Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.22 @ 18:54:09 Player: ChrisTheThinMint Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (105) 525 Value Destroyed (3718) 3718 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (608) 608 TOTAL SCORE: 12691 Bonus ------- High Alert Combat Kills 225 Follower Combat Kills 849 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -1166 Cogmind --------- Core Integrity 0/1600 Matter 26/300 Energy 356/450 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Energy Well > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Reaction Control System Improved Shock Absorption System Antimissile System Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Backup Propulsion III Improved Gravmag System Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Beamcaster KE Penetrator Fusion Bomb Launcher > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Light Particle Reactor Advanced Cryofiber Web Energy Well Advanced Matter Compressor Improved Reaction Control System Hardened Medium Armor Plating Improved Thermal Shield Improved Shock Absorption System Antimissile System Improved Component Analysis Suite Improved Dynamic Insulation System Improved System Guard [Rating: 116] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Utility Machine Analyzer Device Improved Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Fusion Bomb Launcher Energy Gun Beamcaster Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Fusion Bomb Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Fac Res Res Acc Gar Slots Evolved 18 | . . 2 2 2 . 2 . . 2 . . 2 2 2 2 . Power 2 | . . . 1 . . . . . . . . . 1 . . . Propulsion 6 | . . 1 . 2 . . . . 1 . . 2 . . . . Utility 8 | . . 1 . . . 2 . . 1 . . . 1 1 2 . Weapon 2 | . . . 1 . . . . . . . . . . 1 . . Parts Attached 132 | 5 7 17 31 2 6 12 6 12 7 2 11 2 6 2 1 3 Power 23 | 1 1 2 5 . . 2 1 3 . . 2 . 5 1 . . Engine 8 | 1 . . 3 . . 1 1 . . . 2 . . . . . Core 9 | . 1 2 2 . . 1 . 3 . . . . . . . . Reactor 6 | . . . . . . . . . . . . . 5 1 . . Propulsion 47 | 2 1 7 12 2 6 3 4 4 2 1 . 2 . . 1 . Treads . | . . . . . . . . . . . . . . . . . Leg 37 | 2 1 7 12 2 6 3 4 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . 4 2 1 . 2 . . 1 . Flight . | . . . . . . . . . . . . . . . . . Utility 36 | . 5 4 6 . . 5 . 3 4 1 5 . 1 1 . 1 Device 18 | . 2 3 2 . . 3 . 2 2 1 2 . 1 . . . Storage 10 | . 3 1 1 . . 1 . 1 . . 1 . . 1 . 1 Processor 5 | . . . 3 . . 1 . . . . 1 . . . . . Hackware 1 | . . . . . . . . . 1 . . . . . . . Protection 2 | . . . . . . . . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 26 | 2 . 4 8 . . 2 1 2 1 . 4 . . . . 2 Energy Gun 5 | . . . 3 . . . . 1 1 . . . . . . . Energy Cannon 3 | . . . . . . 1 . . . . . . . . . 2 Ballistic Gun 12 | 2 . 3 4 . . 1 . 1 . . 1 . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 . . . 3 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . . . . . . . . Parts Lost 47 | . . 1 9 . 5 . 6 1 . 1 . . 12 . 10 2 Power 10 | . . . 4 . 1 . 1 . . . . . 3 . 1 . Propulsion 16 | . . . 2 . 1 . 3 1 . . . . 4 . 5 . Utility 13 | . . 1 1 . 2 . 1 . . 1 . . 2 . 4 1 Weapon 8 | . . . 2 . 1 . 1 . . . . . 3 . . 1 Highest Loss Streak 11 | . . 1 6 . 5 . 5 1 . 1 . . 11 . 8 2 To Critical Strikes 2 | . . 1 . . . . 1 . . . . . . . . . Average Slot Usage (%) 79 | . 92 97 83 84 72 87 58 60 94 91 98 96 84 43 33 6 Engine 6 | . 12 . 8 7 7 2 8 8 5 5 9 10 . . . . Core 3 | . 1 11 2 . . 4 1 3 5 5 1 . . . . . Leg 15 | . 28 32 25 38 34 33 9 . . . . . . . . . Hover 11 | . . . . . . . 