Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.16 @ 06:13:29 Player: shapeshifter Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (172) 860 Value Destroyed (8612) 8612 Prototype IDs (371) 7420 Alien Tech Used (14) 2800 Bonus (62857) 62857 TOTAL SCORE: 92449 Bonus ------- High Alert Combat Kills 196 Follower Combat Kills 561 Installed LC Capacitor 1000 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 500 Met Sigix 2000 Recovered Sigix Corpse 2000 Escaped with Sigix 10000 Destroyed MAIN.C Guards 500 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 794/1600 Matter 262/300 Energy 470/490 System Corruption 9% Temperature Cool (0) Movement Hovering (20) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Zero-point Reactor > --- PROPULSION (10) -- Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY (10) ----- Experimental Power Amplifier High-capacity Storage Unit ST Field Compressor Spectral Analyzer Experimental Target Analyzer Experimental Core Analyzer Advanced Reaction Control System Experimental Phase Shifter Heavy Regenerative Plating > --- WEAPON (4) ------- Gatling Beam A3's Sniper Rifle Sigix Broadsword > --- INVENTORY (20) --- Cooled Linear Gravjet Cooled Linear Gravjet Desublimator Experimental Energy Well (348) Advanced Quantum Shading Machine Experimental Weapon Cycler L-Cannon (6) Sigix Containment Pod Sigix Containment Pod Sigix Corpse Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier High-capacity Storage Unit ST Field Compressor Spectral Analyzer Experimental Target Analyzer Experimental Core Analyzer Advanced Reaction Control System Experimental Phase Shifter Heavy Regenerative Plating > --- WEAPON ----------- Gatling Beam A3's Sniper Rifle Sigix Broadsword > --- INVENTORY -------- Cooled Linear Gravjet Cooled Linear Gravjet Desublimator Medium Storage Unit Experimental Energy Well Advanced Quantum Shading Machine Experimental Weapon Cycler High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor L-Cannon Sigix Containment Pod Sigix Containment Pod Sigix Corpse [Rating: 275] Favorites ----------- Power Zero-point Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zero-point Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Cooled Linear Gravjet Flight Unit Impulse Thruster Utility Small Storage Unit Device AEGIS Remote Shield Storage Small Storage Unit Processor Spectral Analyzer Hackware Quantum Router Protection Hardened Light Armor Plating Artifact LC Capacitor Weapon Improved Assault Rifle Energy Gun Modified Sigix Sheargun Energy Cannon L-Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Linear Accelerator Launcher Advanced EMP Blaster Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Slashing Weapon Sigix Broadsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 . . . . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . 1 1 . . . . . 1 . . . . 1 . . 1 . . . . 2 . . Utility 7 | . . . 1 . 1 1 . . . . 2 . . . . . 1 . . 1 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Attached 259 | 5 5 . 30 14 14 15 . . 2 . 6 4 2 1 5 . 7 11 10 16 8 3 . 5 2 27 67 Power 30 | . 1 . 4 2 1 2 . . . . . 2 1 1 1 . 1 2 1 3 . 1 . 1 . 2 4 Engine 9 | . 1 . 4 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . Core 4 | . . . . . 1 . . . . . . 2 1 . . . . . . . . . . . . . . Reactor 17 | . . . . 1 . . . . . . . . . . 1 . 1 2 1 3 . 1 . 1 . 2 4 Propulsion 87 | 2 1 . 12 2 2 5 . . . . . . 1 . 4 . 2 1 2 10 1 1 . 1 1 10 29 Treads 16 | 2 1 . 9 . . . . . . . . . . . . . . . . . . . . . . 4 . Leg 16 | . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . 11 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . 11 Flight 41 | . . . . 1 1 5 . . . . . . 1 . 4 . 2 1 . 9 1 1 . 1 1 6 7 Utility 93 | 1 3 . 6 4 8 5 . . 1 . 5 1 . . . . 2 8 4 2 6 1 . 2 . 12 22 Device 42 | 1 2 . 3 2 3 2 . . . . 1 . . . . . 1 4 . . 3 . . . . 5 15 Storage 8 | . 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . . 1 . 3 . Processor 16 | . . . 1 . 3 1 . . 1 . 2 1 . . . . . 1 . . 1 1 . . . 2 2 Hackware 14 | . . . . . 1 1 . . . . 2 . . . . . 1 3 1 1 1 . . 1 . . 2 Protection 12 | . . . 1 2 1 . . . . . . . . . . . . . 2 1 . . . . . 2 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon 49 | 2 . . 8 6 3 3 . . 1 . 1 1 . . . . 2 . 3 1 1 . . 1 1 3 12 Energy Gun 15 | . . . 7 2 1 . . . . . . . . . . . . . . . . . . . . . 5 Energy Cannon 5 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . . 1 1 . . Ballistic Gun 7 | 2 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Launcher 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 2 . . . . . 1 . . . . 2 . 1 . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 2 4 3 4 . . . . . . . . 1 . . 1 6 1 1 . . 2 . . 4 Parts Lost 57 | . . . 3 2 3 4 . . . . . 1 . . . 2 . 5 1 9 1 3 . . 2 4 17 Power 7 | . . . 2 1 . 1 . . . . . 1 . . . 1 . . . 1 . . . . . . . Propulsion 25 | . . . 1 . 3 1 . . . . . . . . . . . 1 1 5 1 2 . . 2 2 6 Utility 16 | . . . . 1 . 1 . . . . . . . . . . . 4 . 2 . . . . . 2 6 Weapon 9 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . 1 . . . . 5 Highest Loss Streak 7 | . . . 1 1 1 2 . . . . . 1 . . . 1 . 2 1 7 1 3 . . 1 3 5 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Average Backups 10 | 3 5 8 8 14 14 7 8 8 7 5 7 8 7 7 7 8 7 7 6 7 6 5 6 5 3 6 14 Power . | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . 1 2 . 3 5 1 . . . . . . . . . 1 . . . . . . . . . 1 3 Utility 3 | . 2 3 3 7 4 3 5 6 5 3 4 5 5 5 5 6 5 5 3 2 . . . 1 . . 5 Weapon 1 | 1 1 2 3 2 1 1 1 1 2 2 1 1 2 2 1 . . . . . . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | 1 1 1 8 6 5 4 . . 2 . . 2 1 3 3 . 2 1 4 . 4 . . 1 . 3 9 Power 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 Utility 33 | . . . 4 4 3 4 . . 2 . . 2 . 2 2 . 2 1 3 . . . . . . . 4 Weapon 13 | . . . 4 1 1 . . . . . . . 1 1 1 . . . . . . . . . . 2 2 Tool/Special 7 | . . . . . 1 . . . . . . . . . . . . . 1 . 4 . . 1 . . . Average Slot Usage (%) 85 | . 96 100 98 98 90 95 94 100 100 100 96 87 90 93 94 91 88 89 80 73 83 73 60 62 62 70 81 Engine 2 | . 12 14 10 9 1 . . . . . . . . 2 3 . . . . . . . . . . . . Core 1 | . . . . . 7 3 . . . . . 6 9 7 5 4 . . . . . . . . . . . Reactor 4 | . . . . . . 2 7 7 7 7 6 2 . . 1 5 7 9 9 8 9 5 4 4 8 7 7 Treads 7 | . 28 28 32 . . . . . . . . . . . . . . . . . . . . . . 7 4 Leg 9 | . . . . 