Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.01.11 @ 18:36:51 Player: xerxia Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (102) 510 Value Destroyed (5434) 5434 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 11334 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 1024/1150 Matter 276/300 Energy 940/940 System Corruption 16% Temperature Cool (32) Movement Treading (160) Location -4/Armory Parts ------- > --- POWER (3) -------- Enhanced Fission Core Light Quantum Reactor > --- PROPULSION (4) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (10) ----- Improved Coolant Injector Large Storage Unit Humpback Energy Well Improved Force Field > --- WEAPON (3) ------- (None) > --- INVENTORY (30) --- Light Angular Momentum Engine Antimatter Reactor Light Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Improved Coolant Injector Advanced Coolant Injector Large Matter Pod (150) EM Shield Shield Generator Advanced Shield Generator Shock Rifle Tesla Rifle Improved Arc Projector Improved Arc Projector Long-range Proton Cannon Precision Assault Rifle KE Penetrator Proton Missile Launcher Guided EMP Blaster Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Enhanced Fission Core Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Large Storage Unit Humpback Energy Well Improved Weapon Shielding Hardened Heavy Armor Plating Improved Force Field > --- WEAPON ----------- Improved Arc Projector HERF Cannon Micro-nuke Launcher > --- INVENTORY -------- Light Angular Momentum Engine Antimatter Reactor Light Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Improved Coolant Injector Advanced Coolant Injector Large Matter Pod EM Shield Shield Generator Advanced Shield Generator Shock Rifle Improved Arc Projector Improved Arc Projector Long-range Proton Cannon Precision Assault Rifle KE Penetrator Proton Missile Launcher Guided EMP Blaster Rocket Launcher [Rating: 134] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Utility Humpback Device Heat Sink Storage Humpback Protection Propulsion Shielding Weapon Improved Arc Projector Energy Gun Improved Arc Projector Energy Cannon HERF Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Slots Evolved 13 | . 1 2 . . . 2 2 2 2 2 . Power 2 | . 1 . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . 1 . . Utility 8 | . . 2 . . . 2 1 1 1 1 . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 102 | 7 3 4 . 3 1 6 9 16 13 21 19 Power 20 | 1 1 . . 1 1 1 1 3 2 5 4 Engine 11 | 1 1 . . 1 1 1 1 2 2 1 . Core 6 | . . . . . . . . 1 . 3 2 Reactor 3 | . . . . . . . . . . 1 2 Propulsion 14 | 2 . . . . . 1 1 2 3 3 2 Treads 14 | 2 . . . . . 1 1 2 3 3 2 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 41 | 2 2 3 . 2 . 2 5 8 4 8 5 Device 15 | . . 2 . . . . 1 3 2 3 4 Storage 10 | 1 2 . . 1 . 1 . 2 . 2 1 Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 16 | 1 . 1 . 1 . 1 4 3 2 3 . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 . 1 . . . 2 2 3 4 5 8 Energy Gun 13 | 2 . 1 . . . 1 1 1 3 1 3 Energy Cannon 2 | . . . . . . 1 . . . 1 . Ballistic Gun 2 | . . . . . . . . . . 1 1 Ballistic Cannon 3 | . . . . . . . 1 1 . 1 . Launcher 6 | . . . . . . . . 1 1 . 4 Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . 3 . 2 1 Parts Lost 15 | . . . . . . . . . . 8 7 Power 3 | . . . . . . . . . . 2 1 Propulsion . | . . . . . . . . . . . . Utility 6 | . . . . . . . . . . 3 3 Weapon 6 | . . . . . . . . . . 3 3 Highest Loss Streak 8 | . . . . . . . . . . 8 5 Average Slot Usage (%) 89 | . 100 100 100 98 90 90 92 92 84 84 81 Engine 12 | . 