Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 19:18:51 Player: KeKe Result: Destroyed by W2-H4U(z) with Makeshift Sword Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1331) 1331 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2966 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 80/100 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite > --- WEAPON (2) ------- Mace Makeshift Sword > --- INVENTORY (5) ---- Improved Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Structural Scanner Improved Terrain Scanner Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Grenade Launcher Mace [Rating: 20] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Shock Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 49 | 9 16 18 2 4 Power 4 | 1 2 1 . . Engine 4 | 1 2 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 4 3 3 . . Treads . | . . . . . Leg 8 | 2 3 3 . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 4 7 2 3 Device 5 | 1 . 4 . . Storage 4 | 1 2 1 . . Processor 5 | . . 1 1 3 Hackware 1 | . . . 1 . Protection 3 | . 2 1 . . Artifact . | . . . . . Weapon 17 | 2 7 7 . 1 Energy Gun 6 | . 2 4 . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 1 3 . . Ballistic Cannon 2 | . 2 . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 17 | . 5 7 2 3 Power 3 | . 1 1 . 1 Propulsion 4 | . 1 1 1 1 Utility 6 | . 2 3 1 . Weapon 4 | . 1 2 . 1 Highest Loss Streak 5 | . 4 5 2 2 To Critical Strikes . | . . . . . Average Backups 8 | 1 9 11 6 3 Power . | . . . . . Propulsion . | . . 1 . . Utility 4 | . 5 5 4 1 Weapon 2 | . 2 3 2 2 Tool/Special . | . . . . . Unused Backups 4 | . 2 1 . 1 Power 1 | . 1 . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . 1 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 99 95 91 82 Engine 12 | . 14 10 11 11 Leg 23 | . 27 21 17 6 Device 6 | . 3 8 22 12 Storage 11 | . 14 11 9 . Processor 6 | . . 9 2 24 Protection 9 | . 10 11 6 . Energy Gun 2 | . . 6 . . Ballistic Gun 7 | . 9 . 22 16 Ballistic Cannon 10 | . 12 13 . . Impact Weapon 4 | . 5 1 . 4 Peak Build Rating 20 | 7 11 17 20 20 Average Rating 12 | 5 9 13 16 19 On Entrance 11 | . 7 11 17 20 Naked Turns . | . . . . . Heaviest Build 42 | 14 41 42 41 18 Greatest Support 26 | 26 20 20 20 10 Greatest Overweight (x) 4 | 1 2 2 3 4 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 5 Average Capacity 12 | 7 12 15 13 5 Most Carried 15 | 3 11 15 7 5 Average Carried 8 | 1 9 11 6 3 Final Capacity 15 | 8 15 15 5 5 Final Carried 11 | 2 11 7 5 2 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 1441 | 366 456 470 44 105 Remotely . | . . . . . Salvage Created 2143 | 187 769 922 170 95 Parts 112 | 17 40 49 5 1 Haulers Intercepted 6 | . 2 4 . . Recyclers Shooed 5 | . 4 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 35 | . 12 17 5 1 Guns 20 | . 9 6 5 . Cannons 11 | . 3 8 . . Classes Destroyed 15 | 3 5 2 2 3 Worker 5 | 2 1 2 . . Builder 1 | . . 1 . . Tunneler 6 | 5 1 . . . Hauler 6 | . 2 4 . . Recycler 6 | 1 4 1 . . Operator 2 | . 1 1 . . Watcher 3 | . 2 1 . . Swarmer 6 | . 6 . . . Grunt 19 | . 6 11 2 . Brawler 1 | . . . 1 . Sentry 6 | . . 6 . . Zionite 1 | . . . . 1 Tinkerer 1 | . . . . 1 Assembled 2 | . . . 2 . Butcher 1 | . . . . 1 Best Kill Streak 8 | 5 4 8 3 1 Combat Bots Only 6 | . 3 6 3 1 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 201 | . 88 81 16 16 Missed 45 | . 17 24 2 2 Hits 156 | . 71 57 14 14 Melee 17 | . . . 3 14 Projectile 139 | . 71 57 11 . Critical Strikes 2 | . 1 1 . . Damage Taken 2732 | . 897 1134 215 486 Core 576 | . 146 198 56 176 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 71 | . 