Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.28 @ 12:27:53 Player: brik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1813) 1813 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4163 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (18) Movement Walking (150) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Aluminum Leg > --- UTILITY (4) ------ Melee Analysis Suite Melee Analysis Suite Armor Integrity Analyzer Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Axe > --- INVENTORY (4) ---- Mining Laser Heavy Hammer Heavy Flail Katana Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Melee Analysis Suite Armor Integrity Analyzer Heavy Armor Plating > --- WEAPON ----------- High-powered Shotgun Axe > --- INVENTORY -------- Light Ion Engine Heavy Hammer Heavy Hammer Heavy Flail [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Armor Integrity Analyzer Device Improved Terrain Scanner Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Axe Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 86 | 6 6 . 26 22 26 Power 14 | 1 1 . 3 5 4 Engine 8 | 1 . . 3 1 3 Core 6 | . 1 . . 4 1 Reactor . | . . . . . . Propulsion 22 | 2 . . 5 7 8 Treads 4 | . . . 1 . 3 Leg 13 | . . . 2 6 5 Wheel 5 | 2 . . 2 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 3 . 7 4 7 Device 4 | . 1 . 1 1 1 Storage 2 | 1 1 . . . . Processor 4 | . . . 1 1 2 Hackware . | . . . . . . Protection 12 | . 1 . 5 2 4 Artifact . | . . . . . . Weapon 28 | 2 2 . 11 6 7 Energy Gun 11 | 1 2 . 6 . 2 Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 . . 2 3 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 1 | . . . . . 1 Impact Weapon 4 | . . . 3 1 . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 42 | . . 3 14 8 17 Power 13 | . . 1 4 3 5 Propulsion 13 | . . . 3 2 8 Utility 7 | . . . 3 1 3 Weapon 9 | . . 2 4 2 1 Highest Loss Streak 7 | . . 3 4 5 7 Average Slot Usage (%) 88 | . 91 92 90 82 89 Engine 10 | . 8 . 15 2 12 Core 3 | . 5 11 . 4 4 Treads 2 | . . . . . 5 Leg 13 | . . . 10 14 18 Wheel 8 | . 28 28 9 12 . Device 2 | . 2 . 1 6 1 Storage 6 | . 14 14 11 6 . Processor 15 | . . . 9 17 23 Protection 7 | . 2 14 10 3 7 Energy Gun 5 | . 27 23 7 . 2 Ballistic Gun 3 | . . . 2 4 4 Impact Weapon 3 | . . . 10 1 . Slashing Weapon 4 | . . . . 7 8 Naked Turns . | . . . . . . Heaviest Build 33 | 10 18 18 26 30 33 Greatest Support 45 | 26 26 26 26 45 45 Greatest Overweight (x) 7 | . . . 7 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 4 Average Capacity 6 | 5 6 8 8 6 4 Most Carried 8 | 4 7 7 8 8 4 Average Carried 4 | 1 5 7 5 5 3 Final Capacity 8 | 6 8 8 8 4 4 Final Carried 7 | 4 7 7 6 2 4 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 1141 | 189 53 17 250 262 370 Remotely . | . . . . . . Salvage Created 2296 | . 121 . 490 767 918 Parts 125 | . 9 . 22 35 59 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 2 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 42 | . 2 . 10 13 17 Melee 30 | . . . 4 12 14 Guns 7 | . 1 . 3 . 3 Cannons 1 | . . . 1 . . AOE 2 | . 1 . . 1 . Classes Destroyed 10 | . 3 . 5 1 1 Worker 3 | . . . 1 1 1 Builder 5 | . . . 2 . 3 Tunneler 3 | . 1 . 1 . 1 Recycler 1 | . . . 1 . . Watcher 8 | . 1 . 3 2 2 Swarmer 10 | . . . 6 . 4 Grunt 16 | . 2 . 1 8 5 Duelist 1 | . . . . . 1 Sentry 13 | . . . 3 3 7 Hunter 2 | . . . . 2 . Best Kill Streak 5 | . 4 . 4 5 4 Combat Bots Only 4 | . 2 . 3 4 3 Max Kills in Single Turn 1 | . 1 . 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . 1 . