Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.09 @ 13:47:44 Player: UberDoot Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (297) 1485 Value Destroyed (12070) 12070 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (3191) 3191 TOTAL SCORE: 22466 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5220 Follower Combat Kills 1946 Registered with UFD 300 Friendly Fire -4775 Cogmind --------- Core Integrity 0/1150 Matter 31/300 Energy 82/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Overtuned Huge Scrapsphere Advanced Heat Sink Improved Terrain Scanner Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Meta Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Improved Targeting Computer Core Analyzer Improved Powered Armor Light Regenerative Plating > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Plasma Sword > --- INVENTORY -------- Neutrino Core Armored Medium Treads Armored Medium Treads Overtuned Huge Scrapsphere Scrap Suit Advanced Heat Sink Makeshift Microdissipator Network Large Matter Pod Improved Terrain Scanner Advanced Targeting Computer Improved Transmission Jammer High-powered Tractor Beam Long-range Proton Cannon Overtuned Coil Gun Overtuned Coil Gun Railgun Heavy Missile Launcher Rocket Array [Rating: 128] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Meta Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Light Regenerative Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Launcher Rocket Array Special Weapon CPS Tube Impact Weapon Hammer Slashing Weapon Plasma Sword Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Ext Fac Fac Slots Evolved 12 | . . . 4 . . . 4 . 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 6 | . . . 2 . . . 1 . 1 2 Weapon 3 | . . . 1 . . . 1 . 1 . Parts Attached 309 | 8 9 21 47 15 . 6 46 72 44 41 Power 26 | 1 . 2 4 2 . . 5 6 3 3 Engine 12 | 1 . 2 2 2 . . 1 4 . . Core 11 | . . . 2 . . . 4 2 2 1 Reactor 3 | . . . . . . . . . 1 2 Propulsion 61 | 2 2 4 12 4 . 1 7 18 8 3 Treads 41 | 2 2 1 10 3 . . 4 12 5 2 Leg 3 | . . 2 . . . . . 1 . . Wheel 14 | . . 1 1 . . 1 3 4 3 1 Hover 2 | . . . 1 . . . . 1 . . Flight 1 | . . . . 1 . . . . . . Utility 98 | 3 4 6 11 1 . 2 11 22 17 21 Device 53 | 2 1 2 5 . . 2 5 14 8 14 Storage 3 | 1 2 . . . . . . . . . Processor 5 | . . . 1 . . . 1 1 1 1 Hackware 2 | . . . . . . . . . 2 . Protection 35 | . 1 4 5 1 . . 5 7 6 6 Artifact . | . . . . . . . . . . . Weapon 124 | 2 3 9 20 8 . 3 23 26 16 14 Energy Gun 35 | 1 . 2 2 6 . 3 7 8 4 2 Energy Cannon 10 | . 1 1 2 . . . 4 2 . . Ballistic Gun 47 | 1 1 3 11 2 . . 5 8 9 7 Ballistic Cannon 11 | . . . 2 . . . 4 2 1 2 Launcher 11 | . . . . . . . 2 6 . 3 Special Weapon 2 | . . . . . . . 1 . 1 . Impact Weapon 7 | . 1 3 3 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 5 . . 4 . 2 . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . 6 Parts Lost 75 | . 1 5 6 . . . 1 35 1 26 Power 9 | . . 1 2 . . . . 3 . 3 Propulsion 19 | . 1 1 1 . . . 1 12 . 3 Utility 23 | . . 1 2 . . . . 8 1 11 Weapon 24 | . . 2 1 . . . . 12 . 9 Highest Loss Streak 16 | . 1 4 3 . . . 1 10 1 16 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 100 99 96 99 100 96 87 76 89 87 Engine 6 | . 14 14 5 9 9 9 3 1 . . Core 3 | . . . 3 . . . 7 9 8 4 Treads 18 | . 28 26 16 27 27 18 14 10 9 8 Wheel 5 | . . 1 8 . . 8 8 7 6 3 Device 9 | . 12 6 10 9 9 9 10 9 11 15 Storage 8 | . 14 14 9 9 9 9 5 5 5 4 Processor 6 | . . . 7 9 9 9 8 6 9 8 Protection 5 | . 