Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.03 @ 21:05:29 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (451) 2255 Value Destroyed (29337) 29337 Prototype IDs (380) 7600 Alien Tech Used (12) 2400 Bonus (57845) 57845 TOTAL SCORE: 109737 Bonus ------- High Alert Combat Kills 4328 Follower Combat Kills 3619 Awakened Behemoth Slayer 1000 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -802 Cogmind --------- Core Integrity 639/1600 Matter 519/550 Energy 1296/1310 System Corruption 0% +Membrane Temperature Cool (6) Movement Flying (45) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Point-Antimatter Reactor > --- PROPULSION (6) --- Flying Impulse-Myomer Exoskeleton Improved Diametric Drive > --- UTILITY (14) ----- Armored Scrap Engine Coolant Network High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Experimental Reaction Control System Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (4) ------- Hvy. Phasic Alpha Construct/C CR-A16's Behemoth Slayer > --- INVENTORY (20) --- Zero-point Reactor Zero-point Reactor Coolant Network Experimental Coolant Injector Experimental Energy Well (600) Experimental Energy Well (600) Experimental Core Analyzer Experimental Phase Shifter Zionite Shade Carapace Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Heavy Regenerative Plating Experimental Force Field AEGIS Remote Shield Integrity Redistributor Zionite Phaser-H Sigix Corpse Peak State ------------ > --- POWER ------------ Point-Antimatter Reactor > --- PROPULSION ------- Flying Impulse-Myomer Exoskeleton Improved Diametric Drive > --- UTILITY ---------- Armored Scrap Engine Coolant Network High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Experimental Reaction Control System Experimental Powered Armor Architect God Chip A > --- WEAPON ----------- Hvy. Phasic Alpha Construct/C CR-A16's Behemoth Slayer > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Coolant Network Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Core Analyzer Experimental Phase Shifter Zionite Shade Carapace Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Experimental Force Field AEGIS Remote Shield High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Zionite Phaser-H Sigix Corpse [Rating: 238] Favorites ----------- Power Constructs Engine Deuterium Engine Power Core Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Architect God Chip D Protection Advanced Powered Armor Weapon Constructs Energy Gun Zionite Phaser-S Energy Cannon Constructs Ballistic Gun Shotgun Ballistic Cannon Hypercooled Linear Accelerator Launcher Shock Bomb Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 12 | . . . . 2 . . 3 . . . . 1 . . . . 1 . . . . 2 . 1 . . 2 . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 264 | 5 7 . 1 24 17 8 17 . 3 5 2 13 12 2 13 3 9 5 4 3 1 6 13 14 29 10 6 20 12 Power 29 | 1 1 . 1 2 2 . 2 . . 1 . 2 2 . 3 . 2 . 1 1 . 1 . . 4 1 . 2 . Engine 9 | 1 1 . 1 1 2 . . . . . . 1 1 . 1 . . . . . . . . . . . . . . Core 8 | . . . . 1 . . 2 . . 1 . 1 1 . . . . . 1 . . . . . 1 . . . . Reactor 12 | . . . . . . . . . . . . . . . 2 . 2 . . 1 . 1 . . 3 1 . 2 . Propulsion 20 | 1 1 . . 8 4 4 . . . . . . . . . . 1 . . . . . . . . . . . 1 Treads 16 | 1 1 . . 6 4 4 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 146 | 1 2 . . 8 2 2 9 . 1 2 1 6 8 2 9 3 5 4 3 2 1 5 9 10 17 7 5 14 8 Device 86 | . 1 . . 4 1 1 6 . . 2 . 3 2 . 8 2 4 3 2 1 . 1 7 6 11 4 4 9 4 Storage 11 | 1 1 . . 1 . . 1 . . . . 1 1 . . . . . . . . 1 . . 4 . . . . Processor 16 | . . . . 1 1 . 1 . . . . . . . . 1 1 . . . 1 3 2 . 2 1 . 1 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 31 | . . . . 2 . 1 1 . 1 . 1 2 5 2 1 . . 1 1 1 . . . 4 . 2 1 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 3 . . 6 9 2 6 . 2 2 1 5 2 . 1 . 1 1 . . . . 4 4 8 2 1 4 3 Energy Gun 32 | 1 . . . 5 6 1 3 . . 2 . 2 . . . . 1 1 . . . . 1 1 4 . . 2 2 Energy Cannon 9 | . . . . 1 . . . . 1 . . 1 . . . . . . . . . . 1 2 2 . . 1 . Ballistic Gun 10 | 1 2 . . . 1 . . . . . . 1 . . 1 . . . . . . . 2 . . 2 . . . Ballistic Cannon 6 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 Launcher 4 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . . Special Weapon 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 69 | . . . . 2 4 1 3 . . 2 . 7 . 1 1 1 3 . . 4 . 1 10 3 4 6 . 9 7 Corrupted Parts 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . System Corruption 13 | . . . . . . . . . . . . . . . 11 . . . . . . . . . 2 . . . . Parts Lost 24 | . . . . 5 2 1 2 . . . . 1 1 . . . 2 . . . . . 2 1 . 1 1 3 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . 2 1 1 1 . . . . 1 1 . . . 1 . . . . . 2 . . . 1 3 1 Weapon 6 | . . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 Highest Loss Streak 3 | . . . . 3 1 1 2 . . . . 1 1 . . . 2 . . . . . 1 1 . 1 1 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 18 | 2 9 15 15 19 19 19 15 20 20 19 20 19 19 19 19 20 19 20 19 19 20 19 19 19 19 19 18 18 17 Power 1 | . 2 3 2 2 2 2 1 2 2 2 2 1 1 1 . 1 1 1 2 2 2 2 1 1 1 1 1 1 2 Propulsion . | 1 1 1 1 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . 3 3 5 5 6 8 8 8 8 9 9 10 10 9 10 9 10 11 11 11 9 10 12 14 14 13 11 12 Weapon 5 | . 4 7 7 9 8 7 4 8 8 7 7 6 6 6 6 7 7 5 4 4 4 4 5 4 3 2 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 127 | . 6 . 1 7 6 10 1 2 . 1 . 5 . 4 . . 1 1 . . . 2 2 9 38 4 2 10 15 Power 19 | . 1 . . 4 . . 1 1 . . . . . 2 . . . . . . . 2 2 . 3 . . 1 2 Propulsion 9 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 6 . . 1 . Utility 56 | . . . . . 1 . . 1 . . . 2 . 2 . . 1 . . . . . . 6 20 4 2 5 12 Weapon 42 | . 5 . 1 3 5 8 . . . 1 . 3 . . . . . 1 . . . . . 3 9 . . 3 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 71 | . 88 100 100 91 97 76 69 66 66 66 66 70 75 76 74 69 67 67 68 67 68 70 70 71 71 68 71 62 57 Engine 2 | . 14 14 14 6 6 9 1 . . . . 5 5 5 1 5 3 . . . . . . . . . . . . Core 1 | . . . . 2 2 . 4 6 6 6 6 5 5 5 2 . . . 1 5 5 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 6 5 6 10 8 5 5 8 9 8 7 8 8 5 3 Treads 6 | . 27 28 28 22 36 19 4 6 . . . . 1 5 5 5 5 5 5 3 . . 4 . 1 4 4 2 . Device 19 | . 3 14 14 21 18 10 19 20 19 20 19 17 15 12 19 17 20 21 21 21 20 22 22 25 25 20 26 17 19 Storage 5 | . 14 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 Processor 11 | . . . . . 6 9 12 13 13 13 13 11 11 11 11 11 10 10 10 10 10 14 14 13 13 17 16 14 15 Protection 3 | . . . . 3 . 2 . . . . . 4 6 9 2 4 5 4 4 4 5 4 3 4 4 3 5 7 3 Energy Gun 3 | . 9 . . 10 17 10 7 . . 2 6 3 5 6 12 . 1 4 5 5 4 4 1 2 . . . . . Energy Cannon 2 | . . . . . . . . . 4 6 5 5 5 . . . 3 . . . . . . 3 5 4 4 4 3 Ballistic Gun 2 | . 17 28 28 7 . 2 5 6 . 2 . . . . 2 1 . . . . . . . . 1 1 . . . Ballistic Cannon 1 | . . . . . . . . . 5 1 . . . . . 5 5 5 5 5 5 4 4 4 1 . . . . Peak Build Rating 238 | 5 12 12 12 30 33 45 80 76 80 84 80 98 101 107 111 122 133 129 126 130 134 157 165 196 202 200 214 225 238 Average Rating 132 | 3 7 12 12 22 28 35 70 75 75 78 79 88 97 104 106 115 127 127 122 125 127 146 157 183 190 196 211 217 221 On Entrance 100 | . 5 12 12 12 29 29 45 75 76 76 80 80 90 99 107 111 117 122 123 126 130 128 154 160 192 199 200 211 220 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 11 30 30 32 73 57 58 73 61 71 68 66 94 96 93 102 101 102 93 91 97 97 116 116 150 151 133 141 144 134 Greatest Support 248 | 20 40 40 40 80 92 94 96 96 96 96 96 97 97 97 97 104 104 153 153 179 179 179 134 180 214 214 214 248 142 Greatest Overweight (x) 5 | . 1 . . 4 . 5 1 . . . . . . . 1 1 . . . . . . . . 1 . . 1 . Average Overweight (x) . | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 11 15 15 19 20 20 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 2 9 15 15 19 19 19 15 19 19 19 20 19 19 19 19 20 19 19 19 19 20 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 15 15 20 20 14 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 Scrap Engine Consumption 177 | . . . . . . 35 26 . 1 8 . 9 3 4 1 1 12 2 . 3 . 10 8 5 27 . . 