Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 15:01:27 Player: Maelyn Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1427) 1427 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3617 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 83/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Flight Unit Improved Flight Unit Transport Network Coupler ECM Suite Hacking Suite Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Bomb Drone Bay > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Flight Unit Improved Flight Unit Heat Sink Transport Network Coupler ECM Suite Utility Shielding Hacking Suite Medium Laser Beam Cannon Grenade Launcher [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 50 | 6 11 26 4 3 Power 5 | 1 1 3 . . Engine 5 | 1 1 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 2 11 . 2 Treads 11 | 2 2 7 . . Leg 5 | . . 3 . 2 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 13 | 1 4 5 2 1 Device 5 | . . 2 2 1 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 3 2 . . Artifact . | . . . . . Weapon 15 | 2 4 7 2 . Energy Gun 10 | . 3 7 . . Energy Cannon 2 | . 1 . 1 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 26 | . 4 7 5 10 Power 3 | . . 1 1 1 Propulsion 8 | . 1 3 1 3 Utility 7 | . 2 1 1 3 Weapon 8 | . 1 2 2 3 Highest Loss Streak 10 | . 3 2 2 10 To Critical Strikes 1 | . 1 . . . Average Backups 10 | 4 7 9 12 7 Power . | . 1 . 1 . Propulsion 3 | 1 2 3 5 2 Utility 2 | . 1 3 3 3 Weapon 2 | 1 2 3 3 2 Tool/Special . | . . . . . Unused Backups 6 | . 1 . . 5 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 94 90 79 67 Engine 9 | . 14 10 5 5 Treads 25 | . 26 26 25 1 Leg 2 | . . 5 . 19 Device 7 | . . 8 10 15 Storage 11 | . 14 11 11 9 Protection 8 | . 10 7 8 8 Energy Gun 13 | . 18 20 6 2 Energy Cannon 5 | . 7 . 7 6 Launcher 1 | . . . 3 . Peak Build Rating 26 | 6 8 16 26 14 Average Rating 11 | 4 6 12 12 11 On Entrance 7 | . 6 5 16 8 Avg Prop Armor Cover (%) 10 | . . 10 . . Naked Turns . | . . . . . Heaviest Build 41 | 10 23 41 41 33 Greatest Support 60 | 40 40 60 60 39 Greatest Overweight (x) 7 | . 1 6 . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 7 9 11 15 15 Most Carried 15 | 6 10 15 15 11 Average Carried 10 | 4 7 9 12 7 Final Capacity 15 | 8 10 15 15 15 Final Carried 14 | 4 8 14 12 6 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 886 | 261 142 325 158 . Remotely . | . . . . . Salvage Created 2028 | 18 450 1213 196 151 Parts 131 | 3 23 77 16 12 Haulers Intercepted 5 | . 2 3 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 46 | . 8 23 9 6 Guns 34 | . 5 23 5 1 Cannons 7 | . 1 . 1 5 AOE 3 | . . . 3 . Classes Destroyed 13 | 1 5 5 1 1 Worker 3 | . 1 1 1 . Builder 2 | . . 1 . 1 Tunneler 4 | 1 . . 3 . Hauler 5 | . 2 3 . . Recycler 2 | . . 2 . . Operator 1 | . . 1 . . Watcher 4 | . 1 3 . . Swarmer 18 | . 2 8 4 4 Grunt 18 | . 6 7 4 1 Duelist 1 | . . 1 . . Sentry 7 | . . 7 . . Hunter 1 | . . . . 1 Assembled 1 | . . . 1 . Best Kill Streak 7 | 1 2 5 4 7 Combat Bots Only 6 | . 2 5 3 6 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 397 | . 71 149 51 126 Missed 105 | . 13 49 11 32 Hits 292 | . 58 100 40 94 Melee 11 | . . 6 5 . Projectile 281 | . 58 94 35 94 Critical Strikes 9 | . 3 2 2 2 Damage Taken 4005 | . 656 1365 648 1336 Core 1055 | . 194 265 39 557 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . . 11 40 Core Remaining (%) 48 | 100 22 . 24 . Volleys Fired 281 | 4 80 106 59 32 Largest 2 | 2 2 2 2 2 Hottest 130 | 40 110 130 130 125 Shots Fired 429 | 5 120 173 98 33 Gun 337 | 5 98 172 50 12 Cannon 80 | . 22 1 36 21 Launcher 12 | . . . 