6 15 31 34 35 38 32 17 12 . Device 8 | . 8 19 7 7 4 9 3 1 9 9 9 10 12 8 5 . Storage 6 | . 12 11 6 . . 5 6 6 10 5 5 5 4 4 3 2 Processor 6 | . . . 11 15 12 11 8 6 5 5 5 5 4 4 3 . Hackware 1 | . . . . . . . . . . 5 5 5 4 4 4 3 Protection 1 | . . . . . . . . . 5 5 5 5 2 . . . Energy Gun 2 | . . . 3 7 5 . 3 5 5 5 5 5 3 . . . Ballistic Gun 9 | . 28 17 16 7 7 11 3 3 5 5 5 5 3 . . . Launcher 1 | . . . . . . . 3 6 5 . 3 5 3 . . . Peak Build Rating 116 | 5 10 16 29 22 30 63 63 70 89 87 86 98 116 54 52 16 Average Rating 41 | 4 7 14 18 21 23 51 37 44 82 76 82 94 97 52 42 9 On Entrance 41 | . 5 10 11 20 22 24 63 34 67 87 71 86 98 47 52 6 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 88 | 8 14 34 42 10 10 45 40 69 88 67 84 66 77 37 27 16 Greatest Support 100 | 20 20 30 37 56 90 100 100 58 70 70 56 78 78 38 38 3 Greatest Overweight (x) 7 | . . 2 2 . . 1 7 2 1 1 1 1 1 . 3 5 Average Overweight (x) . | . . . . . . . 1 1 1 . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 5 5 5 5 15 15 15 15 15 15 15 10 5 Average Capacity 9 | 5 7 14 8 5 5 5 5 5 15 15 15 15 15 11 9 5 Most Carried 15 | 3 7 11 11 4 5 5 5 5 7 7 13 14 15 14 10 5 Average Carried 6 | 1 3 8 4 3 4 4 3 4 5 6 10 12 14 10 9 3 Final Capacity 15 | 5 8 15 5 5 5 5 5 15 15 15 15 15 15 10 5 5 Final Carried 14 | 2 7 11 5 3 5 5 4 4 7 6 12 13 14 10 5 3 Class Distribution -------------------- 25% | Mutant 18% | Scavenger-Mutant 16% | Skirmisher 11% | Hacker-Mutant 10% | Scavenger-Skirmisher 9% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Skirmisher | -6/Factory Mutant | -6/Waste Skirmisher | -6/Factory Tank | -5/Factory Hacker-Mutant | -5/Waste Hacker-Skirmisher | -5/Factory Scavenger-Sprinter | -4/Factory Hacker-Skirmisher | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Hacker-Mutant | -1/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Fac Res Res Acc Gar Matter Collected 2789 | 286 198 467 629 . 5 106 317 264 . . 192 46 274 . . 5 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3580 | 157 270 640 1152 . . 214 . 246 . . 223 91 587 . . . Parts 214 | 11 20 55 58 . . 9 . 18 . . 16 5 22 . . . Haulers Intercepted 4 | . . 1 1 . . . . 1 . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Fac Res Res Acc Gar Combat Hostiles Destroyed 70 | . 9 16 19 . . 4 . 1 . . 7 5 9 . . . Melee 3 | . . . 3 . . . . . . . . . . . . . Guns 46 | . 9 15 16 . . 3 . . . . 1 . 2 . . . Cannons 1 | . . 1 . . . . . . . . . . . . . . AOE 18 | . . . . . . . . 1 . . 6 5 6 . . . Classes Destroyed 14 | 3 2 3 4 . . . . . . . 1 1 . . . . Worker 5 | 2 . . 2 . . . . . . . . . 1 . . . Builder 4 | . . . 1 . . . . 1 . . . . 2 . . . Tunneler 6 | 3 . 1 . . . . . 1 . . . 1 . . . . Hauler 4 | . . 1 1 . . . . 1 . . . . 1 . . . Recycler 4 | 1 . . . . . . . . . . . . 3 . . . Operator 1 | . . . . . . . . . . . 1 . . . . . Watcher 8 | . . 3 2 . . 2 . . . . 1 . . . . . Swarmer 15 | . 3 7 . . . . . . . . 3 2 . . . . Grunt 38 | . 6 5 11 . . 2 . . . . 3 2 9 . . . Brawler 2 | . . . 1 . . . . . . . 1 . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . Sentry 10 | . . 4 4 . . 1 . . . . . 1 . . . . Hunter 3 | . . . 1 . . 1 . 1 . . . . . . . . Surgeon 1 | . . . . . . . . . . . . 1 . . . . Thug 2 | . . . . . . . . 2 . . . . . . . . Best Kill Streak 9 | 3 3 4 3 . . 2 . 1 . . 4 6 9 . . . Combat Bots Only 8 | . 3 4 3 . . 1 . 1 . . 4 5 8 . . . Max Kills in Single Turn 4 | 1 1 2 2 . . 1 . 2 . . 3 4 4 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 . . 3 3 3 . . . Melee 1 | . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Fac Res Res Acc Gar Hostile Shots Fired 807 | . 