25 20 20 20 20 15 14 11 11 9 1 Core 1 | . . . . . . . . . . 3 4 Reactor 1 | . . . . . . . . . . . 8 Treads 18 | . 25 20 20 20 20 16 21 18 21 18 11 Device 11 | . . 10 10 10 10 8 7 9 13 19 15 Storage 14 | . 24 20 20 18 10 16 14 12 11 10 15 Protection 12 | . . 10 10 9 10 16 20 20 10 6 9 Energy Gun 10 | . 25 20 20 20 20 13 4 6 10 8 4 Energy Cannon 2 | . . . . . . 2 7 . . . 4 Ballistic Cannon 2 | . . . . . . . 2 6 5 5 . Launcher 1 | . . . . . . . . 5 . . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 232 | 17 43 47 47 110 95 118 128 201 220 232 211 Greatest Support 160 | 40 40 40 40 40 40 40 60 60 96 135 160 Greatest Overweight (x) 3 | 3 1 1 1 2 2 2 2 3 2 2 1 Average Overweight (x) 1 | 1 . 1 1 1 2 2 2 2 2 1 1 Largest Inventory Capacity 50 | 8 16 16 16 30 24 30 30 50 44 44 30 Average Capacity 29 | 7 15 16 16 17 24 29 30 31 44 41 30 Most Carried 37 | 8 7 15 16 22 22 25 27 34 37 33 30 Average Carried 23 | 3 4 9 15 16 19 20 23 27 33 28 28 Final Capacity 44 | 8 16 16 16 24 24 30 30 44 44 30 30 Final Carried 34 | 3 7 15 16 21 19 21 24 34 32 22 30 Class Distribution -------------------- 51% | Hauler-Mutant 28% | Hauler-Tank 20% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Tank | -5/Factory Hauler-Tank | -4/Factory Hauler-Tank | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Matter Collected 2785 | 255 48 187 . 20 40 50 60 436 367 468 854 Remotely . | . . . . . . . . . . . . Salvage Created 5247 | . 48 177 27 . 21 147 698 685 555 1025 1864 Parts 235 | . 1 8 2 . 4 12 27 26 26 45 84 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 93 | . 1 3 2 . 2 3 8 15 11 15 33 Guns 34 | . 1 3 2 . 2 3 3 3 3 10 4 Cannons 34 | . . . . . . . 5 10 5 4 10 AOE 16 | . . . . . . . . 2 3 . 11 Classes Destroyed 13 | . 1 2 1 . . . 5 1 . . 3 Worker 1 | . . 1 . . . . . . . . . Builder 2 | . . . . . . . 1 . . 1 . Recycler 4 | . . . . . . . 3 . . 1 . Watcher 2 | . . . . . . . . . . . 2 Swarmer 12 | . . . 2 . 2 . . . . 4 4 Grunt 32 | . 1 1 . . . 1 2 9 6 3 9 Brawler 3 | . . . . . . . 1 1 . . 1 Duelist 4 | . . . . . . . . 1 . . 3 Protector 1 | . . . . . . . . . . . 1 Sentry 18 | . . 2 . . . 2 2 1 3 4 4 Hunter 4 | . . . . . . . 1 . . 1 2 Programmer 18 | . . . . . . . 2 3 2 3 8 Behemoth 1 | . . . . . . . . . . . 1 Best Kill Streak 7 | . 1 3 2 . 2 2 4 3 4 7 6 Combat Bots Only 7 | . 1 2 2 . 2 2 3 3 4 7 6 Max Kills in Single Turn 3 | . 1 2 1 . 1 1 2 1 2 2 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 2 . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Damage Taken 5919 | . 70 78 37 . 38 95 377 481 525 2217 2001 Core 272 | . . . 11 . 5 9 55 41 25 78 48 Absorbed by Shields 881 | . . . . . . . . . . 96 785 Core Remaining (%) 96 | 100 100 . . . 96 98 92 95 97 . . Volleys Fired 281 | . 7 9 4 . 6 7 32 42 21 43 110 Largest 3 | . 2 2 2 . 2 2 2 3 3 3 3 Hottest 218 | . 90 115 115 . 115 115 118 178 178 201 218 Shots Fired 678 | . 14 18 8 . 12 14 64 85 60 125 278 Gun 380 | . 14 18 8 . 12 14 24 43 37 73 137 Cannon 278 | . . . . . . . 40 42 21 52 123 Launcher 20 | . . . . . . . . . 2 . 18 Special . | . . . . . . . . . . . . Kinetic 192 | . . . . . . . 8 42 21 49 72 Thermal 104 | . 14 18 8 . 12 14 32 1 5 . . Explosive 20 | . . . . . . . . . 2 . 18 Electromagnetic 362 | . . . . . . . 24 42 32 76 188 Robot Hit Streak 88 | . 9 20 28 . 4 15 28 30 69 84 88 Robot Miss Streak 3 | . 1 . . . 2 . 1 3 2 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . Shots Hit Robots 604 | . 12 17 8 . 7 14 57 81 53 102 253 Core Hits 376 | . 2 6 2 . 2 6 25 65 60 73 135 Critical Hits 3 | . . . . . . . 1 . . . 