Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.07 @ 03:29:34 Player: Rustedshell Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1387) 1387 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4632 Bonus ------- None Cogmind --------- Core Integrity 761/850 Matter 84/300 Energy 262/350 System Corruption 2% Temperature Warm (171) Movement Flying (460) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit High-capacity Battery > --- WEAPON (5) ------- Phase Cannon Precision Assault Rifle Coil Gun > --- INVENTORY (10) --- Nuclear Core Armored Treads Armored Treads Advanced Treads Xenon Bombardment Thruster Disposable Heat Sink Large Storage Unit Heavy Ion Cannon Gauss Rifle Scythe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Battery Improved Particle Charger Transmission Jammer > --- WEAPON ----------- Precision Shock Rifle Plasma Rifle Phase Cannon Precision Assault Rifle Coil Gun > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Treads Light Treads Carbon-fiber Leg Disposable Heat Sink Medium Storage Unit Huge Storage Unit Heavy Ion Cannon Gauss Rifle Scythe [Rating: 57] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Protection Backup Plating I Weapon Heavy Ion Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Launcher EMP Blaster Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . . 1 1 1 Weapon 3 | . . 1 1 . 1 Parts Attached 83 | 5 14 14 34 2 14 Power 6 | . 2 . 4 . . Engine 3 | . 2 . 1 . . Core 3 | . . . 3 . . Reactor . | . . . . . . Propulsion 26 | 2 2 6 11 . 5 Treads 7 | . . . 5 . 2 Leg 14 | . 2 6 6 . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 19 | 1 5 3 5 2 3 Device 9 | 1 2 . 3 1 2 Storage 10 | . 3 3 2 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 32 | 2 5 5 14 . 6 Energy Gun 7 | 1 1 3 . . 2 Energy Cannon 8 | . . 1 6 . 1 Ballistic Gun 15 | 1 3 1 7 . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 7 | . 3 . . . 4 Power 1 | . . . . . 1 Propulsion 2 | . 1 . . . 1 Utility 1 | . . . . . 1 Weapon 3 | . 2 . . . 1 Highest Loss Streak 4 | . 3 . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 89 95 96 91 92 Engine 4 | . 6 11 3 . . Core 3 | . . . 5 7 5 Treads 8 | . . . 3 23 22 Leg 14 | . 12 30 23 . . Wheel 2 | . 14 . . . . Device 12 | . 14 11 8 10 16 Storage 14 | . 13 10 18 19 13 Energy Gun 6 | . 7 9 7 . 5 Energy Cannon 6 | . . 1 16 7 6 Ballistic Gun 15 | . 14 18 9 23 18 Launcher 1 | . 5 2 . . . Naked Turns . | . . . . . . Heaviest Build 93 | 4 23 93 52 62 62 Greatest Support 90 | 20 20 30 60 60 90 Greatest Overweight (x) 4 | . 1 4 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 5 15 25 10 15 15 Average Capacity 11 | 5 9 10 10 14 14 Most Carried 12 | 4 10 10 10 8 12 Average Carried 9 | 3 8 9 9 8 9 Final Capacity 15 | 5 10 10 10 15 10 Final Carried 10 | 4 10 10 8 8 10 Class Distribution -------------------- 68% | Gunner 22% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1130 | 252 97 399 303 79 . Remotely . | . . . . . . Salvage Created 1570 | 41 243 579 529 57 121 Parts 92 | 1 17 27 36 2 9 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 31 | 1 8 11 8 1 2 Melee 1 | . . . 1 . . Guns 24 | 1 8 10 2 1 2 Cannons 5 | . . . 5 . . AOE 1 | . . 1 . . . Classes Destroyed 8 | 1 3 1 3 . . Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Hauler 1 | . 1 . . . . Watcher 7 | . 1 2 4 . . Swarmer 6 | . 6 . . . . Grunt 14 | 1 2 7 4 . . Sentry 9 | . . 4 3 1 1 Hunter 2 | . . . 1 . 1 Best Kill Streak 6 | 1 6 3 5 1 1 Combat Bots Only 6 | 1 6 3 4 1 1 Max Kills in Single Turn 2 | 1 2 1 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 265 | 2 98 32 28 27 78 Missed 85 | 2 40 12 7 11 13 Damage Taken 1900 | . 