Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 17:10:22 Player: Cmdr.Laserstrahl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (231) 1155 Value Destroyed (7916) 7916 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2608) 2608 TOTAL SCORE: 14919 Bonus ------- High Alert Combat Kills 1138 Follower Combat Kills 70 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 160/160 System Corruption 12% Temperature Cool (27) Movement Rolling (135) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Relay Coupler [Swarmer] (34) > --- WEAPON (3) ------- Arc Projector Heavy Hammer Axe > --- INVENTORY (20) --- Light Nuclear Core Compact Wheel High-capacity Battery (250) High-capacity Battery (250) Improved Sensor Array Advanced Targeting Computer ECM Suite Improved Light Armor Plating Relay Coupler [Grunt] (34) Relay Coupler [Grunt] (32) Relay Coupler [Grunt] (33) Relay Coupler [Brawler] (36) Relay Coupler [Duelist] (37) Particle Gun Particle Gun Ion Cannon Plasma Cannon Cooled Particle Cannon Autogun Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Reaction Control System Improved Medium Armor Plating Relay Coupler [Swarmer] > --- WEAPON ----------- Ion Cannon Cooled Particle Cannon Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core High-capacity Battery High-capacity Battery Improved Sensor Array Advanced Targeting Computer Improved Melee Analysis Suite ECM Suite Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Autogun Autogun Autogun Autogun Heavy Machine Gun Remote Datajack Heavy Hammer Axe [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Improved Medium Armor Plating Weapon Ion Cannon Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 . . 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 4 | . . 2 1 . . 1 . . Weapon 1 | . . . 1 . . . . . Parts Attached 133 | 7 7 21 26 12 10 15 14 21 Power 17 | 1 2 3 3 1 1 1 3 2 Engine 12 | 1 2 3 3 . . 1 1 1 Core 5 | . . . . 1 1 . 2 1 Reactor . | . . . . . . . . . Propulsion 33 | 2 3 5 4 4 4 3 2 6 Treads 11 | 1 1 2 2 1 1 2 . 1 Leg 6 | . . . . 3 2 . 1 . Wheel 15 | 1 2 3 2 . 1 1 1 4 Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 40 | 2 1 5 8 3 3 7 4 7 Device 11 | 1 . 1 2 2 1 1 1 2 Storage 4 | 1 1 1 . . . . . 1 Processor 6 | . . 1 2 . . 1 . 2 Hackware 2 | . . . . . . . 2 . Protection 17 | . . 2 4 1 2 5 1 2 Artifact . | . . . . . . . . . Weapon 43 | 2 1 8 11 4 2 4 5 6 Energy Gun 10 | . . 3 3 2 . 1 . 1 Energy Cannon 14 | . . 1 5 2 1 2 2 1 Ballistic Gun 13 | 2 1 3 2 . . . 3 2 Ballistic Cannon 1 | . . . . . 1 . . . Launcher 2 | . . 1 . . . 1 . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 3 1 . . 2 . 1 Corrupted Parts 1 | . . . . 1 . . . . System Corruption 1 | . . . . 1 . . . . Parts Lost 43 | . 4 2 8 5 . . 12 12 Power 5 | . 1 . . 1 . . 2 1 Propulsion 15 | . 2 1 3 3 . . 2 4 Utility 14 | . 1 1 2 1 . . 5 4 Weapon 9 | . . . 3 . . . 3 3 Highest Loss Streak 9 | . 2 1 7 1 . . 9 7 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 18 | 3 10 19 19 19 19 18 17 19 Power . | . . 1 1 . . . . 1 Propulsion 1 | 1 2 2 1 . 2 1 . . Utility 9 | . 1 7 7 10 12 11 10 10 Weapon 6 | 1 4 6 8 6 4 5 5 6 Tool/Special . | . . . . . . . . . Unused Backups 37 | . . 7 4 2 4 2 2 16 Power 3 | . . . 1 . . . 1 1 Propulsion 3 | . . . . 1 1 . . 1 Utility 11 | . . . . 1 . 1 . 9 Weapon 19 | . . 7 3 . 2 1 1 5 Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 96 | . 96 97 98 98 100 99 82 89 Engine 6 | . 13 11 9 7 . 2 2 5 Core 2 | . . . . 1 9 4 4 1 Treads 7 | . 14 11 8 6 2 10 3 1 Leg 3 | . . . . 10 12 . 4 . Wheel 7 | . 13 10 8 . 2 11 6 11 Device 10 | . 