Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.03 @ 06:18:58 Player: leiavoia Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (108) 540 Value Destroyed (3113) 3113 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (854) 854 TOTAL SCORE: 6947 Bonus ------- High Alert Combat Kills 741 Follower Combat Kills 113 Cogmind --------- Core Integrity 0/550 Matter 152/300 Energy 93/265 System Corruption 1% Temperature Critical (536) Movement Rolling (240) Ox10 Location -8/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (5) ------ Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Assault Cannon > --- INVENTORY (25) --- Heavy Ion Engine Improved Treads Armored Wheel Armored Wheel Huge Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Sensor Drone Bay (20/20) Advanced Beam Rifle Advanced Beam Rifle Flak Gun Flak Gun Flak Gun Assault Cannon Advanced EMP Blaster Missile Launcher Missile Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Nuclear Core Light Treads Armored Wheel Armored Wheel Armored Wheel Huge Storage Unit High-capacity Matter Pod Experimental Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Sensor Drone Bay Advanced Beam Rifle Advanced Beam Rifle Heavy Particle Cannon Flak Gun Assault Cannon Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Missile Launcher Missile Launcher Heavy Flail [Rating: 38] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 97 | 1 20 2 . 5 55 14 Power 10 | . 4 . . . 4 2 Engine 10 | . 4 . . . 4 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | . 5 1 . 2 9 2 Treads 8 | . 3 . . 1 4 . Leg . | . . . . . . . Wheel 11 | . 2 1 . 1 5 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 33 | 1 6 . . 3 19 4 Device 8 | 1 . . . 1 6 . Storage 3 | . 3 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 22 | . 3 . . 2 13 4 Artifact . | . . . . . . . Weapon 35 | . 5 1 . . 23 6 Energy Gun 4 | . . . . . 4 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 16 | . 4 1 . . 11 . Ballistic Cannon 5 | . . . . . 3 2 Launcher 7 | . . . . . 4 3 Special Weapon . | . . . . . . . Impact Weapon 2 | . 1 . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . 1 4 1 Parts Lost 13 | . . . . . 8 5 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 11 | . . . . . 8 3 Weapon 1 | . . . . . . 1 Highest Loss Streak 5 | . . . . . 2 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 98 99 Engine 11 | . 14 14 14 14 8 9 Treads 12 | . 25 11 . 5 11 . Wheel 14 | . 1 16 28 22 15 26 Device 3 | . . . . . 8 8 Storage 11 | . 14 14 14 14 9 9 Protection 19 | . 14 14 14 13 26 26 Energy Gun 1 | . 3 . . . 1 . Ballistic Gun 19 | . 23 20 28 28 13 3 Ballistic Cannon 1 | . . . . . 2 6 Naked Turns . | . . . . . . . Heaviest Build 126 | 15 102 103 103 103 123 126 Greatest Support 40 | 20 40 24 24 24 36 36 Greatest Overweight (x) 9 | . 8 8 4 8 9 5 Average Overweight (x) 3 | . 1 6 4 5 4 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 22 | 8 17 25 25 25 25 25 Most Carried 25 | 6 21 22 25 25 25 25 Average Carried 21 | 6 15 21 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 21 22 25 25 25 21 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 3342 | 261 330 92 . 516 1783 360 Remotely 134 | . . . . . 134 . Salvage Created 4027 | 200 442 81 . 231 2198 875 Parts 223 | 11 35 2 . 24 113 38 Haulers Intercepted 7 | . 1 . . . 5 1 Recyclers Shooed 3 | . . . . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 84 | . 12 5 . 5 45 17 Guns 42 | . 12 5 . 5 20 . Cannons 13 | . . . . . 5 8 AOE 28 | . . . . . 19 9 Classes Destroyed 14 | 2 5 1 . 1 5 . Worker 4 | . 1 . . 1 2 . Builder 3 | . . . . 1 2 . Tunneler 8 | 5 1 . . 2 . . Hauler 7 | . 1 . . . 5 1 Recycler 5 | 1 . . . 1 3 . Operator 1 | . . . . . 1 . Watcher 7 | . 3 . . . 3 1 Swarmer 19 | . 9 2 . 5 2 1 Grunt 45 | . 3 . . . 30 12 Brawler 1 | . . . . . 1 . Duelist 3 | . . . . . 2 1 Protector 1 | . . . . . 1 . Sentry 12 | . . . . . 9 3 Assembled 3 | . . 