32 22 . . . . . . . . . . . . . . . . . . . . . 17 Flight 12 | . . . . . 5 37 38 38 38 38 33 29 33 35 35 35 36 33 23 24 38 29 21 24 22 17 4 Device 9 | . 12 14 12 11 3 6 7 7 7 7 6 5 5 5 5 5 5 8 5 2 3 4 4 2 4 10 14 Storage 7 | . 12 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 4 4 4 4 4 4 8 8 4 Processor 7 | . . . 1 . 13 15 15 15 19 23 20 17 17 17 17 17 15 15 11 . 2 4 4 4 4 3 11 Hackware 3 | . . . . . . 6 7 7 2 . 9 11 11 11 11 11 14 10 10 16 14 13 13 13 12 5 . Protection 4 | . . . 8 11 8 . . . . . . . . . . . . . 2 3 1 . . . . 2 2 Energy Gun 4 | . . . 15 11 . . . . . . . . . . . . . . . . . . . . . . 7 Ballistic Gun 4 | . 28 28 5 8 18 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Slashing Weapon 1 | . . . . . . 6 9 15 10 7 6 5 5 5 5 3 2 5 3 2 3 4 4 3 3 3 . Peak Build Rating 275 | 7 7 7 24 29 36 45 44 44 46 46 56 62 66 66 81 81 109 115 162 178 191 199 169 178 190 247 275 Average Rating 121 | 2 6 7 16 23 32 41 41 44 44 45 51 59 63 65 73 77 94 107 124 165 182 186 169 166 163 206 225 On Entrance 83 | . 4 7 7 24 26 34 41 44 44 45 46 56 56 66 66 81 68 109 110 162 160 178 169 169 159 183 231 Avg Prop Armor Cover (%) 3 | 26 26 . . . 4 . . . . . . . . . . . 2 . 6 5 . . . . . 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 3 12 12 41 41 44 24 24 24 24 23 24 28 21 25 28 28 40 42 56 56 57 58 46 76 108 149 161 Greatest Support 335 | 3 40 40 60 45 45 26 25 25 25 25 25 25 31 31 34 43 55 46 52 61 62 65 49 55 59 335 276 Greatest Overweight (x) 3 | . . . 2 1 1 . . . . . . 1 . . . . . . 1 1 . 1 1 1 2 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 8 8 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 20 20 Average Capacity 13 | 5 7 8 8 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 8 8 8 13 20 Most Carried 20 | 5 8 8 15 15 15 15 8 8 8 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 20 20 Average Carried 12 | 3 5 7 8 14 14 7 7 7 6 5 7 7 7 7 7 8 7 7 6 7 7 7 8 7 7 11 19 Final Capacity 20 | 5 8 8 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 20 20 Final Carried 20 | 5 8 8 15 15 15 8 8 8 5 6 8 8 8 8 8 8 8 8 8 7 8 8 8 8 8 20 20 Class Distribution -------------------- 28% | Mutant 18% | Hacker-Sprinter 11% | Hacker-Mutant 11% | Scavenger-Mutant 9% | Scavenger-Gunner 7% | Scavenger-Tank 4% | Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -4/Lab Wizard-Mutant | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Wizard-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 6662 | 198 132 . 744 407 648 154 43 143 . 6 72 183 134 10 . 60 451 114 85 92 107 116 67 . . 568 2128 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8422 | 27 132 . 1314 1178 910 396 . . . 6 152 193 . 187 . 69 201 182 85 81 107 34 84 . . 161 2923 Parts 531 | 5 9 . 70 78 60 22 . . . 2 12 6 . 1 . 1 14 12 12 2 . 2 5 . . 9 209 Haulers Intercepted 21 | . 1 . 5 5 3 3 . . . . 1 1 . . . . 1 . . . 1 . . . . . . Recyclers Shooed 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 108 | . 2 . 20 26 10 3 . . . 1 1 . . . . 2 1 2 1 1 . . . . . 2 36 Melee 12 | . . . . . . 1 . . . 1 1 . . . . 2 1 2 1 1 . . . . . 2 . Guns 78 | . 2 . 20 26 10 . . . . . . . . . . . . . . . . . . . . . 20 Cannons 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 AOE 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 17 | 1 2 . 8 1 1 . . . . 1 1 1 . . . . . . . . . . 1 . . . . Worker 9 | . . . 3 2 . 2 . . . . 1 1 . . . . . . . . . . . . . . . Builder 4 | . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . Tunneler 6 | 1 . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 1 . 5 5 3 3 . . . . 1 1 . . . . 1 . . . 1 . . . . . . Recycler 5 | . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Operator 7 | . . . 2 1 . 1 . . . . . . . . . . 1 1 . . . . 1 . . . . Drone 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Watcher 8 | . . . 3 2 1 . . . . . . . . . . . . 1 . . . 1 . . . . . Swarmer 15 | . . . 5 6 1 3 . . . . . . . . . . . . . . . . . . . . . Grunt 20 | . 2 . 5 7 5 . . . . . . . . . . . . . . . . . . . . 1 . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . 3 1 . . . . . . . . . . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 23 | . . . 7 11 3 . . . . . . . . . . . 1 . . 1 . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . Enhanced Grunt 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Enhanced Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Packrat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 8 | 1 2 . 7 8 4 5 . . . 1 1 3 . . . 1 3 2 1 1 1 1 1 . . 1 4 Combat Bots Only 6 | . 2 . 6 5 3 3 . . . 1 1 . . . . 1 1 1 1 1 . . . . . 1 4 Max Kills in Single Turn 2 | 1 1 . 2 2 1 2 . . . 1 1 1 . 1 . 1 1 1 1 1 1 1 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 1 . . . . 1 1 1 1 1 . . . . . 1 . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 A5 (-4/Lab) Architect (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 1280 | . 15 . 135 82 58 51 2 6 2 2 16 5 . . . 37 6 24 9 117 28 52 2 27 34 18 552 Missed 517 | . 3 . 44 25 21 27 1 2 1 2 8 2 . . . 15 5 8 4 52 11 26 . 18 17 9 216 Hits 763 | . 12 . 91 57 37 24 1 4 1 . 8 3 . . . 22 1 16 5 65 17 26 2 9 17 9 336 Melee 32 | . . . 5 1 . . . . . . . . . . . . . 4 . . . . . . . . 22 Projectile 731 | . 12 . 86 56 37 24 1 4 1 . 8 3 . . . 22 1 12 5 65 17 26 2 9 17 9 314 Critical Strikes 72 | . . . 2 . 1 . . . . . . . . . . . . 2 . 6 1 . . 1 2 . 57 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 Damage Taken 18125 | . 133 . 1243 730 602 305 17 66 48 . 98 131 . . . 421 21 682 135 1413 371 602 94 209 383 827 9594 Core 2021 | . 23 . 206 125 29 59 17 47 . . 10 82 . . . 65 . 156 27 190 22 40 . . 27 120 776 Absorbed by Shields 2168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2168 Reduced by Siege Mode 306 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 306 Regen/Repaired (Parts) 2125 | . . . . . . . . . . . . . . . . . . . . . 60 209 212 214 162 124 1144 Core Remaining (%) 79 | 100 . 90 . 17 94 . . . . 82 98 . . . . 85 . . 79 . 83 . . 93 . . 49 Volleys Fired 555 | 3 19 1 107 77 88 5 . . . . . . . . . . . . 1 1 2 . . . 2 5 244 Largest 4 | 2 2 2 2 2 2 1 . . . . . . . . . . . . 1 1 1 . . . 1 1 4 Hottest 900 | 40 40 40 140 140 51 36 . . . . . . . . . . . . 200 113 113 . . . 900 900 900 Shots Fired 1181 | 6 38 2 204 152 176 5 . . . . . . . . . . . . 1 1 2 . . . 