Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 16:15:21 Player: Lazz Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1698) 1698 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 6190 Bonus ------- Follower Combat Kills 222 Friendly Fire -220 Cogmind --------- Core Integrity 0/1150 Matter 34/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Antimatter Reactor Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Field Propulsion Drive > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Improved Sensor Array Improved Propulsion Shielding Point Defense System Point Defense System > --- WEAPON ----------- Heavy Ion Cannon Advanced Plasma Cannon Heavy Flak Cannon Precision Rocket Launcher > --- INVENTORY -------- Improved Kinecellerator Improved Propulsion Shielding Heavy Armor Plating Precision Rocket Launcher Precision Rocket Launcher Precision Rocket Launcher [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Cooled Aerolev Unit Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Point Defense System Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Improved Propulsion Shielding Weapon Heavy Flak Cannon Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Precision Rocket Launcher Build | -11 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Ext Fac Slots Evolved 12 | . . . . 10 . 2 Power 2 | . . . . 2 . . Propulsion 2 | . . . . 2 . . Utility 6 | . . . . 4 . 2 Weapon 2 | . . . . 2 . . Parts Attached 60 | 6 . 8 10 13 11 12 Power 10 | 1 . 1 1 3 1 3 Engine 7 | 1 . 1 1 3 1 . Core 1 | . . . . . . 1 Reactor 2 | . . . . . . 2 Propulsion 15 | 2 . 3 3 2 3 2 Treads 4 | . . 3 . . . 1 Leg 9 | 2 . . 3 1 3 . Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 1 | . . . . 1 . . Utility 12 | 1 . 2 2 3 3 1 Device 6 | . . 2 1 2 1 . Storage 1 | 1 . . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 4 | . . . 1 1 2 . Artifact . | . . . . . . . Weapon 23 | 2 . 2 4 5 4 6 Energy Gun 1 | . . . . . 1 . Energy Cannon 3 | . . . . 2 . 1 Ballistic Gun 8 | 2 . 1 1 1 . 3 Ballistic Cannon 4 | . . 1 1 1 . 1 Launcher 7 | . . . 2 1 3 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 46 | . . 2 3 3 23 15 Power 8 | . . . . 2 3 3 Propulsion 10 | . . 1 1 . 5 3 Utility 11 | . . . 1 . 7 3 Weapon 17 | . . 1 1 1 8 6 Highest Loss Streak 9 | . . 2 2 1 8 9 To Critical Strikes . | . . . . . . . Average Backups 5 | 2 4 6 6 6 6 2 Power . | . 1 1 1 . . 1 Propulsion . | 1 2 1 1 1 . . Utility 1 | . . . 1 4 2 . Weapon 2 | . 1 2 2 . 3 1 Tool/Special . | . . . . . . . Unused Backups 8 | . . . 3 3 . 2 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 2 | . . . . 2 . . Weapon 4 | . . . 3 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 78 | . 85 95 96 82 75 25 Engine 11 | . 14 14 14 9 12 . Treads 8 | . . 20 20 5 . 1 Leg 10 | . 28 7 6 7 16 1 Flight 1 | . . . . 3 3 . Device 10 | . . 10 10 21 12 2 Storage 8 | . 14 14 14 5 4 . Protection 2 | . . . 2 4 2 2 Energy Cannon 2 | . . . . 8 5 . Ballistic Gun 8 | . 28 16 12 4 . 2 Ballistic Cannon 3 | . . 11 . 3 4 1 Launcher 5 | . . . 14 1 4 1 Peak Build Rating 66 | 6 6 15 20 66 66 46 Average Rating 30 | 4 6 12 15 50 50 28 On Entrance 16 | . 6 6 10 16 66 12 Avg Prop Armor Cover (%) 3 | . . . . 1 1 12 Naked Turns 3 | . . . . . . 3 Heaviest Build 63 | 14 14 23 26 63 63 44 Greatest Support 70 | 20 20 40 40 52 60 70 Greatest Overweight (x) 4 | 1 . . 1 2 2 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 7 5 Most Carried 8 | 5 5 8 8 8 8 5 Average Carried 6 | 2 4 7 6 7 7 3 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 4 5 8 8 8 1 2 Class Distribution -------------------- 56% | Mutant 17% | Tank 15% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Tank | -5/Factory Scavenger-Tank | -5/Extension Mutant | -4/Factory Resources | -11 -10 -10 -7 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Ext Fac Matter Collected 1508 | 164 . 192 566 195 341 50 Remotely . | . . . . . . . Salvage Created 1797 | . 48 65 1138 301 180 65 Parts 62 | . 7 11 20 11 5 8 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 3 | . . . 1 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Ext Fac Combat Hostiles Destroyed 34 | . 3 5 14 2 7 3 Melee 1 | . . . . . . 1 Guns 8 | . 3 3 . . 2 . Cannons 5 | . . 