Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 21:08:48 Player: Adam_the_Great Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (2010) 2010 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-4) -4 TOTAL SCORE: 7111 Bonus ------- Follower Combat Kills 35 Friendly Fire -39 Cogmind --------- Core Integrity 0/1150 Matter 130/300 Energy 53/100 System Corruption 14% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (5) ------- Phase Gun > --- INVENTORY (5) ---- Improved Target Analyzer Core Analyzer Point Defense Array Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Neutrino Core Improved Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Triangulator Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Phase Shifter > --- WEAPON ----------- Gatling Laser Variable Charge Gun Autogun Smartbomb Launcher > --- INVENTORY -------- Armored Medium Treads Targeting Computer Advanced Targeting Computer Improved Target Analyzer Core Analyzer Authchip [Armor] Bore Cannon Improved Datajack [Rating: 80] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 2 | . . . 1 . . . . . 1 Propulsion 3 | . . . 1 . 1 1 . . . Utility 4 | . . 1 . 2 . 1 . . . Weapon 3 | . . 1 . . 1 . . . 1 Parts Attached 90 | 8 2 6 26 18 6 11 2 2 9 Power 12 | 1 . . 5 3 . 2 . . 1 Engine 8 | 1 . . 4 2 . 1 . . . Core 4 | . . . 1 1 . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 32 | 4 . 2 8 8 3 5 1 . 1 Treads 17 | 2 . 2 2 7 2 1 . . 1 Leg 14 | 2 . . 6 . 1 4 1 . . Wheel 1 | . . . . 1 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 1 2 2 5 5 1 1 . 2 3 Device 9 | . 1 1 2 1 1 . . 2 1 Storage 4 | 1 1 . 2 . . . . . . Processor 4 | . . . . 2 . . . . 2 Hackware 1 | . . . . 1 . . . . . Protection 4 | . . 1 1 1 . 1 . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 . 2 8 2 2 3 1 . 4 Energy Gun 7 | 2 . . 1 . . 2 1 . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | . . 2 2 2 1 1 . . . Ballistic Cannon 4 | . . . 3 . . . . . 1 Launcher 5 | . . . 2 . 1 . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . 1 Parts Lost 37 | . . . . 7 6 5 . 1 18 Power 8 | . . . . 3 1 1 . . 3 Propulsion 9 | . . . . 1 . 2 . . 6 Utility 8 | . . . . 1 2 . . 1 4 Weapon 12 | . . . . 2 3 2 . . 5 Highest Loss Streak 11 | . . . . 2 4 5 . 1 11 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 90 | . 99 99 97 92 86 73 91 93 76 Engine 7 | . 14 11 15 7 5 4 5 5 4 Core 4 | . . . 2 4 6 3 5 5 7 Treads 6 | . . 3 8 16 17 12 . . . Leg 17 | . 28 18 16 2 . 9 28 29 22 Device 5 | . 13 12 9 5 2 . . . 9 Storage 6 | . 14 11 9 7 6 5 5 5 4 Processor 9 | . . . . 15 13 11 11 11 12 Hackware 2 | . . . . 1 6 5 5 5 . Protection 5 | . . 8 9 6 3 5 5 4 . Energy Gun 8 | . 28 14 1 . . 2 14 17 7 Ballistic Gun 8 | . . 17 16 8 16 4 5 5 2 Ballistic Cannon 4 | . . . 8 13 3 . . . . Peak Build Rating 80 | 6 8 11 27 42 42 53 61 61 80 Average Rating 38 | 4 7 10 20 30 36 40 57 60 63 On Entrance 28 | . 6 8 11 25 35 29 53 61 61 Naked Turns . | . . . . . . . . . . Heaviest Build 69 | 12 19 25 53 51 47 64 69 69 65 Greatest Support 83 | 40 20 40 60 72 83 83 63 63 63 Greatest Overweight (x) 3 | 2 . 1 3 2 1 1 1 1 1 Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 10 10 15 10 10 10 10 10 10 Average Capacity 10 | 7 9 10 14 10 10 10 10 10 9 Most Carried 15 | 4 9 10 15 10 9 9 10 10 10 Average Carried 8 | 2 7 9 13 7 7 5 7 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 9 10 9 7 9 6 10 8 4 Class Distribution -------------------- 40% | Gunner 12% | Scavenger-Gunner 11% | Mutant 10% | Tank 8% | Scavenger-Tank 6% | Scavenger-Skirmisher 5% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Matter Collected 2287 | 196 104 40 528 764 203 93 194 23 142 Remotely . | . . . . . . . . . . Salvage Created 2094 | . 135 45 436 747 229 93 341 . 68 Parts 89 | . 12 7 29 28 4 3 4 . 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 47 | . 5 2 13 19 1 4 1 . 2 Guns 25 | . 5 2 7 3 1 4 1 . 2 Cannons 21 | . . . 5 16 . . . . . AOE 1 | . . . 1 . . . . . . Classes Destroyed 8 | . 3 . 2 2 . . 1 . . Recycler 2 | . . . . 1 1 . . . . Minesweeper 1 | . . . . . . . 1 . . Watcher 3 | . 1 1 . . 1 . . . . Swarmer 10 | . 3 2 . . . 