Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.31 @ 15:07:22 Player: Judas Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (109) 545 Value Destroyed (4068) 4068 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (184) 184 TOTAL SCORE: 10817 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 318 Friendly Fire -150 Cogmind --------- Core Integrity 0/1300 Matter 138/300 Energy 100/100 System Corruption 7% Temperature Cool (62) Movement Core (550) Ox10 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Medium Treads Xenon Bombardment Thruster Advanced Heat Sink Improved Transmission Jammer Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Antigrav System Antigrav System > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Small Matter Pod Advanced Targeting Computer Core Analyzer Improved Kinecellerator Quantum Capacitor Improved Transmission Jammer Point Defense System > --- WEAPON ----------- Disruptor Cannon Improved Matter Neutralizer Mass Driver Linear Accelerator > --- INVENTORY -------- Medium Treads Antigrav System Antigrav System Advanced Heat Sink Improved Transmission Jammer Wave Gun Phase Gun Coil Gun Coil Gun Assault Cannon Missile Launcher Remote Datajack [Rating: 116] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Gauss Rifle Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . 1 . . . . . 1 . Utility 8 | . . 1 1 2 . . . 1 . . 1 2 Weapon 2 | . . 1 . . 1 . . . . . . . Parts Attached 165 | . 7 12 9 5 31 42 . 13 . . 9 37 Power 17 | . 1 2 . . 3 4 . 1 . . 1 5 Engine 10 | . 1 2 . . 2 4 . . . . . 1 Core 4 | . . . . . . . . 1 . . 1 2 Reactor 3 | . . . . . 1 . . . . . . 2 Propulsion 44 | . 1 2 1 . 6 16 . 2 . . 3 13 Treads 11 | . . . . . 6 5 . . . . . . Leg 2 | . 1 . . . . 1 . . . . . . Wheel 9 | . . 2 1 . . 6 . . . . . . Hover 17 | . . . . . . 4 . 2 . . 3 8 Flight 5 | . . . . . . . . . . . . 5 Utility 27 | . 2 2 5 2 3 4 . 3 . . 1 5 Device 16 | . . . 1 2 3 3 . 2 . . 1 4 Storage 6 | . 1 . 3 . . 1 . . . . . 1 Processor 5 | . 1 2 1 . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 77 | . 3 6 3 3 19 18 . 7 . . 4 14 Energy Gun 16 | . . . 1 2 4 1 . 1 . . 2 5 Energy Cannon 14 | . . 3 . 1 4 2 . 2 . . 1 1 Ballistic Gun 24 | . 2 2 1 . 6 7 . 2 . . . 4 Ballistic Cannon 7 | . . . . . 1 2 . . . . 1 3 Launcher 6 | . 1 . . . 1 3 . . . . . 1 Special Weapon 3 | . . . . . . 2 . 1 . . . . Impact Weapon 4 | . . 1 1 . 2 . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . 2 . . . . . . 2 Parts Lost 85 | . 1 . . 3 8 30 . 3 1 . 3 36 Power 8 | . . . . . . 4 . . . . . 4 Propulsion 24 | . . . . . 1 12 . 1 . . . 10 Utility 13 | . . . . . 3 3 . . . . . 7 Weapon 40 | . 1 . . 3 4 11 . 2 1 . 3 15 Highest Loss Streak 21 | . 1 . . 2 4 20 . 2 1 . 3 21 Average Slot Usage (%) 87 | . 98 96 100 94 99 70 93 88 91 88 84 67 Engine 4 | . 14 11 9 7 2 3 6 2 . . . . Core 1 | . . . . . . . . 2 5 5 5 7 Treads 11 | . . . . . 25 11 . . . . . . Leg 1 | . 28 1 . . . . . . . . . . Wheel 3 | . . 19 27 23 . . . . . . . . Hover 4 | . . . . . . 1 26 22 23 23 22 12 Device 10 | . . . . 10 12 10 13 16 17 17 18 13 Storage 13 | . 14 11 17 15 13 16 20 13 11 11 10 6 Processor 11 | . 12 20 18 15 13 6 6 8 11 11 10 7 Energy Gun 7 | . 18 . 5 10 12 2 6 4 5 5 3 2 Energy Cannon 2 | . . 9 3 3 3 2 . 1 . . 2 3 Ballistic Gun 7 | . 8 21 17 7 8 6 . 2 5 5 5 2 Ballistic Cannon 2 | . . . . . . 