51 76 142 . 111 61 6 18 . 2 5 5 113 4 135 78 Missed 260 | . 19 21 35 . 46 13 1 10 . 1 2 1 37 2 55 17 Damage Taken 7796 | . 273 453 1354 . 625 572 194 233 . 33 62 80 1443 44 1572 858 Core 2931 | . 66 65 439 . 107 74 112 70 . 33 . . 359 . 898 708 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 2219 | . 86 138 385 . 184 165 53 63 . 9 18 23 417 12 428 238 Regen/Repaired (Parts) 33 | . . . . . . . . 25 . . 8 . . . . . Core Remaining (%) 79 | 100 73 83 20 . 84 . . 69 . . 96 100 72 100 . . Volleys Fired 224 | 19 22 51 52 . 2 26 2 10 . . 8 4 26 . . 2 Largest 3 | 2 2 2 3 . 2 3 1 3 . . 3 3 3 . . 1 Hottest 160 | 40 40 62 122 . 90 125 52 157 . . 160 160 160 . . 88 Shots Fired 434 | 38 44 96 131 . 4 47 2 16 . . 12 6 36 . . 2 Gun 372 | 38 44 81 131 . 4 38 . 7 . . 6 2 21 . . . Cannon 26 | . . 15 . . . 9 . . . . . . . . . 2 Launcher 36 | . . . . . . . 2 9 . . 6 4 15 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 334 | 38 44 96 100 . 2 38 . 4 . . 3 1 8 . . . Thermal 53 | . . . 31 . 2 . . 3 . . 3 1 13 . . . Explosive 36 | . . . . . . . 2 9 . . 6 4 15 . . . Electromagnetic 11 | . . . . . . 9 . . . . . . . . . 2 Robot Hit Streak 29 | 12 16 29 23 . 16 11 2 2 . . 7 5 27 . . 1 Robot Miss Streak 4 | 1 3 2 2 . . 4 . 1 . . 2 2 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . 2 . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . 1 . . . Shots Hit Robots 342 | 29 29 73 128 . 4 38 2 4 . . 7 5 22 . . 1 Core Hits 211 | 8 17 31 51 . . 18 2 17 . . 17 15 35 . . . Critical Kills 2 | . . 1 . . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . Critical Strikes 7 | . . 2 4 . . . . 1 . . . . . . . . Burn 2 | . . . 2 . . . . . . . . . . . . . Destroy 3 | . . 2 . . . . . 1 . . . . . . . . Sever 2 | . . . 2 . . . . . . . . . . . . . Melee Attacks 17 | . . . 17 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 17 | . . . 17 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11659 | 320 302 1027 1993 . 84 847 884 1236 . . 1017 1123 2818 . . 8 Guns 4186 | 320 302 832 1552 . 84 558 . 106 . . 88 44 300 . . . Cannons 446 | . . 195 . . . 243 . . . . . . . . . 8 Explosions 6586 | . . . . . . 46 884 1130 . . 929 1079 2518 . . . Melee 438 | . . . 438 . . . . . . . . . . . . . Ramming 3 | . . . 3 . . . . . . . . . . . . . Kinetic 3585 | 320 302 1027 1102 . 54 558 . 63 . . 48 22 89 . . . Thermal 913 | . . . 450 . 30 46 . 114 . . 40 22 211 . . . Explosive 6469 | . . . . . . . 884 1059 . . 929 1079 2518 . . . Electromagnetic 251 | . . . . . . 243 . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . Slashing 438 | . . . 438 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . 6 . 2 . 10 15 Average Corruption 5 | . . . . . . . . . . . 6 . 2 . 2 11 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . 12 . . . 1 4 Message Errors 5 | . . . . . . . . . . . 4 . . . 1 . Matter Fused 2 | . . . . . . . . . . . 2 . . . . . Heat Flow Errors 4 | . . . . . . . . . . . 4 . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 306 | . . . 23 . . . . 28 . . 55 110 90 . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 283 | . . . . . . . . 28 . . 55 110 90 . . . Melee 23 | . . . 23 . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 430 | . . . . . . . . 135 . . 26 12 257 . . . Shots 9 | . . . . . . . . 2 . . 1 1 5 . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . 6 . . . . . . . . . . . . . Kicked 6 | . . . 6 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 275 | . 24 32 275 . . 30 . 113 . . 212 9 23 . . . Average Temperature 52 | . 