4 . . 1 Cutter 3 | . . . 3 . . . . . . Grunt 28 | . 2 . 9 16 . . 1 . . Sentry 4 | . . . 1 2 1 . . . . Programmer 2 | . . . . 1 . . . . 1 Best Kill Streak 4 | . 4 2 3 4 1 2 1 . 1 Combat Bots Only 4 | . 4 2 3 3 1 2 1 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 652 | . 22 29 61 152 37 65 4 28 254 Missed 212 | . 9 14 12 44 6 19 2 6 100 Damage Taken 7120 | . 133 140 875 1251 817 689 38 415 2762 Core 1527 | . 57 15 120 86 38 17 19 20 1155 Absorbed by Shields 84 | . . . . . 84 . . . . Core Remaining (%) 89 | 100 77 96 78 87 95 . . 94 . Volleys Fired 160 | . 14 4 29 45 9 29 13 2 15 Largest 4 | . 2 3 3 3 3 2 4 4 4 Hottest 258 | . 100 120 108 116 97 53 258 258 235 Shots Fired 385 | . 28 12 80 132 24 31 42 8 28 Gun 271 | . 28 12 56 52 22 29 42 8 22 Cannon 111 | . . . 23 80 2 . . . 6 Launcher 3 | . . . 1 . . 2 . . . Special . | . . . . . . . . . . Kinetic 290 | . . 6 77 132 24 29 12 2 8 Thermal 92 | . 28 6 2 . . . 30 6 20 Explosive 3 | . . . 1 . . 2 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | . 15 3 11 18 11 3 7 5 5 Robot Miss Streak 6 | . 2 1 3 5 5 3 5 3 6 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 252 | . 21 6 50 96 17 16 25 6 15 Core Hits 146 | . 9 3 32 52 18 7 17 4 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 6 | . 2 . 1 2 . 1 . . . Burn 2 | . 2 . . . . . . . . Destroy 1 | . . . . . . 1 . . . Blast 3 | . . . 1 2 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4888 | . 260 81 960 1938 333 247 461 155 453 Guns 2972 | . 260 78 498 628 306 236 461 155 350 Cannons 1726 | . . . 351 1293 23 . . . 59 Explosions 116 | . . . 110 . . 6 . . . Melee . | . . . . . . . . . . Ramming 74 | . . 3 1 17 4 5 . . 44 Kinetic 3531 | . . 40 824 1921 329 236 52 30 99 Thermal 1167 | . 260 38 25 . . . 409 125 310 Explosive 116 | . . . 110 . . 6 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . 2 . . . . 14 Average Corruption 2 | . . . . 1 . . . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 21 | . . . . 9 . . . . 12 Message Errors 3 | . . . . . . . . . 3 Matter Fused 3 | . . . . 2 . . . . 1 Heat Flow Errors 2 | . . . . 2 . . . . . Energy Discharges 4 | . . . . 2 . . . . 2 Data Loss (minor) 5 | . . . . 2 . . . . 3 Data Loss (major) 3 | . . . . 1 . . . . 2 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1 | . . . . . . . . . 1 Projectiles 1 | . . . . . . . . . 1 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 21 | . . . 5 13 1 1 . . 1 Impact 1 | . . . . . . 1 . . . Kinetic 18 | . . . 4 12 1 . . . 1 Secondary 2 | . . . 1 1 . . . . . Self-Inflicted Damage 40 | . . . 36 . . . . . 4 Shots 1 | . . . 1 . . . . . . Rammed 12 | . . 1 . 4 2 . . . 5 Targets Rammed 23 | . . 1 1 4 2 1 . . 14 Kicked 11 | . . . 1 . . 1 . . 9 Crushed . | . . . . . . . . . . Highest Temperature 692 | . 240 79 459 456 84 12 418 431 692 Average Temperature 143 | . 77 31 159 138 27 6 153 242 184 Received Heat Transfer 1615 | . 42 30 405 633 208 . 18 183 96 Effects 50 | . 2 . 7 8 . . 8 4 21 Shutdowns 15 | . . . 2 3 . . . 1 9 Energy Bleed 9 | . 1 . 2 1 . . 3 2 . Interference 15 | . 1 . 2 4 . . 5 . 3 Matter Decay 3 | . . . . . . . . . 3 Short Circuit 3 | . . . 1 . . . . . 2 Damage (minor) 2 | . . . . . . . . 1 1 Damage (major) 2 | . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 2 . 1 . . . . . 2 Heat Transferred 2743 | . 925 111 74 . . . 912 262 459 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Peak Influence 255 | . 232 75 174 255 113 99 . . 158 Initial 83 | . . 16 9 28 83 . . . . Average 71 | . 100 41 95 110 54 31 . . 14 Maximum Alert Level 1 | . 1 . . 1 . . . . . Low Security (%) 95 | 100 70 100 100 91 100 100 . . 100 Level 1 4 | . 29 . . 8 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . . . 8 8 3 1 . . 4 Investigation 8 | . . . 3 3 . . . . 2 Extermination 5 | . . . . 2 . 1 . . 2 Reinforcement 8 | . . . 2 3 3 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Distress Signals 5 | . . . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 119 | . 15 9 13 29 15 8 1 4 25 Peak Tracking Total 17 | . 5 3 3 3 4 6 1 4 17 Tactical Retreats 11 | . 2 1 1 4 1 . . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Traps Triggered 4 | . . . 1 3 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Disabled 3 | . . . 2 1 . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Accessed 22 | . 3 4 4 2 . 4 . . 5 Terminals 20 | . 3 4 4 2 . 3 . . 4 Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 60 | . 10 10 13 6 . 10 . . 11 Successful 27 | . 5 5 4 2 . 5 . . 6 Failed 33 | . 5 5 9 4 . 5 . . 5 Catastrophic 2 | . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 57 | . 10 10 13 6 . 8 . . 10 Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Terminal Hacks 26 | . 5 5 4 2 . 4 . . 6 Record 15 | . 2 4 3 2 . . . . 4 Robot Schematic 2 | . . . . . . 2 . . . Open DSF 1 | . . . . . . 1 . . . Emergency Access Points 3 | . 1 . . . . . . . 2 Alert Level 1 | . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . Assault Status 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 2 4 3 2 . 4 . . 5 Full Trace Events 5 | . . . 1 2 . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 2 . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 16 | . . . . 16 . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 9 | . . . . 9 . . . . . Total Damage 109 | . . . . 109 . . . . . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Turns Passed 9015 | 62 480 709 1244 1734 623 557 2165 551 890 Spaces Moved 4757 | 37 315 363 553 802 284 292 1153 320 638 Core 121 | 10 . . . . . . . . 111 Treads 1423 | 6 . 72 199 731 260 137 . . 18 Legs 3209 | 21 315 291 354 67 24 155 1153 320 509 Wheels 4 | . . . . 4 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 115 160 90 180 96 50 Average Speed 169 | 118 120 182 183 183 201 163 181 169 123 Slowest Speed 330 | 160 120 190 330 320 240 250 182 182 182 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 4 51 27 52 21 9 8 98 28 18 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 4 | . . . . . . . 4 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 32 | . . . 7 1 . 19 1 . 4 Melee . | . . . . . . . . . . Projectile 10 | . . . 4 1 . . 1 . 4 AOE 22 | . . . 3 . . 19 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Total 5437 | 54 389 402 730 966 314 347 1192 323 720 Wait 236 | . 51 14 52 61 8 2 18 . 30 Move 4748 | 36 314 362 552 801 283 291 1152 319 638 Hop . | . . . . . . . . . . Pick Up 112 | 10 7 9 37 17 6 10 6 . 10 Fast Attach . | . . . . . . . . . . Attach 59 | 6 1 2 7 15 5 11 1 2 9 Detach 1 | . . . . 1 . . . . . Swap 31 | 2 1 4 19 3 1 . 1 . . Drop 58 | . 1 6 33 10 . 3 1 . 4 Fire 160 | . 14 4 29 45 9 29 13 2 15 Melee . | . . . . . . . . . . Ram 4 | . . . . . . . . . 4 Kick 11 | . . . 1 . . 1 . . 9 Crush 8 | . . 1 . 4 2 . . . 1 Escape Stasis 2 | . . . . 2 . . . . . Rewire 7 | . . . . 7 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 11) 511 | -10/Materials | Discovered new exit (range 7) 543 | -10/Materials | Entered another Materials area 543 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 763 | -9/Materials | Discovered new exit (range 4) 989 | -9/Materials | Build established: Tank 1252 | -9/Materials | Entered another Materials area 1252 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1275 | -8/Materials | Garrison activated, responded to threat 1998 | -8/Materials | Build established: Scavenger-Tank 2016 | -8/Materials | Met 7R-MNS 2422 | -8/Materials | Discovered new exit (range 10) 2496 | -8/Materials | Entered Factory 2496 | -7/Factory | Evolved 2 slots: Utility x2 2497 | -7/Factory | Caught up to 7R-MNS 2985 | -7/Factory | Build established: Scavenger-Skirmisher 4171 | -7/Factory | Build established: Scavenger-Gunner 4177 | -7/Factory | Discovered new exit (range 13) 4227 | -7/Factory | Identified exit to Factory 4230 | -7/Factory | Entered another Factory area 4230 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4231 | -6/Factory | Caught up to 7R-MNS 4781 | -6/Factory | Attacked by 7R-MNS 4826 | -6/Factory | Discovered new exit (range 14) 4851 | -6/Factory | Lost 4 parts (1p1u2w) 4851 | -6/Factory | Identified exit to Factory 4853 | -6/Factory | Entered another Factory area 4853 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5100 | -5/Factory | Build established: Scavenger-Mutant 5116 | -5/Factory | Lost 5 parts (1p2n2w) 5343 | -5/Factory | Discovered new exit (range 9) 5356 | -5/Factory | Identified exit to Upper Caves 5381 | -5/Factory | Discovered exit to Upper Caves (range 11) 5410 | -5/Factory | Entered Upper Caves 5472 | -5/Upper Caves | Identified exit to Upper Caves 5548 | -5/Upper Caves | Build established: Gunner 7381 | -5/Upper Caves | Learned location of 1 exit from Factory 7575 | -5/Upper Caves | Entered another Upper Caves area 7714 | -5/Upper Caves | Discovered new exit (range 4) 7719 | -5/Upper Caves | Identified exit to Factory 8005 | -5/Upper Caves | Learned Factory emergency access door positions 8126 | -5/Upper Caves | Entered Factory 8126 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8127 | -4/Factory | Identified exit to Extension 8417 | -4/Factory | Build established: Skirmisher 8512 | -4/Factory | Lost 3 parts (1u2w) 8883 | -4/Factory | Found Prototype Processor 8884 | -4/Factory | Identified Exp. Targeting Computer 8889 | -4/Factory | Found Exp. Targeting Computer 8910 | -4/Factory | Core integrity fell below 50% 8910 | -4/Factory | System corruption reached 10% 8927 | -4/Factory | Spotted B-86 Titan 8940 | -4/Factory | Lost 11 parts (2p5n3u1w) 8962 | -4/Factory | Core integrity fell below 20% 9016 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- temporary shutdowns and weakened structural integrity. No robot designs currently employ this technology, but it is being developed as a theoretical way to support vastly more powerful shield generators, or applied in other areas where only short but powerful bursts of energy are required. >>Access(Emergency) Found 4 emergency access doors: (68,67) (70,67) (68,71) (70,71) Map updated. 08998_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. 08999_ System corrupted: Component data lost. 09001_ ALERT: Rogue bot located, Programmers report to Factory Zone 1E. 09015_ Slammed into P-70 Sage. 09015_ Adv. Targeting Computer broken. 09015_ Destabilizing: Short circuit. 09016_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ? ??????????? | | ???????????????????????????????? #????????? | | ???????????????????????????????? #????????? | | ????????????????????????????????!! #????????? | | ????????????????????????????????!! #????????? | | ????????????????????????????????!! #????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# ! #????????? | | ?????????????????###########???# #####????? | | ?????????????????# #???# #???? | | ?????????????????# #???# ! ! #???? | | ?????????????????# #???# #???? | | ?????????????????# ] ##### ??? | | ?????????????????# ## ###+###### | | ?????????????????# ## ##+######## ! | | ?????????????????# ! ## ## #?# | | ?????????????????# ## ## +?+ ]][ | | ?????????????????########/## # ""#?# ! ]][ | | ?????????? p@p T # T"#?# ][ | | ?????????????????########p## # ""### | | ????????????????????????# ###### + + | | ????????????????????????# #????########## | | ???????????????????????? ?????????????##+####+## | | ???????????????????????? ???????????????????# #? | | ???????????????????????? ???????????????????# #? | | ????????????????????????###???????????????????# #? | | ??????????????????????????????????????????????# ## | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????? ?### | | ???????????????????????????????????????! | | ??????????????????????????????????????!! | | ????????????????????????????????????? "## | | ????????????????????????????????????? ##? | | ?????????????????????????????????????+## ??? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# ### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 58 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ K-01 Serf | -5/Factory | Hacked R-06 Scavenger | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend I Spy Challenges ------------ None Game ------ Seed DiametricShockClaymores Manual? 0 Play Time 01:09:55 Cumulative 14.3 hours Start 2025.01.04 @ 19:58:13 End 2025.01.04 @ 21:08:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e909dcb-b064-498b-bb91-25daf0237021