Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.01 @ 15:15:49 Player: Mathewnd Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (119) 595 Value Destroyed (4619) 4619 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2501) 2501 TOTAL SCORE: 10875 Bonus ------- High Alert Combat Kills 271 Follower Combat Kills 130 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/700 Matter 200/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (1350) Ox26 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Medium Matter Pod (75) Improved Utility Shielding Relay Coupler [NC] (27) Relay Coupler [NC] (31) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (25) Relay Coupler [Duelist] (24) Relay Coupler [Hunter] (12) Relay Coupler [Hunter] (15) Relay Coupler [Hunter] (13) Relay Coupler [Behemoth] (11) System Restoration Module Light Assault Rifle Datajack Remote Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Light Armor Plating Reflective Plating Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Autogun Chainsword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Medium Matter Pod Improved Utility Shielding Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] System Restoration Module Light Assault Rifle Autogun Autogun Autogun Datajack Remote Datajack Katana [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Hackware Relay Coupler [Grunt] Protection Improved Heavy Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . 2 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 98 | 6 3 33 4 12 7 7 8 18 Power 11 | 1 . 3 1 2 1 . 1 2 Engine 7 | 1 . 3 1 1 1 . . . Core 4 | . . . . 1 . . 1 2 Reactor . | . . . . . . . . . Propulsion 25 | 2 1 8 . 3 3 1 1 6 Treads 10 | 2 . 5 . . 1 1 . 1 Leg 5 | . . . . . . . . 5 Wheel 10 | . 1 3 . 3 2 . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | 1 1 11 1 5 2 2 5 5 Device 13 | . 1 4 . 3 . 2 2 1 Storage 5 | 1 . 4 . . . . . . Processor . | . . . . . . . . . Hackware 5 | . . . . 1 1 . . 3 Protection 10 | . . 3 1 1 1 . 3 1 Artifact . | . . . . . . . . . Weapon 29 | 2 1 11 2 2 1 4 1 5 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 20 | 2 1 6 1 2 . 4 . 4 Ballistic Cannon 3 | . . 3 . . . . . . Launcher 2 | . . 1 1 . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 3 | . . 1 1 . 1 . . . Parts Lost 66 | . 2 14 1 9 7 7 1 25 Power 6 | . . 1 . 2 1 . . 2 Propulsion 17 | . 1 3 . 2 2 2 1 6 Utility 24 | . . 5 1 4 2 2 . 10 Weapon 19 | . 1 5 . 1 2 3 . 7 Highest Loss Streak 15 | . 1 5 1 4 5 6 1 15 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 3 6 16 24 22 23 19 18 22 Power 1 | . 1 1 1 . . . . 1 Propulsion 2 | 2 3 3 6 3 2 1 . 1 Utility 5 | . . . . 5 9 9 8 11 Weapon 7 | . 1 8 16 13 11 7 7 5 Tool/Special . | . . . . . . . . . Unused Backups 30 | . 2 6 1 3 2 . . 16 Power 2 | . . . . . . . . 2 Propulsion 5 | . 2 . . 1 . . . 2 Utility 11 | . . . . . . . . 11 Weapon 12 | . . 6 1 2 2 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 98 87 87 83 82 76 78 89 Engine 5 | . 14 10 9 5 . . . . Core 2 | . . . . 3 8 . 2 5 Treads 8 | . 21 11 9 . 2 8 7 . Leg 1 | . . . . . . . . 9 Wheel 9 | . 5 10 9 17 15 8 7 1 Device 17 | . 13 15 25 16 9 21 18 21 Storage 9 | . 14 11 9 9 9 9 7 7 Hackware 5 | . . . . 7 13 9 7 14 Protection 6 | . . 6 8 6 8 2 10 11 Ballistic Gun 17 | . 27 19 8 15 15 17 8 10 Slashing Weapon 1 | . . . . . . . 