22 . Constructs Created 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . Constructs Modified 77 | . . . . . . 14 6 . 2 5 . 5 1 . 2 2 2 2 . 2 . 4 1 6 11 . . 12 . Class Distribution -------------------- 18% | Scavenger-Skirmisher 17% | Construct 10% | Mutant 9% | Scavenger-Mutant 8% | Alien-Construct 7% | Alien-Assassin 6% | Alien-Gunner 6% | Scavenger-Tank 4% | Scavenger-Scout 4% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Commander-Skirmisher | -5/Archives Scavenger-Construct | -5/Hub_04(d) Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -2/Quarantine Alien-Construct | -2/Section 7 Alien-Assassin | -1/Access Alien-Construct | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 11699 | 195 239 79 66 619 220 140 822 33 165 60 79 547 425 202 209 130 230 104 64 90 200 390 662 639 2445 1032 428 615 570 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29739 | . 422 . 98 770 1406 415 1077 42 263 . . 835 1136 325 311 708 378 193 72 374 434 1679 734 1307 2294 2313 4089 3891 4173 Parts 1554 | . 31 . 3 44 61 13 45 . 12 . . 42 54 11 22 34 21 5 5 3 29 106 43 69 158 132 201 164 246 Haulers Intercepted 13 | . 1 . . 3 5 . . . . . . 2 . . . . . . . . . . . . . 1 1 . . Recyclers Shooed 15 | . . . . . 5 . 1 . . . . 1 . . . . . . . . . . 1 4 1 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . 4 . . . . . 7 . . . . . . . . 8 3 1 24 . . . . . . . . Prevented 5 | . . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 344 | . 11 . 2 13 20 7 11 . 7 . . 10 15 4 . 7 6 1 1 . 13 25 9 12 27 23 46 32 42 Melee 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Guns 104 | . 11 . 2 13 18 6 8 . . . . 3 5 . . . 1 . . . 1 8 . 7 20 1 . . . Cannons 189 | . . . . . . 1 . . . . . 4 4 . . 7 5 1 1 . 3 11 9 4 7 21 38 31 42 AOE 32 | . . . . . . . . . 7 . . 1 3 . . . . . . . 9 6 . . . . 6 . . Classes Destroyed 26 | . 5 . 1 4 3 1 3 1 . . . 1 . . . 1 2 . . . 1 1 . . . 1 . 1 . Worker 10 | . . . . 2 2 . . . . . . . . . . 3 . . . . . 1 . . . . 1 1 . Builder 7 | . 1 . . 1 . . . . . . . . 1 . . 1 . . . . . 1 1 . 1 . . . . Tunneler 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Hauler 13 | . 1 . . 3 5 . . . . . . 2 . . . . . . . . . . . . . 1 1 . . Recycler 14 | . . . . . 2 . 3 . . . . . 2 . . 1 . . . . . . . 2 1 1 2 . . Mechanic 5 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Operator 15 | . . . . . . . 1 . . . . . . . 9 . . . . . . 1 . . 1 1 1 1 . Watcher 42 | . 2 . . 2 1 . 2 . . . . 2 1 1 . 1 1 . . . . 6 1 3 2 3 12 2 . Swarmer 45 | . 5 . . 4 2 . . . 4 . . . 6 . . . . . . . 10 8 . . . . 6 . . Saboteur 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Grunt 77 | . 6 . . 5 6 . 4 . 3 . . 2 5 . . 5 . 1 . . . 5 3 . 7 6 10 9 . Brawler 7 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 3 . Duelist 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 1 . Protector 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Sentry 32 | . . . . 2 9 4 2 . . . . 1 2 . . 1 . . 1 . 1 2 . 1 . 1 3 2 . Demolisher 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 19 | . . . . 2 1 2 1 . . . . 1 . . . . 1 . . . . 1 . 4 . . 6 . . Programmer 72 | . . . . . . . 4 . . . . 4 . . . . 3 . . . . 9 5 6 8 10 14 9 . Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Behemoth 7 | . . . . . . . . . . . . 1 2 . . . . . . . . . . 1 . 1 1 1 . Cetus Guard 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Subdweller 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | . 4 . 1 3 4 2 3 . 4 . . 3 6 3 3 4 3 1 1 . 5 6 4 5 4 4 9 9 6 Combat Bots Only 8 | . 4 . 1 3 3 2 3 . 4 . . 3 6 2 . 3 2 1 1 . 5 5 3 4 4 4 7 8 6 Max Kills in Single Turn 4 | . 1 . 1 2 1 1 1 1 4 . . 1 3 1 1 2 2 1 1 . 4 4 1 2 1 1 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 4 . . 1 3 . . . . . . . 4 4 . . . . 4 . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1728 | . 63 . 1 76 119 40 159 . 16 . . 30 77 19 4 26 70 4 1 . 13 45 41 53 66 101 197 75 432 Missed 632 | . 18 . . 21 30 17 66 . 4 . . 11 23 9 . 9 22 3 . . 7 17 9 19 21 27 54 24 221 Damage Taken 18516 | . 479 . 22 754 1338 340 1709 . 211 . 30 575 977 204 113 630 1145 17 22 . 206 605 538 664 750 1483 1687 835 3182 Core 1316 | . 75 . . 144 158 15 197 . 16 . 15 9 50 . 60 . 125 . . . 25 . . 44 25 46 27 12 273 Absorbed by Shields 6420 | . . . . . . . . . . . . . 214 63 . . . . . . . 130 270 141 289 348 1619 257 3089 Ignored by Resistances 744 | . . . . . . . . . . . . . . . . . . . . . . . . 97 320 211 37 79 . Regen/Repaired (Parts) 8088 | . . . . . . . 788 . 246 18 . 140 367 . 40 392 311 424 . 172 . 446 215 124 776 1064 . 784 1781 Core Remaining (%) 71 | 100 . . 70 . . 42 . . . . 73 . . . . 88 . . . . 86 . 100 . . 48 . . 39 Volleys Fired 1741 | . 47 . 7 79 102 31 66 . 18 1 . 60 41 8 68 31 30 13 1 13 34 80 66 72 112 96 173 161 331 Largest 3 | . 2 . 2 2 2 2 2 . 1 1 . 2 3 2 3 2 2 2 2 1 2 2 2 2 3 2 1 1 1 Hottest 277 | . 60 . 46 130 130 117 120 . 90 90 . 150 140 120 150 142 216 203 138 60 138 138 121 200 277 191 141 141 141 Shots Fired 2256 | . 95 1 14 158 203 55 104 . 18 1 . 87 83 10 81 32 50 14 2 13 40 125 82 82 143 98 173 161 331 Gun 1140 | . 95 1 14 158 203 48 104 . . . . 37 39 4 81 . 17 9 1 13 22 80 52 54 103 5 . . . Cannon 1093 | . . . . . . 6 . . 12 1 . 50 42 . . 32 33 5 1 . 15 44 30 28 40 93 171 159 331 Launcher 20 | . . . . . . 1 . . 6 . . . 1 6 . . . . . . 3 1 . . . . 2 . . Special 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Kinetic 434 | . 50 1 14 82 . . 26 . . . . 21 . . 1 30 20 5 1 . 15 44 30 21 68 5 . . . Thermal 503 | . 45 . . 68 203 48 21 . 12 1 . 47 43 . . 2 13 . . . . . . . . . . . . Explosive 9 | . . . . . . 1 . . 1 . . . 1 . . . . . . . 3 1 . . . . 2 . . Electromagnetic 109 | . . . . 8 . 6 57 . 5 . . 1 . 10 14 . . . . . . . . 3 5 . . . . Phasic 1199 | . . . . . . . . . . . . 18 39 . 66 . 17 9 1 13 22 80 52 58 70 93 171 159 331 Robot Hit Streak 23 | . 6 . 8 13 18 23 13 . 5 . . 14 7 6 12 15 12 9 11 13 14 16 16 14 19 12 19 21 16 Robot Miss Streak 7 | . 5 3 2 5 3 5 4 . . . . 3 4 1 5 2 7 1 . 1 1 3 4 2 2 2 3 2 5 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . Secondary Targets 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 471 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 331 Shots Hit Robots 1421 | . 53 . 13 120 149 40 70 1 2 . 2 54 43 7 46 22 28 11 2 12 17 67 55 39 89 53 91 113 222 Core Hits 691 | . 23 . 7 49 52 15 31 1 14 . . 20 31 12 21 13 10 3 2 5 36 54 14 22 45 30 48 46 87 Critical Kills 60 | . . . . . . . . . . . . 2 1 . . 4 1 . . . . . . 9 19 7 6 6 5 Critical Parts Destroyed 68 | . 2 . . . . . . . . . . . . . . 3 . . . . . . . 9 15 10 10 8 11 Critical Strikes 174 | . 2 . . 1 11 . 3 . . . . 2 1 . . 8 2 . . . 2 11 3 18 38 18 16 16 22 Burn 14 | . . . . 1 11 . 2 . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Destroy 138 | . 2 . . . . . . . . . . . . . . 7 1 . . . . . . 18 38 18 16 16 22 Blast 9 | . . . . . . . . . . . . . . . . . 1 . . . 2 6 . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intensify 8 | . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . . . . Melee Attacks 54 | . . . . . . . 17 2 . . 3 4 4 . . 16 . . . . . . . 1 . 2 3 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . 17 2 . . . . . . . . . . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . 3 4 4 . . 16 . . . . . . . 1 . 2 3 2 . Sneak Attacks 12 | . . . . . . . 2 1 . . . 4 . . . 3 . . . . . . . . . 1 . 1 . Combat Hostiles 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 111508 | . 639 . 252 1861 2372 680 1799 98 548 . 67 2081 1844 520 1818 1833 1595 538 104 435 1646 5053 3338 1988 3782 8081 15341 17836 35359 Guns 16154 | . 639 . 252 1861 2372 614 1518 . . . . 498 668 87 1818 . 380 264 33 435 198 1350 1203 435 1477 52 . . . Cannons 89741 | . . . . . . 66 . . . . . 1115 732 . . 1510 1210 274 71 . 763 2779 2135 1522 2305 7560 14580 17760 35359 Explosions 4400 | . . . . . . . 97 . 548 . . 204 394 433 . . . . . . 685 924 . . . 401 714 . . Melee 1035 | . . . . . . . 184 98 . . 67 264 36 . . 310 . . . . . . . . . . . 76 . Ramming 164 | . . . . . . . . . . . . . . . . 13 5 . . . . . . 31 . 68 47 . . Kinetic 14215 | . 306 . 