Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.25 @ 02:47:09 Player: most_lamentable Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (2345) 2345 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 5830 Bonus ------- High Alert Combat Kills 125 Cogmind --------- Core Integrity 609/700 Matter 280/300 Energy 0/100 System Corruption 0% Temperature Cool (6) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module > --- UTILITY (4) ------ Medium Storage Unit Hardlight Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Thermal Generator Heavy Particle Gun Autogun Minigun Advanced EMP Blaster Advanced EMP Blaster Remote Datajack Remote Datajack Plasma Cutter Scythe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Thermal Generator Medium Storage Unit Makeshift System Shield Drone Bay > --- WEAPON ----------- Heavy Particle Gun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Large Battery Hardlight Generator Mini Grenade Launcher Remote Datajack Remote Datajack Mining Laser Scythe [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Hackware Makeshift System Shield Protection Utility Shielding Weapon Rocket Launcher Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . 2 . 1 Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 90 | 6 7 10 . . 46 17 4 Power 11 | 1 1 2 . . 5 2 . Engine 5 | 1 1 2 . . 1 . . Core 6 | . . . . . 4 2 . Reactor . | . . . . . . . . Propulsion 28 | 2 4 5 . . 15 2 . Treads 8 | . 3 4 . . 1 . . Leg 11 | 2 1 1 . . 7 . . Wheel . | . . . . . . . . Hover 8 | . . . . . 7 1 . Flight 1 | . . . . . . 1 . Utility 18 | 1 1 . . . 9 6 1 Device 9 | . . . . . 3 5 1 Storage 5 | 1 1 . . . 3 . . Processor . | . . . . . . . . Hackware 1 | . . . . . 1 . . Protection 3 | . . . . . 2 1 . Artifact . | . . . . . . . . Weapon 33 | 2 1 3 . . 17 7 3 Energy Gun 9 | . 1 . . . 5 1 2 Energy Cannon 2 | . . . . . 1 . 1 Ballistic Gun 6 | 2 . 1 . . 3 . . Ballistic Cannon 3 | . . . . . 3 . . Launcher 7 | . . 2 . . 2 3 . Special Weapon 3 | . . . . . 2 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 5 | . . . . . 3 2 . Parts Lost 25 | . 2 . . . 11 6 6 Power 5 | . . . . . 2 2 1 Propulsion 7 | . 1 . . . 2 3 1 Utility 6 | . . . . . 3 1 2 Weapon 7 | . 1 . . . 4 . 2 Highest Loss Streak 6 | . 2 . . . 3 2 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 93 100 100 100 92 71 65 Engine 5 | . 14 14 14 14 . 1 . Core 5 | . . . . . 8 6 6 Treads 12 | . 16 27 28 28 10 . . Leg 5 | . 11 . . . 9 . . Hover 6 | . . . . . 9 12 6 Device 4 | . . . . . 3 10 13 Storage 18 | . 21 28 28 28 18 9 7 Hackware 5 | . . . . . 8 9 6 Protection 2 | . . . . . 4 4 . Energy Gun 4 | . 10 1 . . 7 . 2 Ballistic Gun 6 | . 17 14 14 14 2 1 . Ballistic Cannon 2 | . . . . . 5 . . Launcher 4 | . . 12 14 14 . 6 5 Slashing Weapon 1 | . . . . . . 7 5 Naked Turns . | . . . . . . . . Heaviest Build 35 | 11 13 21 21 21 30 35 34 Greatest Support 60 | 20 40 40 40 40 60 36 9 Greatest Overweight (x) 5 | 2 1 1 . . 2 3 5 Average Overweight (x) . | . . . . . . 1 2 Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 10 10 Most Carried 10 | 6 8 8 8 8 10 10 10 Average Carried 7 | 3 7 8 7 8 7 8 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 Final Carried 10 | 6 8 8 8 8 9 7 10 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Matter Collected 1706 | 260 245 32 . . 861 308 . Remotely . | . . . . . . . . Salvage Created 2610 | . 360 68 . . 1256 926 . Parts 141 | . 21 14 . . 55 51 . Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 62 | . 10 8 . . 28 16 . Melee 2 | . . . . . . 2 . Guns 26 | . 10 . . . 13 3 . Cannons 11 | . . . . . 11 . . AOE 23 | . . 8 . . 4 11 . Classes Destroyed 11 | . 3 1 . . 4 3 . Worker 1 | . . . . . . 1 . Builder 2 | . . 1 . . . 1 . Hauler 1 | . . . . . . 1 . Recycler 3 | . . . . . 1 2 . Operator 2 | . 1 . . . 1 . . Watcher 1 | . . . . . . 1 . Swarmer 18 | . 3 8 . . 