3 6 5 5 5 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 104 | 12 24 32 80 88 103 98 86 87 65 62 84 104 Greatest Support 116 | 20 20 24 36 36 90 116 88 88 82 82 98 98 Greatest Overweight (x) 27 | . 1 2 2 2 1 27 . 1 . . . 10 Average Overweight (x) 1 | . . 1 1 2 . 2 . . . . . . Largest Inventory Capacity 20 | 6 10 10 20 20 20 20 20 20 12 12 12 20 Average Capacity 17 | 6 9 10 18 20 20 20 20 15 12 12 12 12 Most Carried 20 | 6 8 10 20 19 20 19 15 18 12 12 12 12 Average Carried 14 | 6 6 9 15 17 19 15 15 13 12 12 10 8 Final Capacity 20 | 6 10 10 20 20 20 20 20 12 12 12 12 12 Final Carried 20 | 6 7 10 18 18 20 15 15 12 12 12 10 5 Class Distribution -------------------- 39% | Hauler-Gunner 25% | Hauler-Mutant 12% | Mutant 11% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -6/Factory Hauler-Mutant | -6/Extension Hauler-Mutant | -6/Cetus Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Fac Res Matter Collected 3167 | 200 38 104 226 72 544 901 . 321 163 . 196 402 Remotely . | . . . . . . . . . . . . . Salvage Created 4872 | 109 97 162 443 415 1196 1270 . 356 106 . 196 522 Parts 249 | 6 6 12 19 18 76 48 . 11 4 . 13 36 Haulers Intercepted 3 | . . . 2 . . 1 . . . . . . Recyclers Shooed 3 | . . . . 1 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Fac Res Combat Hostiles Destroyed 74 | . 2 3 5 2 20 19 . 10 2 . 3 8 Melee 1 | . . . . . . . . 1 . . . . Guns 40 | . 2 2 4 2 13 9 . 1 1 . 2 4 Cannons 20 | . . 1 1 . 3 4 . 7 1 . 1 2 AOE 12 | . . . . . 3 6 . 1 . . . 2 Classes Destroyed 14 | 2 2 1 1 . 6 1 . . . . . 1 Worker 11 | . . . . . 3 6 . 1 . . . 1 Builder 5 | . . . . . 2 . . . . . . 3 Tunneler 2 | 1 . . . . . 1 . . . . . . Hauler 3 | . . . 2 . . 1 . . . . . . Recycler 8 | 1 . . 1 4 . 2 . . . . . . Carrier 1 | . . . . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . Watcher 4 | . 1 . . . 1 1 . 1 . . . . Swarmer 16 | . . . . . 4 6 . 4 . . . 2 Grunt 28 | . 2 1 3 . 7 7 . 5 2 . . 1 Sentry 16 | . . 2 2 2 1 4 . 1 . . 1 3 Hunter 5 | . . . . . 3 1 . . . . . 1 Programmer 8 | . . . . . 5 . . . . . 2 1 Behemoth 1 | . . . . . . 1 . . . . . . Best Kill Streak 9 | 2 1 1 4 3 9 5 . 5 2 . 3 4 Combat Bots Only 5 | . 1 1 3 1 5 5 . 5 2 . 3 3 Max Kills in Single Turn 2 | 1 1 1 2 1 2 2 . 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . 1 1 . 1 . . . 1 Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Fac Res Damage Taken 12956 | . 199 213 339 401 2096 3468 44 947 205 . 434 4610 Core 2525 | . 23 40 30 93 177 551 . 222 . . 85 1304 Absorbed by Shields 33 | . . . . . . 11 . . . . . 22 Core Remaining (%) 80 | 100 90 90 94 86 . . 14 . . 77 92 . Volleys Fired 278 | 3 16 10 17 12 48 80 . 27 6 . 8 51 Largest 4 | 2 2 3 3 3 4 4 . 4 3 . 4 4 Hottest 341 | 90 90 108 99 173 251 147 . 252 138 . 248 341 Shots Fired 676 | 6 30 30 51 34 172 156 . 59 18 . 19 101 Gun 449 | 6 29 20 40 25 141 95 . 19 12 . 11 51 Cannon 186 | . . 10 11 9 30 29 . 36 6 . 8 47 Launcher 21 | . 1 . . . 1 16 . . . . . 3 Special 20 | . . . . . . 16 . 4 . . . . Kinetic 346 | . 5 20 34 6 63 108 . 27 12 . 12 59 Thermal 174 | 6 24 3 6 21 48 3 . 25 6 . 4 28 Explosive 20 | . 1 . . . . 16 . . . . . 3 Electromagnetic 116 | . . 7 11 7 61 13 . 3 . . 3 11 Robot Hit Streak 20 | 5 9 15 20 20 15 20 . 14 10 . 9 13 Robot Miss Streak 5 | . 4 1 1 1 3 3 . 5 4 . 2 5 Penetration Max 1 | . . . . . 1 1 . 1 . . 1 1 Secondary Targets 4 | . . . 1 . 3 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . Shots Hit Robots 488 | 5 16 23 43 28 106 121 . 48 14 . 12 72 Core Hits 265 | 3 5 9 15 15 55 69 . 