2 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15832 | . 141 219 114 . 129 195 1379 2075 1619 2384 7577 Guns 4625 | . 141 219 114 . 129 195 269 633 497 919 1509 Cannons 6562 | . . . . . . . 798 1125 650 1212 2777 Explosions 4645 | . . . . . . . 312 317 472 253 3291 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 4750 | . . . . . . . 145 1125 650 1142 1688 Thermal 2738 | . 141 219 114 . 129 195 965 332 276 154 213 Explosive 3399 | . . . . . . . . . 222 99 3078 Electromagnetic 4945 | . . . . . . . 269 618 471 989 2598 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 1 2 3 6 16 Average Corruption 5 | . . . . . . . 1 1 2 4 12 Corruption Purged . | . . . . . . . . . . . . Effects 150 | . . . . . . . 4 10 8 14 114 Message Errors 33 | . . . . . . . 2 6 2 2 21 Matter Fused 12 | . . . . . . . . . 3 . 9 Heat Flow Errors 13 | . . . . . . . . 2 1 1 9 Energy Discharges 11 | . . . . . . . . 2 . 1 8 Data Loss (minor) 14 | . . . . . . . 2 . 1 3 8 Data Loss (major) 4 | . . . . . . . . . . . 4 Misfires 6 | . . . . . . . . . . 2 4 Alerts 2 | . . . . . . . . . . . 2 Misdirections 14 | . . . . . . . . . . . 14 Targeting Errors 33 | . . . . . . . . . 1 4 28 Weapon Failures 8 | . . . . . . . . . . 1 7 Overload Shots . | . . . . . . . . . . . . Overflow Damage 342 | . . . . . . . . 104 6 22 210 Projectiles 37 | . . . . . . . . 3 . 8 26 Explosions 305 | . . . . . . . . 101 6 14 184 Melee . | . . . . . . . . . . . . Knockbacks 44 | . . . . . . . 1 11 5 21 6 Impact . | . . . . . . . . . . . . Kinetic 42 | . . . . . . . 1 11 5 19 6 Secondary 2 | . . . . . . . . . . 2 . Self-Inflicted Damage 224 | . . . . . . . . . 70 32 122 Shots 10 | . . . . . . . . . 3 1 6 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 366 | . 366 66 120 . 180 160 315 198 360 207 247 Average Temperature 108 | . 188 25 61 . 92 74 106 64 156 85 117 Received Heat Transfer 1392 | . 66 51 . . . 54 159 279 180 468 135 Effects 1 | . 1 . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . 1 8 Combat Hostiles 9 | . . . . . . . . . . 1 8 Parts Fried 20 | . . . . . . . 1 2 . 3 14 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . 1 . 2 . 1 . 1 . . . 1 Heat Transferred 4213 | . 384 582 296 . 333 518 1410 210 230 100 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 2 1 1 1 2 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Peak Influence 456 | . 50 114 50 . 50 123 209 211 374 456 439 Initial 40 | . . 14 . . . 13 40 16 27 37 . Average 101 | . 12 49 39 . 31 87 76 73 133 189 139 Maximum Alert Level 2 | . . . . . . . 1 1 1 2 2 Low Security (%) 86 | 100 100 100 100 . 100 100 96 95 84 55 73 Level 1 12 | . . . . . . . 3 4 15 37 25 Level 2 1 | . . . . . . . . . . 6 1 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . . . . . . . 2 6 2 4 5 Investigation 3 | . . . . . . . . 1 1 1 . Extermination 11 | . . . . . . . 2 3 1 1 4 Reinforcement 5 | . . . . . . . . 2 . 2 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Distress Signals 9 | . . . . . . . 1 . . 3 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 146 | . 3 5 2 . 2 4 19 21 15 26 49 Peak Tracking Total 10 | . 2 4 2 . 2 2 4 3 6 10 5 Tactical Retreats 9 | . 1 . . . . . . 2 . 3 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Traps Triggered 10 | . . . . . . . 1 3 1 . 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Disabled 17 | . . . . . . . 3 5 2 4 3 Max in Single Turn 5 | . . . . . . . 3 5 2 3 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Accessed 3 | . . . . . . . 2 . . . 1 Terminals 3 | . . . . . . . 