Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.12 @ 19:06:44 Player: Gilgameshx13 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (738) 738 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3333 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 42/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Heat Sink Weight Redist. System Hardened Light Armor Plating Integration Mediator Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Improved Assault Rifle Katana > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Weight Redist. System Hardlight Generator Advanced Beam Cannon [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 . . . 2 Weapon . | . . . . . . . Parts Attached 39 | 6 . 25 . . 3 5 Power 6 | 1 . 3 . . 1 1 Engine 5 | 1 . 2 . . 1 1 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . 5 . . 2 . Treads . | . . . . . . . Leg 9 | 2 . 5 . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 . 9 . . . 3 Device 6 | . . 4 . . . 2 Storage 3 | 1 . 2 . . . . Processor 2 | . . 1 . . . 1 Hackware . | . . . . . . . Protection 2 | . . 2 . . . . Artifact . | . . . . . . . Weapon 11 | 2 . 8 . . . 1 Energy Gun 4 | 2 . 1 . . . 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 4 | . . 4 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . 2 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . Parts Lost 24 | . . 9 . . 3 12 Power 4 | . . 1 . . 1 2 Propulsion 5 | . . 2 . . 1 2 Utility 9 | . . 3 . . 1 5 Weapon 6 | . . 3 . . . 3 Highest Loss Streak 11 | . . 6 . . 2 11 Average Slot Usage (%) 84 | . 85 84 100 100 87 62 Engine 8 | . 14 6 11 11 10 5 Core 1 | . . 4 . . . . Leg 19 | . 28 20 22 22 21 6 Device 14 | . . 15 22 22 11 13 Storage 17 | . 14 12 22 22 22 18 Processor 2 | . . 3 . . . 5 Protection 1 | . . 3 . . . . Energy Gun 4 | . 28 6 . . . 1 Ballistic Gun 5 | . . 2 11 11 11 5 Slashing Weapon 9 | . . 9 11 11 11 7 Naked Turns . | . . . . . . . Heaviest Build 25 | 13 13 24 22 22 22 25 Greatest Support 26 | 20 20 20 20 20 20 26 Greatest Overweight (x) 4 | . . 4 1 1 2 3 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 Average Capacity 8 | 5 6 6 10 10 10 9 Most Carried 8 | 4 3 7 8 8 8 7 Average Carried 5 | 1 2 4 5 8 7 5 Final Capacity 10 | 6 6 10 10 10 10 8 Final Carried 8 | 2 3 5 8 8 8 5 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 747 | 242 . 288 18 . 92 107 Remotely . | . . . . . . . Salvage Created 1125 | . . 652 105 . 80 288 Parts 62 | . . 39 1 . 9 13 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 22 | . . 9 2 . 6 5 Melee 15 | . . 9 2 . 2 2 Guns 7 | . . . . . 4 3 Classes Destroyed 9 | . . 7 . . 1 1 Worker 1 | . . 1 . . . . Hauler 2 | . . 2 . . . . Recycler 1 | . . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 6 | . . . . . 6 . Grunt 13 | . . 7 2 . . 4 Brawler 1 | . . 1 . . . . Duelist 1 | . . . . . . 1 Sentry 1 | . . 1 . . . . Best Kill Streak 4 | . . 4 2 . 3 3 Combat Bots Only 4 | . . 4 2 . 3 3 Max Kills in Single Turn 1 | . . 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 2544 | . 13 789 92 . 422 1228 Core 811 | . . 98 28 . 134 551 Absorbed by Shields 33 | . . . . . . 33 Core Remaining (%) 78 | 100 100 . . . 35 . Volleys Fired 46 | . . 9 . . 15 22 Largest 2 | . . 2 . . 1 1 Hottest 100 | . . 100 . . 23 23 Shots Fired 48 | . . 11 . . 15 22 Gun 48 | . . 11 . . 15 22 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 44 | . . 7 . . 15 22 Thermal 4 | . . 4 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . . 3 . . 6 8 Robot Miss Streak 2 | . . 2 . . 2 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 88 | . . 40 6 . 19 23 Core Hits 36 | . . 15 3 . 6 12 Critical Hits 3 | . . 3 . . . . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 2 | . . 2 . . . . Melee Attacks 72 | . . 45 7 . 11 9 Impact . | . . . . . . . Slashing 72 | . . 45 7 . 11 9 Piercing . | . . . . . . . Sneak Attacks 6 | . . 6 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . 1 . . . . Damage Inflicted 2563 | . . 1483 176 . 413 491 Guns 580 | . . 83 . . 187 310 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 1983 | . . 1400 176 . 226 181 Ramming . | . . . . . . . Kinetic 542 | . . 45 . . 187 310 Thermal 38 | . . 38 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1983 | . . 1400 176 . 226 181 Piercing . | . . . . . . . Highest Corruption 7 | . . 7 7 7 7 . Average Corruption 6 | . . 