3 4 . Grunt 29 | . 7 . . . 17 5 . Brawler 1 | . . . . . 1 . . Sentry 13 | . . . . . 6 7 . Hunter 1 | . . . . . 1 . . Best Kill Streak 9 | . 9 4 . . 4 7 . Combat Bots Only 9 | . 9 3 . . 4 7 . Max Kills in Single Turn 3 | . 2 2 . . 2 3 . Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 2 . . 2 3 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Damage Taken 3896 | . 669 211 . . 1771 780 465 Core 531 | . 125 33 . . 185 97 91 Absorbed by Shields 228 | . . . . . . 80 148 Redirected to Shielding 15 | . . . . . 15 . . Regen/Repaired (Parts) 297 | . . . . . 88 209 . Core Remaining (%) 61 | 100 . . . 36 . 48 . Volleys Fired 154 | . 30 7 . . 83 32 2 Largest 2 | . 2 2 . . 2 2 2 Hottest 116 | . 60 53 . . 116 80 100 Shots Fired 270 | . 56 9 1 . 156 44 4 Gun 176 | . 56 2 1 . 89 24 4 Cannon 64 | . . . . . 64 . . Launcher 28 | . . 7 . . 2 19 . Special 2 | . . . . . 1 1 . Kinetic 125 | . 44 2 1 . 66 12 . Thermal 54 | . 12 . . . 30 12 . Explosive 12 | . . 7 . . 2 3 . Electromagnetic 77 | . . . . . 57 16 4 Robot Hit Streak 16 | . 12 1 . . 16 7 2 Robot Miss Streak 3 | . 2 1 1 . 3 2 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 187 | . 43 1 . . 108 32 3 Core Hits 115 | . 23 9 . . 53 28 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 5 | . . . . . 2 3 . Destroy 1 | . . . . . . 1 . Blast 1 | . . . . . 1 . . Corrupt 1 | . . . . . 1 . . Sever 2 | . . . . . . 2 . Melee Attacks 10 | . . . . . 1 9 . Impact . | . . . . . . . . Slashing 9 | . . . . . . 9 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4845 | . 550 429 . . 2477 1331 58 Guns 1961 | . 442 . . . 1161 300 58 Cannons 993 | . . . . . 993 . . Explosions 1753 | . 100 429 . . 318 906 . Melee 125 | . . . . . . 125 . Ramming 13 | . 8 . . . 5 . . Kinetic 1364 | . 346 . . . 847 171 . Thermal 821 | . 96 . . . 561 164 . Explosive 794 | . . 429 . . 178 187 . Electromagnetic 1728 | . 100 . . . 886 684 58 Impact . | . . . . . . . . Slashing 125 | . . . . . . 125 . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . 2 . Average Corruption 1 | . 1 2 2 2 . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . 6 15 8 1 . . . Message Errors 3 | . 1 2 . . . . . Matter Fused 9 | . 1 4 4 . . . . Heat Flow Errors 2 | . . 1 1 . . . . Energy Discharges 3 | . . 2 . 1 . . . Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 8 | . 2 4 2 . . . . Misfires 2 | . . 1 1 . . . . Alerts 2 | . 2 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 53 | . . 2 . . 37 14 . Projectiles 20 | . . . . . 20 . . Explosions 33 | . . 2 . . 17 14 . Melee . | . . . . . . . . Knockbacks 11 | . . . . . 11 . . Impact . | . . . . . . . . Kinetic 10 | . . . . . 10 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 296 | . 36 90 . . 91 79 . Shots 15 | . 1 5 . . 2 7 . Rammed 1 | . 1 . . . . . . Targets Rammed 4 | . 3 . . . 1 . . Kicked 3 | . 2 . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 401 | . 133 157 153 . 401 323 76 Average Temperature 112 | . 33 73 81 . 129 114 41 Received Heat Transfer 1774 | . 312 . . . 864 316 282 Effects 6 | . . . . . 6 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Short Circuit 2 | . . . . . 2 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 10 | . 1 . . . 5 4 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 1 1 . Heat Transferred 1448 | . 225 . . . 914 309 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . 2 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Peak Influence 575 | . 334 274 . . 480 575 303 Initial 238 | . . 81 . . . 197 238 Average 211 | . 205 95 . . 177 398 248 Maximum Alert Level 2 | . 1 1 . . 2 2 1 Low Security (%) 50 | 100 46 99 . 100 60 1 . Level 1 35 | . 53 . . . 33 42 100 Level 2 14 | . . . . . 6 55 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . . . 5 2 . Investigation 2 | . . . . . 1 1 . Extermination . | . . . . . . . . Reinforcement 7 | . 