1 . 1 3 . AOE 19 | . . . 14 1 2 2 Classes Destroyed 14 | . 1 2 8 2 1 . Worker 3 | . . . 1 2 . . Builder 1 | . . . . . 1 . Hauler 1 | . . . . 1 . . Recycler 6 | . . . 5 1 . . Operator 2 | . . . . 1 . 1 Turret 1 | . . 1 . . . . Swarmer 11 | . 3 4 1 . . 3 Grunt 7 | . . . 3 1 3 . Brawler 1 | . . . 1 . . . Duelist 3 | . . . 3 . . . Sentry 6 | . . . 3 . 3 . Hunter 4 | . . . 2 1 1 . Programmer 2 | . . . 2 . . . Subdweller 1 | . . 1 . . . . Savage 1 | . . . . . 1 . Best Kill Streak 9 | . 3 5 9 3 3 3 Combat Bots Only 7 | . 3 3 7 1 2 3 Max Kills in Single Turn 6 | . 1 1 6 1 1 2 Gunslinging . | . . . . . . . Exploded 4 | . . . 4 1 1 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Ext Fac Hostile Shots Fired 520 | . 17 76 42 11 152 222 Missed 177 | . 6 33 14 3 61 60 Hits 343 | . 11 43 28 8 91 162 Projectile 343 | . 11 43 28 8 91 162 AOE 4 | . . 4 . . . . Critical Strikes 14 | . . 1 1 1 2 9 Actively Blocked 1 | . . . 1 . . . Part Disruptions 2 | . . . . 1 . 1 Damage Taken 7262 | . 88 581 376 265 2707 3245 Core 1967 | . 6 124 80 58 549 1150 Absorbed by Shields . | . . . . . . . Redirected to Shielding 222 | . . . 10 48 83 81 Core Remaining (%) 51 | 100 . . 16 . 39 . Volleys Fired 95 | 2 7 14 21 17 26 8 Largest 4 | 2 2 2 2 4 4 2 Hottest 250 | 40 40 70 77 250 250 110 Shots Fired 207 | 4 14 28 30 49 71 11 Gun 69 | 4 14 14 15 4 11 7 Cannon 105 | . . 14 3 44 42 2 Launcher 33 | . . . 12 1 18 2 Special . | . . . . . . . Kinetic 129 | 4 14 28 28 21 26 8 Thermal 54 | . . . . 27 27 . Explosive 23 | . . . 2 1 18 2 Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 9 | 2 4 5 4 6 9 4 Robot Miss Streak 7 | . 3 2 7 6 6 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 113 | 2 7 14 16 29 41 4 Core Hits 133 | 1 3 5 40 29 50 5 Critical Kills 2 | . 1 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 3 | . 1 2 . . . . Destroy 3 | . 1 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5769 | 25 94 355 2022 893 1994 386 Guns 560 | 25 90 169 124 17 77 58 Cannons 1766 | . . 186 26 799 748 7 Explosions 3320 | . . . 1854 55 1152 259 Melee . | . . . . . . . Ramming 123 | . 4 . 18 22 17 62 Kinetic 3379 | 25 90 355 1874 391 586 58 Thermal 761 | . . . . 425 239 97 Explosive 1499 | . . . 130 55 1152 162 Electromagnetic 7 | . . . . . . 7 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 9 11 Average Corruption 8 | . . . . . 9 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . . . 20 2 Message Errors 6 | . . . . . 5 1 Matter Fused 6 | . . . . . 5 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 3 | . . . . . 3 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 4 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 396 | . . 61 162 18 115 40 Projectiles 79 | . . 61 . 18 . . Explosions 315 | . . . 162 . 115 38 Melee 2 | . . . . . . 2 Knockbacks 27 | . . 1 1 8 17 . Impact 2 | . . . . 1 1 . Kinetic 24 | . . 1 1 7 15 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 795 | . . . 138 . 357 300 Shots 20 | . . . 5 . 10 5 Rammed 23 | . . . 2 . . 21 Targets Rammed 29 | . 1 . 3 1 3 21 Kicked 5 | . 1 . . 1 3 . Crushed 1 | . . . 1 . . . Highest Temperature 437 | . . 3 60 306 437 24 Average Temperature 101 | . . 3 19 117 112 12 Received Heat Transfer 1148 | . . 120 54 90 755 129 Effects 3 | . . . . . 3 . Shutdowns 3 | . . . . . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1042 | . . . . 622 370 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Ext Fac Maximum Alert Level 1 | . . . 1 1 1 1 Low Security (%) 61 | 100 100 . 45 5 85 86 Level 1 38 | . . . 54 94 14 13 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 332 | . 60 . 332 288 264 217 Initial 283 | . . . 58 283 119 58 Average 140 | . 5 . 177 240 107 104 Influence Increases 2224 | . 70 160 579 461 631 323 Destroy 0b10 Robot/C 800 | . 60 100 280 80 220 60 Destroy 0b10 Robot/NC 100 | . . . 65 25 5 5 Destroy Leader 72 | . 10 . . 22 40 . Allied During Kill 16 | . . . . 4 12 . Successful Hack 115 | . . . 34 6 29 46 Select Force Hacks 60 | . . . 60 . . . Disable Machine 210 | . . . 45 60 15 90 Destroy Structure 561 | . . . 95 64 310 92 Advance Influence 200 | . . . . 200 . . Lose Combat Pursuer 90 | . . 60 . . . 30 Influence Decreases 2173 | . 20 88 502 416 754 393 Entered New Map 393 | . . 