3 . . . . Best Kill Streak 8 | 5 6 2 . 3 8 7 Combat Bots Only 8 | . 3 2 . 3 8 7 Max Kills in Single Turn 4 | 1 2 1 . 1 4 4 Gunslinging 1 | . 1 . . . . . Exploded 4 | . . . . . 4 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 4884 | . 299 347 . 75 2485 1678 Core 716 | . 69 36 . 9 252 350 Absorbed by Shields 268 | . . . . . 268 . Regen/Repaired (Parts) 124 | . . . . . 124 . Core Remaining (%) 77 | 100 . . . 54 . . Volleys Fired 284 | 17 43 21 . 15 143 45 Largest 2 | 2 2 2 . 2 2 2 Hottest 119 | 70 70 46 . 46 105 119 Shots Fired 507 | 34 86 40 . 30 239 78 Gun 361 | 34 86 40 . 30 171 . Cannon 111 | . . . . . 39 72 Launcher 35 | . . . . . 29 6 Special . | . . . . . . . Kinetic 375 | 17 69 40 . 30 184 35 Thermal 97 | 17 17 . . . 26 37 Explosive 22 | . . . . . 22 . Electromagnetic 13 | . . . . . 7 6 Robot Hit Streak 10 | 5 6 6 . 4 10 7 Robot Miss Streak 8 | 2 8 3 . 3 8 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . 1 2 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 297 | 19 41 24 . 15 151 47 Core Hits 226 | 6 20 7 . 10 147 36 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 9 | 2 . 1 . . 3 3 Burn 5 | 2 . . . . 3 . Blast 3 | . . . . . . 3 Smash 1 | . . 1 . . . . Melee Attacks 9 | . 1 5 . . 3 . Impact 9 | . 1 5 . . 3 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8758 | 253 626 441 . 245 5141 2052 Guns 3378 | 253 622 338 . 244 1921 . Cannons 1809 | . . . . . 621 1188 Explosions 3463 | . . . . . 2599 864 Melee 103 | . . 103 . . . . Ramming 5 | . 4 . . 1 . . Kinetic 4130 | 130 531 338 . 244 2302 585 Thermal 1239 | 123 91 . . . 270 755 Explosive 2110 | . . . . . 2088 22 Electromagnetic 1171 | . . . . . 481 690 Impact 103 | . . 103 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . 6 2 Message Errors 2 | . . . . . 2 . Matter Fused 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 2 2 Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 163 | . . 62 . . 93 8 Projectiles 7 | . . . . . . 7 Explosions 94 | . . . . . 93 1 Melee 62 | . . 62 . . . . Knockbacks 15 | . . . . . 5 10 Impact . | . . . . . . . Kinetic 13 | . . . . . 5 8 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 249 | . . . . . 167 82 Shots 13 | . . . . . 8 5 Rammed 3 | . 2 . . 1 . . Targets Rammed 3 | . 2 . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 634 | 72 359 84 . 54 479 634 Average Temperature 143 | 28 103 38 . 16 163 212 Received Heat Transfer 2044 | . 54 80 . . 1289 621 Effects 34 | . . . . . 19 15 Shutdowns 11 | . . . . . 7 4 Energy Bleed 2 | . . . . . 2 . Interference 4 | . . . . . 3 1 Matter Decay 2 | . . . . . 1 1 Short Circuit 8 | . . . . . 4 4 Damage (minor) 4 | . . . . . 2 2 Damage (major) 1 | . . . . . . 1 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 1 | . . . . . . 1 Impact Corruptions 1 | . . 1 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . 1 . Heat Transferred 2599 | 518 259 . . . 766 1056 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . 2 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 1085 | 30 214 78 . 193 1085 831 Initial 418 | . 19 . . . 20 418 Average 257 | 13 44 12 . 68 486 615 Maximum Alert Level 3 | . 1 . . . 3 3 Low Security (%) 66 | 100 96 100 . 100 34 . Level 1 5 | . 3 . . . 11 . Level 2 12 | . . . . . 18 73 Level 3 15 | . . . . . 36 26 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 3 . . . 11 3 Investigation 8 | . 2 . . . 6 . Extermination . | . . . . . . . Reinforcement 5 | . 1 . . . 3 1 Assault 3 | . . . . . 1 2 Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 6 | . 1 . . . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | . 23 6 . 12 63 25 Peak Tracking Total 9 | . 5 3 . 4 8 9 Tactical Retreats 6 | . 2 . . 2 2 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 10 | . 6 . . . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 9 | . 1 . . . 5 3 Max in Single Turn 2 | . 1 . . . 2 2 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 19 | . 