252 864 . . 346 . . . . 414 . . . 1478 1011 274 71 . 763 2779 2135 1060 2410 52 . . . Thermal 7136 | . 333 . . 847 2372 614 436 . 111 . . 1247 945 . . 32 199 . . . . . . . . . . . . Explosive 3142 | . . . . . . . . . 223 . . . 195 . . . . . . . 685 924 . . . 401 714 . . Electromagnetic 2283 | . . . . 150 . 66 833 . 214 . . . . 520 139 . . . . . . . . 136 225 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 282 | . . . . . . . 184 98 . . . . . . . . . . . . . . . . . . . . . Piercing 753 | . . . . . . . . . . . 67 264 36 . . 310 . . . . . . . . . . . 76 . Phasic 83533 | . . . . . . . . . . . . 156 668 . 1679 . 380 264 33 435 198 1350 1203 761 1147 7560 14580 17760 35359 Highest Corruption 14 | . 2 2 2 . . . 2 2 2 2 . 11 11 11 11 1 1 1 1 . . 5 14 3 6 2 . . . Average Corruption 3 | . 2 2 2 . . . 1 2 2 2 . 4 11 11 7 1 1 1 1 . . 3 8 2 3 2 . . . Corruption Purged 23 | . . . . . . . . . . . . . . . 22 . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 357 | . 9 5 3 . . . 14 8 8 . . 39 54 15 14 . . 4 3 . . 37 55 18 46 25 . . . Message Errors 73 | . 2 2 . . . . 2 3 . . . 10 10 2 4 . . . 1 . . 10 10 4 5 8 . . . Matter Fused 98 | . 1 1 1 . . . 5 4 3 . . 11 12 3 5 . . 2 2 . . 12 16 3 13 4 . . . Heat Flow Errors 35 | . 2 . . . . . 2 1 . . . 5 5 1 2 . . . . . . 2 3 4 5 3 . . . Energy Discharges 43 | . 2 . . . . . 2 . 4 . . 1 10 3 . . . 1 . . . 3 5 2 8 2 . . . Parts Rejected 5 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 1 . . . . Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . Data Loss (minor) 51 | . 1 1 1 . . . 3 . . . . 6 7 2 3 . . 1 . . . 6 7 . 9 4 . . . Data Loss (major) 13 | . . . 1 . . . . . 1 . . 4 1 2 . . . . . . . . 1 . 2 1 . . . Misfires 10 | . 1 1 . . . . . . . . . . 4 . . . . . . . . 1 2 . 1 . . . . Alerts 12 | . . . . . . . . . . . . . 2 1 . . . . . . . 1 5 1 1 1 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Weapon Failures 9 | . . . . . . . . . . . . 2 3 . . . . . . . . . 2 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 11039 | . . . . . . . 56 . . . . 92 28 . . 99 193 82 . . 15 420 611 210 350 1807 3193 2263 1620 Projectiles 10781 | . . . . . . . . . . . . 5 12 . . 74 193 82 . . 14 407 611 210 350 1807 3133 2263 1620 Explosions 151 | . . . . . . . . . . . . 87 7 . . . . . . . 1 13 . . . . 43 . . Melee 107 | . . . . . . . 56 . . . . . 9 . . 25 . . . . . . . . . . 17 . . Knockbacks 52 | . . . . . . . . . . . . . . . . 4 6 2 . . 5 9 7 4 15 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 49 | . . . . . . . . . . . . . . . . 4 6 2 . . 4 8 7 4 14 . . . . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . Self-Inflicted Damage 353 | . . . . . . . . . 19 . . . 90 . . . . . . . 73 90 . . . 81 . . . Shots 9 | . . . . . . . . . 1 . . . 1 . . . . . . . 4 2 . . . 1 . . . Rammed 7 | . . . . . . . . . . . . . . . . 3 1 . . . . . . . . 2 1 . . Targets Rammed 8 | . . . . . . . . . . . . . . . . 3 1 . . . . . . 1 . 2 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 286 | . 181 . . 180 18 72 111 137 . . . 247 212 90 275 98 286 243 . . 34 . 187 144 176 49 . 139 109 Average Temperature 51 | . 47 . . 48 13 28 16 69 . . . 49 69 26 92 23 94 99 . . 14 . 83 34 24 31 . 23 63 Received Heat Transfer 2012 | . 183 . . 189 441 72 309 . 21 . 12 36 91 13 . 54 30 . . . . 9 22 8 202 88 106 88 38 Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . 4 . . . . . . 4 . . . . . . . . . 1 1 . 1 . . Combat Hostiles 6 | . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . Parts Fried 26 | . . . . 3 . . 10 . . . . . 1 1 . . . . . . . . . . 5 . 2 4 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 6 | . . . . . 2 . 1 . . . . 2 1 . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . 2 . 1 . . . . 1 1 . . . . . . . . . . . . . . . . Parts Melted 35 | . . . . 7 13 5 . . . . . 1 4 . . . . . . . . 3 . . 1 . . 1 . Heat Transferred 14559 | . 750 . . 2072 6327 1332 840 . . . . 1650 1238 . . 50 300 . . . . . . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . 1 . 1 . . . . 1 3 2 2 2 1 . . . . 2 1 1 1 2 4 5 . Low Security (%) 49 | 100 100 100 . 100 89 100 99 . . . . 86 12 . . 27 93 . . . . 33 33 98 18 34 7 . . Level 1 27 | . . . . . 10 . . . . . . 13 52 . 88 42 6 . . . . 60 66 1 81 29 23 . . Level 2 6 | . . . . . . . . . . . . . 26 100 11 29 . . . . . 5 . . . 36 13 . . Level 3 5 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 41 11 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 5 . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2241 | . 135 . . 114 228 94 200 . . . . 270 777 625 405 468 226 . . . . 479 366 205 366 624 1479 2241 . Initial 943 | . . . . . 10 40 200 . . . . . 119 425 230 94 193 . . . . 43 267 78 92 205 381 943 . Average 272 | . 35 . . 53 138 16 58 . . . . 68 389 529 352 309 121 . . . . 250 233 69 240 305 721 1505 . Influence Increases 16306 | . 340 . . 546 629 304 622 . 160 . 42 781 1214 370 331 963 507 45 20 15 265 1103 446 491 1006 1024 1811 2638 633 Destroy 0b10 Robot/C 7580 | . 220 . . 340 400 160 220 . 140 . 20 400 660 160 80 360 180 20 20 . 240 580 180 240 540 460 900 1060 . Destroy 0b10 Robot/NC 675 | . 20 . . 50 50 5 35 . . . . 25 30 10 45 50 10 10 . 15 5 50 15 25 25 35 90 75 . Destroy Leader 1612 | . 36 . . 90 142 . 84 . 20 . 10 100 54 . . 94 42 . . . 20 134 42 76 174 88 206 200 . Allied During Kill 1687 | . . . . 9 . 2 . . . . 12 54 258 131 125 299 25 . . . . 51 . . . . . 721 . Successful Hack 94 | . 34 . . 12 18 20 . . . . . . . . . . . . . . . . . . . 6 . 4 . Select Force Hacks 90 | . . . . . . 90 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1110 | . . . . . 15 15 45 . . . . 30 60 15 45 75 90 . . . . 30 90 15 105 165 75 75 165 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 2488 | . . . . . 4 12 23 . . . . 142 122 54 36 70 160 . . . . 258 44 105 117 240 270 393 438 Advance Influence 200 | . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 105 | . . . . . . . . . . . . . . . . . . . . . . . . 15 15 . 30 15 30 Lose Combat Pursuer 615 | . 30 . . 45 . . 15 . . . . 30 30 . . 15 . 15 . . . . 75 15 30 30 240 45 . Influence Decreases 10154 | . 340 . . 520 533 344 503 74 102 . 42 536 572 220 290 660 535 148 20 15 200 671 573 405 732 593 718 788 20 Time Decay 8972 | . 340 . . 438 513 344 483 74 102 . 42 376 502 180 270 410 465 148 20 15 200 611 553 385 732 583 708 478 . Lost Part 192 | . . . . 42 20 . . . . . . . 10 . . . 20 . . . . . 20 10 . 10 10 30 20 Lost Ally 990 | . . . . 40 . . 20 . . . . 160 60 40 20 250 50 . . . . 60 . 10 . . . 280 . Squads Dispatched 94 | . . . . 1 5 . 12 . . . . 8 2 . . 11 3 . . . . 8 2 4 4 7 16 11 . Investigation 8 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . 1 2 . 1 . Extermination 36 | . . . . . . . 4 . . . . 2 . . . 1 3 . . . . 7 2 3 3 2 6 3 . Reinforcement 24 | . . . . 1 . . 2 . . . . 5 1 . . 7 . . . . . . . 1 . 3 3 1 . Assault 15 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 7 6 . Garrison 11 | . . . . . 4 . 3 . . . . 1 . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 110 | . 1 . . 6 3 1 . . . . . 4 5 2 . 1 . . . . 63 . 1 2 . . 2 19 . Communications Jammed 72 | . . . . . . . . . . . . 1 . . . 27 8 . . . . 14 6 . . 4 12 . . Distress Signals 62 | . . . . . . . . . . . . 1 . . . 18 8 . . . . 14 6 . . 3 12 . . Times Spotted 661 | . 23 . 6 34 29 6 20 . 7 . 1 22 38 8 39 24 17 2 1 . 11 43 21 26 29 36 92 53 73 Peak Tracking Total 9 | . 5 . 2 4 3 2 4 . 4 . 1 4 9 5 1 8 7 1 1 . 5 4 6 8 4 7 9 9 4 Tactical Retreats 30 | . 2 . . 2 . . 1 . . . . 2 2 . . 1 . 1 . . . . 2 1 2 2 8 3 1 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 23 | . 2 . . . . . 2 . . . . 4 3 . . . 1 . . . . 1 5 1 1 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 82 | . . . . . 1 1 3 1 . . . 2 4 1 3 5 6 . . . 1 2 8 1 7 12 5 7 12 Max in Single Turn 4 | . . . . . 1 1 1 1 . . . 2 2 1 . 2 4 . . . 1 1 1 1 1 2 1 2 1 Garrison Access 5 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . 1 . . . . . . . 1 1 . 1 . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 64 | . 8 . . 4 7 11 10 . . . . 4 2 1 . 1 1 . . 4 . . 2 . 