Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.10 @ 17:41:45 Player: Minty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (67) 335 Value Destroyed (1707) 1707 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (184) 184 TOTAL SCORE: 6906 Bonus ------- High Alert Combat Kills 88 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -704 Cogmind --------- Core Integrity 0/850 Matter 34/300 Energy 91/100 System Corruption 25% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Hacking Suite Improved System Shield > --- WEAPON (3) ------- Scatter Rocket Array > --- INVENTORY (5) ---- F-cell Engine YI-UF0's Bottomless Matter Pit (0) Improved Core Shielding Improved Weapon Shielding Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Medium Treads Field Propulsion Drive > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Melee Analysis Suite > --- WEAPON ----------- Proton Cannon Phase Cannon Hardcell Cannon > --- INVENTORY -------- F-cell Engine Large Storage Unit YI-UF0's Bottomless Matter Pit Advanced Hardlight Generator [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher YI-UF0's Doublenader Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 6 | . . . . . 2 2 . 2 . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 122 | . 8 2 2 11 20 5 16 24 9 25 Power 15 | . 2 . . 1 2 . 1 5 . 4 Engine 13 | . 1 . . 1 2 . 1 5 . 3 Core 2 | . 1 . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 32 | . 2 2 1 3 5 2 5 3 2 7 Treads 7 | . . . . . 1 1 . 2 . 3 Leg 4 | . . . . . 1 1 2 . . . Wheel 13 | . 2 2 1 3 3 . 2 . . . Hover 1 | . . . . . . . 1 . . . Flight 7 | . . . . . . . . 1 2 4 Utility 41 | . 1 . . 3 4 2 8 10 5 8 Device 12 | . 1 . . . . 1 1 3 5 1 Storage 7 | . . . . 2 2 . 1 1 . 1 Processor 9 | . . . . 1 . . . 5 . 3 Hackware 3 | . . . . . . . 1 . . 2 Protection 10 | . . . . . 2 1 5 1 . 1 Artifact . | . . . . . . . . . . . Weapon 34 | . 3 . 1 4 9 1 2 6 2 6 Energy Gun 10 | . 3 . . . 1 1 2 3 . . Energy Cannon 9 | . . . 1 1 2 . . 2 1 2 Ballistic Gun 3 | . . . . . 1 . . 1 . 1 Ballistic Cannon 2 | . . . . . . . . . 1 1 Launcher 4 | . . . . 2 1 . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . Slashing Weapon 4 | . . . . 1 2 . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 . . . 1 1 2 Corrupted Parts 5 | . 2 . 1 1 . . . . 1 . System Corruption 20 | . 7 . 4 4 . . . . 5 . Parts Lost 49 | . 3 . 1 . 13 . 12 8 . 12 Power 8 | . 2 . . . 3 . 1 . . 2 Propulsion 17 | . . . 1 . 5 . 5 1 . 5 Utility 11 | . . . . . 1 . 4 4 . 2 Weapon 13 | . 1 . . . 4 . 2 3 . 3 Highest Loss Streak 12 | . 2 . 1 . 6 . 12 8 . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 94 100 95 86 87 63 69 71 42 68 Engine 6 | . 5 14 14 14 6 . 4 4 . 2 Treads 3 | . . . . . 6 7 4 9 . 2 Leg 2 | . 19 . . . 1 7 5 . . . Wheel 9 | . 8 28 26 24 14 . . . . . Flight 2 | . . . . . . . . 4 3 7 Device 5 | . 10 14 14 3 . . 1 12 3 3 Storage 10 | . 14 14 14 22 17 15 13 . . . Processor 12 | . . . . . 9 7 4 17 33 36 Protection 3 | . . . . . 8 6 16 3 . . Energy Gun 7 | . 28 28 18 . 1 10 11 8 . . Energy Cannon 2 | . . . 6 . 6 . . . 1 1 Ballistic Gun 1 | . . . . . 3 . . 5 . 1 Launcher 1 | . . . . 8 3 . . . . . Slashing Weapon 2 | . . . . 10 7 . . . . . Naked Turns 10 | . . . . . . . 