2 5 587 Gun 1031 | 6 38 2 204 151 176 . . . . . . . . . . . . . . . . . . . . . 454 Cannon 128 | . . . . . . . . . . . . . . . . . . . 1 1 2 . . . 2 5 117 Launcher 6 | . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . Special 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Kinetic 450 | 6 38 2 59 44 176 . . . . . . . . . . . . . . . . . . . . 4 121 Thermal 354 | . . . 145 107 . . . . . . . . . . . . . . 1 1 2 . . . 2 1 95 Explosive 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 46 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 41 Slashing 314 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 314 Robot Hit Streak 26 | 3 8 2 17 18 13 . . . . . . . . . . . . . . . . . . . . 1 26 Robot Miss Streak 7 | 1 4 . 6 5 5 2 . . . . . . . . . . . . . . . . . . . 2 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 12 | . . . 3 3 1 . . . . . . . . . . . . . . . . . . . . . 5 Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 845 | 5 25 2 141 129 119 8 . . 1 2 4 8 . 2 . 5 6 10 9 5 3 1 2 . . 4 354 Core Hits 487 | 2 6 . 86 142 40 11 . . . 1 3 2 . 2 . 1 2 5 5 2 1 1 1 . . 2 172 Critical Kills 13 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 12 Critical Parts Destroyed 20 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 18 Critical Strikes 98 | . . . 5 3 2 . . . . . . 3 . . . . . 2 2 1 1 . . . . . 79 Burn 25 | . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . 18 Destroy 42 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 39 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sever 29 | . . . . . . . . . . . . 3 . . . . . 2 2 1 1 . . . . . 20 Melee Attacks 215 | . . . . . . 28 . 5 1 5 30 13 . 3 . 8 12 33 36 11 9 5 4 3 . 8 1 Impact 8 | . . . . . . . . . . . 7 1 . . . . . . . . . . . . . . . Slashing 196 | . . . . . . 28 . 5 . 1 17 12 . 3 . 8 12 33 36 11 9 5 4 3 . 8 1 Piercing 11 | . . . . . . . . . 1 4 6 . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . 3 . . 1 . 2 4 . 2 . . 3 . . . 1 . 2 . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24093 | 56 243 20 2450 1932 1880 820 . . 56 93 285 804 . 273 . 295 688 637 629 300 386 104 476 . . 335 11331 Guns 16042 | 56 243 20 2450 1932 1880 . . . . . . . . . . . . . . . . . . . . . 9461 Cannons 1870 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1870 Explosions 320 | . . . . . . 320 . . . . . . . . . . . . . . . . . . . . . Melee 5836 | . . . . . . 500 . . 56 93 285 804 . 273 . 295 688 637 629 300 361 104 476 . . 335 . Ramming 25 | . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . Kinetic 6224 | 56 243 20 661 458 1880 . . . . . . . . . . . . . . . . . . . . . 2906 Thermal 5612 | . . . 1789 1474 . 94 . . . . . . . . . . . . . . . . . . . . 2255 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 452 | . . . . . . 226 . . . . . . . . . . . . . . . . . . . . 226 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11568 | . . . . . . 500 . . . . 222 804 . 273 . 295 688 637 629 300 361 104 476 . . 335 5944 Piercing 212 | . . . . . . . . . 56 93 63 . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . 1 . . . . 1 . 7 10 2 6 3 3 3 . 10 9 Average Corruption 4 | . . . . . . . . . . . 1 . . . . 1 . 4 8 1 2 1 3 3 . 9 4 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 125 | . . . . . . . . . . . 3 . . . . . . 5 15 . 5 . 1 3 . 22 71 Message Errors 23 | . . . . . . . . . . . . . . . . . . 2 5 . . . . . . 6 10 Matter Fused 17 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 13 Heat Flow Errors 18 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . 3 12 Energy Discharges 24 | . . . . . . . . . . . . . . . . . . . 5 . 1 . 1 2 . 4 11 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 26 | . . . . . . . . . . . . . . . . . . 2 2 . 2 . . 1 . 6 13 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 4 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1229 | . . . . . . 68 . . 46 . 23 232 . . . 54 287 18 . 12 15 . 281 . . 128 65 Projectiles 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Explosions 26 | . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . Melee 1138 | . . . . . . 42 . . 46 . 23 232 . . . 54 287 18 . 12 15 . 281 . . 128 . Knockbacks 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 35 | . . . . . . 23 . . . . . . . . . . . . . . 12 . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 12 . 327 410 32 6 . 9 . . 202 2 14 5 . 263 136 65 174 32 . 132 . . 100 245 374 Average Temperature 68 | . 6 . 57 106 24 4 . 9 . . 107 1 7 4 . 126 47 21 37 10 . 76 . . 52 53 79 Received Heat Transfer 1934 | . 72 . 378 195 243 36 9 36 . . 15 9 . . . 30 . 18 . 350 48 63 9 9 . 27 387 Effects 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 118 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 Longest Duration 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 5 4 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 9798 | . . . 3592 2048 . 150 . . . . . . . . . . . . . . . . . . . . 4008 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 4 | . . . 1 2 2 2 . . . . 1 1 . . . . 1 . . . . . . . 2 4 . Low Security (%) 28 | 100 100 100 46 5 5 52 . . . . . 54 . . . . . 100 . 100 100 100 100 100 81 . . Level 1 32 | . . . 53 40 81 29 . . . . 100 45 . . . . 100 . . . . . . . 9 . . Level 2 9 | . . . . 54 12 18 . . . . . . . . . . . . . . . . . . 9 . . Level 3 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 95 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 665 | 5 30 . 320 665 424 410 . . . . 383 212 . . . . 314 145 . 193 111 143 126 195 562 352 . Initial 352 | . 3 . . 115 270 85 . . . . 300 184 . . . . 231 145 . . 91 11 80 . 110 352 . Average 237 | 1 4 . 207 430 305 223 . . . . 337 198 . . . . 257 53 . 50 55 50 72 73 155 352 . Influence Increases 14169 | 5 47 . 916 1100 682 543 . 45 . 5 496 78 . . . 200 297 268 . 438 206 286 76 273 512 797 6899 Destroy 0b10 Robot/C 1860 | . 40 . 560 640 380 60 . . . . 20 . . . . 20 20 40 . 20 . . 20 . . 40 . Destroy 0b10 Robot/NC 335 | 5 5 . 105 60 50 30 . . . 5 10 20 . . . 5 15 10 . . 5 5 5 . . . . Destroy Leader 582 | . 2 . 188 194 110 16 . . . . 12 2 . . . 10 12 12 . 10 2 2 . . . 10 . Allied During Kill 180 | . . . 27 78 75 . . . . . . . . . . . . . . . . . . . . . . Successful Hack 371 | . . . 19 43 20 18 . . . . 49 46 . . . . 8 39 . 19 32 27 21 30 . . . Disable Machine 735 | . . . 15 60 45 105 . . . . 