2 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 4 | . . . . . . . 3 . . . 1 Successful 3 | . . . . . . . 2 . . . 1 Failed 1 | . . . . . . . 1 . . . . Catastrophic 1 | . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 4 | . . . . . . . 3 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . . . . . . . 2 . . . 1 Open Door 1 | . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . 2 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Turns Passed 7856 | 78 292 480 242 609 270 329 954 1394 756 811 1641 Spaces Moved 3445 | 39 146 241 128 321 125 137 416 590 322 328 652 Core 23 | 23 . . . . . . . . . . . Treads 3422 | 16 146 241 128 321 125 137 416 590 322 328 652 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 160 200 200 200 200 200 180 183 Average Speed 192 | 160 179 180 180 182 200 200 200 202 200 193 187 Slowest Speed 220 | 200 180 180 180 200 200 200 200 220 200 200 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 5 31 23 39 75 40 18 19 21 10 15 63 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 315 | . . . . . . . 9 30 12 63 201 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 315 | . . . . . . . 9 30 12 63 201 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total 4130 | 55 162 271 132 351 135 182 476 715 394 413 844 Wait 59 | . . 4 . . . 13 1 18 10 3 10 Move 3434 | 38 145 240 127 320 124 136 415 589 321 327 652 Hop . | . . . . . . . . . . . . Pick Up 146 | 10 6 12 1 15 1 12 11 28 15 10 25 Fast Attach . | . . . . . . . . . . . . Attach 82 | 7 1 4 . 3 1 6 7 12 11 18 12 Detach 4 | . . . . 1 . . . 3 . . . Swap 20 | . 2 . . . . . 2 4 2 3 7 Drop 95 | . 1 2 . 12 3 8 6 19 14 9 21 Fire 281 | . 7 9 4 . 6 7 32 42 21 43 110 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . . Rewire 7 | . . . . . . . . . . . 7 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Power x1 210 | -10/Materials | Identified exit to Materials 210 | -10/Materials | Discovered exit to Materials (range 11) 306 | -10/Materials | Build established: Hacker-Mutant 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Utility x2 580 | -9/Materials | Identified exit to Mines 580 | -9/Materials | Discovered exit to Mines (range 9) 851 | -9/Materials | Entered Mines 1084 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1086 | -9/Mines | Identified exit to Exiles 1086 | -9/Mines | Discovered exit to Exiles (range 5) 1093 | -9/Mines | Entered Exiles 1093 | -9/Exiles | Found Exiles lab abandoned 1678 | -9/Exiles | Identified exit to Mines 1678 | -9/Exiles | Discovered exit to Mines (range 14) 1702 | -9/Exiles | Entered Mines 1896 | -8/Mines | Build established: Hauler-Mutant 1900 | -8/Mines | Identified exit to Materials 1900 | -8/Mines | Discovered exit to Materials (range 9) 1972 | -8/Mines | Entered Materials 1972 | -8/Materials | Evolved 2 slots: Utility x2 2292 | -8/Materials | Identified exit to Factory 2292 | -8/Materials | Discovered exit to Factory (range 4) 2301 | -8/Materials | Entered Factory 2301 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3175 | -7/Factory | Identified exit to Factory 3175 | -7/Factory | Discovered exit to Factory (range 7) 3255 | -7/Factory | Entered another Factory area 3255 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4597 | -6/Factory | Identified exit to Factory 4597 | -6/Factory | Discovered exit to Factory (range 16) 4649 | -6/Factory | Entered another Factory area 4649 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4749 | -5/Factory | Build established: Hauler-Tank 5278 | -5/Factory | Identified exit to Factory 5278 | -5/Factory | Discovered