11 11 8 14 12 7 2 12 Storage 8 | . 14 11 9 9 9 7 7 7 Processor 11 | . . 10 18 18 12 8 7 8 Hackware 1 | . . . . . . . 3 7 Protection 10 | . . 9 9 3 11 20 13 5 Energy Gun 3 | . . 4 7 9 3 . . . Energy Cannon 11 | . . 4 7 15 18 15 14 6 Ballistic Gun 5 | . 28 11 7 1 . . 5 11 Ballistic Cannon 2 | . . . . . 5 7 1 . Peak Build Rating 54 | 7 8 20 35 36 39 49 50 54 Average Rating 33 | 4 7 15 28 34 35 44 45 42 On Entrance 25 | . 7 7 19 35 31 34 47 50 Avg Prop Armor Cover (%) 7 | 13 13 9 8 6 5 5 4 5 Naked Turns . | . . . . . . . . . Heaviest Build 92 | 12 49 63 67 68 81 92 90 76 Greatest Support 44 | 16 16 16 20 42 32 32 28 44 Greatest Overweight (x) 18 | . 3 18 6 6 5 5 5 6 Average Overweight (x) 2 | . 1 3 5 2 2 3 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 Most Carried 20 | 5 16 20 20 20 20 20 20 20 Average Carried 18 | 3 10 19 19 19 19 19 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 5 16 20 20 20 20 20 20 20 Class Distribution -------------------- 30% | Tank 18% | Scavenger-Gunner 14% | Mutant 13% | Gunner 10% | Bothacker-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Tank | -8/Materials Tank | -7/Factory Tank | -7/Garrison Bothacker-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Matter Collected 3863 | 302 296 495 522 261 265 732 329 661 Remotely . | . . . . . . . . . Salvage Created 8998 | 107 496 1069 1393 1061 778 1558 647 1889 Parts 469 | 5 27 71 63 67 38 70 56 72 Haulers Intercepted 7 | . . 3 1 . 2 1 . . Recyclers Shooed 17 | . 5 1 2 . . 4 . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 150 | . 7 18 23 28 13 20 30 11 Melee 3 | . . . . . . . . 3 Guns 51 | . 7 10 13 12 2 . 2 5 Cannons 76 | . . 3 6 14 11 20 20 2 AOE 16 | . . 5 3 . . . 8 . Classes Destroyed 17 | 2 3 7 3 2 . . . . Worker 14 | . 2 3 1 . 2 . . 6 Builder 6 | . . 1 1 . . 3 . 1 Tunneler 1 | 1 . . . . . . . . Hauler 7 | . . 3 1 . 2 1 . . Recycler 28 | 1 1 1 . . 2 8 . 15 Mechanic 4 | . . . 1 . 1 1 . 1 Operator 7 | . . 1 1 . 2 2 . 1 Watcher 14 | . 2 3 2 1 2 4 . . Swarmer 44 | . . 4 . 10 5 . 25 . Cutter 6 | . . . . 3 . . 3 . Grunt 59 | . 7 8 14 11 2 13 . 4 Brawler 3 | . . 1 1 . . . . 1 Duelist 2 | . . 1 . . . . . 1 Sentry 17 | . . 4 4 1 5 1 . 2 Specialist 4 | . . . 2 . . . 2 . Hunter 4 | . . . 2 . 1 1 . . Programmer 11 | . . . . 3 . 5 . 3 Best Kill Streak 13 | 2 3 7 4 5 7 8 13 10 Combat Bots Only 13 | . 2 5 4 5 3 5 13 2 Max Kills in Single Turn 6 | 1 1 4 2 2 3 2 6 4 Gunslinging . | . . . . . . . . . Exploded 6 | . . 3 2 . . . 6 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Hostile Shots Fired 986 | . 57 76 178 115 62 67 220 211 Missed 284 | . 15 22 41 20 18 26 60 82 Hits 702 | . 42 54 137 95 44 41 160 129 Melee 29 | . . 6 . 4 . . 13 6 Projectile 673 | . 42 48 137 91 44 41 147 123 AOE 2 | . . . . 2 . . . . Critical Strikes 36 | . 3 1 8 8 . 1 7 8 Part Disruptions 2 | . . . . 1 . . . 1 Damage Taken 10288 | . 557 800 2153 1305 528 609 2519 1817 Core 1527 | . 146 134 366 152 29 103 296 301 Absorbed by Shields 53 | . . . . . . . 53 . Core Remaining (%) 51 | 100 41 66 . . . . . . Volleys Fired 535 | 8 59 78 80 69 42 88 57 54 Largest 3 | 2 2 2 3 3 3 3 3 3 Hottest 181 | 40 40 90 153 181 181 160 130 120 Shots Fired 1341 | 16 118 154 206 201 124 244 130 148 Gun 603 | 16 118 119 124 99 10 . 23 94 Cannon 722 | . . 26 79 102 114 244 103 54 Launcher 16 | . . 9 3 . . . 4 . Special . | . . . . . . . . . Kinetic 539 | 16 118 75 71 24 31 78 32 94 Thermal 778 | . . 70 132 169 93 166 94 54 Explosive 16 | . . 9 3 . . . 4 . Electromagnetic 8 | . . . . 8 . . . . Robot Hit Streak 26 | 7 16 19 13 10 24 22 8 26 Robot Miss Streak 6 | 1 6 4 2 5 4 3 4 3 Penetration Max 1 | . . . 