30 . . . . . 15 60 . . 90 . 30 30 15 45 195 Anti-Garrison Action 250 | . . . . . . 200 . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 7816 | . . . 2 10 2 9 . . . . 15 10 . . . . 2 32 . 14 2 12 . 3 377 622 6704 Advance Influence 450 | . . . . . . . . . . . 300 . . . . . 150 . . . . . . . . . . Partial Spotted 240 | . . . . . . 15 . . . . 15 . . . . . 30 75 . . 30 30 . 30 . 15 . Lose Combat Pursuer 1350 | . . . . 15 . 90 . 45 . . 45 . . . . 165 45 . . 375 45 210 . 180 120 15 . Influence Decreases 7440 | . 52 . 642 733 1135 333 178 82 183 5 120 262 112 80 . 70 129 448 118 275 348 164 219 88 145 240 1279 Entered New Map 3137 | . 2 . . 159 371 103 148 42 183 . . 192 72 16 . . 49 153 118 . 72 10 63 . 75 200 1109 Time Decay 2947 | . 50 . 592 534 574 190 30 40 . 5 110 60 40 64 . 50 80 100 . 78 140 60 40 60 50 . . Lost Part 525 | . . . 30 20 30 40 . . . . . 10 . . . 20 . 50 . 55 10 30 . . 20 40 170 Lost Ally 220 | . . . 20 20 160 . . . . . 10 . . . . . . . . . 10 . . . . . . Purge Threat 611 | . . . . . . . . . . . . . . . . . . 145 . 142 116 64 116 28 . . . Squads Dispatched 31 | . . 1 2 6 6 4 . . . . 2 . . . . . 1 1 . . 1 2 . 3 2 . . Investigation 5 | . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . 1 . . Extermination 6 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 . 1 1 . . Reinforcement 12 | . . . 2 3 2 1 . . . . 1 . . . . . 1 . . . . . . 2 . . . Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 33 | . . . 3 3 3 2 . . . . . . . . . 1 . 2 . 3 . . . 3 1 12 . Communications Jammed 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Distress Signals 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Times Spotted 368 | . 5 . 39 41 37 16 4 6 4 6 12 1 . . . 15 9 22 1 36 8 24 5 21 12 4 40 Peak Tracking Total 19 | . 3 . 4 6 5 7 4 3 4 4 6 2 . . . 10 7 17 1 19 4 16 4 18 9 1 4 Tactical Retreats 27 | . . . . 1 . 3 . 1 . . 1 . . . . 3 1 . . 4 1 4 . 4 3 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 5 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 1 . . . . Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 66 | . . . 1 4 3 7 . 1 . . 2 . . . . . 1 4 7 . 6 . 2 2 1 5 20 Max in Single Turn 3 | . . . . 1 1 3 . 1 . . 1 . . . . . 1 1 1 . 1 . 1 1 1 2 3 Garrison Access 9 | . . . . 1 . 2 . . . . . . . . . . 2 . . 2 1 . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 113 | . . . 11 8 5 14 2 1 3 . 5 3 1 1 4 . 6 8 2 9 10 5 6 6 2 . 1 Terminals 72 | . . . 8 7 4 9 . . . . 5 2 . 1 . . 1 6 . 5 8 5 4 6 1 . . Fabricators 4 | . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 2 . . 1 . . . . . 1 . . . . 2 . . 2 . . . . . . . Scanalyzers 5 | . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . 1 . . . . Garrison Access 10 | . . . . 1 . 2 . . . . . . . . . . 2 . . 2 1 . 1 . 1 . . Total Hacks 366 | . . . 24 21 21 27 3 1 21 . 15 12 1 1 13 . 9 18 6 41 51 18 18 24 4 . 17 Successful 236 | . . . 11 10 11 8 3 1 21 . 11 5 1 1 13 . 5 11 6 25 38 7 15 15 1 . 17 Failed 128 | . . . 12 11 9 19 . . . . 4 7 . . . . 4 7 . 16 13 11 3 9 3 . . Catastrophic 25 | . . . 3 1 1 10 . . . . . 2 . . . . 1 . . 1 1 1 1 1 2 . . Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 143 | . . . 18 3 12 14 . . . . 9 1 . . . . . 12 . 29 31 7 4 3 . . . Terminals 249 | . . . 19 19 16 21 . . . . 15 7 . 1 . . 1 15 . 35 44 18 13 24 1 . . Fabricators 5 | . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . . . 3 . . 2 . . . . . 5 . . . . 4 . . 3 . . . . . . . Scanalyzers 18 | . . . 2 . 5 . . . . . . . . . . . 2 . . . 5 . 4 . . . . Garrison Access 15 | . . . . 2 . 2 . . . . . . . . . . 2 . . 3 2 . 1 . 3 . . Terminal Hacks 158 | . . . 1 8 2 1 3 1 21 . 5 3 1 1 13 . . 5 6 13 24 7 10 15 1 . 17 Record 40 | . . . . . . . 2 . 6 . . . . 1 5 . . . 5 . 1 2 1 . . . 17 Part Schematic 22 | . . . . 2 . . . . 8 . . 1 . . 4 . . . . . 6 . . 1 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . . . . 1 . . . . 3 . . . . . 4 . . . . 1 2 . 1 1 . . . Open Door 9 | . . . . 2 . . 1 1 . . . . 1 . . . . . . . 1 . . 2 1 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 5 | . . . . . . 1 . . . . 1 1 . . . . . . . 1 . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 8 | . . . . . . . . . . . . . . . . . . 1 . 1 2 1 1 2 . . . Locate Traps 7 | . . . . . . . . . . . 2 1 . . . . . 1 . 1 1 . . 1 . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Security Status 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Garrison Status 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Intercept Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . Registered Components 6 | . . . . . 1 . . . . . 1 . . . . . . . . 1 1 . 1 1 . . . Registered Prototypes 5 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . . . Zone Layout 19 | . . . 1 2 1 . . . . . 1 . . . . . . 3 . 2 . 2 3 4 . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . 2 . . . . . . . . 1 . . . . 2 . . 3 . . . . . . . Retrieve Components 8 | . . . 2 . . . . . . . . 1 . . . . 2 . . 3 . . . . . . . Scanalyzer 13 | . . . 1 . 3 . . . . . . . . . . . 1 . . . 4 . 4 . . . . Insert Component 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . Retrieve Study 8 | . . . 1 . 3 . . . . . . . . . . . 1 . . . 2 . 1 . . . . Garrison Access Hacks 8 | . . . . 1 . 1 . . . . . . . . . . 2 . . 2 1 . 1 . . . . Seal Access 8 | . . . . 1 . 1 . . . . . . . . . . 2 . . 2 1 . 1 . . . . Unauthorized Hacks 47 | . . . 7 1 6 5 . . . . 6 1 . . . . . 5 . 7 9 . . . . . . Terminals 46 | . . . 7 1 6 4 . . . . 6 1 . . . . . 5 . 7 9 . . . . . . Assimilate 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . Botnet 7 | . . . 2 . 2 . . . . . . . . . . . . . . 1 2 . . . . . . Operators 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Skim 34 | . . . 5 . 3 4 . . . . 5 1 . . . . . 5 . 5 6 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . . . 9 7 4 12 . . . . 5 2 . . . . 3 7 . 5 6 5 4 1 2 . . Full Trace Events 4 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . 2 . . . . 8 . . 1 . . 4 . . . . . 6 . 4 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 1 . 3 . . . . . . . . . . . 1 . . . 2 . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . 9 . . . . . . . . 3 . . . . 4 . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 parse_system 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Total Allies 13 | . . 1 . 10 . . . . . . 1 . . . . . . . . . 