exit to Factory (range 14) 5339 | -5/Factory | Build established: Hauler-Mutant 5405 | -5/Factory | Entered another Factory area 5405 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5863 | -4/Factory | Build established: Hauler-Tank 5995 | -4/Factory | Identified exit to Armory 5995 | -4/Factory | Discovered exit to Armory (range 9) 6096 | -4/Factory | Lost 8 parts (2p3u3w) 6097 | -4/Factory | Destroyed 7 combat bots 6216 | -4/Factory | Entered Armory 6785 | -4/Armory | System corruption reached 10% 7375 | -4/Armory | Spotted B-86 Titan 7393 | -4/Armory | Destroyed B-86 Titan 7657 | -4/Armory | Build established: Hauler-Mutant 7857 | -4/Armory | Self-destructed Last Messages --------------- 07804_ OVZCUWT<0HR4:JRXSU38%,L1R| /8KAQ/DW 07808_ P-70 Sage destroyed. 07836_ Acquired 53 matter. 07838_ The unstable cave ceiling collapses. 07838_ System corrupted: Imp. Arc Projector targeting data glitched. 07838_ Destroyed Com. Battery. 07841_ System corrupted: HERF Cannon failed to cycle. 07842_ Particle Reactor severed. 07844_ L-61 Swordsman shuts down. 07844_ System corrupted: HERF Cannon targeting data glitched. 07845_ System corrupted: Energy discharge (-302). 07845_ HERF Cannon destroyed. 07850_ System corrupted: Imp. Arc Projector targeting data glitched. 07850_ Rocket intercepted. 07853_ Imp. Arc Projector destroyed. 07853_ Hrd. Heavy Armor Plating destroyed. 07853_ Adv. Heat Sink destroyed. 07853_ Destroyed Adv. Heat Sink. 07854_ The unstable cave ceiling collapses. 07856_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????#############????????????????? | | ????????????????????? ! #????????????????? | | ????????#???????????# * #????????????????? | | ####????# ????????? # #????????????????? | | ????# ??????? # """"" ! #????????????????? | | !!! ##### ????? # """"" +????????????????? | | !!! # + """" # """"" #????????????????? | | # # # #????????????????? | | !!! # ########+#########/##+###????????????????? | | !!! + !! #??????????????????? | | # !% ##+#####??????????????? | | # ###### #??????????????? | | # ##### """ #??????????????? | | # ! # ll """ #??????????????? | | + *[= # """ @l """ #??????????????? | | #|[[=|% !* # """ #??????????????? | | ######%######## + "" % ! ! #??????????????? | | ?????#*#??????# # *| #i###??????????????? | | ?????# #??????# # ! #??????????????????? | | ?????# #??????# # ##??????????????????? | | ????##+######## #### #???????????????????? | | ????# # #?? #???????????????????? | | ????# [[[]]] # #? + T" ##???????????????????? | | ????# [[[]]] # # """# " #????????????????????? | | ????# #++# """# #????????????????????? | | ????# #??# ???"## ##????????????????????? | | ????# #??# ?????? ???????????????????????? | | ????# #?????????? ???????????????????????? | | ????# #??????????????????????????????????? | | ????###+####+##??????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ?????# #???????????????????????????????????? | | ?????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# +???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 80 Energy Generation 59 Energy Capacity 1180 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Resistance: KI 35 Resistance: TH 55 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed LatentCombatDesublimator Manual? 0 Play Time 01:36:06 Cumulative 24.0 hours Start 2022.01.11 @ 14:54:28 End 2022.01.11 @ 18:36:51 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 0 Adventurer 0 Explorer 23 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 421b8fdd-7c89-45d4-85b2-f9f0ab1f3880