Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.15 @ 14:43:55 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (401) 2005 Value Destroyed (20233) 20233 Prototype IDs (81) 1620 Alien Tech Used (1) 200 Bonus (7024) 7024 TOTAL SCORE: 41382 Bonus ------- High Alert Combat Kills 3155 Follower Combat Kills 274 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -305 Cogmind --------- Core Integrity 1262/1600 Matter 227/300 Energy 357/1100 System Corruption 59% Temperature Cool (0) Movement Treading (150) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Advanced Heat Sink Huge Storage Unit Assembled Biocell Array Structural Scanner Spectral Analyzer Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Improved Armor Integrity Analyzer Improved Transmission Jammer Improved Utility Shielding Improved Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Tesla Rifle Enhanced Nova Cannon > --- INVENTORY (25) --- Experimental Biometal Heavy Treads Advanced Power Amplifier Experimental Heat Sink Huge Storage Unit Compact Battery (200) Improved Particle Charger Improved Overload Amplifier Medium Insulated Plating Transdimensional Reconstructor Enhanced Quantum Rifle Heavy Disruptor Cannon Heavy Machine Gun KE Penetrator Railgun Mini Smartbomb Launcher Vortex Lance (14) Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Armored Heavy Treads Myomer Leg Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Combat Suite Advanced Core Analyzer Advanced Reaction Control System Improved Phase Shifter Assembled Alloy Armor Improved Hacking Suite Improved Dynamic Insulation System GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Fusion Reactor Light Antimatter Reactor Armored Heavy Treads Biometal Heavy Treads Compact Wheel Advanced Power Amplifier Experimental Heat Sink Huge Storage Unit Compact Battery Compact Battery High-capacity Matter Pod Advanced Signal Interpreter Improved Particle Charger Improved Overload Amplifier Transdimensional Reconstructor YOLO Cannon Railgun Improved KE Penetrator Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Vortex Lance [Rating: 197] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Utility Assembled Biocell Array Device GOLEM Unit Storage Assembled Biocell Array Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Helical Railgun Launcher Mini Smartbomb Launcher Impact Weapon Heavy Flail Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . Utility 11 | . . . . . 2 1 . . . . . 2 . . . . 2 . . . . 1 . . . . 2 . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 346 | 7 11 1 . . 13 37 6 9 14 23 . 6 1 1 . 2 36 10 3 4 7 16 6 8 6 5 18 46 50 Power 21 | 1 1 . . . 1 3 . . 1 . . . . . . . 4 . . 1 1 . . . . . 1 5 2 Engine 4 | 1 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Core 11 | . . . . . . 3 . . 1 . . . . . . . 4 . . . 1 . . . . . . 2 . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 Propulsion 69 | 2 4 . . . 3 12 . 1 2 1 . 3 . 1 . . 8 2 . . . 3 2 2 1 . 5 10 7 Treads 30 | 2 . . . . 3 5 . 1 2 . . . . . . . . . . . . . . . . . . 10 7 Leg 14 | . 4 . . . . . . . . . . . . . . . . 2 . . . . . 2 1 . 5 . . Wheel 25 | . . . . . . 7 . . . 1 . 3 . 1 . . 8 . . . . 3 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 153 | 1 2 1 . . 3 9 1 . 4 15 . 3 1 . . 2 15 8 3 2 5 11 4 1 5 5 11 18 23 Device 63 | . . . . . 1 7 . . 2 4 . . . . . 1 8 1 1 1 2 3 3 . 4 3 5 10 7 Storage 29 | 1 1 1 . . . . . . 1 2 . 2 1 . . 1 2 5 2 . 2 4 1 . . 1 . 2 . Processor 26 | . . . . . 1 1 . . . . . 1 . . . . 4 2 . 1 . 3 . 1 . . 4 4 4 Hackware 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 Protection 30 | . 1 . . . 1 1 1 . 1 9 . . . . . . 1 . . . 1 1 . . 1 . . 2 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 3 4 . . . 6 13 5 8 7 7 . . . . . . 9 . . 1 1 2 . 5 . . 1 13 18 Energy Gun 36 | 3 3 . . . 4 4 . 1 . 4 . . . . . . 6 . . . . 1 . 1 . . . 3 6 Energy Cannon 8 | . . . . . . . 1 . . 1 . . . . . . 1 . . . 1 . . . . . 1 1 2 Ballistic Gun 43 | . . . . . 1 8 2 5 6 . . . . . . . 1 . . . . 1 . 4 . . . 7 8 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . 1 . . . 1 . 1 2 . 2 . . . . . . 1 . . . . . . . . . . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 4 3 . . 1 5 . . . . . . . . . 1 . 1 . . 3 . . 4 2 Corrupted Parts 5 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 3 System Corruption 28 | . . . . . . . . . . 4 . . . . . . 10 . . . . . . . . . . . 14 Parts Lost 136 | . 7 . . . 1 12 . . . 9 . . 2 1 . 1 28 . . . . 2 4 2 . 1 8 30 28 Power 12 | . 1 . . . . 2 . . . . . . . . . . 2 . . . . . . . . . 1 3 3 Propulsion 33 | . 4 . . . . 4 . . . 2 . . 2 1 . 1 2 . . . . . 3 . . . 2 8 4 Utility 60 | . . . . . . 3 . . . 7 . . . . . . 14 . . . . 2 1 1 . 1 4 12 15 Weapon 31 | . 2 . . . 1 3 . . . . . . . . . . 10 . . . . . . 1 . . 1 7 6 Highest Loss Streak 19 | . 4 . . . 1 4 . . . 5 . . 1 1 . 1 15 . . . . 1 1 2 . 1 3 19 6 Average Slot Usage (%) 86 | . 88 100 100 100 99 95 99 99 89 87 79 91 90 87 86 84 81 87 94 91 84 85 83 86 79 87 88 67 78 Engine 1 | . 13 14 14 14 9 . . . . . . . . . . . . . . 3 4 . . . . . . . . Core 2 | . . . . . . 6 7 7 5 7 7 6 6 6 6 6 5 5 5 1 . . . . . . . 1 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 2 5 Treads 5 | . 10 . . . 27 15 15 15 12 15 . . . . . . . . . . . . . . . . . 