39 12 . 7 36 Critical Hits 10 | . . . . . 2 4 . 1 1 . . 2 Critical Kills 2 | . . . . . 1 1 . . . . . . Critical Parts Destroyed 5 | . . . . . 1 2 . 1 1 . . . Melee Attacks 46 | . . 5 2 . 10 10 . 19 . . . . Impact 12 | . . 5 2 . 5 . . . . . . . Slashing 29 | . . . . . . 10 . 19 . . . . Piercing 5 | . . . . . 5 . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13343 | 59 173 308 947 405 2628 4002 . 1580 329 . 414 2498 Guns 6199 | 59 128 98 431 298 1811 1630 . 218 184 . 315 1027 Cannons 3696 | . . 210 216 107 537 579 . 817 145 . 99 986 Explosions 2672 | . 45 . 300 . 280 1127 . 435 . . . 485 Melee 735 | . . . . . . 632 . 103 . . . . Ramming 41 | . . . . . . 34 . 7 . . . . Kinetic 5663 | . 21 98 313 66 977 1909 . 491 289 . 290 1209 Thermal 3466 | 59 107 61 229 256 669 49 . 870 40 . 105 1021 Explosive 1505 | . 45 . 189 . . 1127 . . . . . 144 Electromagnetic 1933 | . . 149 216 83 982 251 . 109 . . 19 124 Impact . | . . . . . . . . . . . . . Slashing 735 | . . . . . . 632 . 103 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 3 3 . . . 2 7 Average Corruption 2 | . . . . . 1 2 3 . . . 1 1 Corruption Purged 1 | . . . . . 1 . . . . . . . Effects 32 | . . . . . 3 27 1 . . . 1 . Message Errors 10 | . . . . . . 10 . . . . . . Matter Fused 5 | . . . . . . 4 1 . . . . . Heat Flow Errors 3 | . . . . . . 3 . . . . . . Energy Discharges 4 | . . . . . 1 3 . . . . . . Data Loss (minor) 2 | . . . . . 1 1 . . . . . . Targeting Errors 5 | . . . . . 1 4 . . . . . . Weapon Failures 3 | . . . . . . 2 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 740 | . 20 . 118 . 18 234 . 292 . . . 58 Projectiles 12 | . . . . . 12 . . . . . . . Explosions 541 | . 20 . 118 . 6 53 . 286 . . . 58 Melee 187 | . . . . . . 181 . 6 . . . . Knockbacks 27 | . . . . . . 7 . 13 1 . 1 5 Impact . | . . . . . . . . . . . . . Kinetic 22 | . . . . . . 5 . 11 1 . 1 4 Secondary 5 | . . . . . . 2 . 2 . . . 1 Self-Inflicted Damage 683 | . . . 53 . 69 144 . 288 . . . 129 Shots 11 | . . . 1 . 1 4 . 3 . . . 2 Rammed 2 | . . . . . . 1 . 1 . . . . Targets Rammed 2 | . . . . . . 1 . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 382 | 42 332 158 225 63 382 301 . 300 189 . 199 328 Average Temperature 106 | 19 157 79 81 25 114 90 . 137 112 . 91 121 Received Heat Transfer 2127 | . 102 78 144 120 210 729 . 135 90 . 36 483 Effects 12 | . 2 . . . 6 2 . 1 . . . 1 Energy Bleed 1 | . 1 . . . . . . . . . . . Interference 6 | . . . . . 4 2 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . . . . 1 . . . 1 Damage (minor) 2 | . 1 . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 9 | . . 1 1 . 5 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . 1 1 1 . . . . . . 2 Heat Transferred 4330 | 161 309 111 372 444 988 74 . 672 74 . 148 977 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . 2 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Fac Res Peak Influence 430 | 10 79 156 320 226 233 370 11 430 . . 205 281 Average Influence 105 | 7 37 98 193 178 86 89 11 192 . . 155 91 Maximum Alert Level 2 | . . . 1 1 1 1 . 2 . . 1 1 Low Security (%) 82 | 100 100 100 37 64 88 83 100 53 . . 80 95 Level 1 17 | . . . 62 35 11 16 . 43 . . 19 4 Level 2 . | . . . . . . . . 3 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 1 . 12 4 . . . . . 6 Investigation 4 | . 1 . . . 1 2 . . . . . . Extermination 6 | . . . . . 5 . . . . . . 1 Reinforcement 8 | . . . 1 . 3 2 . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . . . . . . 3 Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Fac Res Distress Signals 11 | . 1 . 1 . . 3 1 2 . . . 3 Communications Jammed 13 | . . . . . . . . 12 . . . 1 Distress Signals 12 | . . . . . . . . 12 . . . . Times Spotted 156 | . 9 4 11 2 26 40 4 18 7 . 3 32 Peak Tracking Total 13 | . 4 2 6 1 4 8 5 6 4 . 3 13 Tactical Retreats 18 | . 1 1 . . . 10 . 2 1 . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Fac Res Traps Triggered 7 | . 1 . . . 4 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Fac Res Machines Disabled 8 | . . . 2 . . 1 . 4 . . 1 . Max in Single Turn 2 | . . . 2 . . 1 . 2 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Fac Res Machines Accessed 11 | . 2 2 . . 1 5 . 1 . . . . Terminals 9 | . 2 2 . . . 5 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 25 | . 5 5 . . 2 12 . 1 . . . . Successful 11 | . 3 4 . . . 3 . 1 . . . . Failed 14 | . 2 1 . . 2 9 . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . 5 4 . . . . . . . . . . Terminals 22 | . 5 5 . . . 12 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . Terminal Hacks 5 | . 1 1 . . . 3 . . . . . . Record 1 | . . 1 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 13 | . 6 7 . . . . . . . . . . Terminals 5 | . 2 3 . . . . . . . . . . Track 2 | . 1 1 . . . . . . . . . . Botnet 3 | . 1 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 1 2 . . 1 3 . . . . . . Full Trace Events 2 | . . . . . . 2 . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . Matter 153 | . . . . . . . . 153 . . . . Time 81 | . . . . . . . . 81 . . . . Total Robot Build Rating 1 | . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . . Non-combat 2 | . . . . . . . . 2 . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . parse_system 1 | . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Fac Res Total Allies 11 | . . . . . . 10 . 1 . . . . Largest Group 7 | . . . . . . 7 . 1 . . . . Highest-Rated Group 330 | . . . . . . 330 . 8 . . . . Highest-Rated Ally 156 | . . . . . . 156 . 8 . . . . Total Orders 4 | . . . . . 2 . . . . . . 2 EXPLORE 4 | . . . . . 2 . . . . . . 2 Ally Attacks 74 | . . . . . . 74 . . . . . . Total Damage 1780 | . . . . . . 1780 . . . . . . Kills 10 | . . . . . . 10 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . Drone Launches 4 | . . . . . 2 . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Fac Res Turns Passed 6496 | 28 352 286 319 315 2050 1589 37 578 143 39 73 687 Spaces Moved 3625 | 16 203 190 214 236 881 509 55 509 190 62 52 508 Core 46 | . . . . . . 45 . . . . . 1 Treads 1213 | . . . . . 881 332 . . . . . . Legs 246 | 16 203 19 . . . 8 . . . . . . Wheels 663 | . . 171 214 236 . 42 . . . . . . Hover 1212 | . . . . . . 82 55 509 190 62 52 262 Flight 245 | . . . . . . . . . . . . 245 Fastest Speed 34 | 120 120 90 90 110 167 68 68 63 63 63 52 34 Average Speed 134 | 120 142 105 106 110 186 252 68 68 63 63 60 70 Slowest Speed 1400 | 120 150 180 110 110 187 1400 68 131 63 63 63 550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 21 | 3 34 18 21 8 28 66 23 13 31 14 2 23 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . . . Unknown Exits Taken 7 | 1 . . . . . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 26 | . . 3 2 . 5 . . 16 . . . . Terrain Destroyed 294 | . 6 3 61 . 17 79 . 93 . . 2 33 Melee 26 | . . 3 2 . 5 . . 16 . . . . Projectile 22 | . . . . . 5 2 . 1 . . 