Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 17:15:24 Player: Kunndt Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (133) 665 Value Destroyed (4284) 4284 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1108) 1108 TOTAL SCORE: 9437 Bonus ------- High Alert Combat Kills 608 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 25/300 Energy 490/490 System Corruption 1% Temperature Critical (2360) Movement Core (2400) Ox47 Location -6/DSF Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads Wheel > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Field Recycling Unit > --- WEAPON (3) ------- Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY (25) --- Light Nuclear Core Enhanced Nuclear Core Armored Treads Armored Treads Improved Medium Treads Improved Medium Treads High-capacity Storage Unit Compact Matter Pod (150) Improved Sensor Array Improved Particle Charger Transmission Jammer Improved Weapon Shielding Reactive Plating Reflective Plating Hardlight Generator Heavy Ion Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Mass Driver Mass Driver Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Spear Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Particle Charger Reactive Plating Improved Field Recycling Unit > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Enhanced Nuclear Core Armored Treads Armored Treads Improved Medium Treads Wheel Improved Heat Sink High-capacity Storage Unit Compact Matter Pod Improved Sensor Array Transmission Jammer Improved Weapon Shielding Reactive Plating Reflective Plating Hardlight Generator Heavy Ion Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Mass Driver Mass Driver Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Spear [Rating: 76] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Launcher Heavy Missile Launcher Impact Weapon Mace Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 1 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 166 | 7 14 17 37 62 2 27 Power 13 | 1 3 2 1 4 1 1 Engine 10 | 1 3 2 1 2 . 1 Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 43 | 2 7 4 14 9 . 7 Treads 18 | . . . 10 2 . 6 Leg 21 | 2 6 4 3 6 . . Wheel 2 | . . . . 1 . 1 Hover 1 | . . . 1 . . . Flight 1 | . 1 . . . . . Utility 59 | 2 1 3 16 26 1 10 Device 39 | 1 . 3 11 16 1 7 Storage 4 | 1 1 . 1 1 . . Processor 2 | . . . 1 1 . . Hackware 1 | . . . . 1 . . Protection 13 | . . . 3 7 . 3 Artifact . | . . . . . . . Weapon 51 | 2 3 8 6 23 . 9 Energy Gun 19 | 1 2 7 1 7 . 1 Energy Cannon 8 | . . . . 1 . 7 Ballistic Gun 17 | 1 1 . 3 12 . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 . 2 . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 2 . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . 1 2 1 5 . . Parts Lost 28 | . 3 1 1 16 . 7 Power 2 | . 2 . . . . . Propulsion 9 | . . . . 8 . 1 Utility 11 | . . 1 1 5 . 4 Weapon 6 | . 1 . . 3 . 2 Highest Loss Streak 4 | . 1 1 1 4 . 4 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 98 | . 99 95 99 98 100 97 Engine 6 | . 14 11 8 2 . 2 Core 3 | . . . . 4 13 10 Treads 13 | . . . 22 16 . 23 Leg 14 | . 27 29 13 10 20 . Wheel 1 | . . . . 2 6 1 Device 14 | . 14 21 11 12 20 17 Storage 8 | . 14 11 9 7 6 6 Processor 5 | . . . 9 7 6 6 Protection 5 | . . . 6 8 6 6 Energy Gun 12 | . 13 19 11 12 6 4 Energy Cannon 1 | . . . . . . 12 Ballistic Gun 7 | . 14 2 6 9 13 1 Peak Build Rating 76 | 7 10 18 37 47 54 76 Average Rating 33 | 5 8 15 29 42 53 68 On Entrance 23 | . 7 10 18 31 47 54 Naked Turns . | . . . . . . . Heaviest Build 157 | 12 32 37 61 113 111 157 Greatest Support 120 | 20 20 30 112 96 16 120 Greatest Overweight (x) 47 | 3 3 1 1 10 6 47 Average Overweight (x) 1 | . . . . 2 6 3 Largest Inventory Capacity 25 | 8 15 15 20 25 25 25 Average Capacity 18 | 7 8 15 15 22 25 25 Most Carried 25 | 3 11 15 16 24 23 25 Average Carried 16 | 1 6 14 15 20 22 24 Final Capacity 25 | 8 15 15 20 25 25 25 Final Carried 25 | 3 11 15 16 24 23 25 Class Distribution -------------------- 29% | Scavenger-Tank 26% | Scavenger-Mutant 15% | Mutant 11% | Skirmisher 10% | Scavenger-Skirmisher 5% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Matter Collected 3152 | 244 226 215 661 1624 . 