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 4728 | . 46 293 1264 1455 1670 Core 801 | . . 76 172 289 264 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 . 69 57 . . Volleys Fired 91 | . 10 . 27 11 43 Largest 2 | . 2 . 2 1 1 Hottest 100 | . 80 . 80 36 100 Shots Fired 105 | . 20 . 31 11 43 Gun 85 | . 20 . 31 9 25 Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special 18 | . . . . . 18 Kinetic 38 | . . . 4 9 25 Thermal 23 | . . . 5 . 18 Explosive 2 | . . . . 2 . Electromagnetic 42 | . 20 . 22 . . Robot Hit Streak 4 | . 2 . 4 2 4 Robot Miss Streak 5 | . 3 . 5 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 198 | . 8 . 70 49 71 Core Hits 69 | . 6 . 16 21 26 Critical Hits 2 | . . . . . 2 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks 193 | . . . 67 57 69 Impact 70 | . . . 67 3 . Slashing 123 | . . . . 54 69 Piercing . | . . . . . . Sneak Attacks 13 | . . . 6 2 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6656 | . 195 . 1948 1829 2684 Guns 651 | . 156 . 274 78 143 Cannons . | . . . . . . Explosions 129 | . 39 . . 90 . Melee 5876 | . . . 1674 1661 2541 Ramming . | . . . . . . Kinetic 243 | . . . 22 78 143 Thermal 113 | . 39 . 74 . . Explosive 90 | . . . . 90 . Electromagnetic 334 | . 156 . 178 . . Impact 1744 | . . . 1674 70 . Slashing 4132 | . . . . 1591 2541 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 785 | . . . 468 148 169 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 785 | . . . 468 148 169 Knockbacks 10 | . . . 10 . . Impact 7 | . . . 7 . . Kinetic . | . . . . . . Secondary 3 | . . . 3 . . Self-Inflicted Damage 148 | . . . . 148 . Shots 3 | . . . . 3 . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 360 | . 90 . 37 8 360 Average Temperature 101 | . 32 . 13 3 157 Received Heat Transfer 1503 | . 18 . 414 540 531 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 12 | . 1 . 11 . . Impact Corruptions 22 | . . . 22 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 235 | . 50 . 185 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 295 | . 77 30 179 295 200 Initial 51 | . . 30 . 18 51 Average 105 | . 43 24 64 185 102 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 85 | 100 100 100 100 46 99 Level 1 14 | . . . . 53 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 1 5 1 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 3 | . . . 1 1 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 8 | . . 1 1 3 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 7 3 20 26 25 Peak Tracking Total 7 | . 4 6 4 7 5 Tactical Retreats 5 | . . . 2 3 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 13 | . 1 . 5 4 3 Terminals 9 | . 1 . 4 2 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 31 | . 2 . 11 10 8 Successful 17 | . 1 . 6 5 5 Failed 14 | . 1 . 5 5 3 Catastrophic 3 | . . . 1 1 1 Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 20 | . 2 . 8 5 5 Fabricators . | . . . . . . Repair Stations 6 | . . . 3 . 3 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access 3 | . . . . 3 . Terminal Hacks 10 | . 1 . 4 3 2 Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . . . 1 . . Locate Traps 1 | . . . . . 1 Dispatch Records 1 | . . . . . 1 Maintenance Status 1 | . . . . 1 . Hauler Manifests 1 | . . . 1 . . Registered Components 2 | . 1 . 1 . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 2 . 3 Scan Component 2 | . . . 1 . 1 Repair 1 | . . . . . 1 Refit 2 | . . . 1 . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 . 