10 13 71 . . 11 . 39 . . 56 6 10 . . . Received Heat Transfer 2015 | . 171 189 801 . 90 153 . 18 . . 9 9 512 18 45 . Effects 1 | . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Parts Melted 4 | . . . 3 . . . . 1 . . . . . . . . Heat Transferred 1863 | . . . 1184 . 74 . . 124 . . 74 37 370 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Fac Res Res Acc Gar Peak Influence 765 | 30 272 374 533 129 78 153 44 765 323 50 468 552 584 292 288 198 Initial 323 | . 16 97 133 129 78 12 44 . 323 50 . 141 250 277 153 168 Average 219 | 13 121 235 325 129 66 42 20 367 319 23 263 235 438 278 201 174 Maximum Alert Level 3 | . 1 1 2 . . . . 3 1 . 2 2 2 1 1 . Low Security (%) 52 | 100 84 34 18 100 100 100 100 29 2 100 40 78 . . 50 100 Level 1 31 | . 15 65 43 . . . . 32 97 . 43 . 32 100 49 . Level 2 14 | . . . 37 . . . . 25 . . 15 21 67 . . . Level 3 1 | . . . . . . . . 12 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 1 3 . . 2 . 3 . . 1 3 6 . 3 . Investigation 8 | . 1 1 1 . . 1 . 1 . . 1 1 1 . . . Extermination 2 | . . . . . . . . . . . . . 1 . 1 . Reinforcement 8 | . . . 1 . . 1 . 2 . . . . 2 . 2 . Assault 1 | . . . . . . . . . . . . 1 . . . . Garrison 4 | . . . 1 . . . . . . . . 1 2 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 2 . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Fac Res Res Acc Gar Distress Signals 8 | . . 2 3 . . . . . . . . . 1 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 168 | . 11 28 31 . 3 7 6 13 . 6 11 6 18 1 20 7 Peak Tracking Total 12 | . 3 4 5 . 3 2 6 3 . 6 5 7 9 6 12 6 Tactical Retreats 11 | . 2 2 2 . . . . . . 1 . . . . 3 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Fac Res Res Acc Gar Traps Triggered 14 | . 1 1 1 . . 1 . 2 1 . 4 . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Fac Res Res Acc Gar Machines Disabled 32 | . . 1 . . . . . 24 . . 3 3 1 . . . Max in Single Turn 16 | . . 1 . . . . . 16 . . 2 1 . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Fac Res Res Acc Gar Machines Accessed 24 | . 2 3 2 1 . 1 . 3 2 . 4 2 2 . 2 . Terminals 19 | . 2 3 2 1 . 1 . 3 1 . 4 1 . . 1 . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . . 1 . . . 1 . 1 . Total Hacks 64 | . 7 13 5 1 . 4 . 6 4 . 10 6 4 . 4 . Successful 33 | . 3 10 2 1 . . . 4 3 . 3 3 2 . 2 . Failed 31 | . 4 3 3 . . 4 . 2 1 . 7 3 2 . 2 . Catastrophic 6 | . . . 2 . . 1 . 1 . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . 3 4 5 . . 4 . . . . 5 . . . . . Terminals 54 | . 7 13 5 1 . 4 . 6 2 . 10 4 . . 2 . Fabricators 2 | . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . Garrison Access 6 | . . . . . . . . . 2 . . . 2 . 2 . Terminal Hacks 28 | . 3 10 2 1 . . . 4 2 . 3 2 . . 1 . Record 2 | . . . . . . . . 1 1 . . . . . . . Robot Analysis 2 | . . 1 . . . . . 1 . . . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . . . . . . . . . Open DSF 2 | . . . . 1 . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 1 1 . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . Alert Level 3 | . 1 . 1 . . . . 1 . . . . . . . . Unreport Threat 3 | . . 2 . . . . . . 1 . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . . Registered Components 3 | . 1 1 . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 3 2 1 . 1 . 2 2 . 4 2 2 . 2 . Full Trace Events 6 | . . 1 . . . 1 . 1 . . 1 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . 40 . . . . Total Robot Build Rating 2 | . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Fac Res Res Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Fac Res Res Acc Gar Total Allies 22 | . . . . . . . 