1 . . . . . . Largest Group 10 | . . 1 1 10 9 . . . . . 1 . . . . . . . . . 1 . . . . . . Highest-Rated Group 88 | . . 31 31 88 80 . . . . . 10 . . . . . . . . . 10 . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . 10 . . . . . . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 165 | . . . 40 31 94 . . . . . . . . . . . . . . . . . . . . . . Total Damage 1725 | . . . 610 245 870 . . . . . . . . . . . . . . . . . . . . . . Kills 26 | . . . 9 7 10 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 11950 | 2 297 316 215 . 1590 385 70 99 38 89 237 139 86 169 56 115 167 168 212 . 242 106 106 74 108 3331 3533 Optics 5954 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2421 3533 Sensors 3484 | . . . . . . 279 70 99 38 89 237 139 86 169 56 115 167 106 . . 154 106 106 74 108 1286 . Terrain 407 | 2 . . . . 151 101 . . . . . . . . . . . . . . . . . . . . 153 Seismic 827 | . 296 316 215 . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1697 | . . . . . 1590 107 . . . . . . . . . . . . . . . . . . . . . Jamming 362 | . . . . . . . . . . . . . . . . . . 62 212 . 88 . . . . . . ECM 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 154 | . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . 1 . . 1 . . 1 2 . 3 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 16267 | 54 315 316 2015 1513 1751 388 70 99 38 89 237 139 86 169 58 115 167 206 580 251 288 123 106 122 108 3331 3533 Spaces Moved 15710 | 58 170 189 961 805 891 941 242 305 113 278 522 286 315 583 160 423 599 470 867 492 430 328 335 375 243 2163 2166 Core 88 | 58 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3319 | . 140 189 928 . . . . . . . . . . . . . . . . . . . . . . 1408 654 Legs 3079 | . . . 33 805 891 . . . . . . . . . . . . . . . . . . . . . 1350 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 653 | . . . . . . . . . . . . . . . . . . . 335 169 . . . . . . 149 Flight 8571 | . . . . . . 941 242 305 113 278 522 286 315 583 160 423 599 470 532 323 430 328 335 375 243 755 13 Fastest Speed 7 | 50 50 160 120 120 120 22 28 28 28 28 28 28 25 25 22 12 7 15 12 17 17 13 19 19 22 17 20 Average Speed 73 | 50 140 160 158 120 150 26 28 28 28 28 28 28 25 25 23 20 18 17 36 30 17 19 22 23 22 112 118 Slowest Speed 260 | 50 160 160 260 190 190 28 28 28 28 28 28 98 28 25 25 22 23 18 110 104 18 91 102 102 178 160 240 Overloaded Moves 805 | . . . . . . 2 . . . . . . . . . 58 19 . 7 1 1 56 330 93 114 124 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . 1 . . 3 . 1 1 . . . . 2 . . 25 1 3 1 2 2 . . Potential Cave-ins 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 2 11 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Teleports 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 2 Exploration Rate (%) 46 | 3 29 44 79 88 49 32 41 46 77 59 18 10 57 78 60 62 14 37 99 19 54 13 48 40 9 62 84 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 34 | . . . 2 1 . . . . 26 . . . . . 3 2 . . . . . . . . . . . Known Exits Taken 22 | . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 17 | . . . . . . . 4 7 . . . . 3 2 . 1 . . . . . . . . . . . Spaces Dug 94 | . . . . 10 . 6 . 1 . 1 15 5 . 1 . 3 1 17 6 7 1 4 . 1 . 3 12 Terrain Destroyed 5287 | . . . . 10 . 9 . 1 . 1 15 5 . 1 . 3 1 17 6 7 1 4 . 1 170 443 4592 Melee 65 | . . . . . . 6 . 1 . 1 15 5 . 1 . 3 1 17 . 6 1 4 . 1 . 3 . Projectile 5147 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 170 383 4592 AOE 75 | . . . . 10 . 3 . . . . . . . . . . . . 5 . . . . . . 57 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Total 18996 | 77 213 201 1257 1136 1129 1036 243 312 115 282 566 316 319 601 183 433 631 529 1078 543 626 374 354 399 275 3043 2725 Wait 1543 | . 10 10 98 162 102 5 . . . . 4 9 . 6 . 3 3 . 70 32 142 30 . 2 29 782 44 Move 15610 | 57 169 188 960 804 890 938 241 304 107 277 519 283 314 582 159 422 594 469 866 451 428 321 332 370 238 2162 2165 Hop 31 | . . . . . . 1 . . 2 . 1 1 . . . . 2 . . 15 1 3 1 2 2 . . Pick Up 258 | 10 7 1 27 13 10 12 1 2 . 1 6 1 2 4 6 . 4 8 27 10 11 . 1 4 1 25 64 Fast Attach 137 | 1 1 . 6 7 11 8 . . . . 1 3 1 1 2 . 5 2 15 6 5 3 . 6 1 18 34 Attach 153 | 4 3 . 8 2 4 13 1 . 1 . 3 . 1 . . . 2 6 12 11 4 3 . 3 1 11 60 Detach 38 | . . . . . 1 2 . . . . . 1 . . . . . 3 5 1 3 5 . 1 . 3 13 Swap 94 | . 1 . 18 18 3 3 . . 1 . 2 1 . . 5 . 3 4 4 . 2 1 . 1 . 4 23 Drop 315 | 2 3 1 33 19 20 21 . 2 3 . 3 4 1 5 11 . 6 4 42 5 16 3 1 7 1 25 77 Fire 555 | 3 19 1 107 77 88 5 . . . . . . . . . . . . 1 1 2 . . . 2 5 244 Melee 210 | . . . . . . 28 . 4 1 4 27 13 . 3 . 8 12 33 36 11 9 5 4 3 . 8 1 Ram 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . 5 . . . . . . . . . . . . . . . . . . 15 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 29 | . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 Tau Ceti IV Orbit History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered Mines 560 | -10/Mines | Met a Derelict testing a Signal Generator 613 | -10/Mines | Learned Materials stockpile data 656 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 673 | -10/Mines | Discovered new exit (range 8) 686 | -10/Mines | Entered Materials 686 | -9/Materials | Accompanied by 1 ally 686 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 800 | -9/Materials | Central database locked down 1232 | -9/Materials | Discovered new exit (range 16) 1304 | -9/Materials | Learned location of 1 exit from Storage 1352 | -9/Materials | Learned location of Recycling (-9) 1375 | -9/Materials | Discovered new exit (range 14) 1389 | -9/Materials | Loaded intel: 11 trap records 1414 | -9/Materials | Learned Storage trap positions 1430 | -9/Materials | Learned location of 1 exit from Recycling 1436 | -9/Materials | Learned location of Mines (-8) 1437 | -9/Materials | Identified exit to Storage 1443 | -9/Materials | Identified exit to Materials 1443 | -9/Materials | Identified exit to Mines 1459 | -9/Materials | Learned location of 1 exit from Recycling 1486 | -9/Materials | Learned 2 Storage zone layouts 1707 | -9/Materials | Build established: Scavenger-Mutant 2108 | -9/Materials | Core integrity fell below 50% 2306 | -9/Materials | Build established: Mutant 2701 | -9/Materials | Entered Storage 2702 | -9/Storage | Identified exit to Recycling 2704 | -9/Storage | Loaded intel: 24 trap records 2737 | -9/Storage | Garrison