12 . Special . | . . . . . Kinetic 15 | 5 10 . . . Thermal 402 | . 110 173 86 33 Explosive 12 | . . . 12 . Electromagnetic . | . . . . . Robot Hit Streak 10 | 3 8 10 4 6 Robot Miss Streak 9 | 1 4 5 9 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 219 | 4 62 113 20 20 Core Hits 127 | 2 21 64 28 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 3 5 . 1 Burn 9 | . 3 5 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3614 | 33 776 1719 754 332 Guns 2827 | 33 680 1690 299 125 Cannons 364 | . 87 17 53 207 Explosions 386 | . . . 386 . Melee . | . . . . . Ramming 37 | . 9 12 16 . Kinetic 90 | 33 57 . . . Thermal 3101 | . 710 1707 352 332 Explosive 386 | . . . 386 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 26 | . 16 . 10 . Projectiles 16 | . 16 . . . Explosions 10 | . . . 10 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 210 | . . . 210 . Shots 8 | . . . 8 . Rammed 5 | . 2 . 3 . Targets Rammed 9 | . 2 3 4 . Kicked 3 | . . 3 . . Crushed 1 | . . . 1 . Highest Temperature 584 | . 584 536 468 18 Average Temperature 151 | . 175 125 189 8 Received Heat Transfer 1107 | . 252 369 18 468 Effects 36 | . 24 6 6 . Shutdowns 4 | . 3 . 1 . Energy Bleed 6 | . 4 1 1 . Interference 9 | . 5 . 4 . Matter Decay 1 | . 1 . . . Short Circuit 4 | . 1 3 . . Damage (minor) 6 | . 4 2 . . Damage (major) 5 | . 5 . . . Damage (core) 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . 2 1 . . Combat Hostiles 2 | . 2 . . . Parts Melted 10 | . 4 6 . . Heat Transferred 8140 | . 2257 4218 814 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 185 | 5 50 185 122 126 Initial 62 | . . . 62 . Average 41 | . 9 98 18 50 Influence Increases 1415 | 5 272 675 307 156 Destroy 0b10 Robot/C 900 | . 160 460 160 120 Destroy 0b10 Robot/NC 105 | 5 20 55 20 5 Destroy Leader 228 | . 46 142 10 30 Allied During Kill 6 | . . . 6 . Disable Machine 15 | . 15 . . . Destroy Structure 56 | . 1 3 51 1 Lose Combat Pursuer 105 | . 30 15 60 . Influence Decreases 1409 | 5 272 514 468 150 Entered New Map 99 | . . . 99 . Time Decay 1045 | 5 238 444 308 50 Lost Part 225 | . 34 70 21 100 Lost Ally 40 | . . . 40 . Squads Dispatched 4 | . 1 1 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 3 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 20 32 13 13 Peak Tracking Total 7 | . 3 5 4 7 Tactical Retreats 6 | . 2 1 3 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 2 | . . . 2 . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 101 | . . . . 101 Seismic 101 | . . . . 101 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches 2 | . . . 2 . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4878 | 165 1037 1517 2018 141 Spaces Moved 2453 | 92 501 697 1123 40 Core 11 | 3 . 3 . 5 Treads 2296 | 89 501 583 1123 . Legs 146 | . . 111 . 35 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 160 120 Average Speed 161 | 156 160 166 160 152 Slowest Speed 400 | 160 240 350 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 69 62 99 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 10 | . . . 10 . Terrain Destroyed 61 | . . . 61 . Melee . | . . . . . Projectile . | . . . . . AOE 61 | . . . 61 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2929 | 107 614 877 1244 87 Wait 67 | . 6 14 41 6 Move 2449 | 91 500 696 1122 40 Hop . | . . . . . Pick Up 26 | 6 9 10 1 . Fast Attach 18 | 4 1 11 1 1 Attach 17 | 2 2 5 4 4 Detach 3 | . . 2 1 . Swap 29 | . 8 18 1 2 Drop 21 | . 6 12 1 2 Fire 281 | 4 80 106 59 32 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 3 . . Crush 6 | . 2 . 4 . Escape Stasis . | . . . . . Rewire 9 | . . . 