Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.06.25 @ 15:53:53 Player: Damek Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (853) 853 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2633 Bonus ------- None Cogmind --------- Core Integrity 359/550 Matter 254/300 Energy 160/160 System Corruption 0% Temperature Cool (284) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Weight Redist. System Advanced Signal Interpreter Improved Targeting Computer Propulsion Shielding > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (4) ---- Medium Storage Unit Heavy Assault Rifle Welding Torch Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Improved Targeting Computer Melee Analysis Suite Propulsion Shielding Hacking Suite > --- WEAPON ----------- Electrolaser Heavy Assault Rifle > --- INVENTORY -------- Medium Storage Unit Welding Torch [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Propulsion Shielding Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Welding Torch Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 3 | . 1 1 1 Weapon . | . . . . Parts Attached 42 | 9 14 10 9 Power 6 | 1 1 2 2 Engine 4 | 1 1 2 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 9 | 3 3 2 1 Treads . | . . . . Leg 2 | 2 . . . Wheel 1 | 1 . . . Hover 1 | . 1 . . Flight 5 | . 2 2 1 Utility 16 | 2 7 4 3 Device 2 | 1 . 1 . Storage 3 | . 2 1 . Processor 5 | . 1 2 2 Hackware 1 | . . . 1 Protection 5 | 1 4 . . Artifact . | . . . . Weapon 11 | 3 3 2 3 Energy Gun 4 | 1 1 1 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 1 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 Average Slot Usage (%) 81 | . 80 88 78 Engine 10 | . 12 13 5 Core 1 | . . . 6 Leg 1 | . 2 . . Hover 3 | . 7 . . Flight 12 | . 6 20 16 Device 4 | . 1 7 8 Storage 3 | . 8 . . Processor 7 | . 1 9 14 Hackware 1 | . . . 5 Protection 17 | . 23 19 8 Energy Gun 5 | . 5 9 3 Ballistic Gun 8 | . 9 10 4 Special Melee Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 15 | 7 11 13 15 Greatest Support 20 | 20 20 14 18 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 4 6 8 4 Average Capacity 4 | 4 5 4 4 Most Carried 6 | 4 6 4 4 Average Carried 2 | 2 2 2 3 Final Capacity 4 | 4 4 4 4 Final Carried 3 | 2 2 2 3 Class Distribution -------------------- 91% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 747 | 302 182 87 176 Remotely . | . . . . Salvage Created 1020 | 45 155 275 545 Parts 69 | 5 9 24 31 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 22 | 1 5 6 10 Guns 21 | 1 5 6 9 Cannons 1 | . . . 1 Classes Destroyed 9 | 2 1 2 4 Worker 1 | 1 . . . Builder 1 | . . . 1 Hauler 1 | . . . 1 Operator 1 | . . . 1 Watcher 2 | . . 2 . Swarmer 4 | . 2 2 . Grunt 12 | 1 3 2 6 Brawler 1 | . . . 1 Sentry 5 | . . 2 3 Best Kill Streak 8 | 1 2 8 6 Combat Bots Only 6 | 1 2 6 6 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 976 | 14 174 187 601 Core 268 | . 37 40 191 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 85 90 . Volleys Fired 123 | 12 28 15 68 Largest 2 | 2 2 2 1 Hottest 63 | 60 60 60 63 Shots Fired 144 | 14 32 30 68 Gun 138 | 14 32 30 62 Cannon 6 | . . . 6 Launcher . | . . . . Special . | . . . . Kinetic 79 | 12 19 15 33 Thermal 65 | 2 13 15 35 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 61 | 8 14 27 61 Robot Miss Streak 2 | 1 2 . 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 139 | 12 26 27 74 Core Hits 53 | 4 9 13 27 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 7 | . . . 7 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1737 | 100 231 262 1144 Guns 1572 | 100 231 262 979 Cannons 165 | . . . 165 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 866 | 79 134 95 558 Thermal 871 | 21 97 167 586 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 460 | 40 34 66 460 Average Temperature 131 | 20 11 35 212 Received Heat Transfer 621 | 12 48 75 486 Effects 6 | . . . 