1 3 4 1 . Terminals 32 | . 8 . . 3 6 6 4 . . . . . 1 1 . . . . . . . . . . . 2 . 1 . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . . 4 5 . . . . 1 1 . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . 1 . . . . 2 . . . 1 . . . . . . 1 . 1 1 3 . . Total Hacks 153 | . 27 . . 11 16 30 24 . . . . 4 2 3 . 2 1 . . 17 . . 2 . 1 5 7 1 . Successful 67 | . 13 . . 3 5 16 4 . . . . 2 1 . . . . . . 17 . . 1 . . 3 1 1 . Failed 85 | . 13 . . 8 11 14 20 . . . . 2 1 3 . 2 1 . . . . . 1 . 1 2 6 . . Catastrophic 18 | . 1 . . 3 3 . 3 . . . . 1 1 2 . . . . . . . . 1 . 1 . 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 206 | . 20 . . 7 9 14 4 . . . . 14 9 1 . 12 14 . . . . 9 22 18 12 14 15 12 . Terminals 88 | . 27 . . 10 14 16 12 . . . . . 1 3 . . . . . . . . . . . 4 . 1 . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . . . . . . 12 9 . . . . 1 1 . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . 2 . 3 . . . . 2 . . . 2 . . . . . . 1 . 1 1 6 . . Terminal Hacks 38 | . 6 . . . 4 5 3 . . . . . . . . . . . . 17 . . . . . 2 . 1 . Record 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Part Schematic 5 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . 1 . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 1 . . Seal Access 5 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 1 . . Unauthorized Hacks 19 | . 7 . . 2 1 9 . . . . . . . . . . . . . . . . . . . . . . . Terminals 16 | . 7 . . 2 1 6 . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 12 | . 5 . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 8 . . 3 5 9 10 . . . . 2 1 1 . 1 1 . . . . . 1 . 1 1 4 . . Full Trace Events 5 | . . . . 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 53 | . . . . . . . 1 . . 14 . . . . . . . . . 4 . . 23 . . . 11 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . . . . 19 3 . . . . . 1 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 1 . . . . . . 7 . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 78 | . . 5 . . . 1 . . . 4 . 5 13 5 . 8 3 . . . . 5 . 3 . . . 26 . Largest Group 13 | . . 5 4 2 . 1 1 . . 4 4 4 9 11 9 8 3 . . . . 3 . 1 . . . 13 . Highest-Rated Group 1863 | . . 87 71 47 . 21 21 . . 146 146 295 406 794 688 560 233 . . . . 206 . 31 . . . 1863 . Highest-Rated Ally 269 | . . 31 31 31 . 21 21 . . 38 38 85 159 137 137 96 103 . . . . 103 . 31 . . . 269 . Zionite Dispatches 13 | . . . . . . . . . . . . 2 2 . . 3 2 . . . . 2 . 2 . . . . . Heavy 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Light 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Hacker 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Total Orders 38 | . . . . . . . . . . . . 2 2 . 2 2 4 . . . . . 1 7 1 2 . 15 . STAY 12 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . 2 . . . 7 . FOLLOW 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . DROP 5 | . . . . . . . . . . . . . 1 . . 1 1 . . . . . . 2 . . . . . RETURN 15 | . . . . . . . . . . . . 2 1 . . . 2 . . . . . 1 3 1 2 . 3 . Ally Attacks 552 | . . . 34 14 . 1 3 . . . 7 50 95 38 40 75 22 . . . . 31 . . . . . 142 . Total Damage 22643 | . . . 472 171 . 22 49 . . . 256 1300 2519 1471 1070 2212 1413 . . . . 1486 . . . . . 10202 . Kills 104 | . . . 4 4 . 1 . . . . 1 11 22 5 4 16 3 . . . . 5 . . . . . 28 . Allies Corrupted 7 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 4 . Allies Melted 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 35127 | . . . . 430 . . 2927 632 857 1064 536 1523 447 90 411 970 1275 628 563 332 1241 2071 1606 1598 4938 1801 3155 3995 2037 Optics 21399 | . . . . . . . . . . . . . . . . . . . . . 198 2071 1606 1598 4938 1801 3155 3995 2037 Sensors 27947 | . . . . 430 . . 2927 632 857 1064 536 1520 447 90 411 970 1138 628 537 327 1060 1928 1502 1458 4783 1566 3135 1 . Terrain 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Seismic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Jamming 12372 | . . . . . . . . . . . . 78 . . . 202 1275 221 563 332 1166 2071 1346 . . 1502 3154 462 . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . 2 1 3 . . . . . . . 1 2 . . . . . . . . . . Drone Launches 17 | . . . . . . . . . . . . 2 1 . . . 2 . . . . . 1 3 2 2 1 3 . Drone Recoveries 17 | . . . . . . . . . . . . 2 1 . . . 2 . . . . . 1 3 2 2 1 3 . Zionite Intel Received 28 | . . . . . . . . . . . . 2 1 . . 1 2 . . . . 1 6 2 3 4 3 3 . Main Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Branch Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 . . . Trap Installations 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . Active Terminals 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 43741 | 61 1127 714 294 1258 1462 2302 3118 632 912 1086 579 1644 1346 373 582 991 1293 630 563 332 1241 2071 1606 1598 4938 1801 3155 3995 2037 Spaces Moved 28791 | 34 544 424 163 544 625 1111 1715 465 530 814 410 1068 721 161 176 596 879 327 290 161 568 1123 941 1086 3539 1279 2501 3013 2983 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 15039 | 31 544 424 163 166 625 708 1239 465 28 . . . 210 161 176 596 879 327 290 110 . 110 941 16 1042 1279 2501 2008 . Legs 4996 | . . . . . . . 476 . 502 268 . . . . . . . . . . . . . 1070 2418 . . 262 . Wheels 629 | . . . . 378 . 251 . . . . . . . . . . . . . . . . . . . . . . . Hover 2655 | . . . . . . . . . . 546 410 1068 511 . . . . . . . . 41 . . 79 . . . . Flight 5469 | . . . . . . 152 . . . . . . . . . . . . . 51 568 972 . . . . . 743 2983 Fastest Speed 45 | 50 160 160 160 115 162 155 134 134 119 119 119 119 119 119 119 119 119 119 176 135 135 134 134 98 97 97 97 54 45 Average Speed 114 | 150 160 160 160 145 162 160 145 134 119 119 119 119 119 119 131 119 119 174 176 163 135 138 134 98 106 97 97 94 53 Slowest Speed 240 | 160 240 160 160 165 165 164 214 134 134 119 119 119 119 119 221 221 119 176 176 176 135 176 134 134 216 97 97 157 66 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 1 2 Exploration Rate (%) 59 | 3 74 87 14 33 53 99 48 69 70 85 57 23 81 66 73 52 21 51 53 60 63 33 83 23 97 66 67 83 96 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 15 | . . 1 . . 1 4 . . . 4 . . . . . . . . 2 3 . . . . . . . . . Known Exits Taken 27 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 18 | . . 1 3 . . . . 1 1 5 . . . . . . . 3 1 . 3 . . . . . . . . Spaces Dug 297 | . . . . . . 11 14 . 41 . . 10 12 . . 16 6 . . . 3 44 6 24 19 17 45 22 7 Terrain Destroyed 1029 | . . . . . . 11 20 . 54 . . 61 58 . 17 32 25 2 . . 89 146 23 42 38 79 130 108 94 Melee 20 | . . . . . . . 14 . . . . . . . . 6 . . . . . . . . . . . . . Projectile 573 | . . . . . . . . . 12 . . 29 33 . 17 26 25 2 . . 14 71 23 40 37 34 75 41 94 AOE 433 | . . . . . . 11 6 . 42 . . 32 25 . . . . . . . 75 75 . . . 45 55 67 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 37909 | 42 712 460 183 858 872 1583 2209 473 785 936 492 1348 1112 325 457 814 1074 373 340 218 996 1506 1187 1533 4598 1736 3071 4175 3441 Wait 5780 | . 82 37 9 154 87 398 342 3 229 96 74 142 197 117 186 148 123 15 41 27 385 277 87 270 716 247 354 869 68 Move 28739 | 33 543 423 162 543 624 1110 1714 464 529 813 409 1067 720 160 175 595 879 326 289 160 567 1098 940 1086 3538 1278 2500 3012 2982 Hop 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Pick Up 269 | 4 18 . 2 21 8 6 18 2 . 5 . 11 2 7 1 1 3 4 . 2 . 7 7 27 55 13 8 27 10 Fast Attach 263 | 5 6 . . 15 11 1 4 . . 5 . 15 2 3 7 2 8 3 1 5 . 4 27 8 48 28 8 27 20 Attach 73 | . 1 . . 6 1 2 9 . 1 2 . 4 2 . 4 . 1 1 1 1 . 2 2 8 3 4 4 9 5 Detach 31 | . 2 . . 3 . 2 4 . 1 2 . 1 . . 4 . . . . 1 . . . 2 3 1 . 5 . Swap 321 | . 2 . 1 9 10 7 22 . 7 1 6 20 22 12 6 12 17 4 4 2 10 18 17 26 29 33 11 10 3 Drop 472 | . 11 . 2 28 25 24 13 2 . 11 . 24 10 9 6 3 13 7 3 6 . 8 27 33 94 32 9 50 22 Fire 1741 | . 47 . 7 79 102 31 66 . 18 1 . 60 41 8 68 31 30 13 1 13 34 80 66 72 112 96 173 161 331 Melee 54 | . . . . . . . 17 2 . . 3 4 4 . . 16 . . . . . . . 1 . 2 3 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 1 . . Escape Stasis 39 | . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . Rewire 70 | . . . . . . 