Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 06:35:02 Player: Wyvric Result: Destroyed by AG-26183 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (181) 905 Value Destroyed (5335) 5335 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1365) 1365 TOTAL SCORE: 11885 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 89 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -73 Cogmind --------- Core Integrity 0/700 Matter 189/300 Energy 290/290 System Corruption 2% Temperature Hot (266) Movement Treading (410) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Zionite Light DM Reactor > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (7) ------ Huge Storage Unit Advanced Targeting Computer Tactical Coordination Suite Core Analyzer Zionite Weapon Casing Zionite Light Carapace Improved Medium Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (25) --- Zionite Light DM Reactor Zionite Light DM Reactor Armored Treads Armored Treads Armored Treads Armored Wheel Experimental Heat Sink Coolant Injector Zionite Biocell (600) High-capacity Matter Pod (200) Experimental Sensor Array Zionite Weapon Casing Zionite Weapon Casing Hacking Drone Bay Improved EM Shotgun Improved EM Shotgun Shock Bomb Launcher Mini Grenade Launcher Improved Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Advanced Targeting Computer Tactical Coordination Suite Core Analyzer Zionite Heavy Carapace > --- WEAPON ----------- Improved EM Shotgun Zionite Phaser-S > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Light DM Reactor Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Coolant Injector High-capacity Matter Pod Experimental Sensor Array Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Improved Light Armor Plating Improved Medium Armor Plating Hacking Drone Bay Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Shock Bomb Launcher Mini Grenade Launcher Improved Grenade Launcher CR-A16's Pointy Stick [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Hardened Medium Armor Plating Device Active Sensor Suite Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . Utility 5 | . . . 2 . . . 2 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 121 | 9 9 4 22 7 1 4 22 4 3 3 10 23 Power 21 | 1 . 1 5 . . 1 5 1 . . 1 6 Engine 16 | 1 . 1 5 . . 1 4 1 . . 1 2 Core 1 | . . . . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . 4 Propulsion 22 | 3 1 . 4 2 . 2 6 . . 1 1 2 Treads 7 | 2 1 . . . . . 2 . . . . 2 Leg 1 | 1 . . . . . . . . . . . . Wheel 14 | . . . 4 2 . 2 4 . . 1 1 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 47 | 2 4 2 5 5 1 . 7 3 1 2 5 10 Device 14 | 1 . . 3 2 . . 2 1 1 . 2 2 Storage 7 | 1 2 . . . 1 . . . . 1 . 2 Processor 6 | . 1 1 . . . . . 2 . . 2 . Hackware . | . . . . . . . . . . . . . Protection 20 | . 1 1 2 3 . . 5 . . 1 1 6 Artifact . | . . . . . . . . . . . . . Weapon 31 | 3 4 1 8 . . 1 4 . 2 . 3 5 Energy Gun 8 | 1 . . 2 . . . . . . . . 5 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 11 | 2 1 . 5 . . 1 2 . . . . . Ballistic Cannon 4 | . 2 . . . . . 2 . . . . . Launcher 3 | . . 1 . . . . . . 2 . . . Special Weapon 2 | . 1 . . . . . . . . . 1 . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 2 . . . . 1 . . 8 Parts Lost 23 | . 2 1 . 1 . 1 8 . . 1 . 9 Power 5 | . . 1 . . . . 2 . . . . 2 Propulsion 4 | . . . . . . 1 2 . . . . 1 Utility 10 | . 1 . . 1 . . 3 . . 1 . 4 Weapon 4 | . 1 . . . . . 1 . . . . 2 Highest Loss Streak 5 | . 1 1 . 1 . 1 2 . . 1 . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 26 | 5 14 23 23 23 27 29 28 27 29 32 31 26 Power 1 | . 1 . . 1 3 4 2 . 1 1 1 1 Propulsion 7 | 3 6 9 6 6 6 7 7 8 8 8 7 5 Utility 8 | . 3 5 9 7 8 9 9 8 8 9 9 8 Weapon 9 | . 3 6 5 7 8 8 7 9 11 12 14 10 Tool/Special . | . . . . . . . . . . . . . Unused Backups 53 | . 1 1 4 2 . 3 11 2 1 4 1 23 Power 6 | . . . . 1 . . 4 . . . . 1 Propulsion 11 | . 1 . 2 1 . 2 1 . . . . 4 Utility 16 | . . 1 1 . . 1 2 2 . 2 . 7 Weapon 20 | . . . 1 . . . 4 . 1 2 1 11 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 95 99 99 100 89 87 82 73 61 62 73 92 Engine 12 | . 14 14 11 11 11 11 8 15 15 15 15 10 Treads 5 | . 28 28 1 . . . . . . . . 2 Wheel 13 | . . . 20 22 22 21 17 15 15 15 15 12 Device 7 | . 4 . 13 5 . . 9 10 6 8 9 14 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 3 | . 3 2 . . . . . 6 . . 5 15 Protection 12 | . 1 11 19 27 23 22 20 10 7 6 8 11 Energy Gun 1 | . . . . . . . . . . . . 7 Ballistic Gun 7 | . 8 . 20 21 22 21 13 . . . . . Ballistic Cannon 6 | . 18 27 1 . . . 4 7 6 6 . 1 Peak Build Rating 69 | 7 11 14 23 29 25 25 39 46 61 63 65 69 Average Rating 38 | 5 8 12 21 23 24 24 35 43 60 61 59 57 On Entrance 28 | . 7 11 13 20 25 25 23 39 42 61 57 51 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 248 | 11 90 92 108 117 169 169 186 190 186 246 248 242 Greatest Support 43 | 40 40 40 40 22 22 26 43 24 24 24 24 40 Greatest Overweight (x) 14 | 1 2 2 5 5 7 14 10 7 7 10 10 10 Average Overweight (x) 5 | . . 2 3 5 6 6 6 7 7 9 9 4 Largest Inventory Capacity 35 | 8 25 25 25 25 30 30 30 30 30 35 35 35 Average Capacity 28 | 6 17 25 25 25 29 30 30 30 30 34 35 26 Most Carried 35 | 8 25 25 25 25 30 30 30 30 30 35 35 35 Average Carried 27 | 5 14 24 24 24 27 29 29 29 29 33 34 26 Final Capacity 35 | 8 25 25 25 25 30 30 30 30 30 35 35 25 Final Carried 35 | 8 25 25 25 25 30 30 30 30 30 35 35 20 Class Distribution -------------------- 35% | Mutant 28% | Hauler-Mutant 20% | Hauler-Skirmisher 8% | Hauler-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Assassin | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 6004 | 176 772 239 802 530 . 366 979 1 517 347 172 1103 Remotely . | . . . . . . . . . . . . . Salvage Created 6698 | 27 901 66 1207 461 . 584 1322 . 490 699 . 941 Parts 360 | 5 52 7 83 26 . 51 71 . 19 20 . 26 Haulers Intercepted 6 | . 2 . 1 . . . 3 . . . . . Recyclers Shooed 3 | . 1 . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 10 9 . . Prevented 15 | . . . . . . . . . 8 7 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 156 | . 22 5 32 18 . 17 20 . 11 13 . 18 Guns 74 | . 11 . 18 12 . 13 13 . . . . 7 Cannons 34 | . 11 4 . . . . 7 . 4 . . 8 AOE 42 | . . 1 14 6 . 4 . . 5 12 . . Classes Destroyed 19 | 1 4 1 6 . . 1 1 . 1 1 . 3 Worker 10 | . 1 2 3 . . 3 1 . . . . . Builder 3 | . . . 1 . . 2 . . . . . . Tunneler 7 | 1 1 2 . 1 . 2 . . . . . . Hauler 6 | . 2 . 1 . . . 3 . . . . . Recycler 6 | . . . 1 . . 2 3 . . . . . Operator 4 | . . . 2 . . . 2 . . . . . Drone 2 | . . . . . . . . . . . . 2 Watcher 2 | . . . 1 . . . 1 . . . . . Swarmer 42 | . 3 1 6 10 . 14 3 . . 5 . . Grunt 66 | . 19 . 18 7 . 2 11 . 7 2 . . Brawler 4 | . . . . . . 1 . . 1 2 . . Duelist 6 | . . . 1 1 . . 1 . 1 2 . . Sentry 14 | . . . 7 . . . 4 . 1 2 . . Programmer 1 | . . . . . . . . . 1 . . . Heavy 1 | . . . . . . . 1 . . . . . Z-Light 8 | . . . . . . . . . . . . 8 Samaritan 1 | . . . . . . . . . . 1 . . Assembled 11 | . . 4 . . . . . . . . . 7 Golem 3 | . . . . . . . . . . . . 3 Best Kill Streak 9 | 1 9 2 7 4 . 5 5 . 4 7 . 3 Combat Bots Only 9 | . 9 2 5 4 . 4 5 . 