Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.16 @ 15:43:09 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (114) 570 Value Destroyed (2968) 2968 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 6908 Bonus ------- Follower Combat Kills 381 Friendly Fire -111 Cogmind --------- Core Integrity 645/700 Matter 205/300 Energy 150/150 System Corruption 4% Temperature Cool (280) Movement Hovering (103) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Gravmag System Gravmag System > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun Scythe > --- INVENTORY (12) --- Cold Fusion Reactor Aerolev Unit Gravmag System Medium Storage Unit Large Storage Unit System Shield Trap Extractor EM Pulse Cannon EM Pulse Cannon Advanced EMP Blaster Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Scythe > --- INVENTORY -------- Cold Fusion Reactor Aerolev Unit Gravmag System Medium Storage Unit Large Storage Unit System Shield Trap Extractor EM Pulse Cannon EM Pulse Cannon Advanced EMP Blaster Improved Datajack [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 . 1 . 2 Weapon . | . . . . . . . Parts Attached 113 | 6 5 21 5 27 33 16 Power 12 | 1 1 2 . 5 2 1 Engine 9 | 1 1 2 . 3 1 1 Core 2 | . . . . 2 . . Reactor 1 | . . . . . 1 . Propulsion 44 | 2 1 9 1 14 12 5 Treads 16 | . . . . 9 7 . Leg 18 | 2 1 9 1 5 . . Wheel . | . . . . . . . Hover 9 | . . . . . 4 5 Flight 1 | . . . . . 1 . Utility 20 | 1 1 6 1 1 2 8 Device 3 | . . . . . . 3 Storage 8 | 1 . 3 1 1 1 1 Processor 3 | . . 1 . . 1 1 Hackware 3 | . . . . . . 3 Protection 3 | . 1 2 . . . . Artifact . | . . . . . . . Weapon 37 | 2 2 4 3 7 17 2 Energy Gun 12 | . . . . 2 9 1 Energy Cannon 3 | . 1 . . . 2 . Ballistic Gun 11 | 2 1 4 2 2 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 3 | . . . 1 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . . . 5 . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 Unidentified Prototypes 8 | . . . . 3 5 . Parts Lost 16 | . 2 . 2 7 2 3 Power 1 | . . . . 1 . . Propulsion 5 | . . . . 4 . 1 Utility 3 | . 1 . 1 . . 1 Weapon 7 | . 1 . 1 2 2 1 Highest Loss Streak 6 | . 2 . 2 6 2 2 Average Slot Usage (%) 97 | . 96 96 91 98 99 94 Engine 9 | . 14 11 11 6 8 7 Treads 18 | . . . . 28 35 . Leg 12 | . 28 33 33 6 . . Hover 2 | . . . . . . 29 Storage 27 | . 14 19 22 36 35 7 Processor 1 | . . 3 . . . 7 Hackware 2 | . . . . . . 22 Protection 2 | . 11 7 3 . . . Energy Gun 7 | . . . . 8 17 . Ballistic Gun 9 | . 26 21 21 5 . . Ballistic Cannon 1 | . . . . 4 . . Naked Turns . | . . . . . . . Heaviest Build 67 | 12 15 48 53 67 66 46 Greatest Support 88 | 20 20 43 38 88 88 44 Greatest Overweight (x) 2 | 2 . 1 1 1 1 2 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 24 | 6 6 16 20 24 24 18 Average Capacity 17 | 5 6 9 16 23 23 11 Most Carried 24 | 4 6 12 13 24 24 15 Average Carried 15 | 2 4 7 12 19 23 10 Final Capacity 24 | 6 6 16 20 24 18 12 Final Carried 24 | 2 6 12 11 24 16 11 Class Distribution -------------------- 41% | Hauler-Mutant 20% | Scavenger-Mutant 16% | Mutant 12% | Commander-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -8/Materials Commander-Mutant | -8/Storage Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Mat Sto Fac Matter Collected 2623 | 243 106 972 122 800 276 104 Remotely . | . . . . . . . Salvage Created 4311 | 10 255 1165 201 1607 1017 56 Parts 270 | 5 10 75 8 112 52 8 Haulers Intercepted 10 | . . 3 . 4 3 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 68 | . 6 20 4 27 11 . Guns 47 | . 5 20 2 13 7 . Cannons 7 | . 1 . . 6 . . AOE 12 | . . . 2 7 3 . Classes Destroyed 13 | 1 1 9 . 1 1 . Worker 9 | . . 3 . 3 . 3 Builder 7 | . . . . 6 1 . Tunneler 3 | 1 . . . 2 . . Hauler 10 | . . 3 . 4 3 . Recycler 4 | . . 1 . 1 2 . Operator 3 | . . 1 . 1 1 . Watcher 10 | . . 3 . 5 2 . Swarmer 13 | . . 6 . 7 . . Grunt 32 | . 6 5 3 13 5 . Brawler 1 | . . 1 . . . . Duelist 3 | . . 2 . . 1 . Sentry 17 | . . 6 . 7 4 . Hunter 1 | . . . . . 1 . Best Kill Streak 13 | 1 2 8 3 13 11 2 Combat Bots Only 9 | . 