5 3 Peak Build Rating 44 | 6 7 20 24 39 42 35 42 44 Average Rating 23 | 4 6 12 21 31 38 28 31 39 On Entrance 20 | . 6 7 18 22 39 29 25 42 Naked Turns . | . . . . . . . . . Heaviest Build 108 | 11 12 102 101 108 107 103 108 108 Greatest Support 40 | 40 40 40 12 24 24 12 12 30 Greatest Overweight (x) 32 | . . 8 8 8 10 8 10 32 Average Overweight (x) 3 | . . 3 8 3 4 7 7 5 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 Average Capacity 20 | 7 8 18 25 25 25 25 25 25 Most Carried 25 | 6 8 25 25 25 25 23 20 25 Average Carried 18 | 4 6 16 24 23 23 18 18 22 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 Final Carried 25 | 6 7 25 25 25 23 18 20 21 Class Distribution -------------------- 53% | Bothacker-Mutant 29% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Matter Collected 4348 | 234 282 998 170 1439 134 287 244 560 Remotely . | . . . . . . . . . Salvage Created 4035 | . 532 1400 226 917 275 204 244 237 Parts 243 | . 29 87 22 33 27 13 16 16 Haulers Intercepted 4 | . . 3 1 . . . . . Recyclers Shooed 3 | . . 1 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 122 | . 14 30 5 46 6 10 4 7 Melee 5 | . . 1 . . . . 4 . Guns 88 | . 14 25 . 32 3 7 . 7 Cannons 5 | . . 3 2 . . . . . AOE 24 | . . 1 3 14 3 3 . . Classes Destroyed 16 | . 3 7 1 1 1 2 1 . Worker 4 | . . 2 2 . . . . . Builder 5 | . . 1 2 . 1 . 1 . Tunneler 2 | . . . . . 2 . . . Hauler 4 | . . 3 1 . . . . . Recycler 3 | . . 2 1 . . . . . Operator 1 | . . . . . . . 1 . Watcher 7 | . 2 3 1 . 1 . . . Swarmer 24 | . 3 8 3 3 . 3 . 4 Grunt 48 | . 11 12 . 13 5 1 3 3 Brawler 1 | . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . Sentry 12 | . . 8 1 1 1 1 . . Specialist 1 | . . . . . . 1 . . Hunter 2 | . . . 1 . . . 1 . Programmer 4 | . . . . . . 4 . . Assembled 29 | . . . . 29 . . . . Best Kill Streak 11 | . 4 8 6 11 8 5 2 5 Combat Bots Only 11 | . 4 4 3 11 5 5 2 5 Max Kills in Single Turn 3 | . 1 2 3 3 2 2 1 2 Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . 1 3 3 2 2 . . Melee 1 | . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Hostile Shots Fired 881 | . 79 262 13 142 59 87 27 212 Missed 233 | . 21 74 2 39 18 23 11 45 Damage Taken 9356 | . 631 1997 180 1747 722 1104 231 2744 Core 1667 | . 154 306 6 340 50 110 14 687 Absorbed by Shields 241 | . . 192 49 . . . . . Redirected to Shielding 70 | . . . . . . . . 70 Ignored by Resistances 14 | . . . . . . . 14 . Regen/Repaired (Parts) 115 | . . 115 . . . . . . Core Remaining (%) 42 | 100 38 23 . . . 8 . . Volleys Fired 426 | . 68 123 12 136 17 30 . 40 Largest 2 | . 2 2 2 2 2 2 . 2 Hottest 74 | . 40 74 62 62 50 56 . 56 Shots Fired 790 | . 134 230 22 255 28 51 . 70 Gun 728 | . 134 217 10 237 22 43 . 65 Cannon 23 | . . 11 10 2 . . . . Launcher 34 | . . 2 2 16 6 8 . . Special 5 | . . . . . . . . 5 Kinetic 751 | . 134 228 20 239 22 43 . 65 Thermal . | . . . . . . . . . Explosive 34 | . . 2 2 16 6 8 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 12 11 7 9 6 7 . 6 Robot Miss Streak 10 | . 4 8 6 8 4 5 . 10 Penetration Max . | . . . . . . . . . Secondary Targets 13 | . 2 3 . 6 . 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . 1 Shots Hit Robots 500 | . 85 169 17 127 18 33 12 39 Core Hits 304 | . 32 81 24 84 17 30 6 30 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . 1 3 . . . . . 1 Critical Strikes 7 | . 