10 . . . Heaviest Build 58 | 12 16 13 17 29 46 37 58 38 31 29 Greatest Support 58 | 20 26 26 20 20 30 22 32 58 7 30 Greatest Overweight (x) 10 | . . . 1 1 10 2 9 9 10 3 Average Overweight (x) . | . . . . . 1 1 1 . . . Largest Inventory Capacity 15 | . 8 8 8 8 15 15 15 15 5 5 Average Capacity 8 | . 8 8 8 8 13 15 14 5 5 5 Most Carried 15 | . 8 8 8 8 15 14 15 6 5 5 Average Carried 8 | . 7 7 8 7 12 12 13 4 5 4 Final Capacity 15 | 8 8 8 8 8 15 15 5 5 5 5 Final Carried 15 | 6 7 8 8 8 15 13 5 5 5 5 Class Distribution -------------------- 59% | Mutant 18% | Scavenger-Mutant 14% | Skirmisher 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Matter Collected 2040 | 200 98 172 . 463 509 . 35 159 . 404 Remotely . | . . . . . . . . . . . Salvage Created 2099 | . 293 147 15 476 649 . 37 196 . 286 Parts 111 | . 18 4 . 31 39 . 4 5 . 10 Haulers Intercepted 2 | . 1 . . . . . . 1 . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed 38 | . 5 . . 4 19 . 1 2 . 7 Melee 3 | . . . . . 3 . . . . . Guns 9 | . 4 . . . . . 1 1 . 3 Cannons 5 | . . . . . 2 . . 1 . 2 AOE 17 | . 1 . . 4 10 . . . . 2 Classes Destroyed 12 | . 3 3 . 2 2 . 1 1 . . Worker 5 | . . 1 . 2 2 . . . . . Builder 8 | . . . . 3 5 . . . . . Tunneler 3 | . . 1 . 1 1 . . . . . Hauler 2 | . 1 . . . . . . 1 . . Recycler 4 | . . 1 . 3 . . . . . . Mechanic 1 | . . . . . 1 . . . . . Watcher 4 | . 1 . . . 1 . . 1 . 1 Swarmer 12 | . . . . 4 4 . . 1 . 3 Grunt 21 | . 5 . . . 12 . . . . 4 Sentry 3 | . . . . . 3 . . . . . Specialist 1 | . . . . . . . 1 . . . Heavy 1 | . . . . . . . . 1 . . Best Kill Streak 9 | . 4 2 1 6 9 . 1 1 . 3 Combat Bots Only 6 | . 2 . . 4 6 . 1 1 . 3 Max Kills in Single Turn 4 | . 2 1 1 3 4 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . . 2 3 . . . . 1 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed 2 | . . . 1 1 . . . . . . EX-DEC (-10/Exiles) YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Hostile Shots Fired 441 | . 28 . 32 8 108 . 117 52 2 94 Missed 132 | . 9 . 12 2 29 . 30 15 1 34 Damage Taken 6803 | . 284 16 285 95 1450 . 2133 1270 52 1218 Core 1912 | . 30 . 128 36 189 . 672 471 52 334 Absorbed by Shields 14 | . . . . . . . 14 . . . Redirected to Shielding 50 | . . . . . . . . 50 . . Core Remaining (%) 47 | 100 . . . 22 65 . 4 . . . Volleys Fired 118 | . 22 4 3 5 31 . 7 21 . 25 Largest 3 | . 2 2 2 1 2 . 3 3 . 3 Hottest 225 | . 105 100 110 120 112 . 206 180 . 225 Shots Fired 209 | . 44 8 7 5 46 . 17 47 . 35 Gun 132 | . 44 8 3 . 19 . 17 33 . 8 Cannon 62 | . . . 4 1 17 . . 14 . 26 Launcher 15 | . . . . 4 10 . . . . 1 Special . | . . . . . . . . . . . Kinetic 55 | . . . . . 14 . . 17 . 24 Thermal 81 | . 18 8 7 1 5 . 17 23 . 2 Explosive 15 | . . . . 4 10 . . . . 1 Electromagnetic 58 | . 26 . . . 17 . . 7 . 8 Robot Hit Streak 14 | . 5 7 4 3 10 . 14 10 . 6 Robot Miss Streak 5 | . 4 1 1 2 3 . 5 4 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 152 | . 22 6 4 12 45 . 14 28 . 21 Core Hits 110 | . 12 4 1 12 49 . 4 7 . 21 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 5 | . . . . . 5 . . . . . Critical Strikes 12 | . 3 . . . 7 . . . . 2 Burn 3 | . 2 . . . 1 . . . . . Blast 1 | . . . . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . . Smash 6 | . . . . . 