Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 14:28:01 Player: LandRaider Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (181) 905 Value Destroyed (5623) 5623 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (771) 771 TOTAL SCORE: 9679 Bonus ------- High Alert Combat Kills 771 Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 150/150 System Corruption 3% Temperature Cool (9) Movement Treading (225) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (6) ------ Advanced Heat Sink (fused) Coolant Injector High-capacity Storage Unit Machine Analyzer Core Analyzer Hacking Suite > --- WEAPON (4) ------- Assault Cannon Assault Cannon Greatsword > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Advanced Treads Improved Heat Sink Advanced Heat Sink Huge Storage Unit Large Matter Pod (150) Target Analyzer Transmission Jammer Improved Shield Generator System Restoration Module High-powered Tractor Beam Shock Rifle Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Machine Analyzer Core Analyzer Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon Greatsword > --- INVENTORY -------- Light Ion Engine Light Ion Engine Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Advanced Treads Improved Heat Sink Advanced Heat Sink Huge Storage Unit Large Matter Pod Target Analyzer Transmission Jammer Improved Shield Generator System Restoration Module High-powered Tractor Beam Shock Rifle Assault Cannon Remote Datajack [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 1 1 Weapon 2 | . . . 1 1 Parts Attached 128 | 5 4 27 38 54 Power 16 | 1 . 2 7 6 Engine 6 | 1 . 2 1 2 Core 10 | . . . 6 4 Reactor . | . . . . . Propulsion 24 | 2 . 9 7 6 Treads 22 | . . 9 7 6 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 52 | 1 2 10 14 25 Device 28 | . 1 5 8 14 Storage 5 | 1 1 . 1 2 Processor 5 | . . . 1 4 Hackware 1 | . . . . 1 Protection 13 | . . 5 4 4 Artifact . | . . . . . Weapon 36 | 1 2 6 10 17 Energy Gun 9 | . . 1 2 6 Energy Cannon 1 | . . 1 . . Ballistic Gun 17 | 1 2 4 6 4 Ballistic Cannon 4 | . . . 1 3 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 54 | . 1 6 17 30 Power 9 | . 1 . 2 6 Propulsion 7 | . . . 3 4 Utility 20 | . . 4 6 10 Weapon 18 | . . 2 6 10 Highest Loss Streak 10 | . 1 2 9 10 To Critical Strikes . | . . . . . Average Backups 15 | 4 10 14 16 17 Power 1 | . 1 . 2 1 Propulsion 4 | 3 4 3 3 4 Utility 5 | . 2 4 5 7 Weapon 3 | . 2 4 4 2 Tool/Special . | . . . . . Unused Backups 31 | . 2 7 5 17 Power 4 | . . 1 2 1 Propulsion 8 | . 2 . . 6 Utility 10 | . . 3 1 6 Weapon 7 | . . 3 2 2 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 94 | . 95 94 95 92 Engine 6 | . 13 10 4 2 Core 2 | . . . 3 3 Treads 14 | . . 19 17 14 Leg 4 | . 28 1 . . Device 14 | . 9 11 14 16 Storage 9 | . 14 11 9 7 Processor 3 | . . . 5 6 Hackware 2 | . . . . 6 Protection 9 | . . 19 13 5 Energy Gun 5 | . . . 5 8 Energy Cannon 1 | . . 5 . . Ballistic Gun 14 | . 28 14 16 9 Ballistic Cannon 1 | . . . 3 1 Impact Weapon 1 | . . . . 4 Peak Build Rating 47 | 5 8 24 37 47 Average Rating 27 | 3 7 16 30 39 On Entrance 14 | . 5 7 24 34 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 70 | 9 27 51 70 67 Greatest Support 46 | 20 20 46 44 44 Greatest Overweight (x) 13 | 1 1 13 10 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 15 15 20 25 Average Capacity 17 | 6 12 15 17 20 Most Carried 20 | 7 15 15 20 20 Average Carried 15 | 5 10 14 16 17 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 7 15 15 20 20 Class Distribution -------------------- 38% | Mutant 17% | Tank 15% | Skirmisher 14% | Scavenger-Mutant 8% | Scavenger-Tank 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 4886 | 250 261 918 1705 1752 Remotely 303 | . . . . 