2 4 3 9 8 . Max Kills in Single Turn 4 | 1 1 2 2 4 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 3 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Damage Taken 4351 | . 655 849 350 1731 394 372 Core 611 | . 117 108 42 260 29 55 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 53 . 62 . 47 . Volleys Fired 283 | 2 43 83 11 89 47 8 Largest 2 | 2 2 2 2 2 2 1 Hottest 100 | 40 80 50 50 100 100 55 Shots Fired 522 | 4 86 164 21 164 75 8 Gun 450 | 4 81 164 20 106 67 8 Cannon 69 | . 5 . . 56 8 . Launcher 3 | . . . 1 2 . . Special . | . . . . . . . Kinetic 383 | 4 81 164 20 114 . . Thermal 31 | . 5 . . . 18 8 Explosive 3 | . . . 1 2 . . Electromagnetic 105 | . . . . 48 57 . Robot Hit Streak 26 | 1 10 11 4 16 26 4 Robot Miss Streak 5 | 1 5 5 2 4 2 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 354 | 2 53 103 14 117 54 11 Core Hits 178 | 2 15 43 8 71 35 4 Critical Hits 5 | . . 1 1 2 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . 1 . 2 1 . Melee Attacks 15 | . . . . . 3 12 Impact . | . . . . . . . Slashing 13 | . . . . . 3 10 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . . 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7734 | 35 561 1682 365 3040 1561 490 Guns 5121 | 35 491 1682 253 1488 1049 123 Cannons 964 | . 70 . . 831 63 . Explosions 1282 | . . . 112 721 449 . Melee 367 | . . . . . . 367 Ramming . | . . . . . . . Kinetic 4057 | 35 491 1682 253 1596 . . Thermal 1170 | . 70 . . 423 554 123 Explosive 410 | . . . 112 298 . . Electromagnetic 1730 | . . . . 723 1007 . Impact . | . . . . . . . Slashing 367 | . . . . . . 367 Piercing . | . . . . . . . Highest Corruption 4 | . . 1 1 . . 4 Average Corruption 1 | . . 1 1 . . 1 Corruption Purged . | . . . . . . . Effects 9 | . . 6 1 . . 2 Message Errors 4 | . . 2 1 . . 1 Heat Flow Errors 1 | . . . . . . 1 Targeting Errors 2 | . . 2 . . . . Weapon Failures 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 111 | . . . . 33 16 62 Projectiles 12 | . . . . 12 . . Explosions 37 | . . . . 21 16 . Melee 62 | . . . . . . 62 Knockbacks 4 | . . . . 4 . . Impact . | . . . . . . . Kinetic 4 | . . . . 4 . . Secondary . | . . . . . . . Self-Inflicted Damage 271 | . . . 38 188 45 . Shots 8 | . . . 1 6 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 280 | . 175 86 18 246 162 280 Average Temperature 36 | . 29 16 7 50 40 61 Received Heat Transfer 1434 | . 381 192 30 684 81 66 Effects 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Fried 11 | . . . . 5 6 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . . . 2 . Heat Transferred 1418 | . 148 . . 350 735 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 12 | . . . . 5 7 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Peak Influence 539 | 5 156 375 189 398 539 198 Average Influence 210 | . 67 195 173 292 223 114 Maximum Alert Level 2 | . . 1 . 1 2 . Low Security (%) 51 | 100 100 40 100 21 47 100 Level 1 45 | . . 59 . 78 38 . Level 2 3 | . . . . . 14 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 3 . 2 2 2 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 9 | . 1 3 . 2 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Distress Signals 12 | . 2 2 . 4 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 17 30 4 41 25 17 Peak Tracking Total 8 | . 5 5 3 6 3 8 Tactical Retreats 9 | . 2 1 . 1 . 5 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Traps Triggered 5 | . . 1 . . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts 3 | . . . . . . 3 Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . . . . 2 Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Mat Sto Fac Machines Disabled 9 | . . . . 2 7 . Max in Single Turn 1 | . . . . 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Machines Accessed 33 | . 5 6 . 6 11 5 Terminals 31 | . 5 6 . 5 10 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 79 | . 14 13 . 16 24 12 Successful 39 | . 8 6 . 6 10 9 Failed 40 | . 6 7 . 10 14 3 Catastrophic 6 | . . 2 . 2 2 . Database Lockouts . | . . . . . . . Manual 27 | . 4 7 . 3 7 6 Terminals 76 | . 14 13 . 15 22 12 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 30 | . 