6 . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 34 | . . . . 10 19 . . . . 5 Impact 9 | . . . . . 9 . . . . . Slashing 25 | . . . . 10 10 . . . . 5 Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . . 9 2 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6586 | . 405 75 58 1053 2723 . 264 721 7 1280 Guns 1413 | . 330 75 13 . 203 . 262 412 . 118 Cannons 1109 | . . . 45 36 282 . . 247 . 499 Explosions 2417 | . 75 . . 347 1447 . . . . 548 Melee 1568 | . . . . 670 789 . . . . 109 Ramming 79 | . . . . . 2 . 2 62 7 6 Kinetic 783 | . . . . . 151 . . 246 . 386 Thermal 1337 | . 180 75 58 36 139 . 262 337 . 250 Explosive 2066 | . . . . 347 1360 . . . . 359 Electromagnetic 753 | . 225 . . . 282 . . 76 . 170 Impact 399 | . . . . . 399 . . . . . Slashing 1169 | . . . . 670 390 . . . . 109 Piercing . | . . . . . . . . . . . Highest Corruption 25 | . 7 8 13 17 . . . . 16 25 Average Corruption 13 | . 6 7 10 13 . . . . 11 19 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 71 | . 4 7 8 19 . . . . 3 30 Message Errors 16 | . 1 1 . 5 . . . . 1 8 Matter Fused 13 | . 2 2 3 1 . . . . 1 4 Heat Flow Errors 12 | . . . 1 5 . . . . . 6 Energy Discharges 6 | . . 2 . 1 . . . . 1 2 Parts Rejected 1 | . . . 1 . . . . . . . Parts Fused 1 | . 1 . . . . . . . . . Data Loss (minor) 10 | . . 1 2 5 . . . . . 2 Data Loss (major) 2 | . . 1 . 1 . . . . . . Misfires 2 | . . . 1 . . . . . . 1 Alerts 1 | . . . . 1 . . . . . . Misdirections 5 | . . . . . . . . . . 5 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 530 | . . . . 214 313 . . . . 3 Projectiles 9 | . . . . 6 3 . . . . . Explosions 30 | . . . . 4 23 . . . . 3 Melee 491 | . . . . 204 287 . . . . . Knockbacks 9 | . . . . . 6 . . 1 . 2 Impact 5 | . . . . . 4 . . 1 . . Kinetic 1 | . . . . . . . . . . 1 Secondary 3 | . . . . . 2 . . . . 1 Self-Inflicted Damage 469 | . . . . 45 299 . 1 14 3 107 Shots 15 | . . . . 2 9 . . . . 4 Rammed 16 | . . . . . 1 . 1 8 2 4 Targets Rammed 16 | . . . . . 1 . 1 8 2 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 485 | . 273 . 85 236 288 . 174 461 . 485 Average Temperature 125 | . 113 . 20 88 84 . 89 163 . 202 Received Heat Transfer 1680 | . 135 . 80 . 693 . 237 117 . 418 Effects 13 | . . . . 1 . . . 2 . 10 Shutdowns 2 | . . . . . . . . . . 2 Energy Bleed 4 | . . . . 1 . . . 1 . 2 Interference 1 | . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . 3 . . . 4 . . . . 1 Impact Corruptions 7 | . . . . . 6 . . 1 . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . . . 10 . . . . 1 . . Heat Transferred 2655 | . 544 222 111 80 372 . 584 518 . 224 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 1 . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Peak Influence 520 | . 113 58 . 171 520 216 151 143 65 343 Initial 181 | . . 43 . . 5 181 151 34 50 31 Average 131 | . 68 48 . 74 328 192 131 37 52 150 Maximum Alert Level 2 | . . . . . 2 1 . . . 1 Low Security (%) 81 | . 100 100 . 100 23 76 100 100 100 76 Level 1 12 | . . . . . 42 23 . . . 23 Level 2 5 | . . . . . 34 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . 6 1 1 5 . 5 Investigation 11 | . 1 . . . 3 1 . 2 . 4 Extermination . | . . . . . . . . . . . Reinforcement 8 | . . . . . 