1 7 9 9 9 5 2 3 4 6 Energy Gun 12 | . 2 1 . 15 27 27 13 8 9 2 Energy Cannon 3 | . 11 12 1 . . . 1 3 . . Ballistic Gun 7 | . 13 10 21 7 . . 4 4 13 17 Peak Build Rating 128 | 9 9 14 35 41 39 42 83 83 116 128 Average Rating 48 | 6 8 10 28 37 39 38 66 70 99 121 On Entrance 41 | . 7 9 14 34 39 39 42 83 73 116 Naked Turns 7 | . . . . . . . . . . 7 Heaviest Build 114 | 13 52 60 67 68 64 68 91 94 107 114 Greatest Support 71 | 40 40 40 69 69 63 63 71 68 40 54 Greatest Overweight (x) 10 | . 1 5 6 1 1 5 7 5 10 5 Average Overweight (x) 3 | . . 1 2 . 1 4 3 2 4 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 16 19 19 19 20 17 19 17 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 Class Distribution -------------------- 27% | Commander-Skirmisher 23% | Mutant 11% | Scavenger-Executioner 9% | Scavenger-Scrapper 7% | Scavenger-Gunner 6% | Tank 6% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Skirmisher | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Ext Fac Fac Matter Collected 9160 | 297 313 253 1355 828 26 471 1116 1445 1628 1428 Remotely 301 | . . . . . . . . . . 301 Salvage Created 12997 | 164 559 287 1830 921 13 . 983 3250 1906 3084 Parts 624 | 11 38 13 107 62 5 . 32 121 100 135 Haulers Intercepted 11 | . 2 . 5 2 . . 1 . . 1 Recyclers Shooed 10 | . 1 . 1 1 . . . 4 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Ext Fac Fac Combat Hostiles Destroyed 220 | . 13 9 31 16 . . 14 50 31 56 Guns 139 | . 6 2 25 9 . . 8 24 28 37 Cannons 36 | . 7 7 6 3 . . 1 9 3 . AOE 44 | . . . . 4 . . 5 16 . 19 Classes Destroyed 23 | 2 4 1 5 1 . . 1 7 1 1 Worker 7 | . . . 6 . . . . 1 . . Builder 15 | . . . 3 2 1 . . 5 4 . Tunneler 9 | 4 1 . . . . . . 3 1 . Hauler 11 | . 2 . 5 2 . . 1 . . 1 Recycler 10 | 1 . . . 2 . . . 5 . 2 Carrier 1 | . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . 1 1 Operator 2 | . . . . 1 . . . . 1 . Watcher 14 | . 3 . 4 1 . . 2 2 2 . Swarmer 29 | . 6 3 . 3 . . 1 5 5 6 Saboteur 4 | . . . . . . . . 3 . 1 Grunt 106 | . 7 . 22 6 . . 13 23 13 22 Brawler 7 | . . . . . . . . 4 . 3 Duelist 5 | . . . 1 . . . . 2 . 2 Protector 4 | . . . . . . . . 1 1 2 Sentry 24 | . . . 7 6 . . . 6 3 2 Demolisher 3 | . . . . . . . . 1 . 2 Specialist 3 | . . . . . . . . 2 . 1 Hunter 11 | . . . 1 1 . . 1 . 1 7 Programmer 17 | . . . . . . . . 1 8 8 Behemoth 2 | . . . . . . . . 2 . . Subdweller 6 | . . 6 . . . . . . . . Scrapoid 1 | . . . . . . . 1 . . . Thug 1 | . . . . . . . . 1 . . Guerrilla 2 | . . . . . . . . 2 . . Best Kill Streak 16 | 3 3 3 5 9 1 . 5 9 7 16 Combat Bots Only 14 | . 3 3 5 8 . . 5 9 6 14 Max Kills in Single Turn 6 | 1 1 1 2 3 1 . 2 6 3 4 Gunslinging 1 | . . . . . . . 1 1 1 1 Exploded 4 | . . . . 2 . . 2 4 . 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . A7 (-6/Extension) Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Ext Fac Fac Hostile Shots Fired 1592 | . 88 66 154 64 . . 64 544 111 501 Missed 496 | . 26 23 41 23 . . 16 181 40 146 Damage Taken 19124 | . 656 729 1775 728 . . 1166 5670 1373 7027 Core 2688 | . 101 143 238 71 . . 87 738 155 1155 Absorbed by Shields 760 | . . . . . . . . 36 102 622 Regen/Repaired (Parts) 1384 | . 45 . 62 68 . . 30 316 538 325 Core Remaining (%) 46 | 100 . 2 . . . 43 . 2 84 . Volleys Fired 644 | 17 71 29 109 42 1 . 50 170 63 92 Largest 5 | 2 2 2 3 3 3 . 4 4 5 5 Hottest 319 | 60 80 110 111 145 145 . 258 275 315 319 Shots Fired 1882 | 34 141 58 305 125 3 . 113 462 298 343 Gun 1516 | 34 83 37 250 97 3 . 