Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.17 @ 15:15:22 Player: rath Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (111) 555 Value Destroyed (3460) 3460 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (371) 371 TOTAL SCORE: 6566 Bonus ------- High Alert Combat Kills 252 Follower Combat Kills 119 Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 262/265 System Corruption 4% Temperature Cool (164) Movement Treading (185) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Armored Treads > --- UTILITY (6) ------ Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Improved Sensor Array Drone Bay (2/2) > --- WEAPON (2) ------- Heavy Assault Rifle Flak Gun > --- INVENTORY (24) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Medium Storage Unit Advanced Signal Interpreter Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Heavy Particle Cannon Heavy Assault Rifle Gauss Rifle Rocket Launcher Missile Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Treads Improved Treads Improved Treads Armored Treads Improved Flight Unit Improved Flight Unit Improved Heat Sink Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite System Shield Heavy EM Pulse Gun Heavy Particle Cannon Flak Gun Flak Gun Rocket Launcher Rocket Launcher Katana [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 121 | . 15 9 58 31 8 Power 17 | . 3 3 7 4 . Engine 15 | . 3 3 6 3 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 39 | . 6 3 21 6 3 Treads 14 | . . 2 4 6 2 Leg 23 | . 6 1 16 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . 1 . 1 Utility 26 | . 2 . 13 8 3 Device 6 | . . . 3 1 2 Storage 7 | . 2 . 2 3 . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 12 | . . . 7 4 1 Artifact . | . . . . . . Weapon 39 | . 4 3 17 13 2 Energy Gun 4 | . 1 . 2 1 . Energy Cannon 5 | . . . 4 1 . Ballistic Gun 25 | . 3 3 10 8 1 Ballistic Cannon . | . . . . . . Launcher 4 | . . . 1 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 5 1 1 Parts Lost 24 | . 1 8 7 8 . Power 6 | . 1 2 2 1 . Propulsion 7 | . . 3 1 3 . Utility 6 | . . . 4 2 . Weapon 5 | . . 3 . 2 . Highest Loss Streak 4 | . 1 4 3 4 . Average Slot Usage (%) 94 | . 98 85 90 95 98 Engine 9 | . 13 9 8 6 9 Treads 10 | . . 11 7 17 17 Leg 11 | . 28 16 13 . . Device 4 | . . . . 9 11 Storage 30 | . 26 28 25 34 36 Protection 6 | . . . 10 7 4 Energy Cannon 3 | . . . 6 5 . Ballistic Gun 16 | . 25 19 15 11 18 Naked Turns . | . . . . . . Heaviest Build 69 | 10 25 23 43 68 69 Greatest Support 46 | 20 20 40 46 46 43 Greatest Overweight (x) 11 | . 1 1 10 3 11 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 28 | . 12 12 16 28 24 Average Capacity 17 | . 11 12 13 23 24 Most Carried 24 | . 12 12 16 24 24 Average Carried 15 | . 11 10 12 21 23 Final Capacity 24 | 6 12 12 16 24 24 Final Carried 24 | 6 12 11 16 22 24 Class Distribution -------------------- 46% | Mutant 38% | Hauler-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 2792 | 200 279 96 1001 884 332 Remotely . | . . . . . . Salvage Created 4600 | . 509 74 1580 1843 594 Parts 244 | . 43 3 96 76 26 Haulers Intercepted 11 | . 2 . 4 4 1 Recyclers Shooed 4 | . 1 . 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 89 | . 12 3 29 33 12 Guns 58 | . 12 3 16 15 12 Cannons 20 | . . . 11 9 . AOE 11 | . . . 2 9 . Classes Destroyed 11 | . 4 1 5 . 1 Worker 2 | . . . 1 1 . Hauler 11 | . 2 . 4 4 1 Recycler 7 | . . . 2 4 1 Operator 1 | . 1 . . . . Watcher 1 | . . . 1 . . Swarmer 15 | . 3 . 4 5 3 Grunt 52 | . 9 2 18 18 5 Duelist 3 | . . . 1 2 . Sentry 17 | . . . 6 8 3 Demolisher 1 | . . 1 . . . Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 3 2 5 7 3 Combat Bots Only 5 | . 3 2 4 5 3 Max Kills in Single Turn 4 | . 1 1 2 4 1 Gunslinging . | . . . . . . Exploded 3 | . . . 2 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 6669 | . 552 791 1785 2877 664 Core 894 | . 84 94 165 417 134 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 . 28 58 . . Volleys Fired 329 | . 59 24 106 105 35 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 70 40 136 101 51 Shots Fired 642 | . 118 40 207 207 70 Gun 531 | . 118 40 149 154 70 Cannon 98 | . . . 57 41 . Launcher 13 | . . . 1 12 . Special . | . . . . . . Kinetic 503 | . 102 40 149 142 70 Thermal 114 | . 16 . 57 41 . Explosive 13 | . . . 1 12 . Electromagnetic 12 | . . . . 12 . Robot Hit Streak 26 | . 7 7 13 26 14 Robot Miss Streak 6 | . 6 2 5 3 6 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 . 2 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 454 | . 75 30 139 153 57 Core Hits 245 | . 