2 . . . . . . 64 . . . . . . 1 . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 39 | . . . . . 4 . . . . . . . 9 9 . 3 . . . . . . 14 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 639 | -10/Materials | Identified exit to Materials 696 | -10/Materials | Learned location of 2 exits from Subcaves 745 | -10/Materials | Learned Storage trap positions 786 | -10/Materials | Learned Storage terminal intel 815 | -10/Materials | Learned 4 Subcaves zone layouts 863 | -10/Materials | Learned 2 Mines zone layouts 901 | -10/Materials | Identified exit to Subcaves 1052 | -10/Materials | Identified exit to Mines 1119 | -10/Materials | Central database locked down 1189 | -10/Materials | Entered Mines 1202 | -10/Mines | Met a Derelict bent on vengeance 1297 | -10/Mines | Learned location of Zion (-6) 1348 | -10/Mines | Discovered exit to Materials (range 10) 1417 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1619 | -10/Mines | Found a hidden stash of uninstalled traps 1872 | -10/Mines | Discovered exit to Subcaves (range 6) 1903 | -10/Mines | Entered Subcaves 1903 | -10/Subcaves | Accompanied by 4 allies 1904 | -10/Subcaves | Approached by a straggling Scientist 1904 | -10/Subcaves | Identified exit to Materials 1908 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2197 | -10/Subcaves | Entered Materials 2197 | -8/Materials | Accompanied by 2 allies 2197 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2718 | -8/Materials | Lost 3 parts (1n1u1w) 2875 | -8/Materials | Discovered new exit (range 3) 3028 | -8/Materials | Build established: Scavenger-Mutant 3450 | -8/Materials | Identified exit to Storage 3455 | -8/Materials | Entered Storage 3456 | -8/Storage | Loaded intel: 11 trap records 3457 | -8/Storage | Loaded intel: 14 terminal locations 3560 | -8/Storage | Garrison activated, responded to threat 4017 | -8/Storage | Garrison activated, responded to threat 4235 | -8/Storage | Learned location of Armory (-3) 4418 | -8/Storage | Core integrity fell below 50% 4856 | -8/Storage | Used back door to open Recycling access 4856 | -8/Storage | Discovered new exit (range 5) 4913 | -8/Storage | Identified exit to Recycling 4917 | -8/Storage | Entered Recycling 5362 | -8/Recycling | Discovered new exit (range 15) 5917 | -8/Recycling | Entered Scraplab 5925 | -8/Recycling | Found Prototype Device 5925 | -8/Recycling | Identified Scrap Engine 6094 | -8/Recycling | Learned 4 Lower Caves zone layouts 6131 | -8/Recycling | Learned Factory emergency access door positions 6160 | -8/Recycling | Learned Factory stockpile data 6199 | -8/Recycling | Learned location of 1 exit from Storage 6308 | -8/Recycling | Learned location of 3 exits from Factory 6377 | -8/Recycling | Learned 8 Factory zone layouts 6434 | -8/Recycling | Build established: Construct 7173 | -8/Recycling | Identified exit to Factory 7219 | -8/Recycling | Entered Factory 7219 | -6/Factory | Accompanied by 1 ally 7219 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 7220 | -6/Factory | Identified exit to Factory 7220 | -6/Factory | Identified exit to Lower Caves 7989 | -6/Factory | Spotted B-75 Beast 8241 | -6/Factory | Cargo convoy interrupted 8262 | -6/Factory | Garrison activated, responded to threat 9914 | -6/Factory | Found Prototype Launcher 9914 | -6/Factory | Identified Rocket Array 10337 | -6/Factory | Entered Lower Caves 10520 | -6/Lower Caves | Found Alien Artifact 10807 | -6/Lower Caves | Learned Factory terminal intel 10823 | -6/Lower Caves | Identified exit to Lower Caves 10969 | -6/Lower Caves | Entered another Lower Caves area 11311 | -6/Lower Caves | Lost 3 allies 11333 | -6/Lower Caves | Learned Factory garrison access intel 11688 | -6/Lower Caves | Discovered new exit (range 15) 11853 | -6/Lower Caves | Identified exit to Zion 11881 | -6/Lower Caves | Entered Zion 11928 | -6/Zion | System corruption cleaned by Quarantine Array 11955 | -6/Zion | Learned Factory security intel 12184 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12326 | -6/Zion | Met Imprinter 12344 | -6/Zion | Imprinted 12346 | -6/Zion | Declared Zion's savior 12466 | -6/Zion | Learned location of Quarantine (-2) 12531 | -6/Zion | Learned 4 Factory zone layouts 12729 | -6/Zion | Found Prototype Device 12729 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12868 | -6/Zion | Found CR-A16's Pointy Stick 12924 | -6/Zion | Given the Hacking Drone Bay 12926 | -6/Zion | Discovered new exit (range 13) 12934 | -6/Zion | Found Prototype Device 12934 | -6/Zion | Identified Hacking Drone Bay 12956 | -6/Zion | Identified exit to Proximity Caves 12967 | -6/Zion | Entered Proximity Caves 12967 | -5/Proximity Caves | Accompanied by 4 allies 13220 | -5/Proximity Caves | Spotted B-75 Beast 13231 | -5/Proximity Caves | Allies destroyed B-75 Beast 13370 | -5/Proximity Caves | Discovered exit to Factory (range 15) 13546 | -5/Proximity Caves | Entered Factory 13546 | -5/Factory | Accompanied by 4 allies 13546 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13549 | -5/Factory | Loaded intel: 28 terminal locations 13550 | -5/Factory | Loaded intel: 4 garrison access locations 13857 | -5/Factory | Build established: Mutant 13928 | -5/Factory | Spotted B-75 Beast 13944 | -5/Factory | Destroyed B-75 Beast 13969 | -5/Factory | Garrison activated, responded to threat 14038 | -5/Factory | Lost 3 allies 14069 | -5/Factory | Discovered new exit (range 6) 14074 | -5/Factory | Identified exit to Upper Caves 14164 | -5/Factory | Retrieved Zion intel report: Branch Access 14164 | -5/Factory | Identified exit to Extension 14198 | -5/Factory | Retrieved Zion intel report: Main Access 14198 | -5/Factory | Identified exit to Factory 14199 | -5/Factory | Zion Heavy squad teleported in 14343 | -5/Factory | Found Prototype Protection 14343 | -5/Factory | Identified Zio. Heavy Carapace 14360 | -5/Factory | Found Prototype Protection 14360 | -5/Factory | Identified Zio. Weapon Casing 14765 | -5/Factory | Zion Light squad teleported in 14813 | -5/Factory | Terminal network hard line cut 14968 | -5/Factory | Lost 3 allies 15133 | -5/Factory | System corruption reached 10% 15190 | -5/Factory | Entered Extension 15255 | -5/Extension | Rescued A7 15517 | -5/Extension | Rescued a captive Derelict 15524 | -5/Extension | Rescued a captive Derelict 15536 | -5/Extension | Energy Cycler disabled 15536 | -5/Extension | Rescued a captive Derelict 15536 | -5/Extension | Rescued a captive Derelict 15537 | -5/Extension | Rescued a captive Derelict 15538 | -5/Extension | Rescued a captive Derelict 15538 | -5/Extension | Rescued a captive Derelict 15539 | -5/Extension | Rescued a captive Derelict 15539 | -5/Extension | Rescued a captive Derelict 15544 | -5/Extension | Rescued a captive Derelict 15546 | -5/Extension | Rescued a captive Derelict 15547 | -5/Extension | Rescued a captive Derelict 15556 | -5/Extension | Rescued a captive Derelict 16029 | -5/Extension | Spotted B-75 Beast 16037 | -5/Extension | Spotted B-75 Beast 16040 | -5/Extension | Discovered exit to Factory (range 11) 16044 | -5/Extension | Revealed the true nature of CR-A16's Pointy Stick 16047 | -5/Extension | Destroyed B-75 Beast 16059 | -5/Extension | Destroyed B-75 Beast 16090 | -5/Extension | Lost 3 allies 16221 | -5/Extension | Retrieved Zion intel report: Trap Installations 16222 | -5/Extension | Zion Hacker squad teleported in 16269 | -5/Extension | Zion Hover Resupply teleported in 16357 | -5/Extension | Build established: Scavenger-Mutant 16390 | -5/Extension | First assault squad dispatched 16451 | -5/Extension | Terminal network hard line cut 16468 | -5/Extension | Discovered exit to Factory (range 10) 16470 | -5/Extension | Discovered new exit (range 6) 16477 | -5/Extension | Identified exit to Cetus 16536 | -5/Extension | Entered Cetus 16536 | -5/Cetus | Accompanied by 6 allies (A7) 16541 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 16565 | -5/Cetus | Spotted Cetus Guard 16565 | -5/Cetus | Spotted