1 4 . . . . 1 1 Destroy 6 | . 1 4 . . . . . 1 Sever 1 | . . . . . . . 1 . Melee Attacks 48 | . . 10 . 4 6 . 15 13 Impact . | . . . . . . . . . Slashing 42 | . . 10 . 4 . . 15 13 Piercing . | . . . . . . . . . Sneak Attacks 9 | . . 7 . . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10918 | . 901 2827 981 3193 673 1164 452 727 Guns 6127 | . 896 1873 93 1957 205 554 . 549 Cannons 409 | . . 174 203 32 . . . . Explosions 3201 | . . 234 685 1204 468 610 . . Melee 1168 | . . 538 . . . . 452 178 Ramming 13 | . 5 8 . . . . . . Kinetic 6536 | . 896 2047 296 1989 205 554 . 549 Thermal . | . . . . . . . . . Explosive 3201 | . . 234 685 1204 468 610 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1168 | . . 538 . . . . 452 178 Piercing . | . . . . . . . . . Highest Corruption 14 | . . 1 . 5 5 14 . . Average Corruption 5 | . . 1 . 4 5 12 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 71 | . . 10 . 15 9 37 . . Message Errors 16 | . . 2 . 5 . 9 . . Matter Fused 18 | . . 3 . 3 3 9 . . Heat Flow Errors 15 | . . 2 . 2 3 8 . . Energy Discharges 7 | . . . . . 2 5 . . Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . 2 . . Data Loss (major) 3 | . . 1 . 1 . 1 . . Misfires 6 | . . 1 . 3 . 2 . . Alerts 1 | . . . . . 1 . . . Weapon Failures 2 | . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 309 | . . 151 79 40 . 6 33 . Projectiles 1 | . . . 1 . . . . . Explosions 128 | . . 4 78 40 . 6 . . Melee 180 | . . 147 . . . . 33 . Knockbacks 4 | . . 1 3 . . . . . Impact 1 | . . 1 . . . . . . Kinetic 2 | . . . 2 . . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 450 | . . . 79 155 37 179 . . Shots 12 | . . . 1 6 1 4 . . Rammed 4 | . 2 2 . . . . . . Targets Rammed 4 | . 2 2 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 247 | . 2 239 . 234 247 206 . 34 Average Temperature 63 | . 2 70 . 43 86 87 . 13 Received Heat Transfer 2654 | . 303 870 15 476 159 36 81 714 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Maximum Alert Level 4 | . . 2 1 4 2 2 1 . Low Security (%) 55 | 100 100 61 37 3 . . 81 100 Level 1 14 | . . 33 62 16 . . 18 . Level 2 18 | . . 4 . 13 100 99 . . Level 3 10 | . . . . 62 . . . . Level 4 . | . . . . 5 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1141 | . 174 406 268 1141 591 503 263 182 Initial 555 | . . 31 160 154 555 332 263 9 Average 269 | . 55 163 201 702 518 479 128 63 Influence Increases 3545 | . 423 926 238 1077 226 241 94 320 Destroy 0b10 Robot/C 1834 | . 280 600 100 340 120 190 60 144 Destroy 0b10 Robot/NC 128 | . 10 55 35 . 20 . 8 . Destroy Leader 324 | . 64 172 34 . 22 10 16 6 Allied During Kill 12 | . . . . . . . . 12 Successful Hack 47 | . 9 7 . 14 7 . 10 . Select Force Hacks 60 | . 60 . . . . . . . Disable Machine 105 | . . 15 45 . 45 . . . Anti-Garrison Action 670 | . . . . 550 . . . 120 Destroy Structure 203 | . . 17 24 98 12 41 . 11 Lose Combat Pursuer 162 | . . 60 . 75 . . . 27 Influence Decreases 2156 | . 348 577 160 90 270 70 344 297 Time Decay 1439 | . 328 447 150 . 180 . 334 . Lost Part 629 | . 20 130 10 90 70 70 10 229 Lost Ally 88 | . . . . . 20 . . 68 Squads Dispatched 10 | . 3 4 1 . 1 . 1 . Investigation 5 | . 2 3 . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 1 . . . . 1 . Assault . | . . . . . . . . . Garrison 2 | . . . 1 . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Distress Signals 8 | . . 2 1 . 4 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 185 | . 21 40 8 52 15 9 8 32 Peak Tracking Total 10 | . 3 7 4 7 6 3 4 10 Tactical Retreats 12 | . . 4 . 6 . . . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Traps Triggered 20 | . 3 1 . 7 . 5 . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Machines Disabled 12 | . . 1 3 3 3 . . 2 Max in Single Turn 1 | . . 1 1 1 1 . . 1 Garrison Relay 5 | . . . . 3 . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Machines Accessed 27 | . 8 8 2 2 3 1 3 . Terminals 20 | . 6 6 1 2 2 1 2 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 69 | . 16 27 4 4 5 2 11 . Successful 34 | . 9 11 3 1 4 . 6 . Failed 35 | . 7 16 1 3 1 2 5 . Catastrophic 5 | . . 2 1 . . 2 . . Database Lockouts . | . . . . . . . . . Manual 57 | . 16 26 3 . 4 . 8 . Terminals 56 | . 14 20 3 4 4 2 9 . Fabricators . | . . . . . . . . . Repair Stations 7 | . . 7 . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 2 . Terminal Hacks 3 | . . 1 . 1 . . 1 . Emergency Access Points 1 | . . . . 1 . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 2 . Unlock Access 3 | . . . 1 . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 27 | . 9 10 2 . 3 . 3 . Terminals 23 | . 7 8 2 . 3 . 3 . Botnet 9 | . 3 3 1 . 1 . 1 . Skim 14 | . 4 5 1 . 2 . 2 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . Patch 2 | . . 2 . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 6 7 1 2 2 1 2 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Used RIF Installer 3 | . . . . 1 . 1 . 1 Threat Obfuscator 2 | . . . . . . 1 . 1 Robots Hacked 6 | . . . . . 1 . . 5 Non-combat . | . . . . . . . . . Combat 6 | . . . . . 1 . . 5 Robot Hacks Applied 7 | . . . . . 2 . . 5 find_garrison 1 | . . . . . 1 . . . formatsys_high 6 | . . . . . 1 . . 5 Relay Couplers Released 23 | . . . . 15 . . . 8 Machine Destruction 20 | . . . . 12 . . . 8 Programmers 3 | . . . . 3 . . . . Attached 5 | . . . . 1 1 . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Total Allies 6 | . . . . . 1 . . 5 Largest Group 4 | . . . . . 1 . . 4 Highest-Rated Group 85 | . . . . . 15 . . 85 Highest-Rated Ally 32 | . . . . . 15 . . 32 Total Orders . | . . . . . . . . . Ally Attacks 30 | . . . . . 3 . . 27 Total Damage 494 | . . . . . 41 . . 453 Kills 6 | . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Turns Passed 8622 | 79 1332 2000 303 1483 372 919 743 1391 Spaces Moved 3804 | 42 775 863 123 721 192 399 332 357 Core 6 | 2 . . . . . . . 4 Treads 954 | 40 565 325 . . 1 . . 23 Legs 218 | . . . . . . . . 218 Wheels 2626 | . 210 538 123 721 191 399 332 112 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 110 210 135 135 195 195 215 Average Speed 183 | 154 143 174 210 147 160 198 202 334 Slowest Speed 1650 | 160 160 240 210 210 560 210 230 1650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 94 71 16 66 25 42 7 44 Regions Visited 8 Branch Regions . Pre-discovered Areas 4 | . 2 2 . . . . . . Known Exits Taken 4 | . . 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 38 | . . . . 24 . 12 . 2 Terrain Destroyed 237 | . . 15 28 129 13 50 . 2 Melee 2 | . . . . . . . . 2 Projectile 2 | . . . . 2 . . . . AOE 233 | . . 15 28 127 13 50 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Total 4718 | 53 871 1122 150 954 235 485 377 471 Wait 97 | . 