Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.20 @ 18:22:09 Player: toad3k Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1596) 1596 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 4249 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 649/700 Matter 257/300 Energy 100/100 System Corruption 0% Temperature Cool (4) Location -7/Factory Parts ------- Power (2) Propulsion (3) Aluminum Leg Aluminum Leg Utility (4) Small Storage Unit Target Analyzer Weapon (4) Heavy Assault Rifle Inventory (6) Peak State ------------ Power Reinforced Ion Engine Light Nuclear Core Propulsion Improved Aluminum Leg Carbon-fiber Leg Utility Heat Sink Heat Sink Small Storage Unit Weapon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Inventory Aluminum Leg Target Analyzer Beam Rifle Advanced Beam Cannon Heavy Assault Rifle Rocket Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 2 | . . 2 . . Parts Attached 44 | 6 6 12 17 3 Power 6 | 1 1 . 4 . Engine 4 | 1 . . 3 . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 10 | 2 1 2 4 1 Treads . | . . . . . Leg 10 | 2 1 2 4 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 . 4 1 Device 4 | . . . 3 1 Storage 1 | 1 . . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 3 10 5 1 Energy Gun 10 | 2 3 4 1 . Energy Cannon 6 | . . 4 2 . Ballistic Gun 3 | . . 2 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 19 | . 1 2 10 6 Power 5 | . . . 4 1 Propulsion 2 | . . . 1 1 Utility 3 | . . . 1 2 Weapon 9 | . 1 2 4 2 Highest Loss Streak 6 | . 1 1 4 6 Average Slot Usage (%) 95 | . 96 98 94 81 Engine 8 | . 10 . 11 7 Core 4 | . 3 11 2 . Leg 21 | . 28 22 18 23 Device 7 | . . . 14 13 Storage 10 | . 14 11 9 7 Processor 6 | . 10 11 2 7 Energy Gun 14 | . 27 31 1 5 Energy Cannon 16 | . . 5 32 . Ballistic Gun 2 | . . 5 1 7 Naked Turns . | . . . . . Heaviest Build 37 | 10 13 25 37 26 Greatest Support 33 | 20 20 23 28 33 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 Most Carried 6 | 2 6 6 6 2 Average Carried 4 | 1 5 4 5 . Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 2 6 6 3 . Class Distribution -------------------- 36% | Scavenger-Gunner 29% | Mutant 23% | Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 648 | 203 112 118 181 34 Remotely . | . . . . . Salvage Created 2120 | . 562 407 1094 57 Parts 125 | . 33 34 56 2 Haulers Intercepted 6 | . 2 2 1 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . 10 7 23 1 Guns 17 | . 9 7 1 . Cannons 19 | . . . 19 . AOE 5 | . 1 . 3 1 Classes Destroyed 10 | . 5 2 3 . Worker 1 | . . 1 . . Builder 2 | . 1 . 1 . Hauler 6 | . 2 2 1 1 Operator 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 11 | . 3 3 5 . Grunt 19 | . 7 1 10 1 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 9 | . . 3 6 . Best Kill Streak 5 | . 4 4 5 2 Combat Bots Only 5 | . 3 4 5 1 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2140 | . 310 127 1322 381 Core 404 | . 60 . 293 51 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 76 100 46 . Volleys Fired 101 | . 34 16 45 6 Largest 4 | . 2 4 4 3 Hottest 272 | . 80 160 272 112 Shots Fired 291 | . 68 58 153 12 Gun 146 | . 68 58 13 7 Cannon 137 | . . . 137 . Launcher 8 | . . . 3 5 Special . | . . . . . Kinetic 20 | . . 8 6 6 Thermal 145 | . . . 144 1 Explosive 8 | . . . 3 5 Electromagnetic 118 | . 68 50 . . Robot Hit Streak 35 | . 17 21 35 3 Robot Miss Streak 3 | . 2 2 3 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 194 | . 49 39 101 5 Core Hits 91 | . 20 16 45 10 Critical Hits 15 | . . 1 14 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed 11 | . . 1 10 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3868 | . 779 467 2186 436 Guns 1298 | . 649 455 131 63 Cannons 1828 | . . . 1828 . Explosions 730 | . 130 . 227 373 Melee . | . . . . . Ramming 12 | . . 12 . . Kinetic 125 | . . 29 33 63 Thermal 2056 | . 130 . 1926 . Explosive 600 | . . . 227 373 Electromagnetic 1075 | . 649 426 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . 3 . 10 7 Projectiles 10 | . . . 10 . Explosions 10 | . 3 . . 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 158 | . 48 6 36 68 Shots 5 | . 2 . 1 2 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 562 | . 252 285 562 11 Average Temperature 140 | . 74 136 179 6 Received Heat Transfer 861 | . 156 27 495 183 Effects 21 | . . . 21 . Shutdowns 6 | . . . 6 . Energy Bleed 2 | . . . 2 . Interference 3 | . . . 3 . Matter Decay 2 | . . . 2 . Short Circuit 1 | . . . 