Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.07 @ 01:15:09 Player: Runia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1693) 1693 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-216) -216 TOTAL SCORE: 3262 Bonus ------- Friendly Fire -216 Cogmind --------- Core Integrity 27/400 Matter 185/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Improved Treads Cooling System High-capacity Matter Pod (200) Experimental Sensor Array Melee Analysis Suite Medium Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Claw Mining Claw Mining Claw Signal Generator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit High-capacity Matter Pod Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Treads Improved Aluminum Leg Wheel Compact Wheel Large Storage Unit Experimental Sensor Array Improved Targeting Computer Spread Laser Light Assault Rifle EMP Blaster EMP Blaster Mining Claw Mining Claw Mining Claw Signal Generator [Rating: 22] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 58 | 2 12 8 33 3 Power 5 | . 2 2 1 . Engine 5 | . 2 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 4 2 8 . Treads 9 | 2 3 . 4 . Leg . | . . . . . Wheel 7 | . 1 2 4 . Hover . | . . . . . Flight . | . . . . . Utility 17 | . 5 . 10 2 Device 5 | . 3 . 2 . Storage 3 | . 2 . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 7 | . . . 5 2 Artifact . | . . . . . Weapon 20 | . 1 4 14 1 Energy Gun 5 | . . 1 4 . Energy Cannon 2 | . . . 2 . Ballistic Gun 6 | . 1 1 4 . Ballistic Cannon . | . . . . . Launcher 6 | . . 2 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 15 | . 4 . 2 9 Power 2 | . 1 . . 1 Propulsion 5 | . 2 . 2 1 Utility 4 | . . . . 4 Weapon 4 | . 1 . . 3 Highest Loss Streak 9 | . 3 . 1 9 Average Slot Usage (%) 98 | . 97 100 98 83 Engine 12 | . 14 14 11 11 Treads 14 | . 22 14 11 8 Wheel 9 | . 5 14 10 11 Device 11 | . 11 14 10 5 Storage 15 | . 14 14 16 11 Processor 3 | . . . 6 11 Protection 5 | . . . 9 5 Energy Gun 6 | . 14 13 1 . Energy Cannon 4 | . . . 8 . Ballistic Gun 11 | . 14 10 10 11 Slashing Weapon 1 | . . . 1 . Naked Turns . | . . . . . Heaviest Build 66 | 14 48 53 66 58 Greatest Support 40 | 40 40 16 16 16 Greatest Overweight (x) 6 | . 4 4 6 3 Average Overweight (x) 3 | . 1 3 5 3 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 8 13 20 20 20 Most Carried 20 | 5 15 20 20 20 Average Carried 16 | 4 9 17 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 2 15 20 20 17 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1451 | 201 348 285 617 . Remotely . | . . . . . Salvage Created 2933 | . 529 590 1813 1 Parts 170 | . 42 25 103 . Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 4 | . 1 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 58 | . 12 7 29 10 Melee 2 | . . . 2 . Guns 24 | . 12 2 10 . Cannons 13 | . . . 13 . AOE 17 | . . 5 2 10 Classes Destroyed 11 | . 6 1 3 1 Worker 6 | . 2 1 3 . Builder 2 | . 1 . 1 . Hauler 8 | . 2 . 6 . Recycler 6 | . . 3 3 . Operator 1 | . . . 1 . Watcher 4 | . 2 . 2 . Swarmer 14 | . 6 3 5 . Grunt 27 | . 6 4 16 1 Duelist 1 | . . . 1 . Sentry 7 | . . . 7 . Assembled 9 | . . . . 9 Thug 1 | . . 1 . . Best Kill Streak 10 | . 4 3 5 10 Combat Bots Only 10 | . 4 3 3 10 Max Kills in Single Turn 5 | . 1 2 2 5 Gunslinging . | . . . . . Exploded 5 | . . 2 1 5 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2680 | . 672 139 948 921 Core 477 | . 80 24 138 235 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . 58 . . Volleys Fired 225 | . 67 32 114 12 Largest 2 | . 2 2 2 1 Hottest 91 | . 70 70 91 30 Shots Fired 418 | . 133 60 213 12 Gun 312 | . 133 56 123 . Cannon 81 | . . . 81 . Launcher 25 | . . 4 9 12 Special . | . . . . . Kinetic 197 | . 66 28 103 . Thermal 196 | . 67 28 101 . Explosive 12 | . . . . 12 Electromagnetic 13 | . . 4 9 . Robot Hit Streak 16 | . 11 14 16 1 Robot Miss Streak 7 | . 7 3 3 2 Penetration Max . | . . . . . Secondary Targets 6 | . 5 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 258 | . 74 45 136 3 Core Hits 147 | . 27 26 67 27 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 6 | . 4 1 1 . Burn 4 | . 3 1 . . Meltdown 1 | . . . 1 . Destroy 1 | . 1 . . . Melee Attacks 18 | . . . 18 . Impact . | . . . . . Slashing 18 | . . . 18 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5351 | . 970 562 2461 1358 Guns 2571 | . 970 443 1158 . Cannons 906 | . . . 906 . Explosions 1727 | . . 119 250 1358 Melee 147 | . . . 147 . Ramming . | . . . . . Kinetic 1617 | . 510 178 929 . Thermal 1905 | . 460 265 1180 . Explosive 1358 | . . . . 1358 Electromagnetic 324 | . . 119 205 . Impact . | . . . . . Slashing 147 | . . . 147 . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 4 | . 1 3 . . Message Errors 4 | . 1 3 . . Overload Shots . | . . . . . Overflow Damage 140 | . . . 50 90 Projectiles 11 | . . . 11 . Explosions 90 | . . . . 90 Melee 39 | . . . 39 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 91 | . . . . 91 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 239 | . 239 11 46 24 Average Temperature 46 | . 71 2 11 8 Received Heat Transfer 864 | . 315 60 369 120 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 2 | . 1 . 1 . Heat Transferred 4543 | . 1591 851 2101 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 1 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 387 | . 274 120 387 82 Initial 82 | . . 27 46 82 Average 154 | . 