1 1 . . . . Secondary Targets 3 | . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 810 | 11 74 98 145 86 78 148 54 116 Core Hits 336 | 3 26 45 55 41 28 54 36 48 Critical Kills 3 | . 1 . . 2 . . . . Critical Parts Destroyed 9 | . . . 4 . . . . 5 Critical Strikes 21 | . 1 1 6 4 . 4 . 5 Burn 5 | . . 1 2 2 . . . . Meltdown 2 | . . . . 2 . . . . Destroy 6 | . 1 . 2 . . . . 3 Blast 4 | . . . . . . 4 . . Smash 4 | . . . 2 . . . . 2 Melee Attacks 33 | . . . 6 . . . . 27 Impact 28 | . . . 6 . . . . 22 Slashing 5 | . . . . . . . . 5 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . 3 . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19584 | 111 780 1824 3345 2065 2080 4320 1872 3187 Guns 5389 | 111 780 1031 1390 701 160 . 174 1042 Cannons 10976 | . . 316 1210 1364 1917 4087 1116 966 Explosions 1921 | . . 477 297 . . 233 582 332 Melee 1295 | . . . 448 . . . . 847 Ramming 3 | . . . . . 3 . . . Kinetic 6356 | 111 780 746 840 214 647 1664 312 1042 Thermal 10537 | . . 601 1760 1814 1430 2656 978 1298 Explosive 1356 | . . 477 297 . . . 582 . Electromagnetic 37 | . . . . 37 . . . . Impact 1295 | . . . 448 . . . . 847 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . 5 5 4 4 12 Average Corruption 5 | . . . . 4 5 3 4 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 84 | . . . . 4 22 7 16 35 Message Errors 21 | . . . . 1 7 2 5 6 Matter Fused 21 | . . . . 2 5 5 4 5 Heat Flow Errors 9 | . . . . . 4 . 1 4 Energy Discharges 7 | . . . . 1 2 . 2 2 Parts Rejected 3 | . . . . . . . . 3 Data Loss (minor) 7 | . . . . . . . 1 6 Data Loss (major) 7 | . . . . . 2 . . 5 Misfires 2 | . . . . . . . 1 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 6 | . . . . . 2 . 2 2 Overload Shots 10 | . . . . . . 10 . . Overflow Damage 984 | . . . 363 20 40 249 48 264 Projectiles 300 | . . . 7 20 40 219 4 10 Explosions 167 | . . . . . . 30 44 93 Melee 517 | . . . 356 . . . . 161 Knockbacks 37 | . . . . . 5 21 2 9 Impact 8 | . . . . . . . . 8 Kinetic 26 | . . . . . 4 20 2 . Secondary 3 | . . . . . 1 1 . 1 Self-Inflicted Damage 170 | . . 30 46 . . . 94 . Shots 6 | . . 1 3 . . . 2 . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 363 | . 43 34 363 237 252 155 294 184 Average Temperature 69 | . 10 10 103 56 68 46 114 14 Received Heat Transfer 3018 | . 369 258 999 495 81 189 . 627 Effects 4 | . . . 2 . . . 2 . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . 2 Combat Hostiles 2 | . . . 1 . . . . 1 Parts Fried 10 | . . . 5 . . . . 5 Impact Corruptions 16 | . . . 8 . . . . 8 Robots Melted 2 | . . . . 2 . . . . Combat Hostiles 2 | . . . . 2 . . . . Parts Melted 34 | . . . 3 18 6 3 3 1 Heat Transferred 17109 | . . 1348 3330 3108 2331 3876 1423 1693 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Maximum Alert Level 4 | . . 1 1 4 2 2 3 3 Low Security (%) 28 | 100 100 59 83 1 . 19 . . Level 1 17 | . . 40 16 12 . 41 3 . Level 2 28 | . . . . 17 100 38 21 47 Level 3 19 | . . . . 38 . . 75 52 Level 4 5 | . . . . 30 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1344 | 5 60 298 269 1344 655 555 1091 784 Initial 655 | . 3 . 117 152 655 262 380 572 Average 475 | 1 19 148 157 866 576 326 852 647 Influence Increases 5862 | 10 219 631 696 1262 465 1014 831 734 Destroy 0b10 Robot/C 3040 | . 140 360 460 600 260 400 600 220 Destroy 0b10 Robot/NC 405 | 10 25 60 35 5 55 95 . 120 Destroy Leader 580 | . 34 92 126 40 88 100 30 70 Allied During Kill 3 | . . . . 3 . . . . Successful Hack 148 | . 5 42 13 21 30 9 28 . Disable Machine 615 | . . 30 30 . 15 315 . 