9 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 660 | -10/Materials | Discovered new exit (range 10) 931 | -10/Materials | Core integrity fell below 50% 1096 | -10/Materials | Discovered new exit (range 5) 1106 | -10/Materials | Lost 3 parts (1n1u1w) 1203 | -10/Materials | Entered another Materials area 1203 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1559 | -9/Materials | Discovered new exit (range 11) 1807 | -9/Materials | Build established: Scavenger-Mutant 2058 | -9/Materials | Discovered new exit (range 6) 2480 | -9/Materials | Core integrity fell below 50% 2720 | -9/Materials | Entered Mines 2977 | -9/Mines | Discovered new exit (range 8) 2986 | -9/Mines | Found the Drone Emporium 3002 | -9/Mines | Found Prototype Device 3002 | -9/Mines | Identified Bomb Drone Bay 3053 | -9/Mines | Learned location of Zion (-6) 3146 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3310 | -9/Mines | Excavation squad dispatched 3310 | -9/Mines | A large section of the Mines collapsed 3621 | -9/Mines | Build established: Mutant 3909 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4364 | -9/Mines | Discovered new exit (range 10) 4374 | -9/Mines | Learned location of Storage (-9) 4738 | -9/Mines | Entered Materials 4738 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4811 | -8/Materials | Garrison activated, responded to threat 4863 | -8/Materials | Core integrity fell below 50% 4874 | -8/Materials | Core integrity fell below 20% 4879 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04805_ Slug penetrates Wall. 04808_ Penetrated by Slug. 04811_ H-55 Commando calls for garrison reinforcements. 04811_ ALERT: Activating Garrison Access M001. 04814_ Penetrated by Slug. 04815_ U-05 Engineer destroyed. 04816_ Imp. Ion Engine destroyed. 04817_ H-55 Commando destroyed. 04818_ Critical hit (Burn: +37). 04824_ G-47 Trooper destroyed. 04826_ Beam Cannon destroyed. 04832_ Y-45 Defender suffers critical hit (Burn). 04842_ Imp. Aluminum Leg destroyed. 04848_ R-06 Scavenger collects Flight Unit. 04849_ Particle Gun destroyed. 04856_ Seismic Detector destroyed. 04860_ Imp. Aluminum Leg destroyed. 04866_ Utility Shielding destroyed. 04870_ Med. Laser destroyed. 04872_ Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????? ??????????????????? | | ?????????????????????? ?????????????????? | | ?????????????????????#!^! ?????????????????? | | ?????????????????????#!! ?????????????????? | | ?????????????????????#! !??????????????????? | | ?????????????????????# ! !??????????????????? | | ?????????????????????# *%r??????????????????? | | ???????????????????### %!#??????????????????? | | ???????????????????+ #??????????????????? | | ???????????????????? #??###?????????????? | | ??????????????####??? =% ??? ##????????????? | | ??????????????? ???? ! 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""" #???????????? | | ????????????????????????????# """ #???????????? | | ????????????????????????????# """ #???????????? | | ????????????????????????????# #???????????? | | ??????????????????????##########+####??????????? | | ????????????????? #??????????? | | ????????????????? = #??????????? | | ????????????????? = #??????????? | | ??????????????????#######+######+####??????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonGrapheneExtractor Manual? 0 Play Time 00:33:04 Cumulative 48.0 hours Start 2026.04.14 @ 14:30:25 End 2026.04.14 @ 15:01:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/T_Terminus Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(5) Filters LOW_CONTRAST(10,2,20)|SHIFT_HUE(5) Steam 1 RUN: c6b2bfbc-c31d-43e8-9bc2-9c8f707b8408