7 . 1 1 8 2 Terminals 13 | . 6 . . . 5 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 1 . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 61 | . 23 . 1 1 31 5 Successful 29 | . 9 . 1 1 15 3 Failed 31 | . 13 . . . 16 2 Catastrophic 7 | . 3 . . . 4 . Database Lockouts 1 | . 1 . . . . . Manual 22 | . 10 . . . 10 2 Terminals 42 | . 20 . . . 17 5 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units 6 | . 3 . . . 3 . Scanalyzers 7 | . . . . . 7 . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 9 . 1 1 5 3 Record 1 | . . . 1 . . . Robot Analysis 8 | . 5 . . . 1 2 Prototype ID Bank 4 | . 2 . . . 2 . Open Door 2 | . . . . 1 . 1 Branch Access Points 2 | . 1 . . . 1 . Unreport Threat 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 4 | . . . . . 4 . Insert Component 3 | . . . . . 3 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Tunnel 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 7 . . . 8 1 Full Trace Events 7 | . 2 . . . 5 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 64 | . . . . . 64 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 5 | . . 2 . 3 . . Largest Group 3 | . . 2 . 3 2 . Highest-Rated Group 48 | . . 48 . 40 24 . Highest-Rated Ally 31 | . . 31 . 16 16 . Total Orders . | . . . . . . . Ally Attacks 35 | . . 4 . 20 11 . Total Damage 320 | . . 20 . 232 68 . Kills 7 | . . 1 . 6 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total 8 | . 5 . . . 1 2 Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 6620 | 110 1762 442 458 1027 2341 480 Spaces Moved 3093 | 43 777 190 304 565 988 226 Core . | . . . . . . . Treads 642 | . 642 . . . . . Legs 55 | 43 12 . . . . . Wheels 2396 | . 123 190 304 565 988 226 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 150 150 150 135 135 Average Speed 172 | 120 202 193 150 170 162 135 Slowest Speed 400 | 120 400 210 150 210 225 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 99 43 66 100 66 38 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 1 1 1 . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 1 | . 1 . . . . . Terrain Destroyed 210 | . 1 . . . 162 47 Melee 1 | . 1 . . . . . Projectile 24 | . . . . . 6 18 AOE 185 | . . . . . 156 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 3924 | 67 888 222 306 605 1513 323 Wait 296 | 7 5 4 . 9 243 28 Move 3087 | 42 776 189 303 564 987 226 Hop . | . . . . . . . Pick Up 73 | . 24 1 3 5 37 3 Fast Attach 33 | 1 11 . . 1 17 3 Attach 25 | . 2 . . 1 17 5 Detach 2 | . . . . . 1 1 Swap 39 | . 7 2 . 3 21 6 Drop 73 | . 17 . . 6 44 6 Fire 284 | 17 43 21 . 15 143 45 Melee 9 | . 1 5 . . 3 . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush 2 | . 2 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 3) 111 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Discovered new exit (range 15) 686 | -10/Materials | Discovered new exit (range 7) 1088 | -10/Materials | Discovered new exit (range 15) 1199 | -10/Materials | Discovered new exit (range 7) 1707 | -10/Materials | Central database locked down 1707 | -10/Materials | Identified exit to Mines 1873 | -10/Materials | Entered Mines 1955 | -10/Mines | Discovered new exit (range 5) 1988 | -10/Mines | Learned location of Storage (-8) 2089 | -10/Mines | Learned Materials terminal intel 2108 | -10/Mines | Assembled infested the area 2273 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2273 | -10/Mines | Discovered new exit (range 5) 2315 | -10/Mines | Entered Exiles 2356 | -10/Exiles | Met 8R-AWN 2381 | -10/Exiles | Met EX-HEX 2438 | -10/Exiles | Met EX-DEC 2446 | -10/Exiles | Learned location of Zion (-7) 2508 | -10/Exiles | Visited The Gauntlet 2761 | -10/Exiles | Discovered new exit (range 10) 2773 | -10/Exiles | Entered Mines 2779 | -9/Mines | Found the Drone Emporium 2789 | -9/Mines | Found Prototype Device 3154 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3228 | -9/Mines | Identified