25 64 116 125 63 Time Decay 1253 | . 20 43 360 270 364 196 Lost Part 439 | . . 20 30 30 225 134 Lost Ally 40 | . . . . . 40 . Purge Threat 48 | . . . 48 . . . Squads Dispatched 12 | . . . . 3 4 5 Investigation 6 | . . . . 1 2 3 Extermination 2 | . . . . 1 . 1 Reinforcement 4 | . . . . 1 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Ext Fac Distress Signals 3 | . . . 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 3 12 7 6 17 11 Peak Tracking Total 6 | . 3 6 4 2 5 5 Tactical Retreats 3 | . . 2 . . . 1 Traps | -11 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Ext Fac Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Ext Fac Machines Disabled 15 | . . 1 3 4 1 6 Max in Single Turn 3 | . . 1 2 2 1 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Ext Fac Machines Accessed 21 | . . . 7 2 6 6 Terminals 16 | . . . 5 1 6 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 2 . . 2 Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 54 | . . . 24 5 12 13 Successful 21 | . . . 7 3 5 6 Failed 33 | . . . 17 2 7 7 Catastrophic 8 | . . . 3 . 2 3 Database Lockouts . | . . . . . . . Manual 5 | . . . 5 . . . Terminals 39 | . . . 16 3 12 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 13 | . . . 8 . . 5 Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . . . 4 1 5 4 Record 7 | . . . 2 1 2 2 Open Door 3 | . . . . . 3 . Terminal Index 1 | . . . 1 . . . Recycling Unit Index 1 | . . . . . . 1 Scanalyzer Index 1 | . . . . . . 1 Unreport Threat 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . 2 Recycle Component 1 | . . . . . . 1 Process 1 | . . . . . . 1 Retrieve Components 1 | . . . 1 . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Tunnel 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 18 | . . . 7 1 4 6 Full Trace Events 8 | . . . 2 1 2 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . . . 1 Recycled Matter 145 | . . . . . . 145 Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -10 -7 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Ext Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . 2 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Ext Fac Total Allies 5 | . . . 2 . 3 . Largest Group 2 | . . . 1 1 2 . Highest-Rated Group 56 | . . . 32 32 56 . Highest-Rated Ally 32 | . . . 32 32 31 . Total Orders . | . . . . . . . Ally Attacks 30 | . . . . 7 23 . Total Damage 627 | . . . . 233 394 . Kills 6 | . . . . 2 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Ext Fac Active Infowar (turns) 1514 | . . 276 584 347 307 . Optics 447 | . . 276 171 . . . Sensors 1067 | . . . 413 347 307 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Ext Fac Turns Passed 3602 | 79 264 407 900 587 930 435 Spaces Moved 1864 | 42 57 231 511 259 508 256 Core 15 | 7 . . . . . 8 Treads 711 | . . 169 381 108 . 53 Legs 973 | 35 57 62 130 151 508 30 Wheels . | . . . . . . . Hover 165 | . . . . . . 165 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 125 126 120 50 Average Speed 153 | 138 120 149 153 180 159 127 Slowest Speed 270 | 190 120 160 200 270 260 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 13 | . . . . . 13 . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 25 | 4 10 33 71 8 45 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 2 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 4 . . . . Spaces Dug 43 | . . . . . 43 . Terrain Destroyed 536 | . . 5 108 30 317 76 Melee . | . . . . . . . Projectile 17 | . . 5 . 6 6 . AOE 519 | . . . 108 24 311 76 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Ext Fac Total 2397 | 59 238 263 596 340 562 339 Wait 238 | . 173 . . 23 9 33 Move 1858 | 41 56 230 510 258 507 256 Hop . | . . . . . . . Pick Up 54 | 10 1 7 12 15 . 9 Fast Attach 17 | . . 1 . 6 5 5 Attach 36 | 6 . . 6 11 6 7 Detach . | . . . . . . . Swap 15 | . . 7 7 1 . . Drop 21 | . . 4 8 8 1 . Fire 95 | 2 7 14 21 17 26 8 Melee . | . . . . . . . Ram 15 | . . . . . . 15 Kick 5 | . 1 . . 1 3 . Crush 9 | . . . 3 . . 6 Escape Stasis 5 | . . . . . 5 . Rewire 29 | . . . 