4 7 . 3 Max Kills in Single Turn 4 | 1 1 1 4 3 . 3 1 . 2 4 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 1 4 3 . 3 . . 2 4 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 649 | . 62 12 91 59 . 80 161 . 41 38 . 105 Missed 182 | . 15 3 26 23 . 20 43 . 17 18 . 17 Hits 467 | . 47 9 65 36 . 60 118 . 24 20 . 88 Melee 7 | . . 1 . . . . 6 . . . . . Projectile 460 | . 47 8 65 36 . 60 112 . 24 20 . 88 Critical Strikes 7 | . 1 . 1 1 . . 4 . . . . . Damage Taken 8119 | . 539 209 679 350 . 620 2148 . 402 284 29 2859 Core 1255 | . 124 16 53 68 . 42 241 . 43 14 6 648 Absorbed by Shields 349 | . . . 139 62 . . . . . . . 148 Ignored by Resistances 80 | . . . 80 . . . . . . . . . Regen/Repaired (Parts) 601 | . . . . . . . . 188 . . 413 . Core Remaining (%) 64 | 100 . 44 . . . 59 56 . . . . . Volleys Fired 456 | 1 58 13 72 41 . 41 113 7 39 12 . 59 Largest 2 | 2 2 2 2 2 . 2 2 1 2 2 . 2 Hottest 90 | 40 60 60 60 46 . 46 60 50 72 72 . 90 Shots Fired 818 | 2 117 27 133 78 . 79 221 7 49 24 . 81 Gun 559 | 2 63 . 116 74 . 76 181 . . . . 47 Cannon 200 | . 54 26 6 . . . 40 7 29 4 . 34 Launcher 59 | . . 1 11 4 . 3 . . 20 20 . . Special . | . . . . . . . . . . . . . Kinetic 696 | 2 101 26 122 74 . 76 221 7 29 4 . 34 Thermal . | . . . . . . . . . . . . . Explosive 19 | . . 1 11 4 . 3 . . . . . . Electromagnetic 103 | . 16 . . . . . . . 20 20 . 47 Robot Hit Streak 47 | 2 13 6 16 8 . 11 11 5 7 5 . 47 Robot Miss Streak 7 | . 7 2 5 3 . 3 6 . 3 4 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 12 | . 1 . . 2 . 4 5 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . . . . . Shots Hit Robots 497 | 2 69 15 90 52 . 46 133 1 21 6 . 62 Core Hits 309 | 2 38 10 63 24 . 31 53 . 13 24 . 51 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 11 | . 3 . . . . . . . 3 . . 5 Blast 10 | . 2 . . . . . . . 3 . . 5 Corrupt 1 | . 1 . . . . . . . . . . . Melee Attacks 3 | . . . 1 . . . . . . . 1 1 Impact 1 | . . . 1 . . . . . . . . . Slashing 1 | . . . . . . . . . . . 1 . Piercing 1 | . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12646 | 17 988 309 2423 1164 . 1037 2195 43 1409 1090 . 1971 Guns 5599 | 17 468 . 1360 742 . 721 1627 . . . . 664 Cannons 3265 | . 508 261 32 . . . 568 43 613 60 . 1180 Explosions 3770 | . . 48 1031 422 . 316 . . 796 1030 . 127 Melee . | . . . . . . . . . . . . . Ramming 12 | . 12 . . . . . . . . . . . Kinetic 8061 | 17 837 261 1392 742 . 721 2195 43 613 60 . 1180 Thermal 538 | . . . 98 . . . . . 97 216 . 127 Explosive 1719 | . . 48 933 422 . 316 . . . . . . Electromagnetic 2316 | . 139 . . . . . . . 699 814 . 664 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . 2 2 2 2 Average Corruption 1 | . 2 2 . . . . . . 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 160 | . 25 27 . . . . . . 7 32 36 33 Message Errors 41 | . 6 8 . . . . . . 2 9 9 7 Matter Fused 45 | . 8 7 . . . . . . 1 10 13 6 Heat Flow Errors 15 | . 2 . . . . . . . . 1 5 7 Energy Discharges 22 | . 3 5 . . . . . . 2 4 4 4 Parts Fused 5 | . . 2 . . . . . . 2 . 1 . Data Loss (minor) 19 | . 3 3 . . . . . . . 3 3 7 Data Loss (major) 4 | . 1 . . . . . . . . 2 1 . Misfires 5 | . 1 2 . . . . . . . 2 . . Alerts 3 | . 1 . . . . . . . . 1 . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 304 | . . . 61 24 . . 11 13 70 8 . 117 Projectiles 211 | . . . . . . . 11 13 70 . . 117 Explosions 93 | . . . 61 24 . . . . . 8 . . Melee . | . . . . . . . . . . . . . Knockbacks 23 | . 7 2 . . . . 4 1 2 . . 7 Impact . | . . . . . . . . . . . . . Kinetic 20 | . 6 2 . . . . 4 1 2 . . 