78 82 214 62 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 66 | 100 91 100 43 100 Level 1 33 | . 8 . 56 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 4 . 4 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 5 | . 3 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . 3 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 27 7 45 17 Peak Tracking Total 16 | . 5 3 4 16 Tactical Retreats 5 | . 2 . 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly 1 | . . . 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 6 | . . . 6 . Max in Single Turn 2 | . . . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 16 | . 5 . 11 . Terminals 12 | . 4 . 8 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 40 | . 10 . 30 . Successful 18 | . 5 . 13 . Failed 22 | . 5 . 17 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 12 | . 3 . 9 . Terminals 31 | . 9 . 22 . Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 . 6 . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Unreport Threat 3 | . 1 . 2 . Locate Traps 4 | . 1 . 3 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 . 3 . Terminals 2 | . . . 2 . Track 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Tunnel 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 13 | . 4 . 9 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 136 | . . . 136 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 4364 | 5 1126 751 2441 41 Spaces Moved 2216 | 1 590 468 1148 9 Core . | . . . . . Treads 326 | 1 325 . . . Legs . | . . . . . Wheels 1890 | . 265 468 1148 9 Hover . | . . . . . Flight . | . . . . . Fastest Speed 130 | 160 140 130 145 145 Average Speed 153 | 160 151 137 161 145 Slowest Speed 240 | 160 240 145 170 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 2 98 90 85 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 6 | . . . 6 . Terrain Destroyed 98 | . . 3 16 79 Melee 6 | . . . 6 . Projectile . | . . . . . AOE 92 | . . 3 10 79 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2735 | 6 691 518 1496 24 Wait 136 | . . 4 132 . Move 2212 | . 589 467 1147 9 Hop . | . . . . . Pick Up 41 | . 17 4 20 . Fast Attach 10 | . 4 . 6 . Attach 9 | . 3 . 3 3 Detach . | . . . . . Swap 39 | 2 5 8 24 . Drop 45 | 4 6 3 32 . Fire 225 | . 67 32 114 12 Melee 18 | . . . 18 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x2] / [*Min x2] / [*Sto x2]) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 15) 445 | -10/Materials | Lost 3 parts (1p2n) 869 | -10/Materials | Discovered new exit (range 4) 1101 | -10/Materials | Discovered new exit (range 7) 1132 | -10/Materials | Entered Mines 1149 | -10/Mines | Discovered new exit (range 8) 1218 | -10/Mines | Learned 2 Materials zone layouts 1264 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1267 | -10/Mines | Found Prototype Device 1796 | -10/Mines | Discovered new exit (range 5) 1797 | -10/Mines | Met a Derelict testing a Signal Generator 1804 | -10/Mines | Found Signal Generator 1883 | -10/Mines | Entered Materials 1883 | -9/Materials | Evolved 2 slots: Utility x2 2036 | -9/Materials | Build established: Scavenger-Mutant 2087 | -9/Materials | Discovered new exit (range 13) 2232 | -9/Materials | Identified Exp. Sensor Array 2544 | -9/Materials | Discovered new exit (range 15) 2720 | -9/Materials | Discovered new exit (range 11) 2943 | -9/Materials | Repaired Broken Exp. Sensor Array 3424 | -9/Materials | Discovered new exit (range 5) 3743 | -9/Materials | Discovered new exit (range 16) 3746 | -9/Materials | Discovered new exit (range 9) 4264 | -9/Materials | Build established: Mutant 4324 | -9/Materials | Entered Mines 4325 | -9/Mines | Assembled infested the area 4347 | -9/Mines | Core integrity fell below 50% 4360 | -9/Mines | Core integrity fell below 20% 4365 | -9/Mines | Self-destructed Last Messages --------------- 04342_ Destroyed Med. Armor Plating. 04344_ Destroyed Asb. F-torch. 04344_ as-47284 destroyed. 04344_ as-85936 destroyed. 04344_ as-45190 destroyed. 04344_ Destroyed Asb. F-torch. 04344_ as-93956 destroyed. 04344_ as-46378 destroyed. 04344_ Destroyed Asb. Hover Unit. 04345_ The unstable cave ceiling collapses. 04346_ as-99549 destroyed. 04354_ Lgt. Armor Plating destroyed. 04358_ The unstable cave ceiling collapses. 04358_ Imp. Treads destroyed. 04359_ Mni. Grenade Launcher destroyed. 04361_ G-34 Mercenary destroyed. 04361_ Autogun destroyed. 04361_ Ion Engine destroyed. 04363_ Destroyed Ion Engine. 04364_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ??????????????#### ???????##???????#?#???????????? | | ?????????????## ????## ####??? #???????????? | | ????????????## #### # ## ##??????????? | | ?????????#### #??????????? | | ????????? < #???????????? | | ???????? @ #???????????? | | ???????? a l g #??????????? | | ???????? a % a #??????????? | | ???????? ##??????????? | | ???????? ## # #???????????? | | ?????????## # ??######### ##???????????? | | ??????????????????????????###### ###????????????? | | ?????????????????????????????????##??????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationGhostRedirector Manual? 0 Play Time 00:25:24 Cumulative 445.5 hours Start 2021.11.07 @ 01:48:01 End 2021.11.07 @ 01:15:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 445 Rogue 445 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 92 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c29c6db-0c42-47b7-bfbb-f7a4dddfd79a