3 . 1 3 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Distress Signals 4 | . 1 . . . 2 . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 104 | . 8 . 5 4 26 . 8 15 6 32 Peak Tracking Total 11 | . 3 . 11 4 8 . 5 10 6 10 Tactical Retreats 10 | . . . 1 . 1 . 1 2 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Traps Triggered 7 | . 2 . . . 1 . 2 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Machines Disabled 9 | . . . 1 1 3 . . 1 . 3 Max in Single Turn 2 | . . . 1 1 2 . . 1 . 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . 2 Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Machines Accessed 20 | . 1 1 2 . 5 2 . 2 . 7 Terminals 9 | . 1 . . . 4 1 . . . 3 Fabricators 3 | . . . . . . . . 1 . 2 Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . . . . 2 Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 46 | . 1 1 2 . 13 4 . 6 . 19 Successful 21 | . 1 1 2 . 4 2 . 3 . 8 Failed 25 | . . . . . 9 2 . 3 . 11 Catastrophic 2 | . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 19 | . 1 . 1 . 6 3 . . . 8 Terminals 23 | . 1 . . . 12 1 . . . 9 Fabricators 5 | . . . . . . . . 2 . 3 Repair Stations 4 | . . . . . . . . 4 . . Recycling Units 7 | . . . . . . . . . . 7 Scanalyzers 3 | . . . . . . 3 . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 9 | . . 1 2 . 2 1 . . . 3 Record 1 | . . . 1 . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 Prototype ID Bank 3 | . . . . . 1 . . . . 2 Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 7 | . 1 . . . 1 1 . . . 4 Terminals 4 | . 1 . . . 1 . . . . 2 Track 1 | . . . . . . . . . . 1 Botnet 2 | . . . . . 1 . . . . 1 Sabotage 1 | . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 Overload 1 | . . . . . . . . . . 1 Download 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Extract 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . . . . . 4 1 . 2 . 6 Full Trace Events 6 | . . . . . 2 . . 2 . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 8 . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Total Allies 4 | . . 3 . . . . . . 1 . Largest Group 3 | . . 3 3 . . . . . 1 . Highest-Rated Group 40 | . . 40 40 . . . . . 31 . Highest-Rated Ally 31 | . . 16 16 . . . . . 31 . Total Orders 2 | . . . . . . . . 2 . . EXPLORE 1 | . . . . . . . . 1 . . RETURN 1 | . . . . . . . . 1 . . Ally Attacks 16 | . . . 13 . . . . . 3 . Total Damage 170 | . . . 128 . . . . . 42 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Robot Analysis Total 1 | . . . . . . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Turns Passed 3340 | . 251 182 197 494 526 163 271 592 117 547 Spaces Moved 2638 | 1 154 187 221 481 309 70 101 443 123 548 Core 332 | . . . . . 2 . 30 78 111 111 Treads 434 | . . . . . 25 69 53 235 . 52 Legs 111 | 1 101 . . . . 1 3 5 . . Wheels 1238 | . 53 187 221 481 282 . 14 . . . Hover 1 | . . . . . . . 1 . . . Flight 522 | . . . . . . . . 125 12 385 Fastest Speed 29 | 120 90 80 80 80 80 225 50 40 45 29 Average Speed 98 | 120 109 81 80 89 114 225 208 108 81 65 Slowest Speed 550 | 120 120 90 95 95 550 260 500 500 550 285 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 1 34 45 63 78 30 1 88 24 96 17 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 201 | . 