83 329 281 319 Cannon 325 | . 58 21 55 28 . . 26 120 15 2 Launcher 37 | . . . . . . . 2 13 . 22 Special 4 | . . . . . . . 2 . 2 . Kinetic 1123 | 17 70 18 278 82 . . 38 145 198 277 Thermal 635 | 17 71 40 27 . . . 34 304 98 44 Explosive 37 | . . . . . . . 2 13 . 22 Electromagnetic 83 | . . . . 43 3 . 37 . . . Robot Hit Streak 36 | 4 13 36 11 12 1 . 12 18 12 18 Robot Miss Streak 12 | 7 7 2 12 6 1 . 8 7 5 6 Penetration Max 1 | . . . 1 . . . . 1 1 1 Secondary Targets 30 | . 1 . 3 3 . . 2 4 3 14 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 1 1 Shots Hit Robots 1163 | 19 77 43 192 82 1 . 63 289 176 221 Core Hits 811 | 6 28 14 102 47 1 . 67 206 105 235 Critical Kills 21 | 1 . . . 1 . . 2 3 7 7 Critical Parts Destroyed 13 | . . . . . . . . 2 3 8 Critical Strikes 53 | 1 . . 1 1 . . 4 16 14 16 Burn 18 | . . . . . . . 2 11 4 1 Meltdown 1 | . . . . . . . 1 . . . Destroy 33 | 1 . . . 1 . . 1 5 10 15 Blast 1 | . . . 1 . . . . . . . Melee Attacks 28 | . 2 10 7 . . . . . 6 3 Impact 19 | . 2 10 7 . . . . . . . Slashing 9 | . . . . . . . . . 6 3 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . 1 . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 36495 | 188 1035 768 3504 2050 12 . 2411 10288 4837 11402 Guns 21736 | 188 420 350 2828 1229 11 . 1257 4831 4504 6118 Cannons 4531 | . 542 418 671 308 . . 155 2276 133 28 Explosions 9940 | . . . . 504 . . 999 3181 . 5256 Melee 273 | . 73 . . . . . . . 200 . Ramming 15 | . . . 5 9 1 . . . . . Kinetic 15345 | 91 314 165 3067 950 . . 415 1849 3075 5419 Thermal 10475 | 97 648 603 432 504 . . 532 5258 1562 839 Explosive 9236 | . . . . . . . 911 3181 . 5144 Electromagnetic 1151 | . . . . 587 11 . 553 . . . Impact 73 | . 73 . . . . . . . . . Slashing 200 | . . . . . . . . . 200 . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . 1 1 . 1 1 . 3 8 9 17 Average Corruption 3 | . 1 1 . 1 1 . 2 6 5 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 193 | . 5 12 . 7 4 . 42 68 43 12 Message Errors 42 | . 1 2 . 2 1 . 9 14 11 2 Matter Fused 42 | . 1 6 . 2 . . 9 11 10 3 Heat Flow Errors 32 | . 2 3 . 2 . . 10 11 3 1 Energy Discharges 23 | . 1 . . . 2 . 5 9 6 . Parts Rejected 3 | . . . . . . . . 2 . 1 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 19 | . . . . . 1 . 3 7 6 2 Data Loss (major) 10 | . . . . . . . 3 5 1 1 Misfires 8 | . . . . 1 . . 1 3 3 . Alerts 4 | . . 1 . . . . 1 1 1 . Weapon Failures 9 | . . . . . . . 1 4 2 2 Overload Shots 2 | . . . . . . . 2 . . . Overflow Damage 204 | . 43 . 7 23 . . 32 28 56 15 Projectiles 24 | . . . 7 . . . . 17 . . Explosions 81 | . . . . 23 . . 32 11 . 15 Melee 99 | . 43 . . . . . . . 56 . Knockbacks 17 | . . . 1 3 . . . 11 2 . Impact . | . . . . . . . . . . . Kinetic 16 | . . . 1 3 . . . 11 1 . Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 454 | . . . . 114 . . 26 147 . 167 Shots 14 | . . . . 3 . . 1 5 . 5 Rammed 4 | . . . 1 1 2 . . . . . Targets Rammed 4 | . . . 1 1 2 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 637 | 40 353 243 183 231 18 . 443 637 420 369 Average Temperature 116 | 18 106 44 29 60 12 . 142 147 147 64 Received Heat Transfer 5189 | . 255 216 963 144 . . 357 1565 353 1336 Effects 31 | . 2 . . . . . 4 18 7 . Shutdowns 9 | . . . . . . . 2 5 2 . Energy Bleed 9 | . . . . . . . 1 4 4 . Interference 8 | . 2 . . . . . 1 4 1 . Damage (minor) 3 | . . . . . . . . 3 . . Damage (core) 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . 1 . . 2 . . 