2 . . . 4 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Distress Signals 5 | . 2 . . . 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 26 10 . . 47 23 10 Peak Tracking Total 10 | . 10 3 . . 5 4 5 Tactical Retreats 7 | . 3 1 . . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Traps Triggered 3 | . 2 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Machines Disabled 10 | . 2 1 . . 3 4 . Max in Single Turn 2 | . 2 1 . . 1 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Machines Accessed 28 | . 5 2 . . 11 8 2 Terminals 20 | . 4 2 . . 6 6 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 2 1 . Recycling Units 3 | . 1 . . . 1 1 . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Total Hacks 71 | . 10 4 . . 29 25 3 Successful 34 | . 2 1 . . 16 14 1 Failed 37 | . 8 3 . . 13 11 2 Catastrophic 7 | . 1 1 . . 2 2 1 Database Lockouts . | . . . . . . . . Manual 39 | . 9 5 1 . 13 9 2 Terminals 40 | . 8 4 . . 14 11 3 Fabricators . | . . . . . . . . Repair Stations 22 | . . . . . 10 12 . Recycling Units 5 | . 2 . . . 1 2 . Scanalyzers 4 | . . . . . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 1 . . 1 2 1 Open Door 2 | . . . . . . 2 . Open DSF 1 | . . . . . . . 1 Branch Access Points 2 | . 1 1 . . . . . Terminal Index 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 18 | . . . . . 9 9 . Scan Component 10 | . . . . . 5 5 . Repair 8 | . . . . . 4 4 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . . . . . 2 3 . Terminals 4 | . . . . . 1 3 . Assimilate 4 | . . . . . 1 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Reject 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 5 1 . . 7 5 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 8 | . . . . . 4 4 . Time 428 | . . . . . 193 235 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 12 | . . . . . . 12 . Drone Recoveries 11 | . . . . . . 11 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Turns Passed 5841 | 67 499 904 431 68 2429 1115 328 Spaces Moved 2964 | 41 250 534 267 43 1267 432 130 Core 7 | 7 . . . . . . . Treads 1351 | . 96 530 267 43 415 . . Legs 511 | 34 154 4 . . 319 . . Wheels . | . . . . . . . . Hover 1081 | . . . . . 533 432 116 Flight 14 | . . . . . . . 14 Fastest Speed 48 | 50 120 160 160 160 48 48 175 Average Speed 140 | 120 158 160 160 160 106 161 240 Slowest Speed 385 | 150 190 190 160 160 260 240 385 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 4 49 94 62 18 80 56 5 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 119 | . . 49 . . 24 46 . Melee . | . . . . . . . . Projectile 6 | . . . . . 6 . . AOE 113 | . . 49 . . 18 46 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Total 4379 | 58 303 574 272 42 2191 798 141 Wait 1051 | . 2 17 . . 740 292 . Move 2957 | 40 249 533 266 42 1266 431 130 Hop . | . . . . . . . . Pick Up 60 | 12 8 1 2 . 23 11 3 Fast Attach 25 | . . 2 . . 20 2 1 Attach 31 | 6 4 . . . 11 9 1 Detach 4 | . . . . . 3 . 1 Swap 35 | . 3 8 . . 16 6 2 Drop 46 | . 4 6 2 . 27 6 1 Fire 154 | . 30 7 . . 83 32 2 Melee 10 | . . . . . 1 9 . Ram . | . . . . . . . . Kick 3 | . 2 . . . 1 . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 68 | -11/Junkyard | Entered Materials 246 | -10/Materials | Destroyed 9 combat bots 303 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Entered Mines 734 | -10/Mines | Learned location of Zion (-6) 784 | -10/Mines | Core integrity fell below 50% 838 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 866 | -10/Mines | Discovered new exit (range 10) 1184 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1329 | -10/Mines | Discovered new exit (range 11) 1465 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1465 | -10/Mines | Discovered new exit (range 5) 1471 | -10/Mines | Entered Exiles 1471 | -10/Exiles | Found Exiles lab destroyed 1507 | -10/Exiles | Discovered