19 . . 1 . 2 . . . . Largest Group 19 | . . . . . . . 19 19 13 2 10 10 5 . . . Highest-Rated Group 684 | . . . . . . . 684 683 440 56 359 276 158 . . . Highest-Rated Ally 50 | . . . . . . . 50 50 50 31 50 50 50 . . . Total Orders 5 | . . . . . . 4 . . 1 . . . . . . . ROAM 2 | . . . . . . 2 . . . . . . . . . . EXPLORE 3 | . . . . . . 2 . . 1 . . . . . . . Ally Attacks 220 | . . . . . . . 59 91 . 4 38 17 11 . . . Total Damage 5983 | . . . . . . . 2528 1822 . 63 701 637 232 . . . Kills 31 | . . . . . . . 6 16 . . 5 3 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Fac Res Res Acc Gar Robot Analysis Total 2 | . . 1 . . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . 2 . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Fac Res Res Acc Gar Turns Passed 5430 | 155 346 647 807 157 70 553 433 658 113 62 591 172 253 81 268 64 Spaces Moved 4197 | 79 204 245 408 130 43 326 233 351 98 126 645 149 322 189 587 62 Core 103 | 6 . . . . . . 19 . . . . . . . 16 62 Treads . | . . . . . . . . . . . . . . . . . Legs 1559 | 73 204 245 408 130 43 326 130 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 2535 | . . . . . . . 84 351 98 126 645 149 322 189 571 . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 120 90 120 120 120 100 42 86 35 38 30 30 40 40 50 Average Speed 99 | 114 120 181 130 120 122 129 179 166 94 45 73 51 50 40 43 81 Slowest Speed 400 | 120 120 260 260 120 128 190 400 236 100 94 94 94 92 40 200 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 5 39 27 35 4 44 15 95 16 12 76 18 5 11 6 19 9 Regions Visited 16 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . . . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 18 | . . . . . . . . . . . 18 . . . . . Terrain Destroyed 512 | . . . . . . . 42 218 . . 95 50 107 . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . 1 . 1 . . . AOE 510 | . . . . . . . 42 218 . . 94 50 106 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Fac Res Res Acc Gar Total 5008 | 109 264 352 554 131 56 409 245 409 118 131 749 237 381 193 597 73 Wait 263 | . 22 28 12 . 1 38 1 11 4 2 47 80 12 . . 5 Move 4183 | 78 203 244 407 129 42 326 232 350 98 125 644 148 321 188 586 62 Hop . | . . . . . . . . . . . . . . . . . Pick Up 95 | 7 8 9 18 . 3 5 3 8 8 . 10 3 9 2 1 1 Fast Attach 16 | . . . 4 . 1 5 . 5 . . . . . . 1 . Attach 66 | 5 3 3 18 2 1 3 4 4 5 2 5 2 5 1 . 3 Detach 5 | . 1 . . . . . . . . 1 2 . 1 . . . Swap 50 | . 4 14 9 . 4 4 2 3 2 . 6 . 1 1 . . Drop 36 | . 1 3 11 . 2 2 1 5 1 1 1 . 6 1 1 . Fire 224 | 19 22 51 52 . 2 26 2 10 . . 8 4 26 . . 2 Melee 17 | . . . 17 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 6 | . . . 6 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . 13 . . 26 . . . 8 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access -1/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 311 | -10/Materials | Identified exit to Mines 476 | -10/Materials | Discovered new exit (range 9) 502 | -10/Materials | Entered another Materials area 502 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 673 | -9/Materials | Identified exit to Mines 895 | -9/Materials | Build established: Scavenger-Mutant 1008 | -9/Materials | Discovered new exit (range 16) 1149 | -9/Materials | Entered another Materials area 1149 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1149 | -8/Materials | Discovered new exit (range 8) 1464 | -8/Materials | Build established: Scavenger-Skirmisher 1725 | -8/Materials | Core integrity fell below 50% 1781 | -8/Materials | Lost 6 