activated, responded to threat 3173 | -9/Storage | Learned location of Armory (-4) 3217 | -9/Storage | Discovered exit to Materials (range 16) 3705 | -9/Storage | Core integrity fell below 20% 3769 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4104 | -9/Storage | Build established: Commander-Mutant 4214 | -9/Storage | Entered Materials 4214 | -8/Materials | Accompanied by 9 allies 4214 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4306 | -8/Materials | Lost 7 allies 4576 | -8/Materials | Build established: Mutant 4679 | -8/Materials | Central database locked down 4734 | -8/Materials | Garrison activated, responded to threat 5186 | -8/Materials | Discovered new exit (range 13) 5965 | -8/Materials | Entered Factory 5965 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6012 | -7/Factory | Identified exit to Lower Caves 6346 | -7/Factory | Build established: Sprinter 6353 | -7/Factory | Entered Lower Caves 6356 | -7/Lower Caves | Encountered a Warlord checkpoint 6385 | -7/Lower Caves | Learned Factory security intel 6390 | -7/Lower Caves | Entered a destroyed Warlord outpost 6420 | -7/Lower Caves | Discovered new exit (range 11) 6423 | -7/Lower Caves | Identified exit to Lower Caves 6423 | -7/Lower Caves | Entered another Lower Caves area 6475 | -7/Lower Caves | Entered a destroyed Warlord outpost 6499 | -7/Lower Caves | Discovered new exit (range 13) 6522 | -7/Lower Caves | Identified exit to Data Miner 6522 | -7/Lower Caves | Entered Data Miner 6522 | -7/Data Miner | Discovered new exit (range 6) 6528 | -7/Data Miner | Met Data Miner 6533 | -7/Data Miner | Learned location of Section 7 (-2) 6533 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6537 | -7/Data Miner | Received God Mode back door access code from Data Miner 6553 | -7/Data Miner | Interfaced with the Data Conduit 6560 | -7/Data Miner | Identified exit to Proximity Caves 6560 | -7/Data Miner | Entered Proximity Caves 6562 | -6/Proximity Caves | Spotter reported a threat 6563 | -6/Proximity Caves | Spotter reported a threat 6642 | -6/Proximity Caves | Discovered new exit (range 13) 6647 | -6/Proximity Caves | Identified exit to Factory 6648 | -6/Proximity Caves | Learned Factory security intel 6649 | -6/Proximity Caves | Entered Factory 6649 | -6/Factory | Evolved 2 slots: Utility x2 6651 | -6/Factory | Loaded intel: 327 machine locations 6751 | -6/Factory | Identified exit to Lower Caves 6758 | -6/Factory | Discovered new exit (range 17) 6881 | -6/Factory | Intercept squad dispatched 6885 | -6/Factory | Discovered new exit (range 5) 6886 | -6/Factory | Identified exit to Factory 6886 | -6/Factory | Entered another Factory area 6886 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6888 | -5/Factory | Loaded intel: 251 machine locations 6897 | -5/Factory | Identified exit to Upper Caves 6897 | -5/Factory | Identified exit to Extension 7025 | -5/Factory | Entered Upper Caves 7030 | -5/Upper Caves | Build established: Hacker-Sprinter 7054 | -5/Upper Caves | Encountered a Warlord checkpoint 7096 | -5/Upper Caves | Discovered new exit (range 13) 7107 | -5/Upper Caves | Identified exit to Upper Caves 7111 | -5/Upper Caves | Entered another Upper Caves area 7170 | -5/Upper Caves | Discovered new exit (range 5) 7187 | -5/Upper Caves | Learned Factory stockpile data 7189 | -5/Upper Caves | Found DCF Scrap (14 items) 7201 | -5/Upper Caves | Learned Factory terminal intel 7250 | -5/Upper Caves | Encountered a Warlord checkpoint 7279 | -5/Upper Caves | Identified exit to Zhirov 7280 | -5/Upper Caves | Entered Zhirov 7280 | -5/Zhirov | Discovered new exit (range 3) 7285 | -5/Zhirov | Met Zhirov 7289 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7297 | -5/Zhirov | Found Alien Artifact 7297 | -5/Zhirov | Identified Integrated Dissipator 7297 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7322 | -5/Zhirov | Found Alien Artifact 7337 | -5/Zhirov | Identified exit to Proximity Caves 7338 | -5/Zhirov | Entered Proximity Caves 7402 | -4/Proximity Caves | Spotter reported a threat 7408 | -4/Proximity Caves | Spotted B-86 Titan 7408 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 7451 | -4/Proximity Caves | Discovered new exit (range 9) 7452 | -4/Proximity Caves | Identified exit to Factory 7453 | -4/Proximity Caves | Entered Factory 7453 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7455 | -4/Factory | Loaded intel: 314 machine locations 7456 | -4/Factory | Loaded intel: 26 terminal locations 7487 | -4/Factory | Discovered new exit (range 10) 7489 | -4/Factory | Identified exit to Research 7547 | -4/Factory | Discovered new exit (range 4) 7548 | -4/Factory | Identified exit to Upper Caves 7619 | -4/Factory | Discovered new exit (range 8) 7620 | -4/Factory | Identified exit to Armory 7620 | -4/Factory | Entered Armory 7621 | -4/Armory | Loaded intel: 86 machine locations 7726 | -4/Armory | Crushed by falling debris 7748 | -4/Armory | Spotted B-86 Titan 7762 | -4/Armory | Identified Transdimensional Reconstructor 7762 | -4/Armory | Warped through subspace to slip node 7762 | -4/Armory | Discovered new exit (range 1) 7762 | -4/Armory | Identified exit to Lab 7796 | -4/Armory | Found Exp. Signal Interpreter 7799 | -4/Armory | Found Exp. Hacking Suite 7826 | -4/Armory | Entered Lab 7830 | -4/Lab | Discovered exit to Research (range 9) 7832 | -4/Lab | Hidden lab's door opened automatically 7832 | -4/Lab | Sensor layout match revealed 7833 | -4/Lab | Gained access to the hidden lab's interior 7860 | -4/Lab | Decrypted terminal 7860 | -4/Lab | Decrypted terminal 7860 | -4/Lab | Acquired modification code for an L2 power cell 7862 | -4/Lab | Found Prototype Special Weapon 7869 | -4/Lab | Found Alien Artifact 7877 | -4/Lab | Found Prototype Hackware 7927 | -4/Lab | Found Integrated Dissipator 7930 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 7952 | -4/Lab | Found Prototype Protection 7953 | -4/Lab | Found Prototype Energy Cannon 7957 | -4/Lab | Identified Exp. Powered Armor 7960 | -4/Lab | Identified Gui. Remote Datajack 7981 | -4/Lab | Found Transdimensional Reconstructor 7984 | -4/Lab | Found Alien Artifact 8060 | -4/Lab | Detected by scanners 8074 | -4/Lab | Confronted by A5 8080 | -4/Lab | System corruption reached 10% 8104 | -4/Lab | Destroyed