1 . Damage (minor) 3 | . . . 3 . Damage (major) 2 | . . . 2 . Damage (core) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . 3 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 3752 | . 200 . 3552 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 692 | . 314 281 692 262 Average Influence 250 | . 124 190 363 226 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 36 | . . . . . Level 1 47 | . . . . . Level 2 16 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 5 1 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 4 | . . . 3 1 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 15 8 46 7 Peak Tracking Total 8 | . 6 3 8 4 Tactical Retreats 6 | . 1 . 5 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 1 1 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 6 | . 3 1 2 . Terminals 6 | . 3 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 7 3 5 . Successful 6 | . 3 1 2 . Failed 9 | . 4 2 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 12 | . 7 . 5 . Terminals 15 | . 7 3 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 1 2 . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Terminal Index 1 | . 1 . . . Unreport Threat 2 | . 1 . 1 . Recall Reinforcements 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 4 | . 1 1 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1664 | 53 392 348 759 112 Spaces Moved 893 | 35 209 215 358 76 Core 2 | 2 . . . . Treads . | . . . . . Legs 891 | 33 209 215 358 76 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 131 | 116 120 123 146 120 Slowest Speed 150 | 120 120 150 150 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 42 26 46 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 53 | . 5 . 27 21 Melee . | . . . . . Projectile . | . . . . . AOE 53 | . 5 . 27 21 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1158 | 44 283 260 486 85 Wait 91 | 2 22 6 61 . Move 889 | 34 208 214 357 76 Hop . | . . . . . Pick Up 14 | 2 6 4 2 . Fast Attach 22 | 6 4 6 6 . Attach 14 | . 1 4 6 3 Detach 4 | . 2 1 1 . Swap 8 | . 1 2 5 . Drop 14 | . 5 6 3 . Fire 101 | . 34 16 45 6 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 16) 212 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Weapon x2 527 | -9/Materials | Discovered new exit (range 8) 559 | -9/Materials | Identified exit to Mines 559 | -9/Materials | Identified exit to Storage 711 | -9/Materials | Discovered new exit (range 11) 792 | -9/Materials | Identified exit to Materials 794 | -9/Materials | Entered another Materials area 794 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1446 | -8/Materials | Core integrity fell below 50% 1473 | -8/Materials | Lost 4 parts (1n3w) 1485 | -8/Materials | Build established: Scavenger-Gunner 1551 | -8/Materials | Discovered new exit (range 3) 1553 | -8/Materials | Entered Factory 1553 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1665 | -7/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE 01586_ Acquired 34 matter. 01640_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01642_ The unstable cave ceiling collapses. 01642_ Power Conduit explodes. 01642_ Beam Rifle destroyed. 01642_ Power Conduit explodes. 01642_ Heat Sink destroyed. 01642_ Y-54 Guardian destroyed. 01642_ Terminal disabled. 01642_ G-47 Trooper destroyed. 01646_ U-05 Engineer lays Concrete. 01649_ U-05 Engineer builds a Wall. 01660_ Rocket Launcher destroyed. 01660_ Destroyed Rocket Launcher. 01661_ Heat Sink destroyed. 01661_ Rnf. Ion Engine destroyed. 01663_ K-01 Serf cleans the Fusion Modulator. 01664_ Imp. Aluminum Leg destroyed. 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""" ? ?????????????? | | " "?# ?????????????????? | | "?# ????????????????????? | | ### # "#? ????????????????????? | | ??# # "#? ????????????????????? | | ??# # "#? #???????????????????? | | ??# # ##? ?+???????????????????? | | ??# #!! #??? ???????????????????????? | | ??# #! #???????????????????????????? | | ??# ##### ########???????????????????????????? | | ??# #???###??????????????????????????????????? | | #?# #????????????????????????????????????????? | | !?# #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredFlakFacilitator Manual? 0 Play Time 00:22:14 Cumulative 29.8 hours Start 2019.11.20 @ 17:56:31 End 2019.11.20 @ 18:22:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue -13 Adventurer 13 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0398733c-30e7-4b02-b2da-a0ec4977b1d3