parts (1p2n1u2w) 1908 | -8/Materials | Garrison activated, responded to threat 1935 | -8/Materials | Identified exit to Storage 1946 | -8/Materials | Discovered new exit (range 10) 1955 | -8/Materials | Identified exit to Factory 1956 | -8/Materials | Entered Factory 1956 | -7/Factory | Evolved 2 slots: Propulsion x2 2029 | -7/Factory | Identified exit to DSF 2054 | -7/Factory | Build established: Scavenger-Mutant 2113 | -7/Factory | Entered DSF 2130 | -7/DSF | Discovered new exit (range 15) 2144 | -7/DSF | Additional patrols routed to DSF 2183 | -7/DSF | Entered Factory 2183 | -6/Factory | Evolved 2 slots: Utility x2 2211 | -6/Factory | Lost 5 parts (1p1n2u1w) 2561 | -6/Factory | Build established: Skirmisher 2736 | -6/Factory | Sucked down chute 2736 | -6/Factory | Entered Waste 2758 | -6/Waste | Spotted C-40 Crusher 2817 | -6/Waste | Spotted C-40 Crusher 2819 | -6/Waste | Spotted C-40 Crusher 2829 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2832 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2834 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2837 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2862 | -6/Waste | Spotted C-40 Crusher 2868 | -6/Waste | Lost 5 parts (1p2n1u1w) 2870 | -6/Waste | Spotted C-40 Crusher 2872 | -6/Waste | Spotted C-40 Crusher 2886 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2892 | -6/Waste | Warlord forces began an assault 2896 | -6/Waste | Found Fusion Bomb Launcher 2896 | -6/Waste | Allies destroyed C-40 Crusher 2898 | -6/Waste | Allies destroyed C-40 Crusher 2900 | -6/Waste | Allies destroyed C-40 Crusher 2902 | -6/Waste | Allies destroyed C-40 Crusher 2908 | -6/Waste | Allies destroyed C-40 Crusher 2909 | -6/Waste | Allies destroyed C-40 Crusher 3126 | -6/Waste | Build established: Mutant 3140 | -6/Waste | Discovered new exit (range 10) 3169 | -6/Waste | Entered Factory 3169 | -6/Factory | Accompanied by 19 allies 3419 | -6/Factory | Lost 3 allies 3632 | -6/Factory | Lost 3 allies 3678 | -6/Factory | Build established: Skirmisher 3811 | -6/Factory | Discovered new exit (range 5) 3827 | -6/Factory | Entered another Factory area 3827 | -5/Factory | Accompanied by 13 allies 3827 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3940 | -5/Factory | Sucked down chute 3940 | -5/Factory | Entered Waste 3941 | -5/Waste | Met a frightened Derelict 3947 | -5/Waste | Spotted C-40 Crusher 3956 | -5/Waste | Spotted C-40 Crusher 3957 | -5/Waste | Spotted C-40 Crusher 3965 | -5/Waste | Spotted C-40 Crusher 3966 | -5/Waste | Spotted C-40 Crusher 3969 | -5/Waste | Spotted C-40 Crusher 3980 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3987 | -5/Waste | Discovered new exit (range 16) 4002 | -5/Waste | Entered Factory 4057 | -5/Factory | 1 allies followed down the chute 4126 | -5/Factory | Identified exit to Upper Caves 4227 | -5/Factory | 13 allies followed down the chute 4529 | -5/Factory | Build established: Hacker-Skirmisher 4537 | -5/Factory | Discovered new exit (range 12) 4549 | -5/Factory | Identified exit to Factory 4593 | -5/Factory | Entered another Factory area 4593 | -4/Factory | Accompanied by 8 allies 4593 | -4/Factory | Evolved 2 slots: Propulsion x2 4693 | -4/Factory | Fabricated R-06 Scavenger (x2) 4705 | -4/Factory | Discovered new exit (range 16) 4705 | -4/Factory | Identified exit to Research 4721 | -4/Factory | Garrison activated, responded to threat 4759 | -4/Factory | Lost 5 allies 4765 | -4/Factory | Entered Research 4765 | -3/Research | Accompanied by 5 allies 4765 