225 Anti-Garrison Action 350 | . . . . 250 . . 100 . Destroy Structure 361 | . . 47 17 133 17 65 43 39 Lose Combat Pursuer 360 | . 15 . 15 210 . 30 30 60 Influence Decreases 5116 | 5 221 355 740 153 1231 1049 283 1079 Entered New Map 1937 | . 2 3 162 83 689 316 163 519 Time Decay 2427 | 5 187 322 498 . 392 583 . 440 Lost Part 422 | . 32 20 80 50 . . 120 120 Lost Ally 30 | . . 10 . 20 . . . . Purge Threat 300 | . . . . . 150 150 . . Squads Dispatched 22 | . 1 1 4 . 2 8 . 6 Investigation 3 | . . . 2 . . . . 1 Extermination 5 | . . . . . . 3 . 2 Reinforcement 10 | . 1 1 2 . . 5 . 1 Assault 4 | . . . . . 2 . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Distress Signals 16 | . 2 4 4 3 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 247 | . 16 27 39 43 27 31 32 32 Peak Tracking Total 11 | . 4 4 7 5 3 4 11 8 Tactical Retreats 13 | . 1 . 1 7 . 1 1 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Traps Triggered 9 | . . . 1 1 . 2 4 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Machines Disabled 48 | . . 2 2 5 1 21 2 15 Max in Single Turn 13 | . . 1 1 2 1 11 1 13 Garrison Access 1 | . . . . . . . . 1 Garrison Relay 4 | . . . . 2 . . 2 . Phase Generator 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Machines Accessed 31 | . 1 8 3 3 5 4 1 6 Terminals 24 | . 1 6 1 3 5 3 1 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 3 | . . 2 1 . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 Total Hacks 93 | . 2 42 9 4 16 9 2 9 Successful 57 | . 1 28 9 2 8 6 2 1 Failed 35 | . 1 13 . 2 8 3 . 8 Catastrophic 5 | . . . . . 1 1 . 3 Database Lockouts 1 | . . 1 . . . . . . Manual 51 | . 2 17 3 1 14 5 1 8 Terminals 63 | . 2 21 3 4 16 8 2 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 26 | . . 21 5 . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 Terminal Hacks 12 | . . 1 2 2 3 3 1 . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 3 | . . . 1 . 1 1 . . Scanalyzer Index 2 | . . 1 1 . . . . . Unreport Threat 2 | . . . . . 1 1 . . Garrison Registry 1 | . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 25 | . . 20 5 . . . . . Insert Component 10 | . . 9 1 . . . . . Analyze 12 | . . 9 3 . . . . . Retrieve Study 3 | . . 2 1 . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . 1 Unlock Access 2 | . . . 1 . . 1 . . Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 17 | . 1 7 1 . 5 2 1 . Terminals 17 | . 1 7 1 . 5 2 1 . Assimilate 1 | . . 1 . . . . . . Botnet 16 | . 1 6 1 . 5 2 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 24 | . 1 7 1 2 5 3 1 4 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . 9 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . 2 1 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 10 | . . 9 1 . . . . . Part Schematics Acquired 10 | . . 9 1 . . . . . Parts Damaged 1 | . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Used RIF Installer 2 | . . . . 2 . . . . Coupler Efficiency 1 | . . . . 1 . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 13 | . . . . 6 . . 7 . Machine Destruction 13 | . . . . 6 . . 7 . Attached 2 | . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Total Allies 2 | . . 1 . 1 . . . . Largest Group 1 | . . 1 . 1 . . . . Highest-Rated Group 20 | . . 10 . 20 . . . . Highest-Rated Ally 20 | . . 10 . 20 . . . . Total Orders 3 | . . 3 . . . . . . STAY 1 | . . 1 . . . . . . FOLLOW 2 | . . 2 . . . . . . Ally Attacks 3 | . . . . 3 . . . . Total Damage 157 | . . . . 157 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Active Infowar (turns) 420 | 7 413 . . . . . . . Seismic 420 | 7 413 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Turns Passed 9136 | 72 517 893 1321 1788 922 1819 717 1087 Spaces Moved 4227 | 36 244 403 571 532 350 1072 347 672 Core 11 | 9 . 