6 7 7 7 . Corruption Purged . | . . . . . . . Effects 25 | . . 12 1 3 9 . Message Errors 4 | . . 3 1 . . . Matter Fused 10 | . . 3 . 2 5 . Heat Flow Errors 2 | . . 1 . . 1 . Energy Discharges 2 | . . 1 . . 1 . Data Loss (minor) 3 | . . 1 . 1 1 . Data Loss (major) 2 | . . 1 . . 1 . Targeting Errors 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 132 | . . 132 . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 132 | . . 132 . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 351 | . . 351 . . 66 . Average Temperature 97 | . . 101 . . 48 . Received Heat Transfer 1019 | . 9 279 51 . . 680 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 111 | . . 111 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 195 | . 15 177 78 . 195 151 Initial 76 | . . 5 28 . . 76 Average 82 | . 5 60 71 . 143 115 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 6 | . 1 3 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 2 19 2 . 10 14 Peak Tracking Total 9 | . 2 9 2 . 4 8 Tactical Retreats 4 | . . 1 . . 3 . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 2 | . . 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 1523 | 82 81 644 108 68 382 158 Spaces Moved 855 | 63 67 338 58 46 213 70 Core 57 | 10 . 6 . . . 41 Treads . | . . . . . . . Legs 798 | 53 67 332 58 46 213 29 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 150 150 120 100 Average Speed 132 | 108 120 127 150 150 149 116 Slowest Speed 250 | 120 120 250 150 150 180 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 5 14 24 10 8 45 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 1091 | 76 67 478 69 45 245 111 Wait 24 | . . 21 . . . 3 Move 849 | 62 66 337 57 45 212 70 Hop . | . . . . . . . Pick Up 47 | 8 1 29 4 . 3 2 Fast Attach . | . . . . . . . Attach 32 | 6 . 19 . . 2 5 Detach 1 | . . 1 . . . . Swap 7 | . . 6 . . 1 . Drop 15 | . . 13 1 . 1 . Fire 46 | . . 9 . . 15 22 Melee 70 | . . 43 7 . 11 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 5) 164 | -10/Materials | Entered another Materials area 164 | -9/Materials | Evolved 2 slots: Utility x2 330 | -9/Materials | Build established: Mutant 519 | -9/Materials | Lost 6 parts (1p1n2u2w) 744 | -9/Materials | Discovered new exit (range 13) 808 | -9/Materials | Entered Mines 907 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 908 | -9/Mines | Discovered new exit (range 5) 916 | -9/Mines | Entered Exiles 957 | -9/Exiles | Discovered new exit (range 14) 984 | -9/Exiles | Entered Mines 1186 | -8/Mines | Core integrity fell below 50% 1302 | -8/Mines | Build established: Scavenger-Mutant 1343 | -8/Mines | Discovered new exit (range 10) 1366 | -8/Mines | Entered Materials 1366 | -8/Materials | Evolved 2 slots: Utility x2 1508 | -8/Materials | Core integrity fell below 50% 1519 | -8/Materials | Core integrity fell below 20% 1524 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-50 Soldier Carbon-fiber Leg severed. Lgt. Ion Engine destroyed. G-50 Soldier destroyed. R-06 Scavenger collects Lgt. Angular Momentum Engine. R-06 Scavenger collects Carbon-fiber Leg. R-06 Scavenger collects Adv. Heat Sink. Acquired Hvy. Laser. K-01 Serf collects debris. Acquired Imp. Heat Sink. K-01 Serf collects debris. Acquired 56 matter. K-01 Serf collects debris. Acquired 51 matter. K-01 Serf collects debris. W-25 Informer sends out distress signal. Hvy. Laser destroyed. K-01 Serf collects debris. Katana destroyed. Weight Redist. System destroyed. Sml. Storage Unit destroyed. 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""" # #????????????????????? | | ???????????? ?# #????????????????????? | | ???????????? ?# ###????????????????????? | | ???????????######??# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????#@#??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# ??????????????????????? | | ???????????????????# ??????????????????????? | | ???????????????????# ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? #??????????????????????? | | ????????????????????#???????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyOverloadLauncher Manual? 0 Play Time 00:17:10 Cumulative 13.4 hours Start 2021.08.12 @ 18:51:39 End 2021.08.12 @ 19:06:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 9 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4589f295-8c83-4b40-a74b-7c2c0405267f