2 12 AOE 246 | . 6 . 59 . 7 77 . 76 . . . 21 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Fac Res Total 4634 | 18 237 249 264 264 1154 660 54 660 199 61 74 740 Wait 407 | . 5 19 8 8 146 8 . 75 4 . 6 128 Move 3611 | 15 202 189 213 235 880 508 54 508 189 61 51 506 Hop 1 | . . . . . . . . . . . . 1 Pick Up 60 | . 3 5 11 4 16 8 . 8 . . . 5 Fast Attach 57 | . 1 6 1 1 7 18 . 3 . . 3 17 Attach 51 | . 1 . 2 4 9 16 . 5 . . 4 10 Detach . | . . . . . . . . . . . . . Swap 57 | . 5 6 6 . 15 8 . 5 . . 2 10 Drop 55 | . 4 9 4 . 17 3 . 9 . . . 9 Fire 278 | 3 16 10 17 12 48 80 . 27 6 . 8 51 Melee 46 | . . 5 2 . 10 10 . 19 . . . . Ram 2 | . . . . . . 1 . 1 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 9 | . . . . . 6 . . . . . . 3 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -6/Cetus -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 11) 375 | -10/Materials | Identified exit to Materials 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 615 | -9/Materials | Discovered new exit (range 5) 620 | -9/Materials | Identified exit to Materials 667 | -9/Materials | Entered another Materials area 667 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 692 | -8/Materials | Build established: Gunner 970 | -8/Materials | Discovered new exit (range 16) 985 | -8/Materials | Identified exit to Factory 986 | -8/Materials | Entered Factory 986 | -7/Factory | Evolved 2 slots: Utility x2 1070 | -7/Factory | Build established: Hauler-Gunner 1122 | -7/Factory | Discovered new exit (range 3) 1133 | -7/Factory | Identified exit to Factory 1301 | -7/Factory | Entered another Factory area 1301 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2994 | -6/Factory | Garrison activated, responded to threat 3057 | -6/Factory | Lost 4 parts (1u3w) 3323 | -6/Factory | Discovered new exit (range 13) 3349 | -6/Factory | Identified exit to Extension 3351 | -6/Factory | Entered Extension 3523 | -6/Extension | Lost 3 parts (1n1u1w) 3536 | -6/Extension | Rescued a captive Derelict 3537 | -6/Extension | Rescued a captive Derelict 3579 | -6/Extension | Rescued A7 3824 | -6/Extension | Spotted B-75 Beast 3840 | -6/Extension | Spotted B-75 Beast 3854 | -6/Extension | Allies destroyed B-75 Beast 3874 | -6/Extension | Discovered new exit (range 17) 3876 | -6/Extension | Destroyed B-75 Beast 3903 | -6/Extension | Lost 4 parts (1p2n1w) 4001 | -6/Extension | Disrupted transfer network 4059 | -6/Extension | Core integrity fell below 50% 4179 | -6/Extension | Core integrity fell below 20% 4232 | -6/Extension | Lost 20 parts (3p9n2u6w) 4232 | -6/Extension | Discovered new exit (range 15) 4245 | -6/Extension | Discovered new exit (range 15) 4366 | -6/Extension | Build established: Hauler-Mutant 4940 | -6/Extension | Entered Cetus 4951 | -6/Cetus | Spotted Cetus Guard 4951 | -6/Cetus | Spotted Cetus Guard 4951 | -6/Cetus | Spotted Cetus Guard 4967 | -6/Cetus | Discovered new exit (range 16) 4977 | -6/Cetus | Entered Factory 4977 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5475 | -5/Factory | Fabricated R-06 Scavenger? 