3 . . . Impact Corruptions 2 | . 2 . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 48 | . 3 2 1 2 . . 9 18 12 1 Heat Transferred 17987 | 225 1397 1054 666 550 . . 1050 9044 2870 1131 Parts Sabotaged 5 | . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . . 5 . . 2 . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Ext Fac Fac Peak Influence 2336 | 25 172 . 692 370 186 . 879 1392 1339 2336 Initial 660 | . 16 . 36 193 144 . . 399 660 655 Average 536 | 11 82 . 285 194 54 . 383 858 937 1432 Maximum Alert Level 5 | . . . 2 1 . . 3 4 4 5 Low Security (%) 39 | 100 100 . 41 53 100 . 44 . . . Level 1 10 | . . . 30 46 . . 16 1 . . Level 2 13 | . . . 27 . . . 9 36 6 8 Level 3 21 | . . . . . . . 29 36 66 16 Level 4 11 | . . . . . . . . 25 27 41 Level 5 . | . . . . . . . . . . 3 High Security 2 | . . . . . . . . . . 30 Max Security . | . . . . . . . . . . . Squads Dispatched 64 | . 2 . 3 5 . . 9 13 14 18 Investigation 11 | . 1 . 2 . . . 2 2 2 2 Extermination 9 | . . . . . . . 3 . 5 1 Reinforcement 12 | . 1 . 1 2 . . 4 2 1 1 Assault 25 | . . . . 2 . . . 9 3 11 Garrison 7 | . . . . 1 . . . . 3 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . 2 . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Ext Fac Fac Distress Signals 15 | . . . 3 4 . . 2 2 1 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 376 | . 22 12 51 25 1 . 36 84 43 102 Peak Tracking Total 16 | . 4 4 5 11 1 . 6 16 6 16 Tactical Retreats 23 | . 2 . 2 2 . . 1 13 1 2 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Ext Fac Fac Traps Triggered 22 | . 3 . 3 2 . . 2 5 7 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Ext Fac Fac Machines Disabled 35 | . . 1 3 . . . 4 4 7 16 Max in Single Turn 3 | . . 1 1 . . . 1 1 1 3 Garrison Access 2 | . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Ext Fac Fac Machines Accessed 70 | . 6 3 8 7 6 5 11 10 10 4 Terminals 44 | . 4 . 7 6 5 . 7 9 5 1 Fabricators 4 | . . . . . . . 3 . . 1 Repair Stations 5 | . 1 . 1 . . . 1 . 2 . Recycling Units 6 | . 1 . . . 1 . . 1 2 1 Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 2 | . . . . 1 . . . . . 1 Total Hacks 167 | . 14 11 22 14 15 17 20 25 23 6 Successful 94 | . 9 11 10 9 12 17 4 7 11 4 Failed 73 | . 5 . 12 5 3 . 16 18 12 2 Catastrophic 10 | . 1 . 2 . 1 . 2 1 3 . Database Lockouts . | . . . . . . . . . . . Manual 72 | . 6 . 17 8 12 . 6 15 5 3 Terminals 105 | . 10 . 20 13 14 . 12 23 11 2 Fabricators 9 | . . . . . . . 7 . . 2 Repair Stations 13 | . 2 . 2 . . . 1 . 8 . Recycling Units 8 | . 2 . . . 1 . . 2 2 1 Scanalyzers 2 | . . . . . . . . . 2 . Garrison Access 2 | . . . . 1 . . . . . 1 Terminal Hacks 54 | . 4 11 7 4 3 17 2 4 2 . Record 17 | . . 9 . . . 8 . . . . Part Schematic 2 | . 1 . 1 . . . . . . . Robot Analysis 9 | . . . . . . 8 . . 1 . Prototype ID Bank 3 | . 2 . 1 . . . . . . . Open Door 8 | . . 1 . 3 . . 1 3 . . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . Alert Level 2 | . . . 1 . 1 . . . . . Unreport Threat 4 | . . . 1 1 . . . 1 1 . Locate Traps 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Derelict Proto ID Bank 2 | . . 1 . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . 1 . . 2 Load Schematic 2 | . . . . . . . 1 . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 9 | . 2 . 2 . . . . . 5 . Scan Component 5 | . 1 . 1 . . . . . 3 . Repair 4 | . 1 . 1 . . . . . 2 . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 Seal Access 2 | . . . . 1 . . . . . 