5 4 . 6 9 6 Part Schematic 2 | . . . . . 1 1 Prototype ID Bank 5 | . 1 1 . . . 3 Open Door 3 | . . . . . 3 . Branch Access Points 2 | . . . . 1 . 1 Terminal Index 2 | . 1 . . . 1 . Unreport Threat 5 | . . . . 3 2 . Locate Traps 2 | . . . . . 1 1 Recall Reinforcements 3 | . 1 2 . . . . Hauler Manifests 3 | . 1 1 . 1 . . Zone Layout 3 | . 1 . . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 19 | . 6 4 . . 2 7 Terminals 9 | . 3 2 . . 1 3 Track 1 | . 1 . . . . . Botnet 8 | . 2 2 . . 1 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 28 | . 2 5 . 5 11 5 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 find_recycling 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Total Allies 10 | . . . . . 10 . Largest Group 10 | . . . . . 10 . Highest-Rated Group 173 | . . . . . 173 . Highest-Rated Ally 29 | . . . . . 29 . Total Orders . | . . . . . . . Ally Attacks 82 | . . . . . 82 . Total Damage 1011 | . . . . . 1011 . Kills 12 | . . . . . 12 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Mat Sto Fac Turns Passed 5355 | 55 474 959 318 1677 1357 515 Spaces Moved 3604 | 40 256 535 190 864 769 950 Core 17 | 17 . . . . . . Treads 1500 | . . . . 733 767 . Legs 1135 | 23 256 535 190 131 . . Wheels . | . . . . . . . Hover 952 | . . . . . 2 950 Flight . | . . . . . . . Fastest Speed 40 | 50 120 120 150 145 100 40 Average Speed 114 | 95 120 123 150 148 149 44 Slowest Speed 173 | 150 120 150 150 151 173 171 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 3 57 70 44 66 89 31 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . . . 6 Terrain Destroyed 84 | . . . 10 36 32 6 Melee 6 | . . . . . . 6 Projectile 5 | . . . . 5 . . AOE 73 | . . . 10 31 32 . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Total 4344 | 52 345 702 205 1114 903 1023 Wait 163 | . 32 28 . 76 11 16 Move 3598 | 39 255 534 189 863 768 950 Hop . | . . . . . . . Pick Up 80 | 5 7 14 . 34 13 7 Fast Attach 33 | 3 1 11 . 9 7 2 Attach 36 | 3 1 3 2 10 9 8 Detach 2 | . . . . . . 2 Swap 45 | . 3 7 3 9 17 6 Drop 86 | . 3 22 . 24 28 9 Fire 283 | 2 43 83 11 89 47 8 Melee 15 | . . . . . 3 12 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . . . . . 3 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 14) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 796 | -9/Materials | Discovered new exit (range 16) 989 | -9/Materials | Build established: Scavenger-Mutant 1413 | -9/Materials | Discovered new exit (range 15) 1489 | -9/Materials | Entered Mines 1591 | -9/Mines | Destroyed YI-UF0 1616 | -9/Mines | Assembled infested the area 1621 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1770 | -9/Mines | Discovered new exit (range 7) 1807 | -9/Mines | Entered Materials 1807 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1997 | -8/Materials | Lost 6 parts (1p4n1w) 2011 | -8/Materials | Destroyed 9 combat bots 2253 | -8/Materials | Build established: Hauler-Mutant 3009 | -8/Materials | Discovered new exit (range 16) 3371 | -8/Materials | Discovered new exit (range 8) 3437 | -8/Materials | Identified exit to Storage 3484 | -8/Materials | Entered Storage 3658 | -8/Storage | Destroyed 8 combat bots 3758 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4070 | -8/Storage | Build established: Commander-Mutant 4264 | -8/Storage | Discovered new exit (range 7) 4279 | -8/Storage | Core integrity fell below 50% 4739 | -8/Storage | Build established: Hauler-Mutant 4839 | -8/Storage | Identified exit to Factory 4841 | -8/Storage | Entered Factory 4841 | -7/Factory | Evolved 2 slots: Utility x2 4919 | -7/Factory | Identified exit to Lower Caves 5121 | -7/Factory | Build established: Hacker-Mutant 5356 | -7/Factory | Self-destructed Last Messages --------------- 05315_ C-30 ARC bursts open, deploying its payload. 05315_ G-50 Soldier unfolds itself. 05315_ G-47 Trooper unfolds itself. 05317_ U-05 Engineer lays Concrete. 05327_ Sneak attack on K-01 Serf. 05327_ K-01 Serf destroyed. 05330_ Acquired 14 matter. 05331_ Sneak attack on K-01 Serf. 05331_ K-01 Serf destroyed. 05332_ :=V8FK3I JO