12 35 3 15 . 8 18 6 Move 3799 | 41 774 862 123 720 192 398 332 357 Hop . | . . . . . . . . . Pick Up 79 | 6 4 33 4 11 6 3 3 9 Fast Attach 45 | 6 8 11 . 6 2 2 4 6 Attach 37 | . 1 8 1 6 3 7 2 9 Detach 5 | . . 3 . 1 . 1 . . Swap 61 | . . 18 4 15 5 2 3 14 Drop 38 | . 2 17 3 8 4 2 . 2 Fire 426 | . 68 123 12 136 17 30 . 40 Melee 48 | . . 10 . 4 6 . 15 13 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . 2 2 . . . . . . Escape Stasis 79 | . . . . 32 . 32 . 15 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 15) 782 | -10/Materials | Discovered new exit (range 16) 959 | -10/Materials | Discovered new exit (range 7) 972 | -10/Materials | Core integrity fell below 50% 1164 | -10/Materials | Discovered new exit (range 8) 1412 | -10/Materials | Entered another Materials area 1412 | -9/Materials | Evolved 2 slots: Utility x2 1864 | -9/Materials | Discovered new exit (range 3) 2590 | -9/Materials | Discovered new exit (range 5) 2740 | -9/Materials | Build established: Scavenger-Mutant 2988 | -9/Materials | Core integrity fell below 50% 2989 | -9/Materials | Learned Storage stockpile data 3045 | -9/Materials | Learned location of 1 exit from Recycling 3080 | -9/Materials | Lost 5 parts (1p1n2u1w) 3092 | -9/Materials | Learned location of Zion (-6) 3158 | -9/Materials | Identified exit to Mines 3175 | -9/Materials | Learned Storage emergency access door positions 3204 | -9/Materials | Identified exit to Materials 3276 | -9/Materials | Learned 2 Materials zone layouts 3412 | -9/Materials | Entered another Materials area 3412 | -8/Materials | Evolved 2 slots: Utility x2 3624 | -8/Materials | Garrison activated, responded to threat 3715 | -8/Materials | Identified exit to Garrison 3715 | -8/Materials | Entered Garrison 3819 | -8/Garrison | Installed Relay Interface Framework 3988 | -8/Garrison | Garrison Relay disabled 4053 | -8/Garrison | Assembled breached garrison interior 4263 | -8/Garrison | Garrison Relay disabled 4289 | -8/Garrison | Build established: Bothacker-Mutant 4457 | -8/Garrison | Destroyed 11 combat bots 4688 | -8/Garrison | Lost 4 parts (1n2u1w) 4709 | -8/Garrison | Core integrity fell below 50% 4890 | -8/Garrison | Discovered new exit (range 14) 5090 | -8/Garrison | Garrison Relay disabled 5188 | -8/Garrison | Discovered new exit (range 8) 5198 | -8/Garrison | Entered Materials 5488 | -8/Materials | Garrison activated, responded to threat 5570 | -8/Materials | Identified exit to Garrison 5570 | -8/Materials | Entered Garrison 5586 | -8/Garrison | Lost 5 parts (1p1n1u2w) 5783 | -8/Garrison | Core integrity fell below 20% 5787 | -8/Garrison | System corruption reached 10% 5832 | -8/Garrison | Lost 6 parts (2n1u3w) 5858 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 6158 | -8/Garrison | Triggered checkpoint 6248 | -8/Garrison | Triggered checkpoint 6354 | -8/Garrison | Discovered new exit (range 12) 6489 | -8/Garrison | Entered Factory 6489 | -7/Factory | Evolved 2 slots: Utility x2 6490 | -7/Factory | Identified exit to Storage 7232 | -7/Factory | Identified exit to Garrison 7232 | -7/Factory | Entered Garrison 7338 | -7/Garrison | Triggered checkpoint 7354 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 7389 | -7/Garrison | Garrison Relay disabled 7538 | -7/Garrison | Triggered checkpoint 