5 Secondary 3 | . 1 . . . . . . . . . . 2 Self-Inflicted Damage 280 | . . . 97 49 . 53 . . 18 11 . 52 Shots 10 | . . . 4 1 . 2 . . 1 1 . 1 Rammed 4 | 1 3 . . . . . . . . . . . Targets Rammed 4 | 1 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 441 | . 197 12 44 180 . 145 289 . 221 305 279 441 Average Temperature 69 | . 34 5 17 54 . 29 100 . 82 77 121 114 Received Heat Transfer 2111 | . 273 9 243 125 . 108 630 . 162 . 6 555 Effects 2 | . . . . . . . . . 1 1 . . Energy Bleed 2 | . . . . . . . . . 1 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . 2 1 . 3 Combat Hostiles 6 | . . . . . . . . . 2 1 . 3 Parts Fried 6 | . . . . . . . . . 1 5 . . Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 450 | . . . 100 . . . . . 100 150 . 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . 3 2 . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level 2 | . 1 . 2 1 . . . . . . . . Low Security (%) 79 | 100 78 100 58 12 . 100 100 100 . . . . Level 1 15 | . 21 . 9 87 . . . . . . . . Level 2 4 | . . . 32 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 503 | 5 253 60 503 316 . 140 103 18 . . . . Initial 191 | . . 60 14 191 . . 18 18 . . . . Average 99 | . 121 5 229 238 . 58 34 2 . . . . Influence Increases 4123 | 5 639 70 1149 514 . 455 615 23 345 285 23 . Destroy 0b10 Robot/C 2740 | . 440 40 660 360 . 340 400 . 220 260 20 . Destroy 0b10 Robot/NC 190 | 5 20 20 45 5 . 45 50 . . . . . Destroy Leader 506 | . 84 . 184 60 . 50 98 . 20 10 . . Allied During Kill 19 | . . 4 5 7 . . . . . . 3 . Successful Hack 69 | . 17 . 41 . . . 8 3 . . . . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . Disable Machine 120 | . 15 . 45 30 . . 15 15 . . . . Destroy Structure 149 | . 3 6 64 37 . 20 14 5 . . . . Lose Combat Pursuer 210 | . . . 45 15 . . 30 . 105 15 . . Influence Decreases 4123 | 5 485 187 695 808 197 408 619 66 285 249 119 . Entered New Map 776 | . . 94 23 300 197 . 29 25 . 12 96 . Time Decay 2939 | 5 465 93 505 478 . 398 449 41 245 237 23 . Lost Part 83 | . 20 . . 10 . 10 43 . . . . . Lost Ally 80 | . . . 20 20 . . . . 40 . . . Purge Threat 245 | . . . 147 . . . 98 . . . . . Squads Dispatched 14 | . 5 . 7 . . . 2 . . . . . Investigation 10 | . 4 . 6 . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 2 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 12 | . . . 7 . . . 5 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 203 | . 32 11 43 18 . 16 34 . 13 13 1 22 Peak Tracking Total 7 | . 7 3 5 4 . 4 5 . 7 7 1 5 Tactical Retreats 9 | . . 1 3 1 . . 1 . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 7 | . 3 . 3 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 15 | . 1 . 3 2 . . 1 1 1 1 3 2 Max in Single Turn 1 | . 1 . 1 1 . . 1 1 1 1 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 38 | . 9 . 14 1 1 1 9 1 . 1 1 . Terminals 26 | . 7 . 11 . . 1 7 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 109 | . 24 . 38 1 2 2 34 2 . 1 5 . Successful 73 | . 16 . 23 1 2 2 21 2 . 1 5 . Failed 34 | . 7 . 14 . . . 13 . . . . . Catastrophic 4 | . 1 . 1 . . . 2 . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . Manual 59 | . 20 . 21 . . 2 16 . . . . . Terminals 77 | . 22 . 32 . . 2 21 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . Scanalyzers 16 | . . . 4 . . . 12 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 26 | . 5 . 10 1 2 . 2 . . 1 5 . Record 2 | . . . . . 2 . . . . . . . Part Schematic 6 | . . . 1 . . . . . . . 5 . Robot Analysis 4 | . 2 . 2 . . . . . . . . . Prototype ID Bank 4 | . 1 . 