35 8 56 100 46 Critical Hits 13 | . 1 . 7 5 . Critical Kills 4 | . 1 . 1 2 . Critical Parts Destroyed 9 | . . . 6 3 . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8248 | . 740 286 2363 3905 954 Guns 5253 | . 740 286 1281 1992 954 Cannons 1605 | . . . 945 660 . Explosions 1388 | . . . 135 1253 . Melee . | . . . . . . Ramming 2 | . . . 2 . . Kinetic 4878 | . 589 286 1281 1768 954 Thermal 2064 | . 151 . 945 968 . Explosive 1080 | . . . 135 945 . Electromagnetic 224 | . . . . 224 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 1 . 4 Average Corruption 2 | . . . 1 . 3 Corruption Purged . | . . . . . . Effects 12 | . . . 1 . 11 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 3 | . . . 1 . 2 Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 23 | . . . 2 21 . Projectiles 2 | . . . 2 . . Explosions 21 | . . . . 21 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 191 | . . . 1 190 . Shots 6 | . . . . 6 . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 399 | . 105 55 399 271 234 Average Temperature 82 | . 27 30 107 71 98 Received Heat Transfer 2463 | . 252 249 657 1044 261 Effects 3 | . . . 3 . . Shutdowns 1 | . . . 1 . . Interference 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 1 . Heat Transferred 3596 | . 397 . 1665 1534 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 634 | . 175 103 541 634 491 Initial 263 | . . 5 39 228 263 Average 245 | . 43 31 237 396 350 Maximum Alert Level 2 | . . . 2 2 2 Low Security (%) 42 | . 100 100 48 1 . Level 1 34 | . . . 34 48 77 Level 2 23 | . . . 16 50 22 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 2 . 6 5 4 Investigation 9 | . 1 . 5 2 1 Extermination . | . . . . . . Reinforcement 6 | . 1 . 1 2 2 Assault 1 | . . . . 1 . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 14 | . 1 . 6 5 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 162 | . 31 7 50 57 17 Peak Tracking Total 8 | . 5 3 6 8 3 Tactical Retreats 12 | . . . 4 7 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 12 | . 2 . 8 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 7 | . . 1 1 4 1 Max in Single Turn 1 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 25 | . 5 . 12 6 2 Terminals 20 | . 5 . 9 5 1 Fabricators . | . . . . . . Repair Stations 3 | . . . 1 1 1 Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 86 | . 15 . 39 21 11 Successful 44 | . 6 . 18 13 7 Failed 42 | . 9 . 21 8 4 Catastrophic 7 | . 3 . 3 1 . Database Lockouts . | . . . . . . Manual 47 | . 15 . 19 11 2 Terminals 63 | . 15 . 31 16 1 Fabricators . | . . . . . . Repair Stations 19 | . . . 4 5 10 Recycling Units 2 | . . . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 3 . 10 7 1 Part Schematic 1 | . 1 . . . . Robot Analysis 3 | . 1 . 1 1 . Prototype ID Bank 2 | . . . 2 . . Open Door 1 | . . . . . 1 Branch Access Points 2 | . . . 1 1 . Terminal Index 1 | . . . . 1 . Unreport Threat 3 | . 1 . . 2 . Locate Traps 2 | . . . 1 1 . Hauler Manifests 1 | . . . 1 . . Registered Prototypes 1 | . . . 1 . . Zone Layout 4 | . . . 3 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 14 | . . . 4 4 6 Scan Component 7 | . . . 2 2 3 Repair 7 | . . . 2 2 3 Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 3 . 1 2 . Terminals 6 | . 3 . 1 2 . Botnet 5 | . 2 . 1 2 . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 5 . 10 6 2 Full Trace Events 8 | . 1 . 4 2 1 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 7 | . . . 2 2 3 Time 237 | . . . 77 58 102 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 43 | . . 43 28 . . Highest-Rated Ally 31 | . . 31 28 . . Total Orders 1 | . . . . . 1 ROAM 1 | . . . . . 1 Ally Attacks 13 | . . 9 4 . . Total Damage 143 | . . 102 41 . . Kills 5 | . . 3 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total 3 | . 1 . 1 1 . Derelict Logs Recovered . | . . . . . . Drone Launches 16 | . . . . . 16 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 6099 | . 1360 323 1854 1900 662 Spaces Moved 2604 | 1 745 162 778 714 204 Core 2 | . . . 2 . . Treads 1282 | . . 65 300 714 203 Legs 1318 | 1 745 97 475 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2 | . . . 1 . 1 Fastest Speed 120 | 120 120 150 120 160 185 Average Speed 164 | 120 147 154 157 185 188 Slowest Speed 825 | 120 150 160 550 230 825 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 2 95 43 70 54 64 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 12 | . . . . 12 . Terrain Destroyed 95 | . . . 5 90 . Melee . | . . . . . . Projectile . | . . . . . . AOE 95 | . . . 5 90 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 3830 | . 