 100 100 100 100 73 100 100 100 100 . . Level 1 10 | . . . . . . . . . 26 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 7 | . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . 99 . Peak Influence 1757 | . 111 41 199 . 118 152 101 63 273 2 9 17 38 1757 1240 Initial 1100 | . . 36 9 . . 38 54 23 216 . . . 1 7 1100 Average 243 | . 61 32 128 . 45 27 80 33 139 . 1 2 8 1647 1162 Influence Increases 2218 | . 121 15 275 . 118 172 67 134 691 2 20 39 72 222 270 Destroy 0b10 Robot/C 440 | . 100 . 200 . 80 . 40 . 20 . . . . . . Destroy 0b10 Robot/NC 75 | . . . . . . . . 5 60 . 10 . . . . Destroy Leader 72 | . 20 . 30 . 10 . . . 12 . . . . . . Successful Hack 55 | . . . . . . 7 7 . 32 . . . . . 9 Select Force Hacks 120 | . . . . . . . . 120 . . . . . . . Disable Machine 81 | . . . . . . . . 9 18 . . . . 45 9 Destroy Structure 260 | . 1 . . . 28 . 20 . 49 2 10 24 27 27 72 Advance Influence 200 | . . . . . . . . . 200 . . . . . . Partial Spotted 120 | . . 15 . . . . . . 60 . . . 45 . . Lose Combat Pursuer 795 | . . . 45 . . 165 . . 240 . . 15 . 150 180 Influence Decreases 2787 | . 20 85 242 64 . 138 148 158 736 4 20 36 58 70 1008 Entered New Map 1260 | . . 65 22 64 . 80 98 48 31 2 . . 2 10 838 Time Decay 1227 | . 20 10 130 . . 58 20 110 645 2 20 36 56 . 120 Lost Part 240 | . . 10 30 . . . 30 . 60 . . . . 60 50 Lost Ally 60 | . . . 60 . . . . . . . . . . . . Squads Dispatched 27 | . . 1 . . . 5 . . 10 . . 3 1 6 1 Investigation 9 | . . . . . . 4 . . 3 . . 2 . . . Extermination 8 | . . . . . . . . . 5 . . 1 1 . 1 Reinforcement 4 | . . 1 . . . 1 . . 2 . . . . . . Assault 6 | . . . . . . . . . . . . . . 6 . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Qua Acc Distress Signals 10 | . 1 . . . . 2 1 . 1 . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 158 | . 9 12 25 . 4 20 11 1 26 1 5 3 3 19 19 Peak Tracking Total 19 | . 8 13 19 . 4 17 10 1 5 1 3 5 3 13 8 Tactical Retreats 23 | . . . 3 . . 2 . . 8 . . 1 . 3 6 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Qua Acc Traps Triggered 3 | . . . . . . . . . . . . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Qua Acc Machines Disabled 10 | . . . . . . . . 1 2 . . . . 6 1 Max in Single Turn 3 | . . . . . . . . 1 1 . . . . 3 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Qua Acc Machines Accessed 35 | . . . . 1 . 6 1 4 12 1 2 3 3 . 2 Terminals 23 | . . . . . . 6 1 . 7 1 1 2 3 . 2 Fabricators 4 | . . . . . . . . . 4 . . . . . . Repair Stations 2 | . . . . . . . . . 1 . 1 . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Total Hacks 74 | . . . . 1 . 16 1 5 25 1 7 9 7 . 2 Successful 40 | . . . . 1 . 1 1 5 18 1 4 4 3 . 2 Failed 34 | . . . . . . 15 . . 7 . 3 5 4 . . Catastrophic 7 | . . . . . . 6 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 51 | . . . . 1 . 16 2 5 11 1 5 6 4 . . Terminals 48 | . . . . . . 16 1 . 9 1 5 7 7 . 2 Fabricators 14 | . . . . . . . . . 14 . . . . . . Repair Stations 4 | . . . . . . . . . 2 . 2 . . . . Recycling Units 5 | . . . . . . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . Terminal Hacks 14 | . . . . 1 . 1 1 . 1 1 1 3 3 . 2 Record 1 | . . . . . . . . . . . . 1 . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 . 1 Level Access Points 5 | . . . . . . . . . 1 1 1 1 . . 1 Branch Access Points 3 | . . . . . . . 1 . . . . 1 1 . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . 10 . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . Load Schematic 6 | . . . . . . . . . 6 . . . . . . Build 3 | . . . . . . . . . 3 . . . . . . Repair Station Hacks 3 | . . . . . . . . . 1 . 2 . . . . Scan Component 2 | . . . . . . . . . 1 . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks 11 | . . . . . . . . 4 6 . 1 . . . . Terminals 3 | . . . . . . . . . 2 . 1 . . . . Assimilate 3 | . . . . . . . . . 