4 . . 47 123 . . 5 . 22 Melee . | . . . . . . . . . . . Projectile 8 | . . . . . . . . 5 . 3 AOE 193 | . 4 . . 47 123 . . . . 19 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Total 3117 | . 191 210 236 520 402 75 142 512 139 690 Wait 108 | . . 11 6 10 11 . 1 4 . 65 Move 2622 | . 153 186 220 480 308 69 100 443 122 541 Hop 3 | . . . . . . . . . . 3 Pick Up 24 | . 3 3 1 . 6 . 3 2 . 6 Fast Attach 78 | . 5 . 2 3 11 2 12 15 9 19 Attach 23 | . 3 . . 1 5 3 . 6 . 5 Detach 22 | . 2 . 1 1 5 1 1 7 . 4 Swap 21 | . . 2 . 7 4 . 4 3 . 1 Drop 44 | . 3 4 3 3 1 . 9 3 6 12 Fire 118 | . 22 4 3 5 31 . 7 21 . 25 Melee 34 | . . . . 10 19 . . . . 5 Ram 10 | . . . . . . . 1 5 2 2 Kick . | . . . . . . . . . . . Crush 6 | . . . . . 1 . . 3 . 2 Escape Stasis 4 | . . . . . . . 4 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 14) 233 | -10/Materials | Discovered new exit (range 16) 252 | -10/Materials | Entered Mines 298 | -10/Mines | Learned Materials emergency access door positions 298 | -10/Mines | Discovered new exit (range 9) 307 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 311 | -10/Mines | Build established: Mutant 349 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 391 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 418 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 419 | -10/Mines | Discovered new exit (range 5) 434 | -10/Mines | Entered Exiles 434 | -10/Exiles | Accompanied by 3 allies 453 | -10/Exiles | Met 8R-AWN 468 | -10/Exiles | Met EX-HEX 491 | -10/Exiles | Met EX-BIN 501 | -10/Exiles | Aligned with FarCom system 502 | -10/Exiles | Given EX-Vault access code 520 | -10/Exiles | Opened EX-Vault 525 | -10/Exiles | Found Gui. Plasma Cannon 528 | -10/Exiles | System corruption reached 10% 545 | -10/Exiles | Warned to stay clear of 0b10 Research branches 556 | -10/Exiles | Exiles lab attacked by MAIN.C 572 | -10/Exiles | Learned location of Zion (-6) 585 | -10/Exiles | Attacked by the Exiles 598 | -10/Exiles | Destroyed EX-DEC 609 | -10/Exiles | Core integrity fell below 50% 624 | -10/Exiles | Discovered new exit (range 10) 630 | -10/Exiles | Lost 3 allies 631 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 631 | -10/Exiles | Entered Mines 787 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 788 | -9/Mines | Murdered YI-UF0 788 | -9/Mines | Destroyed YI-UF0 792 | -9/Mines | Found Prototype Launcher 792 | -9/Mines | Identified YI-UF0's Doublenader 811 | -9/Mines | Found Prototype Storage 811 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 1013 | -9/Mines | Learned Materials non-interactive machine intel 1059 | -9/Mines | Build established: Scavenger-Mutant 1109 | -9/Mines | Discovered new exit (range 14) 1124 | -9/Mines | Identified exit to Materials 1125 | -9/Mines | Entered Materials 1125 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1127 | -8/Materials | Loaded intel: 48 non-interactive machine locations 1205 | -8/Materials | Discovered new exit (range 15) 1458 | -8/Materials | Lost 4 parts (1p1n2w) 1646 | -8/Materials | Identified exit to Factory 1651 | -8/Materials | Entered Factory 1651 | -7/Factory | Evolved 2 slots: Utility x2 1667 | -7/Factory | Identified