71 . . . Core Remaining (%) 70 | 100 41 . . . Volleys Fired 154 | 19 69 57 9 . Largest 2 | 2 2 2 2 . Hottest 100 | 40 100 100 46 . Shots Fired 304 | 38 134 113 18 1 Gun 211 | 38 109 45 18 1 Cannon 90 | . 22 68 . . Launcher . | . . . . . Special 3 | . 3 . . . Kinetic 262 | 38 131 74 18 1 Thermal 3 | . 3 . . . Explosive . | . . . . . Electromagnetic 39 | . . 39 . . Robot Hit Streak 20 | 3 20 15 6 7 Robot Miss Streak 4 | 4 4 2 1 . Penetration Max . | . . . . . Secondary Targets 5 | . 2 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 222 | 18 96 82 13 13 Core Hits 79 | 11 33 28 7 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 6 | 1 3 1 . 1 Critical Strikes 8 | 1 3 2 1 1 Destroy 3 | 1 1 . 1 . Corrupt 1 | . . 1 . . Smash 4 | . 2 1 . 1 Melee Attacks 40 | . 20 7 . 13 Impact 38 | . 20 7 . 11 Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks 6 | . 4 1 . 1 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 4158 | 156 1368 1910 198 526 Guns 1809 | 156 815 623 198 17 Cannons 1175 | . 213 962 . . Explosions 126 | . . 126 . . Melee 1048 | . 340 199 . 509 Ramming . | . . . . . Kinetic 2453 | 156 1028 1054 198 17 Thermal 126 | . . 126 . . Explosive . | . . . . . Electromagnetic 531 | . . 531 . . Impact 972 | . 340 199 . 433 Slashing 76 | . . . . 76 Piercing . | . . . . . Highest Corruption 12 | . . 9 10 12 Average Corruption 9 | . . 9 9 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . 3 3 20 Message Errors 6 | . . 1 . 5 Matter Fused 8 | . . 1 . 7 Heat Flow Errors 1 | . . . . 1 Energy Discharges 4 | . . 1 2 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 4 | . . . 1 3 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 432 | . 176 54 . 202 Projectiles 3 | . 3 . . . Explosions . | . . . . . Melee 429 | . 173 54 . 202 Knockbacks 10 | . 2 6 . 2 Impact 6 | . 2 2 . 2 Kinetic 4 | . . 4 . . Secondary . | . . . . . Self-Inflicted Damage 62 | . . 62 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 207 | . 189 207 34 93 Average Temperature 56 | . 49 62 24 55 Received Heat Transfer 807 | . 441 324 42 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 8 | . 3 4 . 1 Combat Hostiles 4 | . . 3 . 1 Parts Fried 12 | . 7 4 . 1 Impact Corruptions 16 | . 6 3 . 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . . 200 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 123 | 15 96 123 115 . Initial 45 | . . . 45 . Average 25 | 2 19 35 81 . Influence Increases 1115 | 40 411 594 70 . Destroy 0b10 Robot/C 640 | . 240 340 60 . Destroy 0b10 Robot/NC 145 | 40 55 50 . . Destroy Leader 188 | . 68 110 10 . Successful Hack 26 | . 7 19 . . Disable Machine 60 | . 15 45 . . Destroy Structure 26 | . 11 15 . . Lose Combat Pursuer 30 | . 15 15 . . Influence Decreases 1115 | 40 411 477 132 55 Entered New Map 127 | . . . 72 55 Time Decay 848 | 40 361 407 40 . Lost Part 140 | . 50 70 20 . Squads Dispatched 5 | . 2 3 . . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 7 | . 1 6 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 25 28 5 13 Peak Tracking Total 8 | . 4 7 3 8 Tactical Retreats 9 | . 1 1 . 7 Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 4 | . 1 3 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 13 | . 9 4 . . Terminals 12 | . 8 4 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 25 10 . . Successful 17 | . 11 6 . . Failed 17 | . 13 4 . . Catastrophic 2 | . 2 . . . Database Lockouts 1 | . 1 . . . Manual 32 | . 21 10 . 1 Terminals 33 | . 23 10 . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Robot Analysis 1 | . 1 . . . Maintenance Status 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 7 5 . . Terminals 12 | . 7 5 . . Botnet 10 | . 6 4 . . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 8 3 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 1650 | 43 561 684 95 267 Sensors 637 | . . 