1 Unauthorized Hacks 22 | . 2 . 1 4 8 . 1 3 2 1 Terminals 19 | . 2 . 1 4 8 . 1 3 . . Botnet 10 | . 2 . 1 1 2 . 1 3 . . Operators 1 | . . . . . 1 . . . . . Skim 8 | . . . . 3 5 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 2 1 Recycling Units . | . . . . . . . . . . . Scrapoids 3 | . . . . . . . . . 2 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . 1 . 1 . Used . | . . . . . . . . . . . Hacking Detections 49 | . 6 . 8 4 4 . 9 8 8 2 Full Trace Events 6 | . . . 1 . . . 2 2 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . . 1 . Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 106 | . . . . . . . . . . 106 Total Part Build Rating 6 | . . . . . . . . . . 6 Parts Repaired 4 | . 1 . 1 . . . . . 2 . Time 198 | . 26 . 38 . . . . . 134 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . 9 . . . 2 . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . 1 . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 19 | . . . . . 8 . . 11 . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Ext Fac Fac Total Allies 45 | . . . . 2 8 . 5 15 10 5 Largest Group 8 | . . . . 2 8 8 8 7 5 7 Highest-Rated Group 332 | . . . . 62 98 98 261 227 238 332 Highest-Rated Ally 159 | . . . . 31 18 18 47 159 50 50 Total Orders . | . . . . . . . . . . . Ally Attacks 336 | . . . . 17 6 . 134 86 58 35 Total Damage 9397 | . . . . 254 122 . 3301 1736 1953 2031 Kills 71 | . . . . . 1 . 28 18 15 9 Allies Corrupted 3 | . . . . . . . 2 1 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Ext Fac Fac Robot Analysis Total 9 | . . . . . . 8 . . 1 . Derelict Logs Recovered 5 | . . 2 . . . 3 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Ext Fac Fac Turns Passed 20243 | 266 1616 2329 1685 1066 1130 4566 2180 2448 1819 1138 Spaces Moved 9632 | 126 597 881 667 471 408 2611 1177 1015 1121 558 Core 13 | 5 . . . . . . . . . 8 Treads 2979 | 121 597 717 219 471 408 179 38 208 2 19 Legs 44 | . . 1 . . . . . 43 . . Wheels 6596 | . . 163 448 . . 2432 1139 764 1119 531 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 155 115 160 240 165 100 90 100 50 Average Speed 164 | 155 221 224 156 166 240 170 124 157 119 123 Slowest Speed 470 | 160 240 260 240 240 240 240 240 470 320 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 7 75 44 57 55 86 91 29 83 25 12 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . Known Exits Taken 5 | . . . 1 . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . 1 . Scrap Searched 11 | . . 2 . . . 9 . . . . Spaces Dug 26 | . 1 2 7 . . . 10 . 3 3 Terrain Destroyed 616 | . 1 4 17 48 . . 45 317 61 123 Melee 15 | . 1 2 6 . . . . . 3 3 Projectile 175 | . . 2 11 10 . . 22 52 57 21 AOE 423 | . . . . 38 . . 23 265 . 97 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Ext Fac Fac Total 12736 | 162 763 1157 1070 666 555 2746 1820 1538 1473 786 Wait 1471 | 6 60 197 180 96 46 96 496 93 145 56 Move 9622 | 125 596 880 666 470 407 2610 1176 1014 1120 558 Hop . | . . . . . . . . . . . Pick Up 148 | 5 18 10 15 12 . 13 17 21 24 13 Fast Attach 127 | 8 1 3 22 12 . 1 18 29 20 13 Attach 80 | . 1 5 7 1 . 4 11 24 12 15 Detach 52 | 1 1 2 6 4 . 3 6 12 12 5 Swap 102 | . 7 13 18 2 . 1 17 19 12 13 Drop 199 | . 6 8 39 26 . 18 29 13 42 18 Fire 644 | 17 71 29 109 42 1 . 50 170 63 92 Melee 28 | . 2 10 7 . . . . . 6 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . . . 1 1 2 . . . . . Escape Stasis 29 | . . . . . . . . 12 17 . Rewire 230 | . . . . . 99 . . 