A5 8156 | -4/Lab | Found Exp. Hacking Suite 8268 | -4/Lab | Identified Potential Cannon 8349 | -4/Lab | Decrypted terminal 8349 | -4/Lab | Found Alien Artifact 8349 | -4/Lab | Identified LC Capacitor 8406 | -4/Lab | Entered Research 8406 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8407 | -3/Research | Loaded intel: 110 machine locations 8413 | -3/Research | Identified Quantum Router 8414 | -3/Research | Identified exit to Quarantine 8582 | -3/Research | Lost 7 parts (1p3n2u1w) 8607 | -3/Research | Spotted B-86 Titan 8657 | -3/Research | Entered Quarantine 8658 | -3/Quarantine | Loaded intel: 70 machine locations 8672 | -3/Quarantine | Cryocooling Duct disabled 8681 | -3/Quarantine | Found Alien Slashing Weapon 8682 | -3/Quarantine | Identified Sigix Broadsword 8687 | -3/Quarantine | Ambient heat levels rising (+20) 8687 | -3/Quarantine | Non-combat units ordered to evacuate 8688 | -3/Quarantine | Identified exit to Research 8710 | -3/Quarantine | Identified Core Reset Matrix 8710 | -3/Quarantine | Identified Core Regenerator 8715 | -3/Quarantine | Found Alien Reactor 8735 | -3/Quarantine | Found Alien Artifact 8741 | -3/Quarantine | Found Alien Artifact 8742 | -3/Quarantine | Found Transdimensional Reconstructor 8748 | -3/Quarantine | Found Alien Artifact 8769 | -3/Quarantine | Met incapacitated Sigix Warrior 8769 | -3/Quarantine | Lockdown squad dispatched 8769 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 8769 | -3/Quarantine | Unlocked Sigix quarantine chamber 8773 | -3/Quarantine | Found Sigix Containment Pod 8799 | -3/Quarantine | Found Alien Artifact 8882 | -3/Quarantine | Learned location of 1 exit from Research 8945 | -3/Quarantine | Entered Research 8945 | -2/Research | Evolved 2 slots: Weapon x2 8946 | -2/Research | Identified exit to Access 8947 | -2/Research | Loaded intel: 113 machine locations 8971 | -2/Research | Identified exit to Testing 8992 | -2/Research | Found Exp. Signal Interpreter 9025 | -2/Research | Discovered exit to Access (range 15) 9068 | -2/Research | Entered Testing 9069 | -2/Testing | Loaded intel: 78 machine locations 9097 | -2/Testing | Lost 3 parts (2n1w) 9101 | -2/Testing | Spotted PH-T5WVIPWE3T 9104 | -2/Testing | Discovered exit to Access (range 16) 9150 | -2/Testing | Identified Subatomic Replicator 9150 | -2/Testing | Identified Hpw. Transdimensional Reconstructor (x2) 9150 | -2/Testing | Identified Dimensional Node Initializer 9158 | -2/Testing | Spotted Fortress 9172 | -2/Testing | Discovered new exit (range 6) 9172 | -2/Testing | Discovered new exit (range 7) 9173 | -2/Testing | Identified exit to Section 7 9174 | -2/Testing | Entered Section 7 9175 | -2/Section 7 | Loaded intel: 134 machine locations 9199 | -2/Section 7 | Initialized slip node 9225 | -2/Section 7 | Spotted S7 Guard 9256 | -2/Section 7 | Modified the L2 Power Cell with code from the hidden lab 9271 | -2/Section 7 | Found Alien Energy Cannon 9272 | -2/Section 7 | Identified Drained L-Cannon 9276 | -2/Section 7 | Installed L-Cannon capacitor 9280 | -2/Section 7 | Used Core Regenerator, restored core integrity (+40) 9287 | -2/Section 7 | Found Alien Reactor 9287 | -2/Section 7 | Identified Matter Drive 9289 | -2/Section 7 | Found Transdimensional Reconstructor 9289 | -2/Section 7 | Warped through subspace to slip node 9296 | -2/Section 7 | Entered Access 9296 | -1/Access | Evolved 2 slots: Propulsion x2 9297 | -1/Access | Loaded intel: 128 machine locations 9334 | -1/Access | Discovered new exit (range 7) 9378 | -1/Access | Discovered new exit (range 8) 9379 | -1/Access | Identified exit to Command 9384 | -1/Access | Fired L-Cannon 9394 | -1/Access | Fired L-Cannon 9404 | -1/Access | Entered Command 9405 | -1/Command | Loaded intel: 64 machine locations 9407 | -1/Command | Fired L-Cannon 9407 | -1/Command | 0b10 Conduit disabled 9681 | -1/Command | All MAIN.C guards destroyed 9722 | -1/Command | Crushed by falling debris 9727 | -1/Command | Crushed by falling debris 9727 | -1/Command | System corruption reached 10% 9758 | -1/Command | Lost 3 parts (1n2u) 9803 | -1/Command | Spotted B-99 Colossus 10294 | -1/Command | Discovered new exit (range 38) 10294 | -1/Command | Discovered new exit (range 98) 10294 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 10304 | -1/Command | Spotted B-99 Colossus 10354 | -1/Command | Found Exp. System Purifier 10355 | -1/Command | Found Spectral Analyzer 10358 | -1/Command | Found Zero-point Reactor 10574 | -1/Command | Found AEGIS Remote Shield 10623 | -1/Command | Found Zero-point Reactor 10682 | -1/Command | Build established: Hacker-Mutant 11314 | -1/Command | Phase Generator disabled 12250 | -1/Command | Build established: Scavenger-Mutant 12472 | -1/Command | Found Centrium Heavy Armor Plating 12635 | -1/Command | Found Fusion Bomb Launcher 12641 | -1/Command | Found Fusion Bomb Launcher 12721 | -1/Command | Warped through subspace to slip node 12721 | -1/Command | Discovered new exit (range 5) 12735 | -1/Command | Entered Access_0 12736 | -1/Access_0 | Loaded intel: 45 machine locations 12736 | -1/Access_0 | Met Architect 12746 | -1/Access_0 | Fired L-Cannon 12746 | -1/Access_0 | Subspace Access Node disabled 12756 | -1/Access_0 | Fired L-Cannon 12756 | -1/Access_0 | Architect warped through subspace 12766 | -1/Access_0 | Fired L-Cannon 12766 | -1/Access_0 | Subspace Access Node disabled 12776 | -1/Access_0 | Fired L-Cannon 12776 | -1/Access_0 | Singularity Gate disabled 12776 | -1/Access_0 | Singularity Gate disabled 12786 | -1/Access_0 | Fired L-Cannon 12796 | -1/Access_0 | Fired L-Cannon 12796 | -1/Access_0 | Subspace Access Node disabled 12806 | -1/Access_0 | Fired L-Cannon 12806 | -1/Access_0 | Subspace Access Node disabled 12816 | -1/Access_0 | Fired L-Cannon 12816 | -1/Access_0 | Destroyed Architect 12882 | -1/Access_0 | Found Prototype Hackware 12883 | -1/Access_0 | Identified Architect God Chip A 12886 | -1/Access_0 | Found Prototype Hackware 12887 | -1/Access_0 | Identified Architect God Chip D 12890 | -1/Access_0 | Found Alien Energy Gun 12891 | -1/Access_0 | Identified Modified Sigix Sheargun 12899 | -1/Access_0 | Found Modified Sigix Sheargun 12917 | -1/Access_0 | Found Modified Sigix Sheargun 12925 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 12930 