303 Salvage Created 6977 | . 370 1343 2712 2552 Parts 357 | . 26 87 143 101 Haulers Intercepted 14 | . 2 4 5 3 Recyclers Shooed 5 | . 1 1 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 120 | . 7 25 48 40 Melee 2 | . . . . 2 Guns 86 | . 7 14 39 26 Cannons 27 | . . 11 9 7 AOE 1 | . . . . 1 Classes Destroyed 17 | . 5 3 7 2 Worker 15 | . 1 2 2 10 Builder 2 | . . . 2 . Hauler 14 | . 2 4 5 3 Recycler 11 | . . . 4 7 Mechanic 6 | . . 1 2 3 Operator 3 | . . . 3 . Watcher 10 | . 2 5 3 . Swarmer 20 | . 3 7 9 1 Grunt 61 | . 4 9 25 23 Brawler 3 | . . . 1 2 Duelist 4 | . . 1 1 2 Protector 1 | . . . 1 . Sentry 19 | . . 8 8 3 Specialist 2 | . . . 2 . Hunter 2 | . . . . 2 Programmer 7 | . . . . 7 Heavy 1 | . . . 1 . Best Kill Streak 10 | . 3 6 10 9 Combat Bots Only 7 | . 3 4 7 5 Max Kills in Single Turn 5 | . 1 2 2 5 Gunslinging 1 | . . 1 1 . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 940 | . 47 158 316 419 Missed 246 | . 10 40 75 121 Hits 694 | . 37 118 241 298 Melee 41 | . . 7 1 33 Projectile 653 | . 37 111 240 265 Critical Strikes 28 | . . 5 10 13 Part Disruptions 1 | . . . . 1 Damage Taken 9964 | . 387 1551 3510 4516 Core 1398 | . 75 189 430 704 Absorbed by Shields 4 | . . . . 4 Redirected to Shielding 265 | . . 29 104 132 Ignored by Resistances 255 | . . . 255 . Regen/Repaired (Parts) 219 | . . 109 . 110 Core Remaining (%) 60 | 100 70 52 21 . Volleys Fired 458 | . 79 101 152 126 Largest 4 | . 2 2 3 4 Hottest 172 | . 40 83 125 172 Shots Fired 1070 | . 158 172 408 332 Gun 921 | . 158 146 333 284 Cannon 140 | . . 26 67 47 Launcher 9 | . . . 8 1 Special . | . . . . . Kinetic 831 | . 158 146 305 222 Thermal 228 | . . 26 95 107 Explosive 9 | . . . 8 1 Electromagnetic 2 | . . . . 2 Robot Hit Streak 19 | . 10 11 19 16 Robot Miss Streak 7 | . 6 4 5 7 Penetration Max . | . . . . . Secondary Targets 12 | . 3 2 2 5 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 714 | . 81 108 262 263 Core Hits 423 | . 28 49 151 195 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed 7 | . . 1 . 6 Critical Strikes 14 | . . 1 3 10 Burn 3 | . . . 2 1 Destroy 4 | . . 1 1 2 Blast 1 | . . . . 1 Smash 6 | . . . . 6 Melee Attacks 55 | . . . . 55 Impact 54 | . . . . 54 Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 13245 | . 756 1724 4548 6217 Guns 9480 | . 756 1192 3614 3918 Cannons 2015 | . . 532 828 655 Explosions 647 | . . . 106 541 Melee 1103 | . . . . 1103 Ramming . | . . . . . Kinetic 8293 | . 756 1192 3331 3014 Thermal 3187 | . . 532 1111 1544 Explosive 179 | . . . 106 73 Electromagnetic 483 | . . . . 483 Impact 1103 | . . . . 1103 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 22 | . . . . 22 Average Corruption 6 | . . . . 6 Corruption Purged 23 | . . . . 23 Corruption Blocked . | . . . . . Effects 77 | . . . . 77 Message Errors 13 | . . . . 13 Matter Fused 16 | . . . . 16 Heat Flow Errors 6 | . . . . 6 Energy Discharges 11 | . . . . 11 Parts Rejected 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 14 | . . . . 14 Data Loss (major) 8 | . . . . 8 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 463 | . . . 58 405 Projectiles . | . . . . . Explosions 58 | . . . 58 . Melee 405 | . . . . 405 Knockbacks 36 | . . . 24 12 Impact 8 | . . . . 