Cetus Guard 16567 | -5/Cetus | Spotted Cetus Guard 16567 | -5/Cetus | Spotted Cetus Guard 16574 | -5/Cetus | Destroyed Cetus Guard 16575 | -5/Cetus | Allies destroyed Cetus Guard 16577 | -5/Cetus | Allies destroyed Cetus Guard 16579 | -5/Cetus | Destroyed Cetus Guard 16640 | -5/Cetus | Started Cetus Manufacturing Module 16664 | -5/Cetus | Escorted A7 to Cetus Mainframe 16665 | -5/Cetus | Manufactured an Enhanced Grunt 16689 | -5/Cetus | Discovered new exit (range 15) 16690 | -5/Cetus | Manufactured an Enhanced Grunt 16715 | -5/Cetus | Manufactured an Enhanced Grunt 16740 | -5/Cetus | Manufactured an Enhanced Grunt 16765 | -5/Cetus | Manufactured an Enhanced Grunt 16795 | -5/Cetus | Spotted Cetus Guard 16795 | -5/Cetus | Spotted Cetus Guard 16796 | -5/Cetus | Spotted Cetus Guard 16796 | -5/Cetus | Spotted Cetus Guard 16806 | -5/Cetus | Destroyed Cetus Guard 16806 | -5/Cetus | Allies destroyed Cetus Guard 16814 | -5/Cetus | Destroyed Cetus Guard 16814 | -5/Cetus | Allies destroyed Cetus Guard 16822 | -5/Cetus | Discovered exit to Factory (range 16) 16829 | -5/Cetus | Scared off Revision 17 16892 | -5/Cetus | Identified exit to Archives 16909 | -5/Cetus | Entered Archives 16909 | -5/Archives | Accompanied by 9 allies (A7) 16914 | -5/Archives | Received a hacking code to weaken MAIN.C 17009 | -5/Archives | Discovered new exit (range 15) 17064 | -5/Archives | Discovered exit to Factory (range 16) 17113 | -5/Archives | Discovered new exit (range 14) 17481 | -5/Archives | Identified exit to Hub_04(d) 17491 | -5/Archives | Entered Hub_04(d) 17491 | -5/Hub_04(d) | Accompanied by 7 allies 17501 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 17600 | -5/Hub_04(d) | Zion Infowar Resupply teleported in 17741 | -5/Hub_04(d) | Build established: Commander-Construct 17777 | -5/Hub_04(d) | Garrison activated, responded to threat 17842 | -5/Hub_04(d) | Discovered exit to Factory (range 9) 17875 | -5/Hub_04(d) | Found Prototype Device 17875 | -5/Hub_04(d) | Identified Exp. Thermal Shield 17893 | -5/Hub_04(d) | Lost 3 allies 17950 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 17951 | -5/Hub_04(d) | Zion Fire squad teleported in 18229 | -5/Hub_04(d) | Lost 4 allies 18251 | -5/Hub_04(d) | Zion Light squad teleported in 18411 | -5/Hub_04(d) | Network Hub disabled 18460 | -5/Hub_04(d) | Spotted Lightning 18461 | -5/Hub_04(d) | Spotted Lightning 18482 | -5/Hub_04(d) | Entered Factory 18482 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18498 | -4/Factory | Lost 3 allies 18507 | -4/Factory | Identified exit to Upper Caves 18509 | -4/Factory | Identified exit to Research 18523 | -4/Factory | Zion Heavy squad teleported in 18627 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 18782 | -4/Factory | Build established: Tank 18985 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 18986 | -4/Factory | Zion Kinetic Resupply teleported in 19436 | -4/Factory | Build established: Scavenger-Tank 19713 | -4/Factory | Terminal network hard line cut 19747 | -4/Factory | Cargo convoy interrupted 19749 | -4/Factory | Spotted Striker 19775 | -4/Factory | Entered Upper Caves 19812 | -4/Upper Caves | Encountered a Warlord checkpoint 20177 | -4/Upper Caves | Identified exit to Upper Caves 20405 | -4/Upper Caves | Entered another Upper Caves area 20785 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20896 | -4/Upper Caves | Discovered new exit (range 5) 20901 | -4/Upper Caves | Identified exit to Zhirov 20968 | -4/Upper Caves | Entered Zhirov 20968 | -4/Zhirov | Discovered new exit (range 3) 21000 | -4/Zhirov | Met Zhirov 21039 | -4/Zhirov | Learned location of Testing (-3) 21048 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21075 | -4/Zhirov | Found Alien Artifact 21075 | -4/Zhirov | Identified Integrated Dissipator 21075 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21096 | -4/Zhirov | Found Alien Artifact 21293 | -4/Zhirov | Identified exit to Proximity Caves 21300 | -4/Zhirov | Entered Proximity Caves 21507 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 22443 | -3/Proximity Caves | Discovered exit to Research (range 20) 22541 | -3/Proximity Caves | Entered Research 22541 | -3/Research | Evolved 2 slots: Utility x2 22711 | -3/Research | Zion Heavy squad teleported in 22843 | -3/Research | Build established: Scavenger-Scout 23220 | -3/Research | Retrieved Zion intel report: Active Garrisons 23221 | -3/Research | Zion Fire squad teleported in 23359 | -3/Research | Lost 3 allies 23849 | -3/Research | Spotted B-86 Titan 23891 | -3/Research | Terminal network hard line cut 24204 | -3/Research | Discovered new exit (range 13) 24231 | -3/Research | Identified exit to Testing 24587 | -3/Research | First assault squad dispatched 24612 | -3/Research | Entered Testing 24651 | -3/Testing | Found Prototype Ballistic Gun 24651 | -3/Testing | Identified Hyp. Multirail 24741 | -3/Testing | Build established: Scavenger-Skirmisher 24943 | -3/Testing | Retrieved Zion intel report: Emergency Access 25058 | -3/Testing | Found Prototype Energy Gun 25058 | -3/Testing | Identified Hyp. EM Gauss Rifle 25104 | -3/Testing | Retrieved Zion intel report: Active Garrisons 25148 | -3/Testing | Found Prototype Processor 25148 | -3/Testing | Identified Exp. Target Analyzer 25238 | -3/Testing | Found Prototype Reactor 25258 | -3/Testing | Found Prototype Processor 25258 | -3/Testing | Identified Exp. Targeting Computer 25295 | -3/Testing | Found Prototype Device 25295 | -3/Testing | Identified Exp. Focal Shield 25309 | -3/Testing | Found Prototype Device 25309 | -3/Testing | Identified Exp. Thermal Defense Suite 25341 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 25362 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 25513 | -3/Testing | System corruption reached 10% 25609 | -3/Testing | Retrieved Zion intel report: Component Schematics 25660 | -3/Testing | Discovered new exit (range 16) 25863 | -3/Testing | Retrieved Zion intel report: Main Access 25863 | -3/Testing | Identified exit to Research 26109 | -3/Testing | Terminal network hard line cut 26218 | -3/Testing | Entered Research 26218 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 26389 | -2/Research | Identified Zero-point Reactor 26398 | -2/Research | Retrieved Zion intel report: Active Terminals 26399 | -2/Research | Zion Zionite Resupply teleported in 26404 | -2/Research | Found Prototype Energy Cannon 26404 | -2/Research | Identified Zio. Alpha Cannon 26407 | -2/Research | Found Prototype Protection 26407 | -2/Research | Identified Zio. Shade Carapace 26683 | -2/Research | Found Prototype Device 26687 | -2/Research | Found Prototype Processor 26688 | -2/Research | Identified Exp. EM Disruption Field 26693 | -2/Research | Identified Exp. Core Analyzer 26760 | -2/Research | Spotted B-90 Cyclops 26774 | -2/Research | Destroyed B-90 Cyclops 26812 | -2/Research | Found Prototype Launcher 26829 | -2/Research | Identified Tesla Bomb Launcher 26921 | -2/Research | Found Prototype Device 26943 | -2/Research | Identified Adv. EM Shield 27242 | -2/Research | Identified exit to Quarantine 27270 | -2/Research | Found Adv. Powered Armor 27274 | -2/Research | Found Adv. Powered Armor 27276 | -2/Research | Found Adv. Powered Armor 27374 | -2/Research | Retrieved Zion intel report: Unaware Analyses 27375 | -2/Research | Zion Zionite Resupply teleported in 27382 | -2/Research | Identified Dimensional Node Initializer 27382 | -2/Research | Initialized slip node 27385 | -2/Research | Found Zio. Alpha Cannon 27393 | -2/Research | Found Prototype Device 27425 | -2/Research | Identified Adv. Particle Accelerator 27505 | -2/Research | Terminal network hard line cut 27642 | -2/Research | Found Adv. Powered Armor 27816 | -2/Research | Entered Quarantine 27927 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 28026 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 28197 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 28211 | -2/Quarantine | Cryocooling Duct