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 12940 | -1/Access_0 | Found Exp. Core Analyzer 13070 | -1/Access_0 | Found Exp. Focal Shield 13085 | -1/Access_0 | Found Exp. Target Analyzer 13108 | -1/Access_0 | Found Exp. Phase Shifter 13115 | -1/Access_0 | Found Exp. Weapon Cycler 13132 | -1/Access_0 | Spotted Enhanced Programmer 13148 | -1/Access_0 | Destroyed Enhanced Programmer 13195 | -1/Access_0 | Build established: Scavenger-Tank 13214 | -1/Access_0 | Spotted Enhanced Programmer 13230 | -1/Access_0 | Spotted Enhanced Programmer 13277 | -1/Access_0 | Spotted Enhanced Programmer 13301 | -1/Access_0 | Found Exp. Phase Shifter 13325 | -1/Access_0 | Lost 5 parts (3n1u1w) 13395 | -1/Access_0 | A6 warped into view 13438 | -1/Access_0 | Core integrity fell below 50% 13438 | -1/Access_0 | Destroyed A6 13450 | -1/Access_0 | Found Femtoactuators 13453 | -1/Access_0 | Found Exp. Actuator Array 13455 | -1/Access_0 | Lost 3 parts (2u1w) 13564 | -1/Access_0 | Fired L-Cannon 13564 | -1/Access_0 | Destroyed A2 13568 | -1/Access_0 | Spotted Enhanced Programmer 13574 | -1/Access_0 | Fired L-Cannon 13584 | -1/Access_0 | Fired L-Cannon 13584 | -1/Access_0 | Destroyed Enhanced Programmer 13604 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 13609 | -1/Access_0 | Found Exp. Phase Shifter 13830 | -1/Access_0 | Found Core Regenerator 13830 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 13947 | -1/Access_0 | Found Integrated Mediator 13947 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 14032 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 14091 | -1/Access_0 | Spotted Enhanced Programmer 14102 | -1/Access_0 | Destroyed Enhanced Programmer 14122 | -1/Access_0 | Spotted Enhanced Programmer 14127 | -1/Access_0 | Destroyed Enhanced Programmer 14156 | -1/Access_0 | Destroyed Enhanced Programmer 14282 | -1/Access_0 | Lost 3 parts (2n1w) 14468 | -1/Access_0 | A4 warped into view 14497 | -1/Access_0 | Fired L-Cannon 14507 | -1/Access_0 | Fired L-Cannon 14517 | -1/Access_0 | Fired L-Cannon 14517 | -1/Access_0 | Destroyed A4 14546 | -1/Access_0 | Found Hvy. Regenerative Plating 14615 | -1/Access_0 | Found Enh. Gamma Rifle 14667 | -1/Access_0 | Found Exp. Phase Shifter 14669 | -1/Access_0 | Found Exp. Phase Shifter 14884 | -1/Access_0 | Build established: Scavenger-Gunner 14955 | -1/Access_0 | Spotted Enhanced Programmer 14975 | -1/Access_0 | Destroyed Enhanced Programmer 15217 | -1/Access_0 | A3 warped into view 15311 | -1/Access_0 | Destroyed A3 15342 | -1/Access_0 | Found Corrupted ST Field Compressor 15409 | -1/Access_0 | Fired L-Cannon 15415 | -1/Access_0 | Fired L-Cannon 15415 | -1/Access_0 | Destroyed Enhanced Programmer 15493 | -1/Access_0 | Found Corrupted A3's Sniper Rifle 15717 | -1/Access_0 | Build established: Scavenger-Mutant 15947 | -1/Access_0 | Found Zero-point Reactor 16011 | -1/Access_0 | Found Desublimator 16152 | -1/Access_0 | Found Core Expander 16153 | -1/Access_0 | Installed Core Expander, added new Utility slot 16249 | -1/Access_0 | Found Sigix Corpse 16255 | -1/Access_0 | Used Subatomic Replicator to replicate Sigix Containment Pod 16264 | -1/Access_0 | Warped through subspace to slip node 16264 | -1/Access_0 | Discovered new exit (range 8) 16265 | -1/Access_0 | Warped through subspace to slip node 16268 | *** | Destroyed 0b10! Last Messages --------------- 16220_ Dropped Hvy. Regenerative Plating. 16220_ Faulty integration effect averted by Integrated Mediator. 16221_ Acquired Hvy. Regenerative Plating. 16230_ Acquired 7 matter. 16236_ Acquired 75 matter. 16240_ System corrupted: Matter fused (-7). 16245_ Analysis Chamber breached. 16249_ Acquired Sigix Corpse. 16254_ Dropped Sigix Containment Pod. 16255_ Replicated Sigix Containment Pod. 16256_ System corrupted: Matter fused (-6). 16256_ Sigix Containment Pod: "ZVPTKWGIWG MFDVFEKHCSXU TQI ON GBWQ JOYSTLHAMEL" 16256_ Sigix Containment Pod: "Q BVHXLF" 16256_ Acquired Sigix Containment Pod. 16259_ Dropped Med. Storage Unit. 16264_ Warped through subspace, drawn to slip node. 16264_ EXIT=FOUND 16265_ Warped through subspace, drawn to slip node. [Achievement: 75k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Energy Generation 83 Energy Capacity 1440 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Additional Mass Support 25 Armor Coverage 1200 Resistance: KI 30 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 93 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 10 Core Analysis 8 Recoil Reduction 8 Offensive Hacking 46 Defensive Hacking 39 Authchip Count 3 Item Schematics ----------------- Core Analyzer | -9/Storage | Hacked VTOL Module | -9/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Adv. Surge Thruster | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Weapon Mount | -3/Quarantine | Hacked Nanoactuators | -3/Quarantine | Hacked Adv. Heavy Siege Treads | -3/Quarantine | Hacked Cmb. Linear Gravjet | -3/Quarantine | Hacked Linear Accelerator | -3/Quarantine | Hacked Enh. Hardcell Cannon | -3/Quarantine | Hacked Imp. Matter Neutralizer | -2/Testing | Archive Tactical Quantum Warhead | -2/Testing | Archive Cld. Linear Gravjet | -2/Testing | Archive Adv. Myomer Leg | -2/Testing | Archive Imp. Q-thruster | -2/Section 7 | Hacked Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Spread Laser | -9/Materials | Hacked Surge Thruster | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Impulse Thruster | -3/Quarantine | Hacked Lgt. Antimatter Reactor | -3/Quarantine | Hacked Field Propulsion Array | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor LC Capacitor Sigix Broadsword Dimensional Node Initializer Drained L-Cannon Core Regenerator Matter Drive L-Cannon High-powered Transdimensional Reconstructor Modified Sigix Sheargun Integrated Mediator Core Expander Subatomic Replicator Achievements -------------- 75k Club Anti-science Crusade I Am Starship Now Challenges ------------ None Game ------ Seed HeartZioniteInterpreter Manual? 0 Play Time 03:38:17 Cumulative 624.7 hours Start 2025.12.14 @ 11:24:41 End 2025.12.16 @ 06:13:29 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 788 Rogue 788 Adventurer 0 Explorer 0 Win Type 3 Total 23 Types 10/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71b6452a-6c52-4e46-9def-10cf2f3719a1