182 Remotely 737 | . . . 153 402 . 182 Salvage Created 4854 | 109 427 587 1335 2004 . 392 Parts 254 | 10 34 34 64 100 . 12 Haulers Intercepted 7 | . . 2 3 2 . . Recyclers Shooed 2 | 1 1 . . . . . Parts Field Recycled 6 | . . . . . . 6 Retrieved Matter 161 | . . . . . . 161 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 102 | . 13 16 21 43 . 9 Melee 2 | . . . . 2 . . Guns 79 | . 13 10 20 36 . . Cannons 3 | . . . . . . 3 AOE 17 | . . 6 . 5 . 6 Classes Destroyed 16 | 2 5 3 3 1 . 2 Worker 6 | . 1 . 1 4 . . Builder 3 | . . . 1 2 . . Tunneler 3 | 3 . . . . . . Hauler 7 | . . 2 3 2 . . Recycler 4 | 1 . . 1 2 . . Mechanic 1 | . . . 1 . . . Operator 2 | . 1 . 1 . . . Watcher 5 | . 2 . 1 2 . . Swarmer 27 | . 6 4 3 11 . 3 Grunt 52 | . 7 10 13 19 . 3 Brawler 3 | . . 1 1 1 . . Sentry 6 | . . 1 3 2 . . Specialist 2 | . . . . . . 2 Hunter 5 | . . . 1 4 . . Programmer 6 | . . . . 6 . . Heavy 1 | . . . . . . 1 Best Kill Streak 8 | 4 5 8 6 7 . 8 Combat Bots Only 8 | . 3 8 6 7 . 8 Max Kills in Single Turn 3 | 1 1 3 1 3 . 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 3 . 2 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Hostile Shots Fired 602 | . 62 58 128 267 . 87 Missed 156 | . 18 18 33 63 . 24 Damage Taken 7174 | . 464 415 1353 2746 . 2196 Core 1492 | . 119 84 92 223 . 974 Absorbed by Shields 220 | . . . . 172 . 48 Redirected to Shielding 100 | . . . . 100 . . Ignored by Resistances 293 | . . . . 115 . 178 Regen/Repaired (Parts) 74 | . . . 74 . . . Core Remaining (%) 76 | 100 52 79 83 68 . . Volleys Fired 282 | 9 43 27 88 103 . 12 Largest 3 | 2 2 2 2 3 . 3 Hottest 294 | 70 88 124 124 187 . 294 Shots Fired 666 | 18 85 54 174 303 . 32 Gun 624 | 18 85 49 174 295 . 3 Cannon 27 | . . . . 5 . 22 Launcher 15 | . . 5 . 3 . 7 Special . | . . . . . . . Kinetic 288 | 9 43 . 73 163 . . Thermal 363 | 9 42 49 101 137 . 25 Explosive 15 | . . 5 . 3 . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | 6 15 11 22 15 . 5 Robot Miss Streak 7 | 2 7 3 4 7 . 4 Penetration Max . | . . . . . . . Secondary Targets 8 | . . . 4 4 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 477 | 10 58 37 128 225 . 19 Core Hits 297 | 6 34 20 50 161 . 26 Critical Kills 2 | . 1 . . 1 . . Critical Parts Destroyed 3 | . 1 . 2 . . . Critical Strikes 30 | . 2 7 8 12 . 1 Burn 25 | . . 7 6 11 . 1 Destroy 3 | . 2 . . 1 . . Smash 2 | . . . 2 . . . Melee Attacks 15 | . . . 5 10 . . Impact 5 | . . . 5 . . . Slashing . | . . . . . . . Piercing 10 | . . . . 10 . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10405 | 108 599 960 2293 4495 . 1950 Guns 7246 | 108 599 596 2117 3755 . 71 Cannons 627 | . . . . . . 627 Explosions 2119 | . . 364 . 503 . 1252 Melee 355 | . . . 176 179 . . Ramming 58 | . . . . 58 . . Kinetic 2933 | 32 284 . 690 1927 . . Thermal 4940 | 76 315 596 1427 1828 . 698 Explosive 2119 | . . 364 . 503 . 1252 Electromagnetic . | . . . . . . . Impact 176 | . . . 176 . . . Slashing . | . . . . . . . Piercing 179 | . . . . 179 . . Highest Corruption 6 | . . . 1 6 . 1 Average Corruption 2 | . . . 1 2 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 48 | . . . 6 41 . 1 Message Errors 12 | . . . . 12 . . Matter Fused 17 | . . . 4 13 . . Heat Flow Errors 3 | . . . 1 2 . . Energy Discharges 1 | . . . . 1 . . Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 4 | . . . . 4 . . Data Loss (major) 3 | . . . 1 2 . . Misfires 3 | . . . . 3 . . Alerts 1 | . . . . 1 . . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 170 | . . 47 70 4 . 49 Projectiles 49 | . . . . . . 49 Explosions 51 | . . 47 . 4 . . Melee 70 | . . . 70 . . . Knockbacks 2 | . . . 1 1 . . Impact 2 | . . . 1 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 103 | . . . . 36 . 67 Shots 5 | . . . . 1 . 4 Rammed 4 | . . . . 4 . . Targets Rammed 6 | . . . . 6 . . Kicked . | . . . . . . . Crushed 2 | . . . . 