disabled 28226 | -2/Quarantine | Ambient heat levels rising (+20) 28226 | -2/Quarantine | Non-combat units ordered to evacuate 28234 | -2/Quarantine | Discovered new exit (range 22) 28307 | -2/Quarantine | Identified exit to Access 28625 | -2/Quarantine | Cryocooling Duct disabled 28640 | -2/Quarantine | Ambient heat levels rising (+20) 28640 | -2/Quarantine | Combat units ordered to evacuate 28658 | -2/Quarantine | Build established: Scavenger-Tank 28703 | -2/Quarantine | Identified Transdimensional Reconstructor 28703 | -2/Quarantine | Warped through subspace 28740 | -2/Quarantine | Quarantine Guard activated 28804 | -2/Quarantine | Spotted Quarantine Guard 28831 | -2/Quarantine | Destroyed Quarantine Guard 28858 | -2/Quarantine | Spotted Quarantine Guard 28873 | -2/Quarantine | Spotted Quarantine Guard 28889 | -2/Quarantine | Destroyed Quarantine Guard 28912 | -2/Quarantine | Destroyed Quarantine Guard 28992 | -2/Quarantine | Spotted Quarantine Guard 28999 | -2/Quarantine | Destroyed Quarantine Guard 29007 | -2/Quarantine | Spotted Quarantine Guard 29031 | -2/Quarantine | Destroyed Quarantine Guard 29103 | -2/Quarantine | Terminal network hard line cut 29115 | -2/Quarantine | Build established: Scavenger-Skirmisher 29124 | -2/Quarantine | Spotted Quarantine Guard 29147 | -2/Quarantine | Destroyed Quarantine Guard 29169 | -2/Quarantine | Spotted Alpha 7 29194 | -2/Quarantine | Destroyed Quarantine Guard 29223 | -2/Quarantine | Found Alien Artifact 29223 | -2/Quarantine | Identified Core Reset Matrix 29223 | -2/Quarantine | Used Core Reset Matrix 29227 | -2/Quarantine | Detected hypermatrix surge 29227 | -2/Quarantine | Sensed 13 artifacts in vicinity 29294 | -2/Quarantine | Spotted Quarantine Guard 29352 | -2/Quarantine | Destroyed Quarantine Guard 29519 | -2/Quarantine | Discovered exit to Access (range 17) 29519 | -2/Quarantine | Spotted Quarantine Guard 29560 | -2/Quarantine | Destroyed Quarantine Guard 29722 | -2/Quarantine | Destroyed Quarantine Guard 29750 | -2/Quarantine | Spotted Quarantine Guard 29759 | -2/Quarantine | Destroyed Quarantine Guard 31241 | -2/Quarantine | Found Unknown Device 31243 | -2/Quarantine | Identified Quantum Capacitor 32081 | -2/Quarantine | Found Dimensional Node Initializer 32081 | -2/Quarantine | Initialized slip node 32084 | -2/Quarantine | Found Dimensional Node Initializer 32084 | -2/Quarantine | Initialized slip node 32086 | -2/Quarantine | Found Dimensional Node Initializer 32086 | -2/Quarantine | Initialized slip node 32095 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 32095 | -2/Quarantine | Warped through subspace to slip node 32104 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 32104 | -2/Quarantine | Warped through subspace to slip node 32113 | -2/Quarantine | Found Transdimensional Reconstructor 32113 | -2/Quarantine | Warped through subspace to slip node 32126 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 32189 | -2/Quarantine | Found Prototype Launcher 32190 | -2/Quarantine | Identified Adv. Micro-nuke Launcher 32277 | -2/Quarantine | Found Subatomic Replicator 32297 | -2/Quarantine | Build established: Scavenger-Construct 32668 | -2/Quarantine | Spotted Fortress 32735 | -2/Quarantine | Discovered new exit (range 6) 32735 | -2/Quarantine | Spotted Quarantine Guard 32738 | -2/Quarantine | Destroyed Quarantine Guard 32744 | -2/Quarantine | Identified exit to Section 7 32754 | -2/Quarantine | Entered Section 7 32755 | -2/Section 7 | Detected hypermatrix surge 32755 | -2/Section 7 | Sensed 20 artifacts in vicinity 32827 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 33054 | -2/Section 7 | Found Integrated Reactor 33058 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 33060 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 33099 | -2/Section 7 | Found Integrated Reactor 33099 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 33206 | -2/Section 7 | Spotted S7 Guard 33206 | -2/Section 7 | Destroyed S7 Guard 33224 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 33243 | -2/Section 7 | Found Core Membrane 33243 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 33326 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 33364 | -2/Section 7 | Warped through subspace 33449 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 33530 | -2/Section 7 | Spotted Executioner 33530 | -2/Section 7 | Spotted Executioner 33553 | -2/Section 7 | Build established: Alien-Construct 33577 | -2/Section 7 | Destroyed Executioner 33591 | -2/Section 7 | Found Exp. Targeting Computer 33657 | -2/Section 7 | Destroyed Executioner 33745 | -2/Section 7 | Found Transdimensional Reconstructor 33748 | -2/Section 7 | Found Transdimensional Reconstructor 33913 | -2/Section 7 | Spotted B-99 Colossus 33933 | -2/Section 7 | Destroyed B-99 Colossus 33940 | -2/Section 7 | Found Prototype Ballistic Gun 33940 | -2/Section 7 | Identified Multirail 33981 | -2/Section 7 | Found Integrity Redistributor 34017 | -2/Section 7 | Found LRC Matter Compressor 34017 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 34020 | -2/Section 7 | Found LRC Matter Compressor 34020 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 34063 | -2/Section 7 | Found Integrity Redistributor 34063 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-183) 34064 | -2/Section 7 | Core integrity fell below 50% 34337 | -2/Section 7 | Spotted S7 Guard 34354 | -2/Section 7 | Terminal network hard line cut 34369 | -2/Section 7 | Destroyed S7 Guard 34382 | -2/Section 7 | Found Prototype Protection 34382 | -2/Section 7 | Identified Hvy. Regenerative Plating 34555 | -2/Section 7 | Entered Access 34555 | -1/Access | Evolved 2 slots: Utility x2 34773 | -1/Access | Found Quantum Capacitor 34844 | -1/Access | Build established: Alien-Assassin 35171 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 35187 | -1/Access | Retrieved Zion intel report: Component Stockpiles 35303 | -1/Access | Retrieved Zion intel report: Prototype Schematics 35627 | -1/Access | Warped through subspace 35805 | -1/Access | First assault squad dispatched 36070 | -1/Access | Terminal network hard line cut 36123 | -1/Access | Spotted B-99 Colossus 36145 | -1/Access | Spotted B-99 Colossus 36216 | -1/Access | Spotted B-99 Colossus 36769 | -1/Access | Spotted B-99 Colossus 36835 | -1/Access | Destroyed B-99 Colossus 37324 | -1/Access | Destroyed 7 combat bots 37603 | -1/Access | Discovered new exit (range 8) 37609 | -1/Access | Identified exit to Command 37710 | -1/Access | Entered Command 37984 | -1/Command | Retrieved Zion intel report: Guard Positions 38002 | -1/Command | Retrieved Zion intel report: Active Garrisons 38004 | -1/Command | First assault squad dispatched 38072 | -1/Command | Retrieved Zion intel report: Component Stockpiles 38207 | -1/Command | Destroyed 8 combat bots 38216 | -1/Command | Spotted B-99 Colossus 38225 | -1/Command | Destroyed B-99 Colossus 38233 | -1/Command | Found Multirail 38239 | -1/Command | Found Multirail 38293 | -1/Command | Disengaged cave seal 38293 | -1/Command | Zionites emerged from the dark tunnel 38294 | -1/Command | Spotted B-99 Colossus 38305 | -1/Command | Allies destroyed B-99 Colossus 38306 | -1/Command | Found Prototype Energy Cannon 38306 | -1/Command | Identified Zio. Alpha Cannon 38329 | -1/Command | Found Prototype Protection 38329 | -1/Command | Identified Zio. Weapon Casing 38371 | -1/Command | Build established: Alien-Gunner 38373 | -1/Command | Lost 7 allies 38418 | -1/Command | Spotted M Guard 38438 | -1/Command | Lost 3 allies 38491 | -1/Command | Spotted Combat Programmer 38497 | -1/Command | Spotted Combat Programmer 38508 | -1/Command | Destroyed Combat Programmer 38510 | -1/Command | Destroyed Combat Programmer 38513 | -1/Command | Spotted M Guard 38519 | -1/Command | Destroyed M Guard 38529 | -1/Command | Destroyed M Guard 38529 | -1/Command | All MAIN.C guards destroyed 38540 | -1/Command | Zionites emerged from the dark tunnel 38552 | -1/Command | Lost 3 allies 38558 | -1/Command | Destroyed 8 combat bots 38590 | -1/Command | Found Prototype Device 38590 | -1/Command | Identified AEGIS Remote Shield 38594 | -1/Command | Found Prototype Device 38594 | -1/Command | Identified Thermal Barrier 38600 | -1/Command | Found Zero-point Reactor 38605 | -1/Command | Found AEGIS Remote Shield 38609 | -1/Command | Found Zero-point Reactor 38613 | -1/Command | Found Exp. Targeting Computer 38927 | -1/Command | 0b10 Conduit disabled 38928 | -1/Command | Met MAIN.C 38937 | -1/Command | Allies destroyed MAIN.C Shell 38937 | -1/Command | MAIN.C activated Command garrisons 38944 | -1/Command | Destroyed MAIN.C 38957 | -1/Command | Discovered new exit (range 43) 38957 | -1/Command | Discovered new exit (range 109) 38957 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 39079 | -1/Command | Found Exp. Force Field 39951 | -1/Command | Build established: Alien-Construct 40852 | -1/Command | Phase Generator disabled 41413 | -1/Command | Found Quantum Capacitor 41547 | -1/Command | Found Zero-point Reactor 41551 | -1/Command | Found Exp. Core Analyzer 41699 | -1/Command | Warped through subspace to slip node 41699 | -1/Command | Discovered new exit (range 4) 41705 | -1/Command | Entered Access_0 41706 | -1/Access_0 | Sensed 4 artifacts in vicinity 41706 | -1/Access_0 | Met Architect 41714 | -1/Access_0 | Architect warped through subspace 41731 | -1/Access_0 | Destroyed A8 41741 | -1/Access_0 | Architect warped through subspace 41777 | -1/Access_0 | Architect warped through subspace 41809 | -1/Access_0 | Architect warped through subspace 41837 | -1/Access_0 | Architect warped through subspace 41839 | -1/Access_0 | A6 warped into view 41851 | -1/Access_0 | Destroyed A6 41874 | -1/Access_0 | Architect warped through subspace 41880 | -1/Access_0 | Found Exp. Phase Shifter 41917 | -1/Access_0 | Architect warped through subspace 41944 | -1/Access_0 | Architect warped through subspace 41968 | -1/Access_0 | Architect warped through subspace 41988 | -1/Access_0 | Subspace Access Node disabled 41989 | -1/Access_0 | Architect warped through subspace 42004 | -1/Access_0 | Architect warped through subspace 42012 | -1/Access_0 | Subspace Access Node disabled 42017 | -1/Access_0 | Architect warped through subspace 42026 | -1/Access_0 | A5 warped into view 42028 | -1/Access_0 | Destroyed A5 42036 | -1/Access_0 | Architect warped through subspace 42043 | -1/Access_0 | Subspace Access Node disabled 42049 | -1/Access_0 | Architect warped through subspace 42084 | -1/Access_0 | Architect warped through subspace 42109 | -1/Access_0 | Architect warped through subspace 42114 | -1/Access_0 | Found Exp. Powered Armor 42127 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-300) 42134 | -1/Access_0 | Architect warped through subspace 42145 | -1/Access_0 | Core integrity fell below 50% 42161 | -1/Access_0 | Destroyed A2 42165 | -1/Access_0 | Architect warped through subspace 42165 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 42207 | -1/Access_0 | Architect warped through subspace 42216 | -1/Access_0 | Found Integrated Dissipator 42216 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 42243 | -1/Access_0 | Architect warped through subspace 42269 | -1/Access_0 | Found Core Expander 42269 | -1/Access_0 | Installed Core Expander, added new Propulsion slot 42300 | -1/Access_0 | Found Integrity Redistributor 42319 | -1/Access_0 | Architect warped through subspace 42360 | -1/Access_0 | Architect warped through subspace 42401 | -1/Access_0 | Architect warped through subspace 42416 | -1/Access_0 | A4 warped into view 42421 | -1/Access_0 | Destroyed A4 42438 | -1/Access_0 | Singularity Gate disabled 42449 | -1/Access_0 | Architect warped through subspace 42479 | -1/Access_0 | Architect warped through subspace 42505 | -1/Access_0 | Architect warped through subspace 42529 | -1/Access_0 | Architect warped through subspace 42553 | -1/Access_0 | Architect warped through subspace 42558 | -1/Access_0 | Build established: Alien-Gunner 42568 | -1/Access_0 | Architect warped through subspace 42590 | -1/Access_0 | Architect warped through subspace 42603 | -1/Access_0 | Subspace Access Node disabled 42615 | -1/Access_0 | Destroyed Architect 42616 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 42618 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 42733 | -1/Access_0 | Found Exp. Powered Armor 42826 | -1/Access_0 | A3 warped into view 42840 | -1/Access_0 | Destroyed A3 42854 | -1/Access_0 | Found Prototype Device 42854 | -1/Access_0 | Identified ST Field Compressor 42924 | -1/Access_0 | Found Prototype Device 42924 | -1/Access_0 | Identified Desublimator 42939 | -1/Access_0 | Found Exp. Phase Shifter 43170 | -1/Access_0 | Found Sigix Corpse 43188 | -1/Access_0 | Found Spectral Analyzer 43271 | -1/Access_0 | Found Exp. Powered Armor 43274 | -1/Access_0 | Found Exp. Powered Armor 43306 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 43552 | -1/Access_0 | Found Prototype Hackware 43552 | -1/Access_0 | Identified Architect God Chip A 43554 | -1/Access_0 | Found Prototype Hackware 43554 | -1/Access_0 | Identified Architect God Chip D 43731 | -1/Access_0 | Warped through subspace to slip node 43731 | -1/Access_0 | Discovered new exit (range 8) 43733 | -1/Access_0 | Warped through subspace to slip node 43735 | -1/Access_0 | Found Hvy. Regenerative Plating 43742 | *** | Heading to fleet! Last Messages --------------- 43407_ Enhanced Grunt destroyed. 43410_ Acquired 6 matter. 43421_ Enhanced Grunt destroyed. 43422_ Enhanced Grunt suffers critical hit (Destroy). 43422_ Enhanced Grunt destroyed. 43426_ Acquired 3 matter. 43551_ Dropped AEGIS Remote Shield. 43552_ Acquired Prototype Hackware. 43552_ Identified Architect God Chip A. 43553_ Discarded Architect God Chip A. 43554_ Acquired Prototype Hackware. 43554_ Identified Architect God Chip D. 43556_ Discarded Architect God Chip D. 43558_ Acquired AEGIS Remote Shield. 43632_ Acquired 31 matter. 43731_ Warped through subspace, drawn to slip node. 43731_ EXIT=FOUND 43733_ Warped through subspace, drawn to slip node. 43735_ Acquired Hvy. Regenerative Plating. 43740_ Dimensional Slip Node implodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ?????????????????????# #?????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????# #???????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????## ##??????????????????? | | ???????????????????# #???????????????????? | | ???????????????????### ###???????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 214 Coolant Potential 50 Energy Generation 82 Energy Capacity 1310 Matter Stores 550 Matter Capacity 550 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 75 Targeting Accuracy 24 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Item Schematics ----------------- Adv. EM Disruption Field | -1/Access | Z-intel Imp. Matter Neutralizer | -1/Access | Z-intel Enh. Force Rifle | -1/Access | Z-intel Cld. Linear Gravjet | -1/Access | Z-intel Gravity Neutralizer | -1/Access | Z-intel Exp. System Shield | -1/Access | Z-intel Exp. EM Disruption Field | -1/Access | Z-intel Exp. Power Amplifier | -1/Access | Z-intel Exp. Energy Well | -1/Access | Z-intel Cld. Field Propulsion Drive | -1/Access | Z-intel Exp. Transmission Jammer | -1/Access | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix High-powered Transdimensional Reconstructor Subatomic Replicator Supercharged Integrated Reactor Integrated Reactor Core Membrane LRC Matter Compressor Integrity Redistributor Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed LargeRestorationTrap Manual? 0 Play Time 05:41:40 Cumulative 1477.8 hours Start 2025.03.02 @ 22:49:20 End 2025.03.03 @ 21:05:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1063 Rogue 1023 Adventurer 40 Explorer 0 Win Type 2 Total 187 Types 80/8/73/2/1/4/16/2/1/0 Lore% 95 Gallery% 93 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9da716ea-2874-4669-aa1b-8ed1db6b5d07