2 . . . . . . Treads 227 | . . . 5 222 . . . . Legs 501 | . . . . 263 238 . . . Wheels 3488 | 27 244 401 566 47 112 1072 347 672 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 135 135 170 165 120 130 101 Average Speed 163 | 87 128 147 169 285 212 136 138 118 Slowest Speed 950 | 100 145 950 400 540 330 165 165 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 51 44 49 68 43 31 48 24 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 21 | . . 7 2 . . 10 . 2 Terrain Destroyed 289 | . . 43 15 76 11 70 25 49 Melee 3 | . . . 1 . . . . 2 Projectile 39 | . . 3 6 . 11 18 1 . AOE 247 | . . 40 8 76 . 52 24 47 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Total 5325 | 61 341 559 744 649 437 1242 474 818 Wait 119 | . 10 5 18 8 11 39 12 16 Move 4221 | 35 243 402 571 531 349 1072 346 672 Hop . | . . . . . . . . . Pick Up 133 | 11 18 25 22 12 8 4 18 15 Fast Attach 34 | 1 . 4 5 5 5 5 2 7 Attach 62 | 6 3 7 10 5 1 2 13 15 Detach 1 | . . . . . . . . 1 Swap 60 | . 4 12 14 6 4 10 3 7 Drop 97 | . 4 26 18 9 16 14 3 7 Fire 535 | 8 59 78 80 69 42 88 57 54 Melee 30 | . . . 6 . . . . 24 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis 32 | . . . . 4 . 8 20 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 10) 481 | -10/Materials | Core integrity fell below 50% 550 | -10/Materials | Discovered new exit (range 10) 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Utility x2 1076 | -9/Materials | Discovered new exit (range 9) 1278 | -9/Materials | Discovered new exit (range 15) 1387 | -9/Materials | Central database locked down 1483 | -9/Materials | Entered another Materials area 1483 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1487 | -8/Materials | Discovered new exit (range 15) 1708 | -8/Materials | Lost 7 parts (2n2u3w) 2491 | -8/Materials | Core integrity fell below 50% 2728 | -8/Materials | Build established: Scavenger-Gunner 2804 | -8/Materials | Identified exit to Garrison 2804 | -8/Materials | Entered Garrison 3012 | -8/Garrison | Triggered checkpoint 3045 | -8/Garrison | Triggered checkpoint 3109 | -8/Garrison | Garrison Relay disabled 3235 | -8/Garrison | Build established: Gunner 3266 | -8/Garrison | Core integrity fell below 20% 3350 | -8/Garrison | Triggered checkpoint 3559 | -8/Garrison | Discovered new exit (range 5) 3656 | -8/Garrison | Triggered checkpoint 3742 | -8/Garrison | Discovered new exit (range 25) 3742 | -8/Garrison | Discovered new exit (range 68) 3742 | -8/Garrison | Discovered new exit (range 65) 3880 | -8/Garrison | Triggered checkpoint 3993 | -8/Garrison | Build established: Scavenger-Gunner 4060 | -8/Garrison | Phase Generator disabled 4123 | -8/Garrison | Installed Relay Interface Framework 4190 | -8/Garrison | Rescued a captive Derelict 4316 | -8/Garrison | Triggered checkpoint 4366 | -8/Garrison | Garrison Relay disabled 4438 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 4592 | -8/Garrison | Entered Materials 4873 | -8/Materials | Identified exit to Storage 5223 | -8/Materials | Build established: Tank 5392 | -8/Materials | First assault squad dispatched 5489 | -8/Materials | Discovered new exit (range 16) 5514 | -8/Materials | Entered Factory 5514 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6304 | -7/Factory | Discovered new exit (range 9) 6851 | -7/Factory | Discovered new exit (range 16) 6902 | -7/Factory | Identified exit to Factory 7333 | -7/Factory | Identified exit to Garrison 7333 | -7/Factory | Entered Garrison 7357 | -7/Garrison | Triggered checkpoint 7393 | -7/Garrison | Garrison Relay disabled 7515 | -7/Garrison | Core integrity fell below 50% 7555 | -7/Garrison | Triggered checkpoint 7555 | -7/Garrison | Destroyed 13 combat bots 7559 | -7/Garrison | Lost 9 parts (1p2n3u3w) 7609 | -7/Garrison | Triggered checkpoint 7687 | -7/Garrison | Triggered checkpoint 7717 | -7/Garrison | Discovered new exit (range 10) 7829 | -7/Garrison | Garrison Relay disabled 7921 | -7/Garrison | Triggered checkpoint 8050 | -7/Garrison | Entered Factory 8310 | -7/Factory | Build established: Bothacker-Tank 8850 | -7/Factory | First assault squad dispatched 8891 | -7/Factory | System corruption reached 10% 8970 | -7/Factory | Lost 7 parts (2n3u2w) 9002 | -7/Factory | Core integrity fell below 20% 9137 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09064_ R-06 Scavenger system corrupted by crushing effect. 09064_ R-06 Scavenger destroyed. 09070_ Acquired Lgt. Nuclear Core. 09078_ Acquired Arc Projector. 09079_ =KAZJR0JZ>FTCD/W6MQ=TL9ZFKSPJG 09084_ Acquired Adv. Targeting Computer. 09094_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09095_ YQX&/C6HTWOLQPYZUR 09114_ Critical hit (Burn: +37). 09115_ K-01 Serf collects debris. 09120_ Com. Wheel+ destroyed. 09123_ System corrupted: Heat flow error (+107). 09135_ Imp. Heat Sink destroyed. 09137_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################?????????????????????????????????? | | ? ???????????????????????????????? | | ????????????????????????????????? | | ^ ?????????????????????????????????? | | """"" ^^ ?????????????????????????????????? | | """"% ??????????????????????????????????? | | """"^ """ #??????????????????????????????????? | | " "" """ #??????????????????????????????????? | | =%!= R" #??????????????????????????????????? | | * %% """ #??????????????????????????????????? | | "" #########???##?????????????????????? | | *[ # ??? #?????????????????????? | | %* # """" ""?? #?????????????????????? | | ######### # """" """" #?????????????????????? | | ! #?# # """" """" #?????????????????????? | | """" #?# # """" """" #?????????????????????? | | """" #?# # """" """" #?????????????????????? | | """" #?# gg """" """" #?????????????????????? | | """" #?# # #?????????????????????? | | #?# # g @ #?????????????????????? | | #?## ## #?????????????????????? | | #######??# ## #?????????????????????? | | ?????????# ## #?????????????????????? | | #????????# ###############?????????????????????? | | #????????# #???????????????????????????????????? | | #???????? ???????????????????????????????????? | | #???????# ???????????????????????????????????? | | #???????# ???????????????????????????????????? | | #???????# ???????????????????????????????????? | | #???????# ??????????????????????????????????? | | +???????##### ???????????????????????????????????? | | #???????????? ???????????????????????????????????? | | #???????????? ???????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Relay Coupler Types 1 Relay Coupler Value 37 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Ion Cannon | -9/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Ion Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonSpacefoldGenerator Manual? 0 Play Time 02:29:05 Cumulative 431.4 hours Start 2025.11.04 @ 06:26:24 End 2025.11.04 @ 17:10:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 166 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 52 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 089a2c73-82d9-41fc-bb26-cadaedfe2de7