7554 | -7/Garrison | Lost 4 parts (1p1n1u1w) 7559 | -7/Garrison | Lost 3 allies 7658 | -7/Garrison | Triggered checkpoint 7710 | -7/Garrison | Lost 5 parts (1n2u2w) 7946 | -7/Garrison | Discovered new exit (range 15) 8038 | -7/Garrison | Triggered checkpoint 8115 | -7/Garrison | Garrison Relay disabled 8174 | -7/Garrison | Heavy support dispatched to Factory 8517 | -7/Garrison | Heavy support dispatched to Factory 8520 | -7/Garrison | Discovered new exit (range 10) 8582 | -7/Garrison | Triggered checkpoint 8596 | -7/Garrison | Core integrity fell below 50% 8618 | -7/Garrison | Core integrity fell below 20% 8623 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08591_ Imp. Heat Sink destroyed. 08591_ Knocked back. 08592_ Acquired 6 matter. 08595_ Autogun destroyed. 08595_ Autogun blasted off. 08595_ Knocked back. 08596_ Acquired 2 matter. 08597_ Imp. Heat Sink destroyed. 08601_ Lgt. Nuclear Core destroyed. 08601_ Critical hit (Burn: +37). 08603_ Autogun destroyed. 08603_ Aluminum Leg destroyed. 08607_ Autogun destroyed. 08609_ Critical hit (Burn: +37). 08609_ Carbon-fiber Leg destroyed. 08613_ Critical hit (Burn: +37). 08619_ Relay Coupler [Sentry] destroyed. 08621_ Relay Coupler [Grunt] destroyed. 08621_ Chainsword destroyed. 08621_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | *%## ## #?????# #??????????????????????????? | | *%**[* ####### ##?????????????????????????? | | [ =[ " "#?????????????????????????? | | [ # ##?????????????????????????? | | ##= ## ##########??????????????????????????? | | [ ## ## [ ###?????????????????????????????????? | | [ [* ! * #?????????????????????????????????? | | * *% = #?????????????????????????????????? | | = % * #?????????????????????????????????? | | [ =! #?????????????????????????????????? | | ## ## ###?????????????????????????????????? | | ## ## #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ##""""## ##???????????????????????????????????? | | #??????# #????????????????????????????????????? | | #??????# #????????????????????????????????????? | | #??????# #????????????????????????????????????? | | #??????#^ #???????????????##???????????????????? | | #??????# #??????????????? ????????????????????? | | #??????# #?????????????? #????????????????????? | | ???????# ########???????g##???????????????????? | | ???????# ##????? #???????????????????? | | ?????????# ;###### #### #??????????????? | | ?????????##/##### g s[@ g #??????????????? | | ??????????# #???# ;;####gg///####???????????????? | | ??????????# #???# "#???## ##??????????????????? | | ?????????? ???# ##????? "#??????????????????? | | ?????????? ???# #??????""""#??????????????????? | | ?????????? ???# #??????#####??????????????????? | | ??????????# #???# ????????????????????????????? | | ??????????###???# < #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????#+####???????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 2 Relay Coupler Types 3 Relay Coupler Value 52 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightDamperBeamcaster Manual? 0 Play Time 00:44:41 Cumulative 329.8 hours Start 2025.03.01 @ 14:26:40 End 2025.03.01 @ 15:15:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/2/5/2/0/0/2/1/0/1 Lore% 90 Gallery% 71 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6a3e5f7-df1d-481c-ba24-ae68dd6f4823