9 11 Leg 10 | . 12 28 28 28 . . . . . . 13 7 12 13 13 13 4 14 23 23 22 7 7 17 21 21 18 5 . Wheel 5 | . . . . . . 14 15 15 15 12 7 16 11 7 6 4 8 3 . . . 9 7 1 . . . . . Device 13 | . . . . . 9 17 10 7 6 4 9 6 6 6 6 6 17 21 17 20 17 23 20 17 14 16 22 10 9 Storage 12 | . 14 14 14 14 9 7 7 7 5 7 20 20 20 20 20 20 14 13 17 13 11 13 9 10 10 9 13 15 9 Processor 7 | . . . . . 7 7 7 7 7 5 . 5 6 6 6 6 5 4 5 5 5 4 10 12 15 13 6 7 17 Protection 6 | . 11 14 14 14 10 1 10 15 14 12 . 6 6 6 6 6 4 5 5 5 6 5 4 5 5 4 6 1 6 Energy Gun 4 | . 21 28 28 28 26 5 . . . 7 6 . . . . . . . . . . . . . . . . 1 4 Energy Cannon 9 | . . . . . . . 1 4 . 2 12 20 20 20 20 20 15 16 17 14 12 14 15 12 6 14 13 4 . Ballistic Gun 3 | . . . . . . 17 11 17 17 4 . . . . . . . . . . . . . 1 . . . 1 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 14 33 52 52 52 60 72 76 76 72 85 96 141 141 141 141 141 154 140 141 141 146 184 177 176 175 177 185 182 158 Greatest Support 230 | 40 40 26 26 26 60 80 26 44 44 44 60 48 36 60 60 60 80 115 115 95 95 95 60 105 113 133 136 225 230 Greatest Overweight (x) 58 | 4 9 1 1 1 . 4 2 2 2 2 3 3 5 14 2 2 7 2 1 1 46 4 10 2 1 58 2 1 1 Average Overweight (x) 1 | . 1 1 1 1 . 1 2 1 1 1 2 2 4 3 2 2 2 1 1 1 3 2 6 1 1 3 1 . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 18 20 20 20 20 20 20 17 20 20 20 25 25 25 25 25 23 25 25 24 25 24 25 25 21 25 25 25 Most Carried 25 | 1 15 20 20 20 20 20 20 20 20 20 20 20 20 23 23 24 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | . 7 17 19 20 17 19 19 19 15 17 19 19 20 22 23 23 20 20 24 24 24 24 22 23 24 21 24 22 22 Final Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 13 20 20 20 20 19 20 20 17 18 20 20 20 23 23 24 13 25 25 25 25 25 22 25 25 23 25 24 18 Class Distribution -------------------- 33% | Golem 22% | Scavenger-Golem 16% | Mutant 7% | Skirmisher 6% | Scavenger-Gunner 5% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Scavenger-Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Scavenger-Golem | -5/Upper Caves Scavenger-Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Scavenger-Golem | -4/Upper Caves Scavenger-Golem | -4/Zhirov Scavenger-Golem | -3/Proximity Caves Scavenger-Golem | -3/Research Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 9411 | 130 431 30 . . 152 1608 92 152 164 830 81 58 15 10 . 15 409 305 105 . 117 200 110 142 60 141 300 1105 2649 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22852 | . 397 177 . 72 996 1616 53 90 . 2234 53 295 714 805 . 385 1529 888 386 . 490 803 684 766 361 685 2260 2349 3764 Parts 970 | . 25 8 . 8 51 88 3 7 . 29 5 15 28 10 . 9 76 22 16 . 20 46 31 24 7 31 124 81 206 Haulers Intercepted 5 | . . . . . 2 1 . . . . . . . . . . 2 . . . . . . . . . . . . Recyclers Shooed 14 | . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . 9 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 268 | . . . . . . . 1 5 . . 5 . 28 9 . 15 . 18 15 71 17 . 27 20 6 31 . . . Prevented 14 | . . . . . . . 2 . . . . . . . . . . . . 6 . . . 6 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 373 | . 12 5 . 3 17 27 1 9 . 61 1 . 13 3 . 5 26 11 4 . 12 9 16 10 . 12 29 41 46 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 109 | . 9 5 . 3 10 26 . 1 . 3 . . . . . . 2 . . . . . . 3 . . . 10 37 Cannons 149 | . . . . . . . 1 . . 1 1 . 13 3 . 5 19 11 4 . 11 9 16 7 . 12 29 6 1 AOE 85 | . 3 . . . 7 . . 8 . 41 . . . . . . 5 . . . . . . . . . . 17 4 Classes Destroyed 27 | . 4 . . 1 4 3 . . . 4 . 1 2 1 . . . . . . . . 1 . . . . 4 2 Worker 16 | . 1 1 . . . 5 . . . . . 2 . . . . 3 . . . . 2 . . . . . . 2 Builder 17 | . . . . . 3 1 . . . . . 1 . . . . 4 . . . . . . . . . . . 8 Tunneler 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . 2 1 . . . . . . . . . . 2 . . . . . . . . . . . . Recycler 7 | . . . . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . 2 Minesweeper 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 26 | . 2 . . . 3 3 . . . . . 1 . . . . 2 . . . . 3 . . . . 8 . 4 Swarmer 80 | . 3 3 . 3 7 11 . 9 . . . . 4 . . . 4 4 . . 8 . 11 . . 5 . 4 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 87 | . 9 2 . . 5 9 . . . . . . 6 2 . 4 5 3 1 . . . . 6 . 3 5 16 11 Brawler 8 | . . . . . . 1 . . . . . . . . . 1 . 1 1 . . . . . . . . 1 3 Duelist 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . 2 Sentry 17 | . . . . . 5 1 . . . . . . 1 . . . 1 . . . 1 3 1 1 . 1 . . 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 37 | . . . . . . 1 1 . . . 1 . 1 . . . 7 2 2 . 2 . 2 2 . . 7 5 4 Programmer 59 | . . . . . . 4 . . . . . . . . . . 9 . . . . 7 2 . . 2 17 . 18 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Z-Light 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Packrat 10 | . . . . . . . . . . . . . . 7 . . . 3 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 39 | . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . Golem 17 | . . . . . . . . . . 15 . . . . . . . 1 . . 1 . . . . . . . . Best Kill Streak 37 | . 5 3 . 3 7 5 1 9 . 37 1 2 5 3 . 3 6 4 2 . 6 3 5 3 . 5 4 12 11 Combat Bots Only 36 | . 5 3 . 3 4 4 1 9 . 36 1 . 5 3 . 3 4 4 2 . 6 3 5 3 . 5 4 12 7 Max Kills in Single Turn 9 | . 2 1 . 2 4 2 1 3 . 9 1 1 1 1 . 1 3 1 1 . 1 2 2 1 . 1 1 3 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 9 | . 