5531 | -5/Factory | Discovered new exit (range 11) 5555 | -5/Factory | Entered Upper Caves 5605 | -5/Upper Caves | Learned Factory emergency access door positions 5608 | -5/Upper Caves | Learned Factory terminal intel 5691 | -5/Upper Caves | Discovered new exit (range 5) 5698 | -5/Upper Caves | Entered another Upper Caves area 5726 | -5/Upper Caves | Discovered new exit (range 16) 5737 | -5/Upper Caves | Entered Factory 5737 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5739 | -4/Factory | Loaded intel: 20 terminal locations 5762 | -4/Factory | Discovered new exit (range 3) 5810 | -4/Factory | Entered Research 5810 | -3/Research | Evolved 2 slots: Utility x2 5825 | -3/Research | Lost 3 parts (3w) 5995 | -3/Research | Found Quantum Capacitor 6060 | -3/Research | Build established: Scavenger-Gunner 6174 | -3/Research | Garrison activated, responded to threat 6264 | -3/Research | Lost 21 parts (2p5n5u9w) 6412 | -3/Research | Lost 5 parts (1n1u3w) 6433 | -3/Research | Spotted B-86 Titan 6484 | -3/Research | Core integrity fell below 50% 6494 | -3/Research | Core integrity fell below 20% 6497 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06485_ Impulse Thruster Array destroyed. 06485_ Hvy. Machine Gun destroyed. 06486_ Overheating: Short circuit. 06486_ Broken Core Analyzer permanently disabled. 06487_ Gamma Rifle destroyed. 06487_ U-05 Engineer lays Concrete. 06488_ Mic. Fission Core destroyed. 06489_ U-05 Engineer lays Concrete. 06490_ Q-thruster destroyed. 06491_ U-05 Engineer lays Concrete. 06491_ R-10 Processor collects Wheel. 06492_ U-05 Engineer lays Concrete. 06493_ P-80 Master resets P-80 Master, system corruption cleaned. 06493_ U-05 Engineer lays Concrete. 06494_ R-10 Processor collects Lgt. Ion Engine. 06494_ R-10 Processor collects Hvy. Laser. 06494_ U-05 Engineer lays Concrete. 06496_ U-05 Engineer builds a Wall. 06496_ Slug penetrates Wall. 06496_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????# ?????????????????????????? | | ?????????????????# ??????????????????????????? | | ???????##?###?#### ??????????????????????????? | | ?#?????+ T # #####??????????????????????? | | ?# ????# # #"""""""""?"#??????????????? | | ?# ??# # # """"T"""" ##?????????????? | | ?+ ??# """"" + k ??????????????? | | ?# ??# """"" # o ??????????????? | | ?# ?# """"" # ?????????????? | | ?# ?# # """ ??????????????? | | ?# ??? # R """ ??#????????????? | | ?# #####+###+## """ """ ###+?????????? | | ?# """ G" ?????????? | | ?# ###### """ """ ????????? | | ?# #????# g ????????? | | ?# #????# gR ???????? | | ?# #????# g ???????? | | ?# #?###########;;#%=g ^^ ???????? | | ?# #?# g;@g ???????? | | ?# #?# * #pR ???????? | | ?+ #?# pu =] w ????????? | | ?# #?# ; g =] ????????? | | ?# #?# ; u R] *k ?????????? | | # #?###########"## uu ?????????? | | # ##+###########?##?######## ####?????????? | | + # #???????????? ^ #????????????? | | ?# # #????????????? #????????????? | | ?# + #?????????????? #????????????? | | ?# # #??????????????? #????????????? | | ?# # #??????????????? ?????????????? | | ## ##############?????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##+####??????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | !#????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 34 Energy Capacity 380 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Corruption Prevention 12 Resistance: KI 20 Resistance: TH 20 Point Defense Rating 80 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Prison Break Universal Adapter Challenges ------------ None Game ------ Seed PowerMappingKatana Manual? 0 Play Time 01:26:57 Cumulative 40.1 hours Start 2020.01.31 @ 13:37:29 End 2020.01.31 @ 15:07:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd6a1048-6848-4cbd-bc53-e3f596b97022