2 . 1 . . . . Fabricators 4 | . . . . . . . . . 4 . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . Recompile 3 | . . . . . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . . Tunnel 4 | . . . . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . . . . 6 . . 7 . 2 3 2 . . Full Trace Events 8 | . . . . . . 6 . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Built 3 | . . . . . . . . . 3 . . . . . . Authchips 3 | . . . . . . . . . 3 . . . . . . Time 36 | . . . . . . . . . 36 . . . . . . Total Part Build Rating 9 | . . . . . . . . . 9 . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . Time 50 | . . . . . . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Qua Acc Total Allies 6 | . . . 3 . . . . . 2 . 1 . . . . Largest Group 3 | . . . 3 . . . . . 1 . 1 . . . . Highest-Rated Group 40 | . . . 40 . . . . . 10 . 26 . . . . Highest-Rated Ally 26 | . . . 16 . . . . . 10 . 26 . . . . Total Orders 3 | . . . . . . . . . 2 . 1 . . . . STAY 3 | . . . . . . . . . 2 . 1 . . . . Ally Attacks 4 | . . . 4 . . . . . . . . . . . . Total Damage 32 | . . . 32 . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Qua Acc Active Infowar (turns) 2217 | . . . . . . . . . 1085 52 153 210 299 173 245 Sensors 2 | . . . . . . . . . . . 2 . . . . Terrain 58 | . . . . . . . . . 58 . . . . . . Structural 2161 | . . . . . . . . . 1029 52 153 210 299 173 245 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Qua Acc Turns Passed 3433 | 19 78 36 277 77 36 166 57 226 1329 52 153 210 299 173 245 Spaces Moved 7153 | 32 81 85 531 210 78 353 112 581 2648 146 240 554 636 417 449 Core 117 | 32 40 19 23 . . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7036 | . 41 66 508 210 78 353 112 581 2648 146 240 554 636 417 446 Fastest Speed 27 | 50 40 40 34 34 34 34 34 34 29 31 31 28 31 31 27 Average Speed 33 | 50 46 42 35 34 34 34 36 35 32 31 31 30 31 34 38 Slowest Speed 100 | 50 100 50 50 34 34 34 40 40 35 31 31 31 31 40 100 Overloaded Moves 26 | . . . . . . . . . . . . . . . 26 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 65 | . 1 . 9 . . 15 10 3 14 . 2 3 1 5 2 Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . . Cave-ins Triggered 4 | . . . . . . . . . 3 . . . . . 1 Exploration Rate (%) 35 | 3 20 19 86 61 21 46 31 93 63 5 8 21 17 51 19 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . 4 . . . . . . . Known Exits Taken 7 | . . . . . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . . . . . . Scrap Searched 3 | . . . 3 . . . . . . . . . . . . Spaces Dug 91 | . . . . . . . . . 52 1 5 12 9 1 11 Terrain Destroyed 176 | . . . . . 33 . 30 . 52 1 5 12 9 12 22 Melee 91 | . . . . . . . . . 52 1 5 12 9 1 11 Projectile . | . . . . . . . . . . . . . . . . AOE 85 | . . . . . 33 . 30 . . . . . . 11 11 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Qua Acc Total 7818 | 34 99 84 581 214 83 382 111 590 2973 150 302 570 721 433 491 Wait 458 | . . . 27 . . 44 . . 226 4 51 1 75 6 24 Move 7017 | 31 78 84 514 209 77 325 91 574 2621 145 235 547 633 409 444 Hop 54 | . 1 . 7 . . 12 10 3 11 . 2 3 1 2 2 Pick Up 15 | 3 . . 5 1 . . . 1 2 . 1 1 . 1 . Fast Attach 42 | . 1 . 4 . . 1 . 6 22 . 2 1 2 1 2 Attach 12 | . 2 . 1 . 1 . 2 . . . . . 1 4 1 Detach 8 | . 1 . . . 1 . 1 . . . . . . 4 1 Swap 7 | . . . 1 2 . . . 1 3 . . . . . . Drop 18 | . . . 2 2 . . . 2 7 . 2 1 . 1 1 Fire 59 | . 16 . 20 . 4 . 7 . 9 . . . . 2 1 Melee 123 | . . . . . . . . 3 71 1 9 12 9 3 15 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 1 . . 4 . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 7) 98 | -10/Materials | Entered another Materials area 98 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 128 | -9/Materials | Discovered new exit (range 12) 134 | -9/Materials | Entered Mines 259 | -9/Mines | Discovered new exit (range 5) 263 | -9/Mines | Learned Materials emergency access door positions 313 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 330 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 332 | -9/Mines | Found Prototype Device 338 | -9/Mines | Assembled infested the area 352 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 352 | -9/Mines | Discovered new exit (range 8) 407 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 407 | -9/Mines | Discovered new exit (range 5) 411 | -9/Mines | Entered Exiles 416 | -9/Exiles | Discovered new exit (range 15) 420 | -9/Exiles | Met 8R-AWN 425 | -9/Exiles | Met EX-HEX 435 | -9/Exiles | Met EX-BIN 439 | -9/Exiles | Aligned with FarCom system 439 | -9/Exiles | Given EX-Vault access code 448 | -9/Exiles | Opened EX-Vault 454 | -9/Exiles | Found YOLO Cannon 462 | -9/Exiles | Warned to stay clear of 0b10 Research branches 472 | -9/Exiles | Met EX-DEC 485 | -9/Exiles | Discovered new exit (range 10) 488 | -9/Exiles | Left Exiles lab with YOLO Cannon 488 | -9/Exiles | Entered Mines 520 | -8/Mines | Discovered new exit (range 9) 524 | -8/Mines | Entered Materials 524 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 647 | -8/Materials | Discovered new exit (range 10) 690 | -8/Materials | Entered Storage 723 | -8/Storage | Identified exit to Recycling 746 | -8/Storage | Used back door to open Recycling access 747 | -8/Storage | Entered Recycling 763 | -8/Recycling | Lost 3 parts (3n) 852 | -8/Recycling | Discovered new exit (range 14) 940 | -8/Recycling | Build established: Hacker-Mutant 973 | -8/Recycling | Entered Factory 973 | -6/Factory | Evolved 4 slots: Utility x4 1159 | -6/Factory | Discovered new exit (range 15) 1175 | -6/Factory | Crushed by falling debris 1180 | -6/Factory | Crushed by falling debris 1180 | -6/Factory | System corruption reached 10% 1211 | -6/Factory | Lost 5 parts (1n4u) 1229 | -6/Factory | Discovered new exit (range 5) 1764 | -6/Factory | Discovered new exit (range 12) 1769 | -6/Factory | Identified exit to Lower Caves 1812 | -6/Factory | Discovered new exit (range 15) 1816 | -6/Factory | Identified exit to Factory 1901 | -6/Factory | Crushed by falling debris 1980 | -6/Factory | Fabricated Hacking Suite (x1) 2029 | -6/Factory | Fabricated Hacking Suite? 2039 | -6/Factory | Build established: Hacker-Sprinter 2069 | -6/Factory | Fabricated Hacking Suite? 2302 | -6/Factory | Entered another Factory area 2302 | -5/Factory | Evolved 2 slots: Utility x2 2323 | -5/Factory | Identified exit to Factory 2342 | -5/Factory | Build established: Wizard-Sprinter 2354 | -5/Factory | Entered another Factory area 2354 | -4/Factory | Evolved 2 slots: Utility x2 2410 | -4/Factory | Repaired Power Sword 2456 | -4/Factory | Identified exit to Research 2488 | -4/Factory | Identified Exp. Sensor Array 2507 | -4/Factory | Entered Research 2507 | -3/Research | Evolved 2 slots: Propulsion x2 2518 | -3/Research | Discovered new exit (range 5) 2519 | -3/Research | Identified exit to Research 2600 | -3/Research | Spotted B-86 Titan 2661 | -3/Research | Identified exit to Testing 2717 | -3/Research | Entered another Research area 2717 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2788 | -2/Research | Identified exit to Quarantine 3016 | -2/Research | Entered Quarantine 3017 | -2/Quarantine | Maximum security lockdown engaged 3048 | -2/Quarantine | Met incapacitated Sigix Warrior 3048 | -2/Quarantine | Lockdown squad dispatched 3078 | -2/Quarantine | Found Sigix Containment Pod 3084 | -2/Quarantine | Spotted Alpha 7 3118 | -2/Quarantine | Spotted Lightning 3121 | -2/Quarantine | Spotted Lightning 3121 | -2/Quarantine | Spotted Lightning 3123 | -2/Quarantine | Found Alien Artifact 3123 | -2/Quarantine | Identified Core Reset Matrix 3123 | -2/Quarantine | Used Core Reset Matrix 3127 | -2/Quarantine | Sensed 6 artifacts in vicinity 3162 | -2/Quarantine | Lost 5 parts (1p4n) 3183 | -2/Quarantine | Discovered new exit (range 9) 3189 | -2/Quarantine | Identified exit to Access 3189 | -2/Quarantine | Entered Access 3189 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3206 | -1/Access | Identified exit to Surface 3234 | -1/Access | Energy Cycler disabled 3396 | -1/Access | Crushed by falling debris 3399 | -1/Access | Build established: Wizard-Mutant 3434 | *** | Destroyed 0b10! Last Messages --------------- W-44 Eye distress signal alerts nearby ally. System corrupted: Energy discharge (-22). K-01 Serf cleans the Terminal. C-30 ARC bursts open, deploying its payload. H-88 Terminator unfolds itself. Slug penetrates H-88 Terminator. K-01 Serf cleans the Terminal. Field Propulsion Array destroyed. K-01 Serf cleans the Terminal. Slug penetrates Wall. Penetrated by Slug. Hacking Suite destroyed. K-01 Serf cleans the Terminal. Penetrated by Slug. Impulse Thruster destroyed. K-01 Serf destroyed. K-01 Serf collects debris. Connecting with Terminal... The Access Shell folds into the floor. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? ? | | ????????????????????????????????????????????? ? | | ?????????????????????????????????????????????"""" | | ?????????????????????????????????????????????"""" | | ????????????????????????????????????????????""""" | | ????????????????????????????????????????????""""" | | ????????????????????????????????????????????""""" | | ????????????????????????????????????????????""""" | | ???????????????????????????????????????? # | | ???????????????????????????????????????? # | | ???????????????????????????????????????? ######### | | ???????????????????????????????????????? ## | | ??????????????????????????????????????????? ? ???? | | ?????????????????????????????????????????## ? ??? | | ?????????????????????BB????BB????????????## "?? | | ?????????????????????BB????BB????????????## """ | | ?????????????????????????????????????????## """ | | ?????????????????????????????????????????## " | | ?????????????????????????????????????????## | | ??????????????????##"????????"##?????g???## | | ??????????????????##""""""""""##???## ?## | | ??????????????????## ##???## g ## | | ??????????????????## ##???## ## | | ??????????????????## ##???## ## | | ??????????????????## "" ##???## ## !!! | | ????????H?????????## "@ ##???## ## !!! | | ??????????????????## ##???## ## !!! | | ??????????????????## ##???## ## | | ?????????????????### ###??## "## | | ?????????????????### ###??## "%#######/# | | ?????????????????## ##??## " | | ?????????????????###"" ###??## | | ?????????????????###"" ###??## | | ??????????????????##"" ##???## h [ | | ??????????????????##T ##???## h | | ????????????????w?##"" ##???## | | ?????????????????###"" ####### | | ?????????????????###"" s####### "" "" | | ?????????????? = k s ""T"" | | ????????????? h *%! """ | | ??????????????/################################ | | ?????????????? ################################# | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 11 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 70 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Repaired ---------- Power Sword | 45% | -4/Factory Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- Payload Armed Challenges ------------ None Game ------ Seed BehemothSurgeRegenerator Manual? 0 Play Time 00:57:17 Cumulative 160.3 hours Start 2025.05.17 @ 15:28:36 End 2025.05.17 @ 18:03:35 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 164 Rogue 18 Adventurer 135 Explorer 11 Win Type 3 Total 38 Types 10/0/11/1/6/0/4/1/0/5 Lore% 45 Gallery% 44 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c1f16be-4b46-4ece-93f1-6c2fdd55ea9d