131 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x2 / *Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 267 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 540 | -10/Materials | Repaired Lgt. Treads 808 | -10/Materials | Discovered new exit (range 15) 1867 | -10/Materials | Discovered new exit (range 7) 1883 | -10/Materials | Entered Subcaves 1903 | -10/Subcaves | Learned Materials stockpile data 2179 | -10/Subcaves | Learned location of Storage (-8) 2830 | -10/Subcaves | Core integrity fell below 50% 2889 | -10/Subcaves | Lost 4 parts (1p1u2w) 3015 | -10/Subcaves | Visited 4L-MR0's lab 3043 | -10/Subcaves | Found Meta Core 3995 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4001 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4112 | -10/Subcaves | Discovered new exit (range 13) 4134 | -10/Subcaves | Discovered new exit (range 16) 4196 | -10/Subcaves | Disturbed a concealed Subdweller 4200 | -10/Subcaves | Core integrity fell below 20% 4212 | -10/Subcaves | Entered Materials 4212 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4307 | -8/Materials | Lost 3 parts (1p1n1w) 4562 | -8/Materials | Discovered new exit (range 4) 5176 | -8/Materials | Build established: Scavenger-Tank 5434 | -8/Materials | Identified exit to Storage 5687 | -8/Materials | Repaired Hpw. Shotgun 5897 | -8/Materials | Entered Storage 5998 | -8/Storage | Build established: Tank 6006 | -8/Storage | Garrison activated, responded to threat 6404 | -8/Storage | Found Prototype Protection 6404 | -8/Storage | Identified Lgt. Regenerative Plating 6455 | -8/Storage | Discovered new exit (range 16) 6589 | -8/Storage | Met a pair of Derelict thieves 6714 | -8/Storage | Build established: Skirmisher 6792 | -8/Storage | Core integrity fell below 50% 6822 | -8/Storage | Destroyed 8 combat bots 6953 | -8/Storage | Used back door to open Recycling access 6953 | -8/Storage | Discovered new exit (range 5) 6963 | -8/Storage | Entered Recycling 7372 | -8/Recycling | Build established: Commander-Skirmisher 7595 | -8/Recycling | Learned Storage interactive machine intel 7617 | -8/Recycling | Identified exit to Factory 7617 | -8/Recycling | Identified exit to Scraptown 7628 | -8/Recycling | Learned location of 1 exit from Storage 7630 | -8/Recycling | Learned Factory security intel 7668 | -8/Recycling | Learned Storage stockpile data 7886 | -8/Recycling | Scanned before Scraplab entrance 8061 | -8/Recycling | Entered Scraplab 8093 | -8/Recycling | Entered Scraptown 8093 | -8/Scraptown | Accompanied by 8 allies 8093 | -8/Scraptown | System corruption cleaned by C-Scrubber 8252 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8389 | -8/Scraptown | Visited Spacefarers 8425 | -8/Scraptown | Visited Bundlers 8590 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8593 | -8/Scraptown | Learned Factory terminal intel 8595 | -8/Scraptown | Learned Factory stockpile data 8596 | -8/Scraptown | Learned location of 1 exit from Factory 8968 | -8/Scraptown | Visited UFD Registry 8992 | -8/Scraptown | Visited IN-MT5's Study 9026 | -8/Scraptown | Visited Assassins FH 9104 | -8/Scraptown | Discovered exit to Factory (range 7) 9279 | -8/Scraptown | Visited Cyclists 9323 | -8/Scraptown | Visited Fellowship of the Rings 9518 | -8/Scraptown | Visited Scrapoid Research Area 9630 | -8/Scraptown | Registered with UFD as "Powerranger" 9668 | -8/Scraptown | Visited Abandonware Association 9688 