Sensor Drone Bay 3426 | -9/Mines | Discovered new exit (range 6) 3485 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3521 | -9/Mines | Discovered new exit (range 13) 3584 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3587 | -9/Mines | Found Prototype Device 3800 | -9/Mines | Entered Materials 3800 | -8/Materials | Accompanied by 2 allies 3800 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3801 | -8/Materials | Loaded intel: 9 terminal locations 4282 | -8/Materials | Discovered new exit (range 6) 4384 | -8/Materials | Repaired Arm. Wheel 4417 | -8/Materials | Repaired Arm. Wheel 5035 | -8/Materials | Discovered new exit (range 10) 5155 | -8/Materials | Identified Exp. Sensor Array 5228 | -8/Materials | Garrison activated, responded to threat 5394 | -8/Materials | Destroyed 8 combat bots 5855 | -8/Materials | Identified exit to Storage 6141 | -8/Materials | Entered Storage 6319 | -8/Storage | Core integrity fell below 50% 6541 | -8/Storage | First assault squad dispatched 6615 | -8/Storage | Core integrity fell below 20% 6622 | -8/Storage | Core destroyed Last Messages --------------- 06599_ Aluminum Leg fried. 06599_ G-47 Trooper destroyed. 06600_ Imp. Heat Sink destroyed. 06605_ L-31 Rogue knocked back. 06608_ Overheating: Rnf. Ion Engine damaged (-44). 06608_ L-31 Rogue destroyed. 06611_ Overheating: System interference. 06611_ Hvy. Particle Cannon temporarily disabled. 06612_ Power failure, Rnf. Ion Engine shutdown. 06612_ Overheating: Huge Storage Unit damaged (-21). 06613_ Arm. Wheel broken. 06613_ Overheating: Short circuit. 06615_ Overheating: Core damaged (-110). 06617_ Arm. Wheel broken. 06617_ Overheating: Short circuit. 06618_ Overheating: Matter decay (-42). 06619_ Assault Cannon broken. 06619_ Overheating: Short circuit. 06621_ Power failure, Rnf. Ion Engine shutdown. 06622_ Overheating: Core damaged (-93). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????##????????????????????????????? | | ???? ????????????????????????????? | | ???? ????????????????????????????? | | ???? ????????????????????????????? | | ???? ?? #??????????????????????? | | ???? #? #??????????????? ????? | | #??"""+? #??????????????? #???? | | # """%# #??????????????? #???? | | # """%## % #??????????????? #???? | | # """ ## m#??????????????? #???? | | # """%## #??????????????? #???? | | ? ="# #??????????????? #???? | | ?? % "# #??????????????# #???? | | ???#"/## r#??????????????# #???? | | ????#%## #??????????????# #???? | | ????# ##=* #??????????????# #???? | | ????# ##%[=#??????????????# #???? | | ????#=!==%[# #???????# #???? | | ????#==%%[*/ #???????# #???? | | ????#!*%=% ###??########### #???? | | ????# *% #????# # #???? | | ????# !%@###??# """"" # #???? | | ????# % #??# " [!" # #???? | | ????# ### #??# """"= + #???? | | ????# #?# ;#?# """"" # ##??? | | ????# #?# ##?# "!!!" # | | ????# #?# #??# """" # | | ????# #?#+##+#### # | | ??? #/ # ##########+######### | | ? | #????????# #??# !! # | | # #????????#=#?## !! # | | # ##########[####=! # | | # "T" + =[[] * ][!=[+%! # | | # % """ # ###########*#! # | | ## [ ####### ##???????##%# # | | ?##[%= ##??# # ???????## # # | | ??#######???# +?????????# # # | | ????????????# #?????????# # # | | ????????????# #?????????# # #### | | ????????????# #??????#### ###??? | | ????????????# ######### ! ##???? | | ????????????# ! %%* =##???? | | ????????????# ###### % ##???? | | ????######### #??#######????? | | ???? # #?????????????? | | ???#""" # ##????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipGravitonChainsword Manual? 0 Play Time 01:00:55 Cumulative 698.8 hours Start 2022.06.03 @ 05:16:45 End 2022.06.03 @ 06:18:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 142 Adventurer 31 Explorer 1 Win Type - Total 34 Types 25/0/4/4/0/0/1/0/0 Lore% 83 Gallery% 86 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50bc3319-4211-4fd8-85ad-b6b88f583e73