1 . . . 3 . . 3 . 9 . . . . . . 2 . . . . . . . . . . 2 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 34589 | . 843 131 . 24 428 2120 51 143 . 1718 159 . 490 96 . 99 4796 896 195 . 491 408 563 976 . 743 2853 8719 7647 Core 2816 | . 125 16 . . 49 250 . . . 117 21 . 47 15 . 32 397 103 . . 55 77 69 144 . 17 168 776 338 Absorbed by Shields 884 | . . . . . . 451 19 57 . 36 . . . . . . . . . . . . . . . . . . 321 Reduced by Siege Mode 421 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 372 49 Core Remaining (%) 68 | 100 . . . 43 91 . . . . . 44 . . . . 88 . . . . 44 . . . . 73 87 46 . Volleys Fired 1122 | . 52 10 . 3 33 115 4 7 . 139 4 8 22 18 . 11 100 38 19 4 22 33 31 52 8 65 93 102 129 Largest 4 | . 2 2 . 2 3 3 3 3 . 3 3 3 3 3 . 3 3 3 3 1 3 3 3 3 1 3 3 3 4 Hottest 315 | . 90 90 . 90 145 141 114 106 . 173 75 75 75 75 . 75 148 100 75 25 115 75 75 115 25 75 123 195 315 Shots Fired 2428 | . 86 20 . 6 99 331 11 12 . 243 10 24 56 54 . 33 178 61 27 4 31 82 69 104 8 100 223 210 346 Gun 1236 | . 82 20 . 6 99 331 6 7 . 209 . . . . . . 29 . . . . . . 23 . . . 106 318 Cannon 1127 | . . . . . . . 3 . . 13 10 24 56 54 . 33 146 61 27 4 31 82 69 81 8 100 223 84 18 Launcher 65 | . 4 . . . . . 2 5 . 21 . . . . . . 3 . . . . . . . . . . 20 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 664 | . . . . . 9 275 6 5 . 2 . . . . . . 7 . . . . . . 15 . . . 88 257 Thermal 1278 | . 76 . . . 26 45 . . . 14 10 24 56 54 . 33 157 61 27 4 31 82 69 81 8 100 223 84 13 Explosive 65 | . 4 . . . . . 2 5 . 21 . . . . . . 3 . . . . . . . . . . 20 10 Electromagnetic 421 | . 6 20 . 6 64 11 3 2 . 206 . . . . . . 11 . . . . . . 8 . . . 18 66 Robot Hit Streak 90 | . 12 5 . 2 22 13 3 3 . 90 6 6 15 9 . 5 21 12 22 . 35 26 16 12 10 42 18 14 22 Robot Miss Streak 7 | . 3 2 . 2 3 7 2 1 . 3 2 1 2 1 . 1 3 2 1 . 1 1 2 2 1 2 3 3 3 Penetration Max 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 18 | . 2 1 . 1 . 4 . . . . . . . . . . . . . . . . . . . . . 4 6 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 1580 | . 58 15 . 4 72 183 5 5 . 193 5 12 33 32 . 19 120 43 22 . 27 58 45 54 7 49 148 132 239 Core Hits 1040 | . 32 14 . 5 47 69 6 10 . 301 2 8 17 15 . 12 58 24 11 . 16 25 21 25 6 18 65 97 136 Critical Kills 28 | . . . . . . 1 . . . 3 . . . . . . . . . . 1 . . 1 . . . 10 12 Critical Parts Destroyed 41 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 13 23 Critical Strikes 82 | . 3 . . . 1 7 . . . 3 . . . . . . . . . . 1 . . 1 . . . 27 39 Burn 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . 5 . Destroy 64 | . . . . . . 7 . . . . . . . . . . . . . . . . . 1 . . . 19 37 Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Melee Attacks 44 | . . . . . . 1 2 . 22 . . . . . . . . . . . . . . . . . . . 19 Impact 25 | . . . . . . 1 2 . 22 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 68874 | . 1417 202 . 51 1723 3896 156 714 . 8244 214 570 1545 1399 . 818 7120 1980 954 . 1011 2987 2186 2055 344 2178 8208 8205 10697 Guns 17771 | . 714 185 . 51 1161 3848 42 59 . 1863 . . . . . . 384 . . . . . . 339 . . . 1308 7817 Cannons 35039 | . . . . . . . 52 . . 576 214 570 1545 1399 . 818 5508 1980 954 . 1011 2987 2186 1716 344 2178 8105 2497 399 Explosions 15175 | . 699 . . . 562 . 62 655 . 5805 . . . . . . 1228 . . . . . . . . . 103 4400 1661 Melee 804 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 804 Ramming 85 | . 4 17 . . . 48 . . . . . . . . . . . . . . . . . . . . . . 16 Kinetic 11060 | . . . . . 109 2975 42 39 . 15 . . . . . . 73 . . . . . . 162 . . . 929 6716 Thermal 40464 | . 1097 . . . 862 646 . . . 1284 214 570 1545 1399 . 818 6339 1980 954 . 1011 2987 2186 1716 344 2178 8105 3915 314 Explosive 11435 | . 252 . . . . . 62 655 . 5112 . . . . . . 608 . . . . . . . . . 103 2982 1661 Electromagnetic 5026 | . 64 185 . 51 752 227 52 20 . 1833 . . . . . . 100 . . . . . . 177 . . . 379 1186 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 804 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 804 Highest Corruption 59 | . 1 1 1 1 . 14 10 10 10 7 7 . . . . . 25 22 22 22 . 4 4 1 1 3 11 . 59 Average Corruption 11 | . 1 1 1 1 . 10 10 10 10 4 7 . . . . . 15 22 22 22 . 2 2 1 1 2 9 . 35 Corruption Purged 13 | . . . . . . 5 . . . . . . . . . . 3 . . . . . 5 . . . . . . Effects 748 | . 2 8 1 . . 133 16 16 4 7 38 . . . . . 69 111 46 4 . 8 20 7 2 35 83 . 138 Message Errors 203 | . 2 4 1 . . 39 5 7 . 1 9 . . . . . 17 29 12 . . 3 4 4 1 19 16 . 30 Matter Fused 166 | . . . . . . 32 5 4 1 2 12 . . . . . 15 25 11 2 . 3 3 . . 6 20 . 25 Heat Flow Errors 70 | . . . . . . 7 . 2 2 2 4 . . . . . 7 12 6 . . . 3 . . 4 10 . 11 Energy Discharges 82 | . . 2 . . . 10 2 1 . 2 3 . . . . . 6 13 5 2 . 1 2 1 . 2 9 . 21 Parts Rejected 9 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . 5 Data Loss (minor) 120 | . . 2 . . . 20 3 1 1 . 6 . . . . . 14 19 5 . . 1 8 2 1 4 20 . 13 Data Loss (major) 17 | . . . . . . 6 . . . . 2 . . . . . . 4 1 . . . . . . . 2 . 2 Misfires 27 | . . . . . . 9 1 1 . . . . . . . . 3 6 . . . . . . . . 3 . 4 Alerts 9 | . . . . . . . . . . . . . . . . . 1 3 1 . . . . . . . . . 4 Misdirections 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Weapon Failures 41 | . . . . . . 8 . . . . 