8 Kinetic 26 | . . . 22 4 Secondary 2 | . . . 2 . Self-Inflicted Damage 113 | . . . 102 11 Shots 3 | . . . 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 367 | . 6 61 279 367 Average Temperature 63 | . 6 20 73 63 Received Heat Transfer 2770 | . 132 459 1098 1081 Effects 6 | . . . 4 2 Energy Bleed 3 | . . . 2 1 Interference 2 | . . . 2 . Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 2 | . . . . 2 Combat Hostiles . | . . . . . Robots Corrupted 5 | . . . . 5 Combat Hostiles 4 | . . . . 4 Parts Fried 5 | . . . . 5 Impact Corruptions 14 | . . . . 14 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 6943 | . . 851 2544 3548 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . . 4 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . 1 3 3 Low Security (%) 42 | 100 100 93 33 . Level 1 19 | . . 6 23 31 Level 2 29 | . . . 15 67 Level 3 7 | . . . 27 1 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 956 | . 70 331 956 749 Initial 427 | . . 24 137 427 Average 307 | . 11 92 425 450 Influence Increases 4345 | . 270 900 1653 1522 Destroy 0b10 Robot/C 2380 | . 140 500 940 800 Destroy 0b10 Robot/NC 310 | . 25 60 110 115 Destroy Leader 638 | . 28 158 226 226 Successful Hack 134 | . 32 45 21 36 Select Force Hacks 90 | . 30 30 30 . Disable Machine 345 | . . 30 90 225 Destroy Structure 163 | . . 32 101 30 Lose Combat Pursuer 285 | . 15 45 135 90 Influence Decreases 3596 | . 212 631 1040 1713 Entered New Map 737 | . . 34 190 513 Time Decay 2169 | . 202 547 680 740 Lost Part 530 | . 10 50 170 300 Lost Ally 10 | . . . . 10 Purge Threat 150 | . . . . 150 Squads Dispatched 33 | . 1 3 10 19 Investigation 13 | . 1 3 2 7 Extermination 7 | . . . . 7 Reinforcement 9 | . . . 6 3 Assault 4 | . . . 2 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 13 | . . 4 6 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 196 | . 21 33 77 65 Peak Tracking Total 9 | . 5 4 9 5 Tactical Retreats 14 | . 1 3 6 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 23 | . . 2 6 15 Max in Single Turn 8 | . . 2 1 8 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 41 | . 7 17 7 10 Terminals 28 | . 6 12 5 5 Fabricators 2 | . . . . 2 Repair Stations 2 | . . 1 . 1 Recycling Units 6 | . 1 2 1 2 Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 127 | . 25 57 21 24 Successful 82 | . 20 35 15 12 Failed 43 | . 5 21 5 12 Catastrophic 3 | . . 1 1 1 Database Lockouts 2 | . . 1 1 . Manual 55 | . 10 28 7 10 Terminals 98 | . 23 47 15 13 Fabricators 4 | . . . . 4 Repair Stations 3 | . . 2 . 1 Recycling Units 14 | . 2 4 2 6 Scanalyzers 8 | . . 4 4 . Garrison Access . | . . . . . Terminal Hacks 38 | . 12 17 6 3 Record 21 | . 6 10 4 1 Prototype ID Bank 1 | . . 1 . . Open DSF 1 | . . . . 1 Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 2 | . 1 1 . . Alert Level 2 | . . 1 1 . Unreport Threat 1 | . . . . 1 Locate Traps 3 | . 2 . 1 . Transport Status 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks 4 | . . . . 4 Load Schematic 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 4 | . 1 . 1 2 Report Inventory 3 | . 1 . 1 1 Retrieve Components 1 | . . . . 1 Scanalyzer 6 | . . 3 3 . Insert Component 2 | . . 1 1 . Analyze 2 | . . 1 1 . Retrieve Study 2 | . . 1 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 28 | . 7 13 5 3 Terminals 23 | . 6 11 4 2 Assimilate 1 | . . . . 1 Botnet 21 | . 6 10 4 1 Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Patch 1 | . . . . 1 Recycling Units 4 | . 1 2 1 . Monitor 1 | . . 