913 200 1210 1087 420 Wait 618 | . 68 2 203 203 142 Move 2599 | . 744 161 777 713 204 Hop . | . . . . . . Pick Up 74 | . 11 4 29 17 13 Fast Attach 43 | . 2 2 27 10 2 Attach 27 | . 1 6 10 7 3 Detach 8 | . . . 3 4 1 Swap 51 | . 12 1 21 14 3 Drop 72 | . 16 . 33 14 9 Fire 329 | . 59 24 106 105 35 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 7 | . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 777 | -10/Materials | Discovered new exit (range 10) 1099 | -10/Materials | Discovered new exit (range 16) 1222 | -10/Materials | Discovered new exit (range 16) 1234 | -10/Materials | Discovered new exit (range 16) 1361 | -10/Materials | Entered Mines 1388 | -10/Mines | Core integrity fell below 50% 1436 | -10/Mines | Lost 4 parts (1p1n2w) 1529 | -10/Mines | Assembled infested the area 1589 | -10/Mines | Lost 4 parts (1p2n1w) 1676 | -10/Mines | Discovered new exit (range 5) 1684 | -10/Mines | Entered Materials 1684 | -9/Materials | Accompanied by 1 ally 1684 | -9/Materials | Evolved 2 slots: Utility x2 1689 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2113 | -9/Materials | Identified exit to Mines 2464 | -9/Materials | Lost 3 parts (1p1n1u) 2647 | -9/Materials | Discovered new exit (range 10) 2761 | -9/Materials | Build established: Scavenger-Mutant 3324 | -9/Materials | Discovered new exit (range 10) 3430 | -9/Materials | Repaired Imp. Assault Rifle 3471 | -9/Materials | Repaired Med. Storage Unit 3505 | -9/Materials | Build established: Mutant 3538 | -9/Materials | Entered another Materials area 3538 | -8/Materials | Evolved 2 slots: Utility x2 3538 | -8/Materials | Discovered new exit (range 7) 3968 | -8/Materials | Repaired Lgt. Armor Plating? 4057 | -8/Materials | Build established: Hauler-Mutant 4076 | -8/Materials | Repaired Imp. Ion Engine 4432 | -8/Materials | Discovered new exit (range 10) 4615 | -8/Materials | Core integrity fell below 50% 4718 | -8/Materials | Identified exit to Storage 4903 | -8/Materials | Discovered new exit (range 14) 5138 | -8/Materials | First assault squad dispatched 5263 | -8/Materials | Lost 4 parts (1p2n1u) 5438 | -8/Materials | Entered Storage 5585 | -8/Storage | Repaired Hacking Suite 5624 | -8/Storage | Repaired Arm. Treads 5651 | -8/Storage | Repaired Lgt. Armor Plating 5671 | -8/Storage | Core integrity fell below 20% 6055 | -8/Storage | Garrison activated, responded to threat 6100 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06003_ Storage Shell breached. 06009_ Extracted 44 matter. 06017_ K-01 Serf destroyed. 06019_ Drone destroyed. 06030_ System corrupted: Matter fused (-9). 06040_ G-47 Trooper destroyed. 06041_ Acquired 33 matter. 06049_ System corrupted: Heat flow error (+207). 06055_ G-47 Trooper calls for garrison reinforcements. 06055_ ALERT: Activating Garrison Access S001. 06060_ K-01 Serf collects debris. 06068_ R-06 Scavenger collects Particle Gun. 06071_ Acquired 9 matter. 06072_ System corrupted: Matter fused (-5). 06073_ R-06 Scavenger collects Aluminum Leg. 06075_ System corrupted: Hvy. Assault Rifle targeting data glitched. 06087_ G-47 Trooper destroyed. 06089_ System corrupted: Heat flow error (+233). 06093_ G-47 Trooper destroyed. 06094_ Acquired 47 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#####################??????? | | ??????????# # #??????? | | ??????????# # #??????? | | ??????????# # #??????? | | ??????????# # #??????? | | #####?????#####+########+##+###??????? | | #???????### ? #????????? | | #??######T# ##### #????????? | | #??#!!!!# # #?###+#######??? | | #??# + #?# #??? | | #??#!!! # # "" #?# " "" #??? | | %^ ##??######## "Y ### "![" #??? | | % #??????# ""? #@"%/" #??? | | %=!#??????# ?%%g%"!%" #??? | | ! #??????# % ? %%# "!!" #??? | | % #??????# %######### # """" #??? | | #??????# #???????# # #??? | | #??????# #???????# ###########??? | | #??????# #???????# #######??????? | | %#??????# #???????#% [!! #???? | | %##?????# #???????+ [!! #???? | | % #######% #???????# !!! #???? | | % #???????# #???? | | #???????# #???? | | #???????# ##+#???? | | ####### ###???????# "" #??????? | | #####?????# #?????????# "T +??????? | | ??????????# #?????????# "" #??????? | | ??????????# #?????????# #??????? | | ?????????? ?????????? +??????? | | ??????????###??????????####?###??????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForcePowerDetonator Manual? 0 Play Time 01:10:01 Cumulative 85.4 hours Start 2021.11.16 @ 00:38:36 End 2021.11.17 @ 15:15:22 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9d0fbe4-ad3c-458f-8f26-471809563dd6