3 . . . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . Locate Traps 3 | . 1 . 1 . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 13 | . . . 4 . . . 9 . . . . . Insert Component 6 | . . . 2 . . . 4 . . . . . Analyze 7 | . . . 2 . . . 5 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 31 | . 11 . 9 . . 2 9 . . . . . Terminals 27 | . 9 . 7 . . 2 9 . . . . . Track 1 | . . . . . . 1 . . . . . . Botnet 11 | . 4 . 2 . . 1 4 . . . . . Skim 15 | . 5 . 5 . . . 5 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 27 | . 7 . 11 . . 1 8 . . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 3 . . . 4 . . . 20 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 38 | . . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . 4 . . . . . Part Schematics Acquired 6 | . . . 2 . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 2 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 13 | . . 3 . 2 . . . . 2 2 4 . Largest Group 6 | . . 3 2 2 1 . . . 2 2 6 6 Highest-Rated Group 171 | . . 40 24 48 17 . . . 48 64 171 171 Highest-Rated Ally 32 | . . 16 16 31 17 . . . 32 32 32 32 Total Orders 2 | . . . 1 . . . . . 1 . . . STAY 2 | . . . 1 . . . . . 1 . . . Ally Attacks 98 | . . 11 9 6 . . . . 3 . 5 64 Total Damage 1497 | . . 58 63 87 . . . . 110 . 167 1012 Kills 12 | . . 2 1 . . . . . . . 1 8 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 8014 | 33 549 . 364 446 . . . 146 2290 2002 2184 . Sensors 153 | . . . . 1 . . . 146 . . 6 . A.S.S. 6470 | . . . . . . . . . 2290 2002 2178 . Seismic 1391 | 33 549 . 364 445 . . . . . . . . Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . 1 1 1 . Drone Launches 4 | . . . . . . . . . . . . 4 Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 20576 | 102 1770 1991 1566 1227 895 1372 2015 319 2292 2002 2592 2433 Spaces Moved 9019 | 52 735 602 825 685 476 652 669 149 1093 840 1082 1159 Core 8 | 8 . . . . . . . . . . . . Treads 1487 | 41 735 602 27 . . . 1 . . . . 81 Legs 3 | 3 . . . . . . . . . . . . Wheels 7521 | . . . 798 685 476 652 668 149 1093 840 1082 1078 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 130 155 160 180 170 195 195 195 225 150 Average Speed 199 | 143 190 320 151 156 186 189 186 195 195 227 227 178 Slowest Speed 410 | 190 320 320 320 160 190 300 405 195 195 240 240 410 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 74 | 4 95 98 80 99 89 94 63 3 97 82 85 74 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 11 | . 2 2 4 . 1 . . . . . 2 . Known Exits Taken 10 | . 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . Scrap Searched 12 | . . 1 . 1 . 1 . . 2 3 4 . Spaces Dug 13 | . . . 1 . . . 3 3 4 . . 2 Terrain Destroyed 234 | . . 6 73 45 . 24 10 6 31 11 . 28 Melee 2 | . . . 1 . . . . . . . . 1 Projectile 60 | . . . . . . . 10 6 25 4 . 15 AOE 172 | . . 6 72 45 . 24 . . 6 7 . 12 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 10769 | 73 990 645 1008 758 485 713 1222 169 1195 918 1160 1433 Wait 639 | 3 155 11 36 10 . . 357 . 6 2 7 52 Move 9008 | 52 734 601 824 684 475 651 668 148 1092 839 1081 1159 Hop . | . . . . . . . . . . . . . Pick Up 176 | 8 20 7 16 4 5 5 26 4 10 19 11 41 Fast Attach 56 | 7 3 2 7 3 1 3 8 2 . 1 6 13 Attach 68 | . 1 1 4 2 1 1 9 3 7 12 6 21 Detach 10 | . . . . . 1 . 2 1 . 2 1 3 Swap 95 | 2 10 2 25 7 . 5 11 . . 2 8 23 Drop 180 | . 6 8 23 7 2 7 28 4 9 15 12 59 Fire 456 | 1 58 13 72 41 . 41 113 7 39 12 . 59 Melee 3 | . . . 1 . . . . . . . 1 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 48 | . . . . . . . . . 32 14 . 