1 . . Tunnel 3 | . 1 1 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 27 | . 5 10 4 8 Full Trace Events 7 | . . 1 . 6 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built 4 | . . . . 4 Authchips . | . . . . . Time 109 | . . . . 109 Total Part Build Rating 12 | . . . . 12 Part Studies Acquired 2 | . . 1 1 . Parts Repaired 1 | . . 1 . . Time 51 | . . 51 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . . 10 Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 26 | . . . . 26 Highest-Rated Ally 26 | . . . . 26 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 4237 | . . . 1713 2524 Sensors 1910 | . . . 824 1086 Terrain 275 | . . . 275 . Traps 1774 | . . . 614 1160 Machine Analysis 1364 | . . . . 1364 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 9938 | 75 1322 2066 2686 3789 Spaces Moved 3701 | 59 644 858 971 1169 Core 23 | 20 . 1 2 . Treads 2917 | . . 779 969 1169 Legs 761 | 39 644 78 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 145 200 Average Speed 204 | 103 156 189 216 237 Slowest Speed 700 | 120 190 700 550 410 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 3 87 82 84 23 Regions Visited 4 Branch Regions . Pre-discovered Areas 3 | . 1 1 1 . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug 26 | . . . . 26 Terrain Destroyed 158 | . . 30 95 33 Melee 26 | . . . . 26 Projectile 3 | . . 1 1 1 AOE 129 | . . 29 94 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5124 | 71 824 1140 1267 1822 Wait 587 | . 85 105 54 343 Move 3697 | 58 643 857 970 1169 Hop . | . . . . . Pick Up 81 | 8 10 16 20 27 Fast Attach 51 | 4 1 12 11 23 Attach 54 | 1 1 5 15 32 Detach 6 | . . 1 . 5 Swap 64 | . 2 15 24 23 Drop 71 | . 3 28 21 19 Fire 458 | . 79 101 152 126 Melee 55 | . . . . 55 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 14) 475 | -10/Materials | Identified exit to Materials 475 | -10/Materials | Identified exit to Mines 1398 | -10/Materials | Entered another Materials area 1398 | -9/Materials | Evolved 2 slots: Utility x2 1569 | -9/Materials | Central database locked down 2164 | -9/Materials | Discovered new exit (range 7) 2580 | -9/Materials | Repaired Hvy. Ion Engine 2889 | -9/Materials | Discovered new exit (range 6) 3415 | -9/Materials | Discovered new exit (range 17) 3464 | -9/Materials | Entered another Materials area 3464 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3662 | -8/Materials | Discovered new exit (range 6) 3772 | -8/Materials | Build established: Tank 3927 | -8/Materials | Central database locked down 4130 | -8/Materials | Core integrity fell below 50% 4159 | -8/Materials | Lost 9 parts (1p3n3u2w) 4332 | -8/Materials | Discovered new exit (range 8) 4506 | -8/Materials | Build established: Scavenger-Tank 4914 | -8/Materials | Build established: Tank 4972 | -8/Materials | Discovered new exit (range 5) 5064 | -8/Materials | First assault squad dispatched 5073 | -8/Materials | Lost 3 parts (1u2w) 5082 | -8/Materials | Destroyed 7 combat bots 5123 | -8/Materials | Discovered new exit (range 8) 5219 | -8/Materials | Identified exit to Storage 5561 | -8/Materials | Discovered new exit (range 4) 5566 | -8/Materials | Identified exit to Factory 5601 | -8/Materials | Build established: Skirmisher 6150 | -8/Materials | Entered Factory 6150 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6950 | -7/Factory | First assault squad dispatched 7177 | -7/Factory | Build established: Assassin 7345 | -7/Factory | Lost 7 parts (2p1n3u1w) 7499 | -7/Factory | Fabricated Adv. Treads? 