exit to DSF 1680 | -7/Factory | Lost 6 parts (1p3n1u1w) 1814 | -7/Factory | Entered DSF 1914 | -7/DSF | Build established: Mutant 1920 | -7/DSF | Additional patrols routed to DSF 2048 | -7/DSF | Core integrity fell below 50% 2059 | -7/DSF | Core integrity fell below 20% 2070 | -7/DSF | Discovered new exit (range 15) 2085 | -7/DSF | Entered Factory 2085 | -6/Factory | Evolved 2 slots: Utility x2 2089 | -6/Factory | Lost 12 parts (1p5n4u2w) 2508 | -6/Factory | Build established: Skirmisher 2666 | -6/Factory | Core integrity fell below 50% 2673 | -6/Factory | Lost 8 parts (1n4u3w) 2677 | -6/Factory | Sucked down chute 2677 | -6/Factory | Entered Waste 2678 | -6/Waste | Met a frightened Derelict 2692 | -6/Waste | EMP discharged 2694 | -6/Waste | System corruption reached 10% 2728 | -6/Waste | Spotted C-40 Crusher 2734 | -6/Waste | Spotted C-40 Crusher 2738 | -6/Waste | Spotted C-40 Crusher 2741 | -6/Waste | Spotted C-40 Crusher 2742 | -6/Waste | Spotted C-40 Crusher 2742 | -6/Waste | Spotted C-40 Crusher 2776 | -6/Waste | Discovered new exit (range 10) 2792 | -6/Waste | EMP discharged 2792 | -6/Waste | Identified exit to Factory 2794 | -6/Waste | Entered Factory 2928 | -6/Factory | Build established: Mutant 3078 | -6/Factory | Lost 6 parts (1p1n1u3w) 3180 | -6/Factory | Core integrity fell below 20% 3336 | -6/Factory | Found Prototype Launcher 3336 | -6/Factory | Identified Scatter Rocket Array 3341 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03313_ Dropped Imp. Heavy Machine Gun. 03321_ G-50 Soldier Hvy. Laser severed. 03322_ G-50 Soldier destroyed. 03323_ Acquired 69 matter. 03328_ WKZRFKNZVI4S2P6>:D#GF9NKJ#GYKFJ&P1 0DKM 03328_ Critical hit (Burn: +37). 03330_ Imp. Signal Interpreter destroyed. 03330_ System corrupted by crushing effect (+2). 03334_ Lgt. Deuterium Engine destroyed. 03336_ Acquired Prototype Launcher. 03336_ Identified Scatter Rocket Array. 03338_ Dropped Scythe. 03338_ VTOL Module destroyed. 03338_ Destroyed VTOL Module. 03338_ Cesium-ion Thruster destroyed. 03338_ Destroyed Cesium-ion Thruster. 03338_ G-50 Soldier destroyed. 03338_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03339_ Critical hit (Burn: +37). 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"""" !!! / """ / ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 500 Matter Stores 500 Matter Capacity 1800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 600 Core Shielding 30 Utility Shielding 33 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Particle Charger | -7/Factory | Extracted Med. Reactive Plating | -7/Factory | Extracted Imp. Targeting Computer | -7/Factory | Extracted Coolant Injector | -7/Factory | Extracted Particle Gun | -7/Factory | Extracted EM Pulse Cannon | -7/Factory | Extracted Shield Generator | -7/Factory | Extracted Microactuators | -7/Factory | Extracted Graphene Brace | -6/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterHardenedBlaster Manual? 0 Play Time 00:29:05 Cumulative 702.1 hours Start 2024.03.10 @ 17:17:00 End 2024.03.10 @ 17:41:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 734 Rogue 459 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73165211-dcae-47e9-bd00-2aaad7aaedab