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 9736 | -8/Scraptown | Visited LU-1G1's Boring Crew 9817 | -8/Scraptown | Visited Scrapoid Pod Storage 9840 | -8/Scraptown | Visited Curators Association 10200 | -8/Scraptown | Visited Scrap Suit Storage 10365 | -8/Scraptown | Visited Observation Area 10438 | -8/Scraptown | Visited Analyses Database 10478 | -8/Scraptown | Visited Science Guys 10817 | -8/Scraptown | Discovered exit to Factory (range 5) 11025 | -8/Scraptown | Found Scrapoid Pod 12485 | -8/Scraptown | Found Scrap Suit 12495 | -8/Scraptown | Found Scrap Suit 12659 | -8/Scraptown | Entered Factory 12659 | -6/Factory | Accompanied by 8 allies 12659 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 12660 | -6/Factory | Identified exit to Lower Caves 12660 | -6/Factory | Identified exit to Extension 12661 | -6/Factory | Identified exit to Factory 12664 | -6/Factory | Loaded intel: 28 terminal locations 12900 | -6/Factory | Lost 5 allies 13119 | -6/Factory | Scrapoid Pod released 06F07-D (x5) 13437 | -6/Factory | Build established: Tank 13672 | -6/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 13965 | -6/Factory | Found Prototype Launcher 13965 | -6/Factory | Identified Rocket Array 13972 | -6/Factory | Found Rocket Array 14036 | -6/Factory | Build established: Scavenger-Scrapper 14069 | -6/Factory | Discovered exit to Factory (range 6) 14839 | -6/Factory | Entered Extension 15189 | -6/Extension | First assault squad dispatched 15668 | -6/Extension | Build established: Scavenger-Gunner 15770 | -6/Extension | Lost 7 allies 15780 | -6/Extension | Destroyed 9 combat bots 15811 | -6/Extension | Lost 9 parts (1p3n3u2w) 15839 | -6/Extension | Disrupted transfer network 16229 | -6/Extension | Spotted B-75 Beast 16239 | -6/Extension | Destroyed B-75 Beast 16259 | -6/Extension | Spotted B-75 Beast 16305 | -6/Extension | Destroyed B-75 Beast 16361 | -6/Extension | Lost 9 parts (2p3n2u2w) 16493 | -6/Extension | Rescued a captive Derelict 16637 | -6/Extension | Rescued a captive Derelict 16637 | -6/Extension | Rescued a captive Derelict 16699 | -6/Extension | Lost 3 allies 16723 | -6/Extension | Destroyed 9 combat bots 16789 | -6/Extension | Core integrity fell below 50% 16849 | -6/Extension | Lost 10 parts (4n1u5w) 17039 | -6/Extension | Rescued A7 17052 | -6/Extension | Core integrity fell below 20% 17121 | -6/Extension | Discovered exit to Factory (range 10) 17123 | -6/Extension | Discovered new exit (range 6) 17260 | -6/Extension | Murdered A7 17264 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17287 | -6/Extension | Entered Factory 17287 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17566 | -5/Factory | Build established: Scavenger-Executioner 17716 | -5/Factory | Scrapoid reinforcements arrived 17728 | -5/Factory | Found Scrap Suit 18087 | -5/Factory | Garrison activated, responded to threat 18186 | -5/Factory | Discovered new exit (range 15) 18391 | -5/Factory | Repaired Ovr. Coil Gun 18462 | -5/Factory | Found Imp. Powered Armor 18487 | -5/Factory | First assault squad dispatched 18640 | -5/Factory | Scrapoid reinforcements arrived 19052 | -5/Factory | Repaired Broken Imp. Powered Armor 19098 | -5/Factory | Found Corrupted Scrap Suit 19106 | -5/Factory | Entered another Factory area 19106 | -4/Factory | Accompanied by 3 allies 19106 | -4/Factory | Evolved 2 slots: Utility x2 19193 | -4/Factory | Garrison activated, responded to threat 19194 | -4/Factory | Spotted B-86 Titan 19199 | -4/Factory | Allies destroyed B-86 Titan 19207 | -4/Factory | Scrapoids reinforcements arrived? 