2 . . . . . 2 . 5 . . . . . . . 3 . 21 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3910 | . 276 . . . 25 . . 24 . 342 . 50 79 191 . 58 964 75 85 . 11 278 152 55 . 69 898 140 138 Projectiles 3125 | . . . . . . . . . . 196 . 50 79 191 . 58 901 75 85 . 11 278 152 55 . 69 841 84 . Explosions 687 | . 276 . . . 25 . . 24 . 146 . . . . . . 63 . . . . . . . . . 57 56 40 Melee 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1105 | . 152 . . . 130 7 16 . . 29 . . . . . . 220 . . . . . . . . . 99 259 193 Shots 21 | . 2 . . . 3 . 1 . . 1 . . . . . . 4 . . . . . . . . . 1 4 5 Rammed 9 | . . . . . 1 7 . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 15 | . 1 4 . . 1 7 . . . . . . . . . . . . . . . . . . . . . . 2 Kicked 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 468 | . 305 192 . 60 243 468 153 263 89 334 251 . 12 6 . 26 273 233 205 . 279 . 223 25 . 230 206 126 205 Average Temperature 97 | . 139 67 . 26 59 109 78 102 48 94 100 . 4 3 . 18 106 97 93 . 124 . 88 12 . 102 83 44 58 Received Heat Transfer 2926 | . 372 51 . . 135 578 . . . 259 . . 99 36 . 54 162 90 72 . . 54 . 256 . 109 48 288 263 Effects 11 | . 4 . . . . 6 . . . 1 . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Total Turns 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 29 Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 22 Robots Corrupted 21 | . . . . . . 1 . . . 13 . . . . . . . . . . . . . . . . . 3 4 Combat Hostiles 20 | . . . . . . 1 . . . 13 . . . . . . . . . . . . . . . . . 3 3 Parts Fried 36 | . . . . . 6 3 . . . . . . . . . . . . . . . . . 1 . . . 13 13 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . 5 . Combat Hostiles 9 | . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . 5 . Parts Melted 53 | . 4 . . . 2 1 . . . 6 1 2 . 1 . . 4 . . . 4 4 2 . . 5 9 7 1 Heat Transferred 27487 | . 2356 . . . 1166 1184 . . . 1317 125 300 875 800 . 475 4037 1125 525 . 831 1475 1200 1000 93 1200 3935 3285 183 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1493 | . 170 142 . 90 296 420 . . . . . 59 . . . . 492 . . . . 205 . . . . 530 1131 1493 Initial 678 | . . 7 . . 35 134 . . . . . 18 . . . . 54 . . . . . . . . . 74 297 678 Average 297 | . 68 34 . 33 126 115 . . . . . 30 . . . . 90 . . . . 64 . . . . 198 665 900 Maximum Alert Level 4 | . . . . . 1 2 . . . . . . . . . . 2 . . . . 1 . . . . 2 4 4 Low Security (%) 61 | 100 100 100 . 100 91 75 . . . . . 100 . . . . 89 . . . . 99 . . . . 68 . . Level 1 8 | . . . . . 8 22 . . . . . . . . . . 5 . . . . . . . . . 7 17 . Level 2 13 | . . . . . . 2 . . . . . . . . . . 5 . . . . . . . . . 24 39 24 Level 3 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 52 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 23 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 1 . . . 2 6 . . . . . . . . . . 11 . . . . 5 . . . . 10 1 20 Investigation 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Extermination 28 | . . . . . . 4 . . . . . . . . . . 6 . . . . 4 . . . . 7 . 7 Reinforcement 15 | . 1 . . . 1 2 . . . . . . . . . . 4 . . . . . . . . . 1 1 5 Assault 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 21 | . 3 . . . 2 2 . . . . . . . . . . . . . . . . . . . . 2 9 3 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Times Spotted 469 | . 18 7 . 4 25 42 1 11 . 70 1 1 12 3 . 7 36 12 5 . 12 17 15 8 . 12 39 48 63 Peak Tracking Total 30 | . 6 2 . 3 5 5 1 4 . 30 1 1 5 3 . 4 6 5 3 . 5 3 4 3 . 5 4 9 6 Tactical Retreats 46 | . . . . 1 3 6 . 2 . 15 . . . . . . 2 1 . . . . 1 . . . 2 9 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 13 | . 1 . . . 1 2 . . . . . 3 . . . . . . . . . 1 . . . . 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . 1 . . . 1 . . . . . . . . . . . 1 . 15 . . . 1 . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 30 | . 2 . . . . . . . 2 4 . 1 . . . . 6 . . 1 . 3 . . 1 . 4 4 2 Max in Single Turn 2 | . 2 . . . . . . . 1 1 . 1 . . . . 2 . . 1 . 1 . . 1 . 1 1 1 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 40 | . 2 . 2 . 3 4 . 1 1 . . 3 1 . 2 . 4 . . 9 . . . . 4 . 2 . 2 Terminals 10 | . 2 . . . 1 2 . . . . . 3 . . . . . . . . . . . . . . . . 2 Fabricators 5 | . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 143 | . 5 . 24 . 7 12 . 1 7 . . 8 1 . 21 . 7 . . 24 . . . . 16 . 4 . 6 Successful 111 | . 1 . 24 . 3 3 . 1 7 . . 5 1 . 21 . 2 . . 24 . . . . 16 . 1 . 2 Failed 31 | . 3 . . . 4 9 . . . . . 3 . . . . 5 . . . . . . . . . 3 . 4 Catastrophic 7 | . . . . . . 3 . . . . . 1 . . . . 2 . . . . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 3 . 1 . 2 4 . . 1 . . 3 . . . . 6 . . 6 . . . . . . 2 . 2 Terminals 26 | . 5 . . . 2 5 . . . . . 8 . . . . . . . . . . . . . . . . 6 Fabricators 10 | . . . . . . 2 . . . . . . . . . . 6 . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 9 | . . . . . 3 5 . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Hacks 101 | . 1 . 24 . . 1 . 1 7 . . 4 1 . 21 . . . . 24 . . . . 16 . . . 1 Record 46 | . . . 23 . . . . . . . . . . . . . . . . 18 . . . . 5 . . . . Part Schematic 20 | . . . . . . . . . 7 . . . . . 10 . . . . . . . . . 3 . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 12 | . . . . . . . . . . . . 1 . . 3 . . . . 4 . . . . 4 . . . . Open Door 4 | . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . 1 Terminals 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Fabnet 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . . 1 4 . . . . . 3 . . . . 2 . . . . . . . . . 2 . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 1 . . . 7 . . . . . 10 . . . . . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . 1 . . . . . . 1 2 1 1 . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . 1 . . . . . . 1 2 1 1 . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 Fabnet Peak Effective % 6 | . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 6 6 6 6 6 2 2 . . Autooverrided 7 | . . . . . . . . . . . . . 1 . . . . . . 1 2 1 1 . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 9 | . . . . . . . . . . 1 . . 1 . . 1 . . . 1 2 1 1 . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 . . . . . 1 1 . . . 1 1 1 . . . 1 . . Highest-Rated Group 118 | . . . . . . . . . . 118 . . . . . 95 95 . . . 56 54 12 . . . 56 . . Highest-Rated Ally 118 | . . . . . . . . . . 118 . . . . . 95 95 . . . 56 54 12 . . . 56 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 52 | . . . . . . . . . . 31 . . . . . 7 2 . . . 6 2 3 . . . 1 . . Total Damage 3592 | . . . . . . . . . . 3112 . . . . . 186 56 . . . 169 . 31 . . . 38 . . Kills 16 | . . . . . . . . . . 14 . . . . . 1 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 13 | . . 2 . . . . 1 . 1 . . . 2 1 . 2 . 1 . . 1 . 1 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 41270 | 77 976 1071 643 114 1300 3440 401 450 1406 1926 1136 774 932 836 158 462 2880 2479 890 1004 1813 1053 1778 1703 483 2450 3052 2579 3004 Spaces Moved 17477 | 45 402 528 338 56 524 1862 306 298 1101 679 312 512 359 387 76 200 1630 543 353 532 535 476 446 488 188 452 1204 1243 1402 Core 95 | 13 25 . . . . . . . . . . . . . . . . . . . 30 . . . . 27 . . . Treads 4026 | 32 171 . . . 524 394 . 55 38 515 . . . . . . . . . . . . . . . . . 895 1402 Legs 6925 | . 206 528 338 56 . . . . . . 5 54 234 264 76 200 242 469 353 532 505 124 86 488 188 425 1204 348 . Wheels 6431 | . . . . . . 1468 306 243 1063 164 307 458 125 123 . . 1388 74 . . . 352 360 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 190 190 190 160 115 120 120 90 130 130 116 131 165 210 210 115 115 185 185 185 123 120 183 182 182 179 145 145 Average Speed 173 | 148 196 190 190 190 160 141 120 140 118 202 145 137 230 200 210 210 145 177 185 185 286 150 204 195 184 325 182 172 153 Slowest Speed 2950 | 250 500 190 190 190 160 240 120 232 225 225 180 240 270 290 210 210 210 210 185 185 2350 185 300 226 185 2950 226 250 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 4 74 94 70 13 44 35 51 50 87 77 49 14 60 56 68 42 36 50 57 85 60 11 57 62 61 56 32 47 39 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 12 | . . . 1 . . . 1 . 2 . . . . . . 1 . . . 2 1 . 1 . 3 . . . . Known Exits Taken 9 | . . . . . . 1 . . . . . 1 1 . . . 1 . . . . 1 1 1 1 . . 1 . Unknown Exits Taken 20 | 1 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 . . . . 1 1 . . Scrap Searched 24 | . . . . 1 . . 2 1 3 . 2 . 2 1 . 3 . 1 3 . 1 . 1 2 . 1 . . . Spaces Dug 134 | . . . . . . 1 2 . 2 15 3 . . . . . 7 . 2 2 . 1 . 25 . 23 11 23 17 Terrain Destroyed 1105 | . 17 . . . 26 2 32 62 2 187 5 9 21 22 . 14 140 32 5 2 3 17 20 38 . 50 90 166 143 Melee 10 | . . . . . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . 5 Projectile 403 | . . . . . . 1 . . . 5 5 9 21 22 . 14 33 16 5 2 3 17 20 38 . 50 47 35 60 AOE 688 | . 17 . . . 26 . 30 62 . 182 . . . . . . 107 16 . . . . . . . . 43 128 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 26387 | 52 498 577 340 58 921 2481 326 318 1167 965 989 568 420 407 75 219 1956 2015 565 552 797 750 1256 1151 321 1345 1887 1457 1954 Wait 6743 | . 12 13 . . 321 403 7 . . 91 664 9 39 . . 4 153 1382 180 . 181 202 742 588 100 787 518 35 312 Move 17448 | 44 401 527 337 55 523 1861 305 297 1100 678 311 511 358 386 75 199 1629 542 352 531 534 475 445 487 187 451 1203 1242 1402 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 302 | 1 17 14 1 . 15 29 1 1 14 14 2 2 . 2 . . 10 25 5 2 32 8 21 7 6 21 13 21 18 Fast Attach 161 | 6 7 . . . 4 14 1 1 12 9 . 4 . 1 . 1 16 2 1 2 2 4 2 2 5 1 15 23 26 Attach 116 | . 2 . . . 9 19 . 3 2 11 . . . . . 1 13 5 . 1 4 3 3 1 2 2 1 18 16 Detach 139 | . . . . . 1 1 . . 4 3 2 2 . . . 3 19 14 1 7 9 8 9 5 3 14 24 6 4 Swap 70 | 1 2 1 . . . 4 5 5 . 3 . 2 1 . . . 7 3 2 1 1 9 1 5 . 2 2 5 8 Drop 202 | . 4 7 2 . 14 27 1 4 13 17 6 6 . . . . 9 4 5 4 12 8 2 4 10 2 18 5 18 Fire 1122 | . 52 10 . 3 33 115 4 7 . 139 4 8 22 18 . 11 100 38 19 4 22 33 31 52 8 65 93 102 129 Melee 44 | . . . . . . 1 2 . 22 . . . . . . . . . . . . . . . . . . . 19 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 24 | . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: [*Fac x2] / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 5) 490 | -10/Materials | Lost 4 parts (1p2n1w) 574 | -10/Materials | Lost 3 parts (2n1w) 604 | -10/Materials | Discovered new exit (range 12) 973 | -10/Materials | Discovered new exit (range 8) 1054 | -10/Materials | Entered Mines 1100 | -10/Mines | Found a hidden stash of uninstalled traps 1144 | -10/Mines | Core integrity fell below 50% 1392 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1532 | -10/Mines | Learned Materials emergency access door positions 1789 | -10/Mines | Discovered new exit (range 4) 1890 | -10/Mines | Learned 2 Materials zone layouts 2116 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2118 | -10/Mines | Discovered new exit (range 5) 2125 | -10/Mines | Entered Exiles 2173 | -10/Exiles | Met 8R-AWN 2203 | -10/Exiles | Met EX-HEX 2285 | -10/Exiles | Met EX-DEC 2293 | -10/Exiles | Learned location of Zion (-7) 2500 | -10/Exiles | Met EX-BIN 2521 | -10/Exiles | Aligned with FarCom system 2523 | -10/Exiles | Given EX-Vault access code 2566 | -10/Exiles | Opened EX-Vault 2588 | -10/Exiles | Found YOLO Cannon 2625 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2745 | -10/Exiles | Discovered new exit (range 14) 2768 | -10/Exiles | Left Exiles lab with YOLO Cannon 2768 | -10/Exiles | Entered Mines 2855 | -9/Mines | Discovered new exit (range 15) 2882 | -9/Mines | Entered Materials 2882 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3361 | -8/Materials | Build established: Scavenger-Skirmisher 4111 | -8/Materials | Discovered new exit (range 18) 4182 | -8/Materials | Entered Factory 4182 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4436 | -7/Factory | Discovered new exit (range 12) 4493 | -7/Factory | System corruption reached 10% 4525 | -7/Factory | Lost 4 parts (1p1n2u) 4894 | -7/Factory | Build established: Skirmisher 5728 | -7/Factory | Identified exit to Lower Caves 6186 | -7/Factory | Cargo convoy interrupted 7489 | -7/Factory | Build established: Tank 7622 | -7/Factory | Entered Lower Caves 7665 | -7/Lower Caves | Spotted B-75 Beast 8016 | -7/Lower Caves | Discovered new exit (range 6) 8023 | -7/Lower Caves | Entered another Lower Caves area 8349 | -7/Lower Caves | Destroyed 9 combat bots 8393 | -7/Lower Caves | Discovered new exit (range 10) 8453 | -7/Lower Caves | Found Prototype Device 8473 | -7/Lower Caves | Entered Zion 8505 | -7/Zion | Discovered new exit (range 20) 8612 | -7/Zion | System corruption cleaned by Quarantine Array 8646 | -7/Zion | Received a hallucinogenic algorithm 8680 | -7/Zion | Visited the Megawrench Repair Shop 8680 | -7/Zion | Megawrench repaired 11 parts 8778 | -7/Zion | Learned location of Quarantine (-2) 9187 | -7/Zion | Found Prototype Device 9187 | -7/Zion | Identified Bomb Factory No. 2 9870 | -7/Zion | Discovered new exit (range 5) 9872 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9879 | -7/Zion | Entered Deep Caves 9882 | -7/Deep Caves | Met 5H-AD0 10004 | -7/Deep Caves | Found Surveybot 24 Scanner 10007 | -7/Deep Caves | Found Surveybot 24 Chip 10174 | -7/Deep Caves | Z-Facility disabled 10236 | -7/Deep Caves | Attacked by Z-Imprinter 10245 | -7/Deep Caves | Destroyed Z-Imprinter 10304 | -7/Deep Caves | Found Prototype Protection 10304 | -7/Deep Caves | Identified Zio. Weapon Casing 10334 | -7/Deep Caves | Build established: Mutant 10779 | -7/Deep Caves | Found Prototype Protection 10823 | -7/Deep Caves | Found Prototype Protection 10823 | -7/Deep Caves | Identified Zio. Heavy Carapace (x2) 10850 | -7/Deep Caves | Found Zio. Weapon Casing 11154 | -7/Deep Caves | Spotted as-04623 11230 | -7/Deep Caves | Lost 5 parts (2n3u) 11284 | -7/Deep Caves | Destroyed as-04623 11339 | -7/Deep Caves | Triggered Deep Caves wall 11347 | -7/Deep Caves | Exposed GOLEM chamber 11356 | -7/Deep Caves | Spotted AS-17936 11375 | -7/Deep Caves | Destroyed AS-17936 11392 | -7/Deep Caves | Destroyed 36 combat bots 11396 | -7/Deep Caves | Spotted AS-38101 11439 | -7/Deep Caves | Core integrity fell below 50% 11463 | -7/Deep Caves | Destroyed AS-38101 11548 | -7/Deep Caves | Found Corrupted GOLEM Unit 11605 | -7/Deep Caves | Found Corrupted GOLEM Unit 11644 | -7/Deep Caves | Found Corrupted GOLEM Unit 11651 | -7/Deep Caves | Found Corrupted GOLEM Unit 11799 | -7/Deep Caves | Discovered new exit (range 6) 11805 | -7/Deep Caves | Entered Proximity Caves 12122 | -6/Proximity Caves | Build established: Golem 12929 | -6/Proximity Caves | Discovered new exit (range 9) 12941 | -6/Proximity Caves | Entered Factory 12941 | -6/Factory | Evolved 2 slots: Utility x2 13097 | -6/Factory | Discovered new exit (range 14) 13401 | -6/Factory | Build established: Scavenger-Golem 13413 | -6/Factory | Identified exit to Lower Caves 13577 | -6/Factory | Discovered new exit (range 5) 13715 | -6/Factory | Entered Lower Caves 13748 | -6/Lower Caves | Spotted B-75 Beast 13749 | -6/Lower Caves | Destroyed B-75 Beast 14027 | -6/Lower Caves | Identified exit to Lower Caves 14072 | -6/Lower Caves | Build established: Golem 14647 | -6/Lower Caves | Entered another Lower Caves area 15146 | -6/Lower Caves | Learned Factory trap positions 15466 | -6/Lower Caves | Discovered new exit (range 7) 15483 | -6/Lower Caves | Entered Data Miner 15483 | -6/Data Miner | Discovered new exit (range 6) 15523 | -6/Data Miner | Met Data Miner 15588 | -6/Data Miner | Received God Mode back door access code from Data Miner 15641 | -6/Data Miner | Entered Proximity Caves 15818 | -5/Proximity Caves | Learned Factory stockpile data 15954 | -5/Proximity Caves | Escorted by Enhanced Grunt 16075 | -5/Proximity Caves | Discovered new exit (range 13) 16103 | -5/Proximity Caves | Entered Factory 16103 | -5/Factory | Accompanied by 1 ally 16103 | -5/Factory | Evolved 2 slots: Utility x2 16104 | -5/Factory | Loaded intel: 129 trap records 16335 | -5/Factory | Discovered new exit (range 19) 17048 | -5/Factory | Discovered new exit (range 20) 17229 | -5/Factory | Discovered new exit (range 23) 17320 | -5/Factory | Lost 3 parts (1u2w) 17490 | -5/Factory | System corruption reached 10% 17512 | -5/Factory | Lost 6 parts (1p1n3u1w) 17715 | -5/Factory | Lost 3 parts (3u) 17862 | -5/Factory | Discovered new exit (range 4) 18781 | -5/Factory | Lost 15 parts (1p1n6u7w) 18983 | -5/Factory | Identified exit to Upper Caves 18983 | -5/Factory | Entered Upper Caves 19565 | -5/Upper Caves | Found GOLEM Unit 20040 | -5/Upper Caves | Learned Factory emergency access door positions 20072 | -5/Upper Caves | Build established: Scavenger-Golem 20984 | -5/Upper Caves | Discovered new exit (range 8) 21462 | -5/Upper Caves | Entered another Upper Caves area 22336 | -5/Upper Caves | Discovered new exit (range 5) 22352 | -5/Upper Caves | Entered Warlord 22417 | -5/Warlord | System corruption cleaned by Quarantine Array 22497 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 22853 | -5/Warlord | Learned Armory security intel 22855 | -5/Warlord | Learned 4 Command zone layouts 22857 | -5/Warlord | Learned location of Command (-1) 22857 | -5/Warlord | Learned Research stockpile data 22872 | -5/Warlord | Met Warlord 22897 | -5/Warlord | Warlord's base attacked by MAIN.C 23060 | -5/Warlord | Build established: Golem 23122 | -5/Warlord | Found Prototype Piercing Weapon 23123 | -5/Warlord | Identified Vortex Lance 23247 | -5/Warlord | Warlord forces counterattacked 23306 | -5/Warlord | Opened side exit 23343 | -5/Warlord | Discovered new exit (range 9) 23356 | -5/Warlord | Entered Proximity Caves 23811 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23824 | -4/Proximity Caves | Core integrity fell below 50% 24251 | -4/Proximity Caves | Discovered new exit (range 10) 25169 | -4/Proximity Caves | Entered Factory 25169 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 25170 | -4/Factory | Identified exit to Extension 25697 | -4/Factory | Discovered new exit (range 20) 26221 | -4/Factory | Identified exit to Upper Caves 26222 | -4/Factory | Entered Upper Caves 26647 | -4/Upper Caves | Learned location of Testing (-3) 27719 | -4/Upper Caves | Discovered new exit (range 13) 27744 | -4/Upper Caves | Identified exit to Upper Caves 28000 | -4/Upper Caves | Entered another Upper Caves area 28012 | -4/Upper Caves | Encountered a Warlord checkpoint 28017 | -4/Upper Caves | Discovered new exit (range 17) 28925 | -4/Upper Caves | Build established: Scavenger-Golem 29426 | -4/Upper Caves | Learned Research stockpile data 29450 | -4/Upper Caves | Discovered new exit (range 20) 29701 | -4/Upper Caves | Identified exit to Zhirov 29703 | -4/Upper Caves | Entered Zhirov 29703 | -4/Zhirov | Discovered new exit (range 3) 29738 | -4/Zhirov | Met Zhirov 29790 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29829 | -4/Zhirov | Found Alien Artifact 29829 | -4/Zhirov | Identified Integrated Dissipator 29829 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29858 | -4/Zhirov | Found Alien Artifact 30147 | -4/Zhirov | Identified exit to Proximity Caves 30186 | -4/Zhirov | Entered Proximity Caves 30192 | -3/Proximity Caves | Spotted B-86 Titan 30859 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32349 | -3/Proximity Caves | Build established: Golem 32586 | -3/Proximity Caves | Discovered new exit (range 12) 32636 | -3/Proximity Caves | Entered Research 32636 | -3/Research | Evolved 2 slots: Utility x2 32722 | -3/Research | Spotted B-86 Titan 33393 | -3/Research | Identified Transdimensional Reconstructor 33962 | -3/Research | System corruption reached 10% 34008 | -3/Research | Lost 3 parts (1p1u1w) 34324 | -3/Research | Build established: Scavenger-Golem 34769 | -3/Research | Garrison activated, responded to threat 35636 | -3/Research | First assault squad dispatched 35643 | -3/Research | Discovered new exit (range 8) 35651 | -3/Research | Incoming assault squad redirected 35688 | -3/Research | Entered another Research area 35688 | -2/Research | Warlord forces began assault on 0b10 35688 | -2/Research | Evolved 2 slots: Propulsion x2 35689 | -2/Research | Identified exit to Access 35798 | -2/Research | Research machine network offline 36030 | -2/Research | Build established: Golem 36230 | -2/Research | Warlord destroyed during the assault 36281 | -2/Research | Borebot progress halted 36294 | -2/Research | Borebot progress halted 36312 | -2/Research | Borebot progress halted 36398 | -2/Research | Spotted Striker 36410 | -2/Research | Spotted Executioner 36416 | -2/Research | Destroyed Striker 36426 | -2/Research | Destroyed Executioner 36435 | -2/Research | Spotted Striker 36441 | -2/Research | Spotted Striker 36461 | -2/Research | Destroyed Striker 36470 | -2/Research | Destroyed Striker 36513 | -2/Research | Spotted Executioner 36532 | -2/Research | Spotted Executioner 36543 | -2/Research | Destroyed Executioner 36547 | -2/Research | Destroyed Executioner 36571 | -2/Research | Lost 19 parts (2p6n7u4w) 36580 | -2/Research | Destroyed 12 combat bots 36735 | -2/Research | Build established: Mutant 36969 | -2/Research | Spotted Striker 36974 | -2/Research | Spotted Striker 36976 | -2/Research | Destroyed Striker 37148 | -2/Research | Spotted Striker 37155 | -2/Research | Destroyed Striker 37303 | -2/Research | Found Prototype Launcher 37303 | -2/Research | Identified Mni. Smartbomb Launcher 37336 | -2/Research | Spotted Executioner 37337 | -2/Research | Spotted Executioner 37339 | -2/Research | Destroyed Executioner 37352 | -2/Research | Destroyed Executioner 37378 | -2/Research | Lost 3 parts (1n1u1w) 37461 | -2/Research | Found Prototype Device 37461 | -2/Research | Identified Adv. Particle Accelerator 37922 | -2/Research | Build established: Scavenger-Mutant 37926 | -2/Research | Spotted Striker 37937 | -2/Research | Destroyed Striker 37950 | -2/Research | Core integrity fell below 50% 37992 | -2/Research | Lost 6 parts (1p1n3u1w) 38062 | -2/Research | Spotted Executioner 38064 | -2/Research | Spotted Executioner 38069 | -2/Research | Destroyed Executioner 38169 | -2/Research | Destroyed Executioner 38240 | -2/Research | Discovered exit to Access (range 11) 38267 | -2/Research | Entered Access 38267 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 38288 | -1/Access | Build established: Scavenger-Gunner 38517 | -1/Access | First assault squad dispatched 38533 | -1/Access | Incoming assault squad redirected 38539 | -1/Access | Incoming assault squad redirected 39037 | -1/Access | Incoming assault squad redirected 39044 | -1/Access | Lost 3 parts (2u1w) 39183 | -1/Access | Crushed by falling debris 39183 | -1/Access | System corruption reached 10% 39214 | -1/Access | Lost 3 parts (3u) 39324 | -1/Access | System corruption reached 30% 39618 | -1/Access | Found Prototype Processor 39618 | -1/Access | Identified Spectral Analyzer 39625 | -1/Access | Found Spectral Analyzer 39747 | -1/Access | Lost 6 parts (1p1n4u) 39833 | -1/Access | Identified exit to Command 40581 | -1/Access | Incoming assault squad redirected 40674 | -1/Access | Destroyed 7 combat bots 40681 | -1/Access | Lost 4 parts (1p3u) 40786 | -1/Access | Spotted B-99 Colossus 40793 | -1/Access | Incoming assault squad redirected 41004 | -1/Access | Spotted B-99 Colossus 41084 | -1/Access | Incoming assault squad redirected 41089 | -1/Access | Incoming assault squad redirected 41271 | -1/Access | Self-destructed Last Messages --------------- 41244_ Slug penetrates Wall. 41248_ Q0TMV7:CN%97 N&8P J 41248_ Tesla Rifle blasted off. 41248_ Penetrated by Slug. 41248_ Biometal Heavy Treads destroyed. 41248_ Slug penetrates Wall. 41250_ Wall collapses. 41250_ System corrupted: Tesla Rifle failed to cycle. 41251_ Penetrated by Slug. 41251_ Slug penetrates Earth. 41251_ Penetrated by Slug. 41251_ Quantum Reactor destroyed. 41251_ Penetrated by Slug. 41251_ Slug penetrates Earth. 41253_ B-99 Colossus shuts down. 41264_ QMO=PHIU0FVRJ81 DB= 41271_ Tesla Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????# #####?? | | ??????????????????#+##+########?? | | ??????????????H??? ### ##?? | | ??????????????????## ##?? | | ##########?? ### ##?? | | ##########??######## ##?? | | ######;% ##?? | | ! #######! ##?? | | + % [ ##?? | | "" "" ####### ##?? | | ""T"" ######### ##?? | | """ ##???#### #####?? | | ##?????## #####?? | | = ######### ##????? | | ################# ###???? | | +*%!! k ###???? | | ########+##### @;###??? | | # ###; BB##??? | | # ?????????### """"" BB##??? | | # ?????????### """"" ####??? | | # ??????????## "" F" ####??? | | # ??????????## ^ ###???? | | # ??????????## ###???? | | # ??????????## ##???? | | # ? #### ##???? | | ####+##?###### ##???? | | #### ? ^ ##???? | | #### ##?## ### """"" ##???? | | #### ##?## ### """"" ##???? | | #### ##?## ### """"" ##???? | | #### ##### ### """"" ##???? | | #### #####+### """"" ##???? | | #### # ## = ##???? | | #### # ! ## ##???? | | "### # + ##???? | | + ###### ##???? | | ###### ###### ##???? | | ###### ##??## ##???? | | ????##########??## ##???? | | ????##########??#############???? | | ????????????????#############???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 57 Energy Capacity 2370 Matter Stores 500 Matter Capacity 500 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Power Amplification 30 Additional Mass Support 20 EM Shielding 3 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 40 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Thermal Conversion 60 Weapon Cycling 15 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 18 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Neutron Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Armor Integrity Analyzer | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Robot Schematics ------------------ X-67 Chaingunner | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronWardroneChainsword Manual? 0 Play Time 03:02:35 Cumulative 139.1 hours Start 2021.12.15 @ 04:31:19 End 2021.12.15 @ 14:43:55 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 211 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 64 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d920f2e0-6dbe-4226-aa64-5c83a2c52319