2 . . Highest Temperature 2360 | 114 154 165 351 474 . 2360 Average Temperature 162 | 52 50 44 111 83 . 599 Received Heat Transfer 1636 | . 180 87 612 615 . 142 Effects 55 | . . . 2 4 . 49 Shutdowns 14 | . . . . 2 . 12 Energy Bleed 4 | . . . . 2 . 2 Interference 6 | . . . 2 . . 4 Matter Decay 10 | . . . . . . 10 Short Circuit 3 | . . . . . . 3 Damage (minor) 3 | . . . . . . 3 Damage (major) 8 | . . . . . . 8 Damage (core) 7 | . . . . . . 7 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions 6 | . . . 6 . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Melted 20 | . . 2 8 10 . . Heat Transferred 11887 | 222 795 1813 3552 4559 . 946 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Peak Influence 814 | 20 288 382 580 814 398 501 Initial 398 | . 13 92 146 261 398 278 Average 370 | 6 154 199 394 481 398 399 Maximum Alert Level 3 | . 1 1 2 3 1 2 Low Security (%) 20 | 100 72 60 7 . . . Level 1 40 | . 27 39 43 42 100 44 Level 2 33 | . . . 48 45 . 55 Level 3 5 | . . . . 12 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 25 | . 2 3 4 14 . 2 Investigation 12 | . 1 3 3 5 . . Extermination 5 | . . . . 5 . . Reinforcement 6 | . 1 . 1 2 . 2 Assault 2 | . . . . 2 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Distress Signals 6 | . 2 1 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 19 16 33 52 . 10 Peak Tracking Total 9 | . 4 9 5 6 . 6 Tactical Retreats 7 | . 1 1 2 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Traps Triggered 3 | . . . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Disabled 4 | . . 1 . 3 . . Max in Single Turn 1 | . . 1 . 1 . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Accessed 24 | . 3 3 7 10 1 . Terminals 16 | . 3 3 4 5 1 . Fabricators 2 | . . . . 2 . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 3 | . . . 1 2 . . Garrison Access 1 | . . . 1 . . . Total Hacks 65 | . 8 12 23 20 2 . Successful 27 | . 2 6 10 8 1 . Failed 38 | . 6 6 13 12 1 . Catastrophic 12 | . 1 1 4 6 . . Database Lockouts . | . . . . . . . Manual 31 | . 8 8 10 5 . . Terminals 43 | . 8 12 14 7 2 . Fabricators 6 | . . . . 6 . . Repair Stations 4 | . . . 4 . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 9 | . . . 3 6 . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 17 | . 2 6 6 2 1 . Record 9 | . . 5 3 1 . . Open DSF 2 | . . . . 1 1 . Branch Access Points 1 | . . . 1 . . . Terminal Index 2 | . 1 . 1 . . . Alert Level 1 | . . . 1 . . . Patrol Status 1 | . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 4 | . . . 1 3 . . Insert Component 3 | . . . 1 2 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 22 | . 3 3 6 10 . . Full Trace Events 11 | . 1 3 3 4 . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 73 | . . . . 73 . . Total Part Build Rating 6 | . . . . 6 . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Turns Passed 5382 | 109 718 655 999 2439 60 402 Spaces Moved 2096 | 52 383 273 360 883 31 114 Core 21 | 17 2 . . . . 2 Treads 867 | . . . 214 560 . 93 Legs 854 | 35 381 273 146 19 . . Wheels 354 | . . . . 304 31 19 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 190 160 Average Speed 187 | 136 137 189 158 212 190 270 Slowest Speed 2400 | 200 200 190 240 820 190 2400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 53 31 34 29 1 67 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 86 | . . 13 . 22 . 51 Melee 1 | . . . . 1 . . Projectile 2 | . . . . . . 2 AOE 83 | . . 13 . 21 . 49 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Total 2960 | 70 501 365 611 1190 33 190 Wait 216 | . 38 12 84 71 . 11 Move 2090 | 51 382 272 359 882 30 114 Hop . | . . . . . . . Pick Up 89 | 3 12 14 15 33 1 11 Fast Attach 45 | 7 4 7 7 12 . 8 Attach 33 | . 3 2 3 15 2 8 Detach 9 | . . 3 . 2 . 4 Swap 88 | . 7 8 27 35 . 11 Drop 87 | . 12 20 23 21 . 11 Fire 282 | 9 43 27 88 103 . 12 Melee 15 | . . . 5 10 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . . . . 6 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 10) 361 | -10/Materials | Discovered new exit (range 14) 467 | -10/Materials | Discovered new exit (range 7) 719 | -10/Materials | Build established: Scavenger-Mutant 828 | -10/Materials | Entered another Materials area 828 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1222 | -9/Materials | Destroyed 8 combat bots 1412 | -9/Materials | Discovered new exit (range 4) 1483 | -9/Materials | Entered another Materials area 1483 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2250 | -8/Materials | Repaired Rnf. Ion Engine 2450 | -8/Materials | Discovered new exit (range 16) 2482 | -8/Materials | Entered Factory 2482 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3106 | -7/Factory | Lost 4 parts (3n1w) 3329 | -7/Factory | Build established: Scavenger-Tank 3901 | -7/Factory | Fabricated Reactive Plating? 4082 | -7/Factory | First assault squad dispatched 4193 | -7/Factory | Destroyed 7 combat bots 4197 | -7/Factory | Lost 4 parts (2n2u) 4797 | -7/Factory | Lost 3 parts (1n1u1w) 4875 | -7/Factory | Discovered new exit (range 11) 4921 | -7/Factory | Entered another Factory area 4921 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4927 | -6/Factory | Identified exit to DSF 4981 | -6/Factory | Entered DSF 5045 | -6/DSF | Additional patrols routed to DSF 5211 | -6/DSF | Destroyed 8 combat bots 5219 | -6/DSF | Lost 4 parts (1n3u) 5228 | -6/DSF | Sterilization system engaged 5248 | -6/DSF | Ambient heat levels rising (+10) 5263 | -6/DSF | Ambient heat levels rising (+10) 5278 | -6/DSF | Ambient heat levels rising (+10) 5293 | -6/DSF | Ambient heat levels rising (+10) 5308 | -6/DSF | Ambient heat levels rising (+10) 5323 | -6/DSF | Ambient heat levels rising (+10) 5338 | -6/DSF | Ambient heat levels rising (+10) 5353 | -6/DSF | Ambient heat levels rising (+10) 5361 | -6/DSF | Core integrity fell below 50% 5368 | -6/DSF | Ambient heat levels rising (+10) 5374 | -6/DSF | Core integrity fell below 20% 5383 | -6/DSF | Ambient heat levels rising (+10) 5384 | -6/DSF | Core destroyed Last Messages --------------- 05365_ Overheating: Rnf. Deuterium Engine damaged (-66). 05366_ Overheating: Core damaged (-136). 05368_ Overheating: Adv. Plasma Cannon damaged (-48). 05368_ Overheating: Imp. Terrain Scanner damaged (-7). 05368_ Overheating: Imp. Medium Treads damaged (-138). 05368_ Overheating: Broken Imp. Medium Treads damaged (-7). 05368_ ALERT: Ambient heat levels +10. 05369_ Overheating: Broken Adv. Terrain Scan Processor damaged (-8). 05372_ Power failure, Enh. Nuclear Core shutdown. 05373_ Power failure, Rnf. Deuterium Engine shutdown. 05374_ Overheating: Core damaged (-119). 05378_ Overheating: Core damaged (-93). 05383_ Overheating: Matter decay (-4). 05383_ ALERT: Ambient heat levels +10. 05384_ Overheating: Core damaged (-161). 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[] ! * %= ???????? | | #?##### ! ##!!!#] ##% %# !!*# ##???????? | | ###?### ##!!!#]]]### # !! # #????????? | | ??###?################# ;## !# #?????????? | | ###########?######?##?! !!# # ###?????????? | | ??###?#####?#####??##?! !!#######??????????? | | ???##?#####?##?#?#### ! !!#?#??????????????? | | ############?#####?#?## ###????????????????? | | ##?##?########?###???? ?#????????????????? | | ??????##?#?#?#####?##? ??????????????????? | | #??##??#?#???????#??# ??#??????????????? | | ???#####?####?###??#??# ##?????????????????? | | ????#?#?##?###?##?#??#? #??????????????????? | | ???#?##?####?##?????# ?? ????????????????????? | | ???????#?#?????###??#????????????????????????? | | ?????????????????#???????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Resistance: KI 20 Resistance: TH 15 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- Reactive Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Reactive Plating | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed ProtonDeepCloak Manual? 0 Play Time 00:59:29 Cumulative 30.0 hours Start 2024.09.01 @ 16:15:33 End 2024.09.01 @ 17:15:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53aaede8-3a8e-46fa-b38b-381f89bb7777