29 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling -5/Factory -5/Extension -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 9) 344 | -10/Materials | Entered Subcaves 408 | -10/Subcaves | Learned location of Zion (-7) 413 | -10/Subcaves | Disturbed a concealed Subdweller 670 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 707 | -10/Subcaves | Discovered new exit (range 12) 747 | -10/Subcaves | Ambushed by Subdweller buried in earth 750 | -10/Subcaves | Core integrity fell below 50% 751 | -10/Subcaves | Entered Recycling 752 | -7/Recycling | Met a Zionite searching for Scraptown 1165 | -7/Recycling | Core integrity fell below 20% 1186 | -7/Recycling | Destroyed 7 combat bots 1621 | -7/Recycling | Discovered new exit (range 15) 1651 | -7/Recycling | Entered Factory 1651 | -5/Factory | Accompanied by 1 ally 1651 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x2, Utility x4, Weapon x2 2086 | -5/Factory | Build established: Tank 2218 | -5/Factory | Discovered new exit (range 10) 2238 | -5/Factory | Entered Extension 2389 | -5/Extension | Build established: Scavenger-Tank 2462 | -5/Extension | Rescued a captive Derelict 2587 | -5/Extension | Crushed by falling debris 2618 | -5/Extension | Lost 3 parts (1p1u1w) 2810 | -5/Extension | Rescued a captive Derelict 2810 | -5/Extension | Rescued a captive Derelict 2841 | -5/Extension | Lost 3 parts (2n1u) 3086 | -5/Extension | Spotted B-75 Beast 3125 | -5/Extension | Lost 4 parts (2n1u1w) 3128 | -5/Extension | Spotted B-75 Beast 3161 | -5/Extension | Core integrity fell below 50% 3166 | -5/Extension | Discovered new exit (range 3) 3168 | -5/Extension | Entered Factory 3168 | -4/Factory | Evolved 2 slots: Utility x2 3191 | -4/Factory | Lost 8 parts (2p2u4w) 3401 | -4/Factory | Lost 6 parts (2p1n2u1w) 3433 | -4/Factory | Build established: Mutant 3542 | -4/Factory | Core integrity fell below 50% 3588 | -4/Factory | System corruption reached 10% 3597 | -4/Factory | Core integrity fell below 20% 3603 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Hvy. Machine Gun destroyed. Slammed into P-70 Sage. Recycling Unit disabled. Slammed into P-70 Sage. Prc. Rocket Launcher destroyed. Lgt. Nuclear Core destroyed. Cld. Aerolev Unit destroyed. System corrupted: Matter fused (-5). Hvy. Siege Treads destroyed. Hardcell Cannon destroyed. Acquired Hvy. Disruptor Cannon. P-70 Sage resets P-70 Sage, system corruption cleaned. Hvy. Disruptor Cannon destroyed. Imp. Terrain Scan Processor destroyed. Critical hit (Burn: +37). TY LV8P7AZ59QECOZAUD3,ZN6UX&DF3 Hvy. Machine Gun destroyed. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????#"" | | ????????????????????????????????????????????#"" | | ??????????????????????????????????#########?#""" | | ??????????????????????????????????# ! #?#" " | | ??????????????????????????????????? !!! #?#"" | | ??????????????????????????????????? !!! #?# | | ????????????????????????????????????!!! ! ??# | | ??????????????????????????????#####? ??# | | ??????????????????????????????# ###+##+#??# | | ??????????????????????????????+ #######+# | | ???????????????H??????????????# | | ??????????????????????????????## """ | | ???????????????????????????????# Y | | ???????????????????????????????# """ | | ???????????????????????????????# ^ | | ???????????????????????????????# ####### | | ???????????????????????????????# #########?????#^ | | ???????????????????????????????# #?????????????# | | ???????????????????????????????# #?????????????+ | | ???????????????????????######### #?????????????# | | ???????????????????????# # #?????????????# | | ???????????????????????# g#g#?????????????+ | | ???????????????????????# !p g #?????????????##" | | ???????????????????????# @ p###??????????????#" | | ???????????????????????# #?????????????????? | | ???????????????????????#########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 50 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 110 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 40 Item Schematics ----------------- Prc. Rocket Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Fist Fight That Tickles Challenges ------------ None Game ------ Seed MicroAmuletFlail Manual? 0 Play Time 00:46:33 Cumulative 25.4 hours Start 2025.10.26 @ 14:45:19 End 2025.10.26 @ 16:15:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6ba07fff-8fe1-4557-8930-8fab6049f743