19356 | -4/Factory | First assault squad dispatched 19409 | -4/Factory | Lost 6 allies 19417 | -4/Factory | Found Scrap Suit 19663 | -4/Factory | Lost 3 parts (1p2w) 19884 | -4/Factory | Lost 3 parts (1n2w) 19898 | -4/Factory | High security lockdown imminent 19913 | -4/Factory | Fabricated Imp. Powered Armor? 19978 | -4/Factory | High security lockdown engaged 20162 | -4/Factory | System corruption reached 10% 20186 | -4/Factory | Lost 3 parts (1n2u) 20229 | -4/Factory | Destroyed 14 combat bots 20232 | -4/Factory | Core integrity fell below 50% 20239 | -4/Factory | Core integrity fell below 20% 20244 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 20226_ G-73 Enforcer unfolds itself. 20226_ G-67 Veteran unfolds itself. 20226_ Antimatter Reactor destroyed. 20228_ Adv. Shield Generator destroyed. 20229_ C-30 ARC bursts open, deploying its payload. 20229_ G-67 Veteran unfolds itself. 20229_ L-61 Swordsman unfolds itself. 20229_ Phase Gun severed. 20229_ Ovr. Huge Scrapsphere destroyed. 20232_ System corrupted: Arm. Medium Treads rejected. 20232_ Core Analyzer destroyed. 20233_ Dropped Hcp. Storage Unit. 20233_ G-73 Enforcer destroyed. 20233_ Fabricator disabled. 20234_ Acquired Hyp. Mass Driver. 20235_ Hyp. Mass Driver severed. 20238_ Acquired Hyp. Mass Driver. 20241_ Hyp. Mass Driver severed. 20241_ Critical hit (Burn: +37). 20242_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????"???# #????# """ | | ??????????????????????????????# #????# | | ??????????????????????????????# ##???# | | ??????????????????????????????# #????# ? | | ??????????????????????????????# ############ # | | ????????????????? ????????# !! | | ????????????????# #??"?? ?# [[|% | | ??????????????? # ## "????# = ** | | ????????? ?? ??# #? """ # !%] =[=/%/ | | ???????????? # ## # % % =*= =!= | | ???????????? ?# # # #### | | ?####????? ? ? # ;;;;## #?## = =[ | | # #### ??? ? # ## % | | # ???? ??+ ## | | # ? ? # | | ## # #### ######### | | # # #?????## | | # *# # #???#??# | | " i ## ###????# | | "%" g /! T#?????# | | " =% [ #?????# | | " " % gig = ##????#### | | " %# %g! g #?#??????# | | """ "%% g % * #?############## | | """ "" " " #g %[[! # #? | | """ """" g !== @ # #??? | | """ """" "g ]l= + #??? | | "F " ]l[ # #??? | | ####### ## ! ]= # #??? | | ??????##?# *] # #? #??? | | ????????## / + ###############??? | | ?????????# ! ####;###;####;#?????#??????????? | | ???#?????#! #? ? ???????????????? | | ?????????# #" """"""" """""""?????????????? | | ????????## ########T """"""" """"""?????????????? | | ????????####????###" """"""" " """""?????????????? | | ????????????????### """"""" """""???????????????? | | ???????#??????????# ????????? ? ?????????????????? | | ??#?????????#?????# ????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ????????#????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 550 Evasion (%) 42 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Powered Armor | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Powered Armor | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterCompanionSystem Manual? 0 Play Time 03:11:22 Cumulative 141.6 hours Start 2025.03.07 @ 13:23:46 End 2025.03.09 @ 13:47:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 488a80df-a0b8-4670-ac58-e35fc1937602