2 Trap . | . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 81 | -11/Scrapyard | Discovered new exit (range 12) 103 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 9) 454 | -10/Materials | Discovered new exit (range 3) 727 | -10/Materials | Destroyed 9 combat bots 929 | -10/Materials | Learned 2 Storage zone layouts 974 | -10/Materials | Identified exit to Subcaves 974 | -10/Materials | Identified exit to Materials 1009 | -10/Materials | Learned location of 2 exits from Materials 1049 | -10/Materials | Learned location of 1 exit from Storage 1055 | -10/Materials | Learned location of 3 exits from Materials 1069 | -10/Materials | Identified exit to Mines 1092 | -10/Materials | Learned location of 3 exits from Materials 1123 | -10/Materials | Learned Storage stockpile data 1244 | -10/Materials | Central database locked down 1873 | -10/Materials | Entered Mines 1874 | -10/Mines | Assembled infested the area 1934 | -10/Mines | Met a Derelict bent on vengeance 2240 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2327 | -10/Mines | Core integrity fell below 50% 2349 | -10/Mines | Discovered exit to Materials (range 12) 2655 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3040 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3141 | -10/Mines | Learned location of Zion (-7) 3510 | -10/Mines | Discovered exit to Materials (range 5) 3864 | -10/Mines | Entered Materials 3864 | -9/Materials | Accompanied by 2 allies 3864 | -9/Materials | Evolved 2 slots: Utility x2 3865 | -9/Materials | Identified exit to Mines 3866 | -9/Materials | Identified exit to Materials 4280 | -9/Materials | Learned 2 Storage zone layouts 4399 | -9/Materials | Learned 2 Storage zone layouts 4479 | -9/Materials | Learned 4 Recycling zone layouts 4539 | -9/Materials | Learned Storage emergency access door positions 4586 | -9/Materials | Learned Materials emergency access door positions 5367 | -9/Materials | Central database locked down 5430 | -9/Materials | Entered Mines 5461 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5649 | -9/Mines | Build established: Scavenger-Mutant 5675 | -9/Mines | Discovered exit to Materials (range 9) 5872 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5876 | -9/Mines | Found Prototype Device 5876 | -9/Mines | Identified Exp. Sensor Array 5934 | -9/Mines | Discovered exit to Materials (range 16) 6164 | -9/Mines | Build established: Mutant 6169 | -9/Mines | Learned Materials interactive machine intel 6176 | -9/Mines | Found the Drone Emporium 6182 | -9/Mines | Found Prototype Device 6182 | -9/Mines | Identified Thief Drone Bay 6429 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6429 | -9/Mines | Discovered new exit (range 5) 6657 | -9/Mines | Entered Exiles 6657 | -9/Exiles | Accompanied by 1 ally 6658 | -9/Exiles | Identified exit to Mines 6696 | -9/Exiles | Met 8R-AWN 6828 | -9/Exiles | Met EX-HEX 6943 | -9/Exiles | Met EX-DEC 6973 | -9/Exiles | Visited The Gauntlet 7039 | -9/Exiles | Build established: Hauler-Mutant 7246 | -9/Exiles | Met EX-BIN 7524 | -9/Exiles | Discovered exit to Mines (range 14) 7552 | -9/Exiles | Entered Mines 7812 | -8/Mines | Discovered exit to Materials (range 3) 8393 | -8/Mines | Discovered exit to Materials (range 3) 8924 | -8/Mines | Entered Materials 8924 | -8/Materials | Evolved 2 slots: Utility x2 8925 | -8/Materials | Identified exit to Factory 8927 | -8/Materials | Loaded intel: 19 interactive machine locations 9718 | -8/Materials | Found Prototype Device 10064 | -8/Materials | Learned Factory trap positions 10229 | -8/Materials | Learned Recycling recycling unit intel 10267 | -8/Materials | Learned 4 Recycling zone layouts 10315 | -8/Materials | Learned location of 2 exits from Factory 10385 | -8/Materials | Learned Factory stockpile data 10437 | -8/Materials | Learned 2 Lower Caves zone layouts 10939 | -8/Materials | Entered Factory 10939 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10940 | -7/Factory | Identified exit to Factory 10941 | -7/Factory | Identified exit to Lower Caves 10942 | -7/Factory | Loaded intel: 95 trap records 11088 | -7/Factory | Repaired Hvy. Armor Plating? 11258 | -7/Factory | Entered Lower Caves 11260 | -7/Lower Caves | Identified Active Sensor Suite 11323 | -7/Lower Caves | Encountered a Warlord checkpoint 11380 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11570 | -7/Lower Caves | Build established: Hauler-Skirmisher 11960 | -7/Lower Caves | Learned Factory security intel 12157 | -7/Lower Caves | Discovered new exit (range 15) 12185 | -7/Lower Caves | Identified exit to Lower Caves 13550 | -7/Lower Caves | Entered another Lower Caves area 13738 | -7/Lower Caves | Discovered exit to Factory (range 11) 14120 | -7/Lower Caves | Learned Factory garrison access intel 14381 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14979 | -7/Lower Caves | Encountered a Warlord checkpoint 14985 | -7/Lower Caves | Discovered new exit (range 5) 14995 | -7/Lower Caves | Identified exit to Zion 15269 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15293 | -7/Lower Caves | Destroyed 7 combat bots 15552 | -7/Lower Caves | Entered Zion 15552 | -7/Zion | Accompanied by 2 allies 15652 | -7/Zion | Found Prototype Energy Gun 15839 | -7/Zion | Build established: Hauler-Mutant 15862 | -7/Zion | Discovered new exit (range 8) 16146 | -7/Zion | Received a visual enhancement algorithm 16180 | -7/Zion | Visited the Megawrench Repair Shop 16331 | -7/Zion | Build established: Hauler-Assassin 16536 | -7/Zion | Discovered new exit (range 5) 16539 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16546 | -7/Zion | Identified exit to Deep Caves 16668 | -7/Zion | Gained Derelict followers 16778 | -7/Zion | Given the Hacking Drone Bay 16779 | -7/Zion | Found Prototype Device 16865 | -7/Zion | Learned location of Warlord (-5) 16915 | -7/Zion | Learned Factory stockpile data 17073 | -7/Zion | Found CR-A16's Pointy Stick 17119 | -7/Zion | Learned Factory emergency access door positions 17471 | -7/Zion | Met Imprinter 17916 | -7/Zion | Megawrench repaired 10 parts 18023 | -7/Zion | Build established: Hauler-Mutant 18144 | -7/Zion | Entered Deep Caves 18144 | -7/Deep Caves | Accompanied by 6 allies 18754 | -7/Deep Caves | Z-Facility disabled 18754 | -7/Deep Caves | Attacked by Z-Imprinter 18789 | -7/Deep Caves | Allies destroyed Z-Imprinter 18817 | -7/Deep Caves | Lost 6 allies 18887 | -7/Deep Caves | Build established: Derelict-Mutant 19168 | -7/Deep Caves | Lost 3 allies 19230 | -7/Deep Caves | Found Prototype Protection 19253 | -7/Deep Caves | Found Prototype Protection 19254 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 19259 | -7/Deep Caves | Found Prototype Protection 19259 | -7/Deep Caves | Identified Zio. Heavy Carapace 19354 | -7/Deep Caves | Found Zio. Weapon Casing 19427 | -7/Deep Caves | Build established: Mutant 19633 | -7/Deep Caves | Discovered new exit (range 6) 19767 | -7/Deep Caves | Spotted AG-35809 19799 | -7/Deep Caves | Core integrity fell below 50% 19806 | -7/Deep Caves | Destroyed AG-35809 20168 | -7/Deep Caves | Found Surveybot 24 Chip 20171 | -7/Deep Caves | Found Surveybot 24 Scanner 20529 | -7/Deep Caves | Spotted AG-26183 20572 | -7/Deep Caves | Core integrity fell below 20% 20577 | -7/Deep Caves | Destroyed by AG-26183 with Assembled Focal Cannon Last Messages --------------- 20370_ Acquired 8 matter. 