414 223 252 88 923 Core 339 | . 93 75 62 20 89 Absorbed by Shields . | . . . . . . Ignored by Resistances 566 | . 133 68 72 31 262 Regen/Repaired (Parts) 39 | . . 8 31 . . Core Remaining (%) 85 | 100 62 81 88 97 . Volleys Fired 103 | 2 43 25 25 3 5 Largest 4 | 2 2 3 4 4 4 Hottest 256 | 70 70 201 256 143 198 Shots Fired 243 | 4 58 70 82 12 17 Gun 178 | 4 57 59 36 9 13 Cannon 56 | . . 3 46 3 4 Launcher 9 | . 1 8 . . . Special . | . . . . . . Kinetic 129 | 2 43 44 20 9 11 Thermal 103 | 2 14 18 62 3 4 Explosive . | . . . . . . Electromagnetic 11 | . 1 8 . . 2 Robot Hit Streak 17 | 2 17 16 7 12 7 Robot Miss Streak 4 | 1 3 2 4 1 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 165 | 3 43 47 50 10 12 Core Hits 69 | 2 16 20 21 4 6 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 1 1 . . Burn 2 | . 2 . . . . Destroy 1 | . . 1 . . . Sever 1 | . . . 1 . . Melee Attacks 4 | . . . 4 . . Impact . | . . . . . . Slashing 4 | . . . 4 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3193 | 27 527 782 1243 246 368 Guns 1864 | 27 462 666 379 151 179 Cannons 920 | . . . 740 95 85 Explosions 253 | . 65 116 . . 72 Melee 124 | . . . 124 . . Ramming 32 | . . . . . 32 Kinetic 1281 | 15 320 450 208 151 137 Thermal 1533 | 12 142 216 911 95 157 Explosive . | . . . . . . Electromagnetic 223 | . 65 116 . . 42 Impact . | . . . . . . Slashing 124 | . . . 124 . . Piercing . | . . . . . . Highest Corruption 2 | . . 1 . 1 2 Average Corruption 1 | . . 1 . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . 4 . . 1 Energy Discharges 1 | . . 1 . . . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . 3 . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . . 10 . 9 Projectiles 10 | . . . 10 . . Explosions 9 | . . . . . 9 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 67 | . . 18 . . 49 Shots 4 | . . 3 . . 1 Rammed 25 | . . . . . 25 Targets Rammed 25 | . . . . . 25 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 226 | 20 16 182 226 203 171 Average Temperature 91 | 15 10 69 109 111 78 Received Heat Transfer 468 | . 111 123 180 36 18 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 2 . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 2 . 3 . . Heat Transferred 2666 | 37 544 481 1332 111 161 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 268 | 20 230 267 268 66 72 Initial 88 | . 11 10 88 21 27 Average 96 | 2 82 162 147 25 28 Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 79 | 100 79 48 76 100 100 Level 1 20 | . 20 51 23 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 4 1 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . . 2 . . Communications Jammed 9 | . . . . . 9 Distress Signals 9 | . . . . . 9 Times Spotted 47 | 1 13 13 14 1 5 Peak Tracking Total 5 | 1 5 3 4 1 3 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . 1 . 4 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . . 2 3 . 1 Max in Single Turn 1 | . . 1 1 . 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 10 | . 2 3 2 2 1 Terminals 4 | . . 2 1 . 1 Fabricators . | . . . . . . Repair Stations 2 | . . 1 1 . . Recycling Units 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 33 | . 7 11 4 6 5 Successful 26 | . 7 9 4 2 4 Failed 7 | . . 2 . 4 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . . 5 2 . 5 Fabricators . | . . . . . . Repair Stations 8 | . . 6 2 . . Recycling Units 10 | . 7 . . 3 . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 10 | . . 4 2 . 4 Record 5 | . . 2 . . 3 Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . 5 2 . . Scan Component 3 | . . 2 1 . . Repair 3 | . . 2 1 . . Refit 1 | . . 1 . . . Recycling Unit Hacks 8 | . 7 . . 1 . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 5 | . 