7682 | -7/Factory | Build established: Tank 7892 | -7/Factory | System corruption reached 10% 7905 | -7/Factory | Core integrity fell below 50% 7944 | -7/Factory | Lost 10 parts (1p1n4u4w) 8255 | -7/Factory | Build established: Scavenger-Tank 8747 | -7/Factory | Build established: Scavenger-Mutant 9267 | -7/Factory | Core integrity fell below 20% 9420 | -7/Factory | Lost 3 parts (1p1n1w) 9874 | -7/Factory | Fabricated Adv. Treads? 9886 | -7/Factory | Build established: Mutant 9939 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09880_ Acquired 4 matter. 09881_ System corrupted: Substantial component data lost. 09882_ B-48 Gladiator Lgt. Treads blasted off. 09882_ B-48 Gladiator destroyed. 09883_ Acquired 8 matter. 09883_ Acquired 52 matter. 09885_ Manufacturing Mainframe disabled. 09886_ Acquired 2 matter. 09886_ Acquired 4 matter. 09889_ Acquired 7 matter. 09891_ G-47 Trooper destroyed. 09892_ Acquired 1 matter. 09892_ Acquired 16 matter. 09903_ Connecting with Terminal... 09909_ R-06 Scavenger collects Aluminum Leg. 09923_ Dropped Hpw. Tractor Beam. 09924_ Acquired Core Analyzer. 09929_ G-47 Trooper knocked back. 09932_ G-47 Trooper destroyed. 09936_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | #?# ##########+##+###??????? ?????????????? | | #?# ?????????# #????###+###########???? | | #?# ?????????# ! #????#! ???? | | #?# ???""""???# != ###### ??? | | #?# ???""""???# == / ??? | | =#?# ???""""???# =! # ??? | | #?# ????""""???# + ??? | | #?# ???? """"???# ###### " " ##???????? | | #####?????# """" ??# #?#""" " " """??????? | | ??# # """#?#"F" " " """??????? | | ??#! !+ """#?#" " " "??????? | | " ????######## R"#?#""" " " "F"??????? | | " ???????????????# """#?#""" " " """??????? | | " ???????????????# #?#### " " ##????"""? | | #??????????????############## " " #?????"""? | | " #??????????????# """"" ^ # %" " = ####??"""? | | " #??????????????# ""T"" # #????? | | " #??????????????# ^ =*/ #?"""? | | #?""""?????????# *# +?"""? | | #?""""?????????# [ # [[[ #?"""? | | #?""""?????????# # [[[ #????? | | #?""""?????????# """" "" " # [[ #????? | | "#??????????????# """" """ =# #????? | | ""#??????????????# """"g """[%# ]=! +????? | | F"#??????????????# """" """ # ]! #????? | | " #??????????????# %%@ + =! #????? | | #??????????????# = *! # ?????? | | #??????????????############## ?????? | | +#######????????????????????????##+########??????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """"" #?????????????????????????"""?"""?????????? | | #?????????????????????????"""?"""?????????? | | """"" #?????????????????????????"""?"""?????????? | | #?????????????????????????????????????????? | | """"" #?????????????????????????"""?"""?????????? | | #?????????????????????????"""?"""?????????? | | #?????????????????????????"""?"""?????????? | | " #?????????????????????????????????????????? | | " #?????????????????????????????????????????? | | ! #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 55 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Adv. Treads | x2 | -7/Factory Repaired ---------- Hvy. Ion Engine | 1% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalPlatingSightfinder Manual? 0 Play Time 01:28:17 Cumulative 73.1 hours Start 2026.08.17 @ 12:21:15 End 2026.08.17 @ 14:28:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 64 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 926dfd86-051d-43fb-9b20-5064a24946d2