6 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 1945 | 50 225 375 1295 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 295 | 25 185 197 295 Average Influence 78 | 8 67 83 155 Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 100 73 Level 1 6 | . . . 26 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | 1 8 10 14 Peak Tracking Total 8 | 1 2 8 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 4 5 1 Terminals 9 | . 4 4 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 16 21 4 Successful 34 | . 14 16 4 Failed 7 | . 2 5 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 15 | . 5 9 1 Terminals 37 | . 16 17 4 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 30 | . 14 12 4 Record 13 | . 3 8 2 Part Schematic 2 | . 2 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . . 1 Emergency Access Points 2 | . 1 1 . Alert Level 2 | . . 1 1 Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Transport Status 1 | . 1 . . Investigation Status 1 | . . 1 . Assault Status 1 | . 1 . . Registered Prototypes 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 4 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . . . 3 Non-combat 2 | . . . 2 Combat 1 | . . . 1 Robot Hacks Applied 4 | . . . 4 parse_system 3 | . . . 3 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1088 | 235 402 198 253 Spaces Moved 998 | 171 345 270 212 Core 47 | 33 . . 14 Treads . | . . . . Legs 166 | 135 31 . . Wheels 3 | 3 . . . Hover 166 | . 166 . . Flight 616 | . 148 270 198 Fastest Speed 34 | 50 37 37 34 Average Speed 66 | 105 89 37 36 Slowest Speed 120 | 120 120 37 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 8 | . 2 5 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 6 55 21 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1291 | 215 418 341 317 Wait 47 | 7 4 27 9 Move 979 | 170 340 259 210 Hop 8 | . 2 5 1 Pick Up 41 | 11 10 11 9 Fast Attach 2 | 2 . . . Attach 38 | 7 14 8 9 Detach 21 | 2 11 6 2 Swap 2 | . . 2 . Drop 23 | 4 9 8 2 Fire 123 | 12 28 15 68 Melee 7 | . . . 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 150 | -11/Scrapyard | Identified exit to Materials 150 | -11/Scrapyard | Discovered exit to Materials (range 8) 236 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Evolved 1 slot: Utility x1 309 | -10/Materials | Build established: Hacker-Mutant 619 | -10/Materials | Identified exit to Materials 619 | -10/Materials | Discovered exit to Materials (range 3) 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 817 | -9/Materials | Identified exit to Materials 817 | -9/Materials | Discovered exit to Materials (range 16) 836 | -9/Materials | Entered another Materials area 836 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 849 | -8/Materials | Identified exit to Storage 1035 | -8/Materials | Lost 5 parts (2p2n1w) 1089 | -8/Materials | Self-destructed Last Messages --------------- 01046_ B-36 Bruiser overheating. 01048_ B-36 Bruiser heat short circuits Broken Lgt. Treads. 01048_ B-36 Bruiser overheating. 01049_ Lgt. Armor Plating melted. 01049_ B-36 Bruiser destroyed. 01051_ Flight Unit destroyed. 01052_ Adv. Signal Interpreter permanently disabled. 01052_ Overheating: Short circuit. 01052_ R-06 Scavenger collects Imp. Heat Sink. 01054_ Power failure, Lgt. Nuclear Core shutdown. 01055_ Imp. Heat Sink melted. 01055_ G-47 Trooper destroyed. 01057_ U-05 Engineer destroyed. 01065_ Overheating: Energy bleed (-20). 01067_ A-02 Transporter destroyed. [Achievement: Loot Pinata] 01073_ Electrolaser destroyed. 01075_ Power failure, Lgt. Nuclear Core shutdown. 01083_ Destroyed Heat Sink. 01083_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????+ ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????#! ??????????????????????????? | | ????????????????????# "?????????????????????????? | | ????????????????????? 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