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4837 | -3/Research | Garrison activated, responded to threat 4888 | -3/Research | Lost 5 allies 4893 | -3/Research | Destroyed 8 combat bots 4958 | -3/Research | Spotted B-86 Titan 5006 | -3/Research | Discovered new exit (range 5) 5017 | -3/Research | Identified exit to Research 5018 | -3/Research | Entered another Research area 5018 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 5035 | -2/Research | Lost 11 parts (3p3n2u3w) 5094 | -2/Research | Discovered new exit (range 6) 5098 | -2/Research | Identified exit to Access 5099 | -2/Research | Entered Access 5099 | -1/Access | Evolved 2 slots: Utility x2 5253 | -1/Access | Build established: Hacker-Mutant 5362 | -1/Access | Core integrity fell below 50% 5362 | -1/Access | System corruption reached 10% 5367 | -1/Access | Identified exit to Garrison 5367 | -1/Access | Entered Garrison 5395 | -1/Garrison | Lost 8 parts (1p4n3u) 5400 | -1/Garrison | Spotted B-99 Colossus 5409 | -1/Garrison | Core integrity fell below 20% 5431 | -1/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05406_ Slug penetrates Wall. 05406_ Penetrated by Slug. 05406_ Slug penetrates Wall. 05407_ Wall collapses. 05407_ Penetrated by Slug. 05410_ Slug penetrates Wall. 05410_ Penetrated by Slug. 05410_ Slug penetrates Wall. 05411_ System corrupted: Energy discharge (-82). 05415_ Acquired HERF Cannon. 05418_ HERF Cannon destroyed. 05422_ Slug penetrates Wall. 05422_ Hacking Suite destroyed. 05425_ B-99 Colossus exits siege mode. 05425_ Penetrated by Slug. 05425_ Slug penetrates Wall. 05425_ Penetrated by Slug. 05425_ Slug penetrates Wall. 05426_ Acquired 5 matter. 05430_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????#####???????????????" #??????????????????????? | | ????# #???????????????" #??????????????????????? | | ????# ###########?????" #??????????????????????? | | ????# #?????# #??????????????????????? | | ????# #?????#h#??????????????????????? | | ????############ #######@#??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# ####;;###??????????????????????? | | ???????????????# #??#p##????????????????????????? | | ???????????????# #??# #?????????????????????????? | | ???????????????# #??# #?????????????????????????? | | ???????????????# #### #?????????????????????????? | | ???????????????# " #?????????????????????????? | | ???????????????# #### #?????????????????????????? | | ???????????????# #??# #?????????????????????????? | | ???????????????# #??" #?????????????????????????? | | ???????????????# ###" #?????????????????????????? | | ???????????????# ##"""### ??????????????? | | ???????????????# % ??????????????? | | ???????????????# ??????????????? | | ???????????????########### ## ??????????????? | | ??????????????????????????? #?????#?????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????? ????????????????? | | ???????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 41 Energy Capacity 865 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 68 Offensive Hacking 20 Item Schematics ----------------- Adv. Matter Compressor | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Below Collateral Damage The More The Merrier Challenges ------------ None Game ------ Seed ContainmentLinearSword Manual? 0 Play Time 01:19:39 Cumulative 24.9 hours Start 2024.12.21 @ 16:57:22 End 2024.12.22 @ 18:54:09 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 0 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f52ce2a-d1c6-4309-84bf-7e56b593438f