new exit (range 15) 1881 | -10/Exiles | Discovered new exit (range 14) 1902 | -10/Exiles | Entered Mines 1912 | -9/Mines | Met a Derelict bent on vengeance 1946 | -9/Mines | Discovered new exit (range 16) 1970 | -9/Mines | Entered Materials 1970 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2076 | -8/Materials | Repaired Broken Rocket Launcher 3119 | -8/Materials | Lost 3 parts (1p1u1w) 3240 | -8/Materials | Discovered new exit (range 13) 3511 | -8/Materials | Build established: Scavenger-Mutant 3760 | -8/Materials | Discovered new exit (range 15) 3942 | -8/Materials | Repaired Broken Gravmag System 3982 | -8/Materials | Build established: Mutant 3988 | -8/Materials | Repaired Gravmag System 4203 | -8/Materials | Repaired Gravmag System 4319 | -8/Materials | Discovered new exit (range 16) 4399 | -8/Materials | Entered Storage 4538 | -8/Storage | Destroyed 7 combat bots 5061 | -8/Storage | Repaired Gravmag System 5124 | -8/Storage | Repaired Broken Remote Datajack 5185 | -8/Storage | Repaired Adv. EMP Blaster 5256 | -8/Storage | Repaired Broken Drone Bay 5346 | -8/Storage | Discovered new exit (range 7) 5458 | -8/Storage | Core integrity fell below 50% 5514 | -8/Storage | Entered Factory 5514 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5842 | -7/Factory | Self-destructed Last Messages --------------- 05822_ Lgt. Nuclear Core destroyed. 05823_ K-01 Serf collects debris. 05823_ G-50 Soldier misfires. 05824_ Shock Rifle destroyed. 05824_ K-01 Serf collects debris. 05826_ R-06 Scavenger collects Aluminum Leg. 05827_ K-01 Serf collects debris. 05830_ R-06 Scavenger collects Imp. Heat Sink. 05832_ Shock Rifle destroyed. 05832_ K-01 Serf collects debris. 05834_ Mak. System Shield destroyed. 05834_ R-06 Scavenger collects Particle Gun. 05835_ K-01 Serf collects debris. 05836_ Critical hit (Burn: +26). 05838_ R-06 Scavenger collects Lgt. Nuclear Core. 05839_ G-50 Soldier misfires. 05839_ R-06 Scavenger destroyed. 05841_ K-01 Serf collects debris. 05841_ G-50 Soldier IFF system glitched. 05842_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????? ????????????????????????# # | | ?????? #????????????????????????# # | | ??????? #????????????????????????# # | | ???????? #?????#####???????####???# # | | ???????###/####### #########T ##### ##### | | ???????# / + #???? | | ???????# #### ######## #???? | | ???????# ][[ #??# #??????##########???? | | ???????# [[[ !#??# === #???????????????????? | | ???????# #??# === #???????????????????? | | ???????#! #??# !*=k #???????????????????? | | ???????########??### %%= k #???????????????????? | | ???????????????????# [= " #???????????????????? | | ???????????????????# " #???????????????????? | | ???????????????????# ggg " #???????????????????? | | ?????????????####### " #???????????????????? | | ?????????????# !! " ########+???????????? | | ?????????????# !/ " ??????????? | | ?????????????# ! " ??????????? | | ?????????????# " ?????????? | | ?????????????# " ?????????? | | ?????????????# #?????????? | | ?????????????# #?????????? | | ?????????????# ?????????? | | ?????????????# ######/## #?????????? | | ?????????????# ????# @ # ####### #?????????? | | ???????????? ????# #?#???????????????????? | | ??????????? ????# #?????????????????????? | | ??????????? ????# !#?????????????????????? | | ??????????? ?????#! #?????????????????????? | | ????????????""" ? ?????# #?????????????????????? | | ???????????????????????# !#?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 360 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 3 Defensive Hacking 11 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassThunderBlade Manual? 0 Play Time 01:31:38 Cumulative 20.1 hours Start 2023.09.25 @ 01:00:34 End 2023.09.25 @ 02:47:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e887e17a-eb5a-4f3b-ba3b-4effa59c5d3e