4 . . 1 . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 1 1 1 1 Full Trace Events 2 | . . 1 . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 2 1 . . Time 78 | . . 52 26 . . Parts Recycled 1 | . 1 . . . . Recycled Matter 175 | . 175 . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . 8 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3103 | 62 568 626 816 317 714 Spaces Moved 1578 | 62 334 370 328 147 337 Core 20 | 20 . . . . . Treads 524 | . . . 53 147 324 Legs 765 | . 120 370 275 . . Wheels 256 | 42 214 . . . . Hover . | . . . . . . Flight 13 | . . . . . 13 Fastest Speed 50 | 50 80 120 120 166 161 Average Speed 153 | 70 120 131 191 207 164 Slowest Speed 400 | 80 190 400 250 246 217 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 6 44 34 35 4 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . 7 15 . 6 Melee . | . . . . . . Projectile 18 | . . 2 15 . 1 AOE 10 | . . 5 . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2041 | 74 448 474 456 151 438 Wait 121 | 2 39 19 22 . 39 Move 1573 | 61 333 369 327 146 337 Hop . | . . . . . . Pick Up 68 | 4 14 23 19 . 8 Fast Attach 22 | 5 1 2 10 1 3 Attach 12 | . 4 2 5 . 1 Detach . | . . . . . . Swap 49 | . 9 10 19 1 10 Drop 64 | . 5 24 25 . 10 Fire 103 | 2 43 25 25 3 5 Melee 4 | . . . 4 . . Ram 25 | . . . . . 25 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 63 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 371 | -10/Materials | Lost 3 parts (1n2w) 428 | -10/Materials | Discovered new exit (range 15) 631 | -10/Materials | Entered another Materials area 631 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 658 | -9/Materials | Repaired Med. Storage Unit 684 | -9/Materials | Repaired Assault Rifle 997 | -9/Materials | Discovered new exit (range 10) 1010 | -9/Materials | Build established: Gunner 1251 | -9/Materials | Discovered new exit (range 5) 1257 | -9/Materials | Entered another Materials area 1257 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1339 | -8/Materials | Repaired Aluminum Leg? 1526 | -8/Materials | Garrison activated, responded to threat 1932 | -8/Materials | Garrison activated, responded to threat 2003 | -8/Materials | Discovered new exit (range 9) 2073 | -8/Materials | Entered Factory 2073 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2353 | -7/Factory | Discovered new exit (range 9) 2390 | -7/Factory | Entered another Factory area 2390 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3104 | -6/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. Slammed into H-66 Slayer. Penetrated by Slug. Transmission Jammer destroyed. Slammed into H-66 Slayer. Penetrated by Slug. Slammed into H-66 Slayer. Penetrated by Slug. Slug penetrates H-66 Slayer. Destroyed Phase Shifter. Slug penetrates Fabricator. Fabricator disabled. Penetrated by Slug. Chain reaction triggered in Lgt. Fission Core. Xenon Bombardment Thruster destroyed. Destroyed Xenon Bombardment Thruster. Prc. Shock Rifle destroyed. Destroyed Prc. Shock Rifle. Targeting Computer fried. H-66 Slayer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????# # | | ??????????????????????????# ################### | | ??????????????????????????# #?????????????????? | | ?????????????????????? ??# #?????????????????? | | ??????????????????????? ######?????????????????? | | ??????????????????????? ##########?????????????? | | ???????????????????????? #?????????" "?? | | ???????????????????????? #????????"" """ | | ???????????????????????? #????????"" "" | | ????????????????????????" """" #????????"" "" | | ??????????????????? ???"" 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