20424_ Dropped Imp. EM Shotgun. 20426_ Acquired Imp. EM Shotgun. 20435_ VJW|%RKVY8TVPS,#SC:TWDVWZLEC/=DYJC 9U 20467_ System corrupted: Component data lost. 20482_ Dropped Hvy. Assault Cannon. 20490_ Acquired Imp. EM Shotgun. 20532_ Arm. Wheel destroyed. 20533_ AG-26183: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 20538_ Imp. EM Shotgun destroyed. 20538_ Zio. Light Carapace destroyed. 20563_ Chain reaction triggered in Prototype Reactor. 20563_ FB-D8F(b) destroyed. 20564_ AG-26183 GOLEM Unit beginning Prototype Reactor integration. 20564_ Imp. EM Shotgun destroyed. 20567_ Zio. Light Carapace destroyed. 20574_ AG-26183 misfires. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????####????? | | ????????????????????????????????????????## ##???? | | ?????????????????????????????#########??# #???? | | ????????????????????#????????# #### #???? | | ?????????????????#?? ????????# ## #???? | | ?????????????? # ? ?????????# ##### | | ???????????? # ??##??????# | | ?????????? # ?? #???????# | | ?????????? ?? #???????## #### | | ?????????"" ?? #????????## #??# | | ????????? ## #?????????# #### | | ????????" # #????????## ### ### | | ????????" ???????## % # | | ????????# ???????## ### | | ?????????" ???????# # ##### | | ?????????" ????????# ##### #???# | | ?????????" ???##???# #???# #???? | | ?????????" ! ####;##??# #???# #???? | | ????????"" l ; ;@; #??# #???# #???? | | ????????# ;;; ;###?# ##???# ###?? | | ????????# ! b ;G #?# ####?# #?? | | ????????# !! ;###?# ] ##### #?? | | ????????# ###?## ##?# ### | | ????????# % #??## #?# | | ????????# ! ! ###???# #?# | | ????????# ;"##?## ##?### | | ????????# s # ### ######## | | ????????? ! ! ##"# ##??# | | ????????? ! M #"# ###???# # | | ?????????? [ =! ## ##?????# ##### | | ?????????? M ## ##??????# #???? | | ??????????? =h ## ##???????# #???? | | ??????????? [ = ## ##????????# #???? | | ??????????? = ######??????#### #???? | | ?????????? [ = #??????????# #???? | | ?????????? * *[ #??????????# ####???? | | ????????? #??######### #??????? | | ????????? #### #??????? | | ????????? = #???###? | | ????????""" ** = #########??## ## | | ????????" #?????????## # | | ?????????" #### #????????## | | ????????" % #??# #????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 50 Energy Generation 49 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 10 Power Shielding 33 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Imp. Thermal Generator | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Chainsword | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Wave Gun | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Energy Well | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive M-28 Smith | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Armor Plating | 37% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentDisruptionSaw Manual? 0 Play Time 01:56:19 Cumulative 657.2 hours Start 2025.06.03 @ 03:47:20 End 2025.06.03 @ 06:35:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 40 Types 11/6/7/2/1/1/8/2/1/1 Lore% 69 Gallery% 83 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efd3c24a-e564-46b8-91c3-c88c3f1c5b92