637 . . Terrain 405 | . . 43 95 267 Structural 409 | . . 47 95 267 Seismic 604 | 43 561 . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 4145 | 152 2102 1322 95 474 Spaces Moved 1787 | 76 1049 443 24 195 Core 69 | 3 . . . 66 Treads . | . . . . . Legs 1692 | 47 1049 443 24 129 Wheels 26 | 26 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 190 Average Speed 185 | 109 167 225 254 210 Slowest Speed 330 | 190 260 260 330 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 33 | 5 97 40 9 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . 10 . . . Terrain Destroyed 20 | . 12 8 . . Melee 10 | . 10 . . . Projectile 4 | . 2 2 . . AOE 6 | . . 6 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 2263 | 108 1232 640 41 242 Wait 168 | . 42 95 4 27 Move 1783 | 75 1048 442 23 195 Hop . | . . . . . Pick Up 32 | 3 19 9 1 . Fast Attach 19 | 8 6 4 . 1 Attach 20 | 1 4 10 2 3 Detach . | . . . . . Swap 17 | . 10 6 . 1 Drop 31 | 2 14 10 2 3 Fire 154 | 19 69 57 9 . Melee 39 | . 20 7 . 12 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 4) 566 | -10/Materials | Discovered new exit (range 12) 657 | -10/Materials | Central database locked down 682 | -10/Materials | Discovered new exit (range 14) 761 | -10/Materials | Core integrity fell below 50% 798 | -10/Materials | Lost 4 parts (1p1n1u1w) 1111 | -10/Materials | Repaired Lgt. Armor Plating 1201 | -10/Materials | Discovered new exit (range 3) 1373 | -10/Materials | Discovered new exit (range 13) 2255 | -10/Materials | Entered another Materials area 2255 | -9/Materials | Evolved 2 slots: Utility x2 2856 | -9/Materials | Discovered new exit (range 4) 3420 | -9/Materials | Discovered new exit (range 15) 3488 | -9/Materials | Crushed by falling debris 3496 | -9/Materials | Identified exit to Mines 3519 | -9/Materials | Lost 5 parts (1p1n1u2w) 3577 | -9/Materials | Entered Mines 3578 | -9/Mines | Assembled infested the area 3579 | -9/Mines | Core integrity fell below 50% 3624 | -9/Mines | System corruption reached 10% 3661 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3672 | -9/Mines | Entered Zion 3767 | -7/Zion | Received a visual enhancement algorithm 3769 | -7/Zion | Ran a visual enhancement algorithm 3912 | -7/Zion | Discovered new exit (range 11) 3920 | -7/Zion | Attacked by Zionites 4143 | -7/Zion | Core integrity fell below 20% 4146 | -7/Zion | Destroyed by W2-H4U(z) with Makeshift Sword Last Messages --------------- 04047_ 6X-E48(c) system corrupted by crushing effect. 04047_ Gravmag System fried. 04047_ 6X-E48(c) destroyed. 04050_ Acquired 20 matter. 04057_ System corrupted: Energy discharge (-106). 04082_ 7QJ=5||&E49R0K0>HKYX 04090_ Acquired 11 matter. 04110_ Acquired 19 matter. 04111_ System corrupted: Component data lost. 04129_ M7-CPE(z) pulls a Mak. Sword out of the Twisted Machinery. 04137_ Imp. Assault Rifle destroyed. 04138_ System corrupted: Matter fused (-5). 04138_ 7I-HE5(z) suffers critical hit (Smash). 04138_ Destroyed Mak. Leg. 04138_ 7I-HE5(z) system corrupted by crushing effect. 04138_ 7I-HE5(z) destroyed. 04142_ Rnf. Ion Engine destroyed. 04143_ Acquired Corrupted Mak. Sword. 04143_ Integrated Corrupted Mak. Sword (+2). 04146_ Mace follow-up attack on 98-XPG(z). 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Armor Plating | 21% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricGlidesysShotgun Manual? 0 Play Time 00:48:36 Cumulative 98.9 hours Start 2025.05.28 @ 17:38:16 End 2025.05.28 @ 19:18:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 44 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e59c4d5-5eb0-47c9-83a5-5f54e46743c3