3 3 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 42 | . . 42 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 2 | . . 2 . . . Total Damage 22 | . . 22 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 3119 | 60 155 145 890 830 1039 Spaces Moved 1809 | 56 118 160 490 535 450 Core 14 | 7 . . 3 . 4 Treads 56 | . . . 36 . 20 Legs 848 | . . . 166 256 426 Wheels 891 | 49 118 160 285 279 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 120 Average Speed 109 | 83 90 90 115 104 125 Slowest Speed 400 | 90 90 90 400 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 34 31 41 33 54 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 12 | . . . . . 12 Terrain Destroyed 60 | . 6 . . 42 12 Melee . | . . . . . . Projectile 12 | . . . . . 12 AOE 48 | . 6 . . 42 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 2434 | 65 147 160 649 695 718 Wait 183 | . 3 . 23 46 111 Move 1804 | 55 117 159 489 534 450 Hop . | . . . . . . Pick Up 34 | 4 5 . 8 9 8 Fast Attach 49 | 6 3 . 10 11 19 Attach 21 | . . . 13 4 4 Detach 12 | . 1 . 6 2 3 Swap 16 | . 3 . 3 7 3 Drop 30 | . 5 . 3 14 8 Fire 91 | . 10 . 27 11 43 Melee 193 | . . . 67 57 69 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 10) 166 | -10/Materials | Discovered new exit (range 14) 199 | -10/Materials | Discovered new exit (range 14) 216 | -10/Materials | Entered Mines 292 | -10/Mines | Discovered new exit (range 7) 304 | -10/Mines | Build established: Mutant 320 | -10/Mines | Assembled infested the area 361 | -10/Mines | Entered Materials 361 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 377 | -9/Materials | Lost 3 parts (1p2w) 500 | -9/Materials | Lost 4 parts (2n1u1w) 882 | -9/Materials | Lost 3 parts (1n1u1w) 1113 | -9/Materials | Lost 4 parts (2p1u1w) 1215 | -9/Materials | Discovered new exit (range 16) 1251 | -9/Materials | Entered another Materials area 1251 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1279 | -8/Materials | Discovered new exit (range 4) 1836 | -8/Materials | Core integrity fell below 50% 1836 | -8/Materials | Garrison activated, responded to threat 1868 | -8/Materials | Lost 5 parts (2p1n1u1w) 2081 | -8/Materials | Entered Storage 2138 | -8/Storage | Repaired Axe 2558 | -8/Storage | Core integrity fell below 20% 2604 | -8/Storage | Lost 7 parts (3p3n1w) 2732 | -8/Storage | Build established: Scavenger-Mutant 3120 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03066_ R-06 Scavenger collects Heat Sink. 03067_ Lgt. Armor Plating destroyed. 03068_ R-06 Scavenger collects Beam Rifle. 03069_ R-06 Scavenger collects Heat Sink. 03074_ Acquired 13 matter. 03076_ Aluminum Leg destroyed. 03077_ K-01 Serf collects debris. 03077_ Y-45 Defender destroyed. 03079_ R-06 Scavenger collects Heat Sink. 03080_ K-01 Serf collects debris. 03080_ R-06 Scavenger collects Hvy. Assault Rifle. 03081_ Acquired Lgt. Armor Plating. 03083_ K-01 Serf collects debris. 03093_ Connecting with Terminal... 03100_ W-25 Informer sends out distress signal. 03106_ Destroyed Imp. Hover Unit. 03111_ W-25 Informer destroyed. 03114_ Acquired 10 matter. 03115_ R-06 Scavenger collects Visual Processing Unit. 03118_ Lgt. Nuclear Core destroyed. 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Hammer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledFireBlade Manual? 0 Play Time 00:52:32 Cumulative 18.6 hours Start 2021.11.28 @ 11:33:14 End 2021.11.28 @ 12:27:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87bf3a22-d977-40dc-bf8e-813da96d2e3f