Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.22 @ 10:25:16 Player: OccultOnion Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (885) 885 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2685 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Nuclear Core Light Nuclear Core Heat Sink Structural Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit > --- UTILITY ---------- Small Storage Unit Seismic Analyzer Advanced Targeting Computer Weapon Shielding > --- WEAPON ----------- Beam Rifle Shotgun > --- INVENTORY -------- Light Nuclear Core Light EM Pulse Cannon Assault Rifle EMP Blaster Heavy Flail [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Seismic Analyzer Device Tractor Beam Storage Small Storage Unit Processor Seismic Analyzer Protection Weapon Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 35 | 7 . 17 11 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 5 2 Treads 1 | . . . 1 Leg 5 | 2 . 3 . Wheel 2 | . . 2 . Hover . | . . . . Flight 1 | . . . 1 Utility 8 | 2 . 3 3 Device 2 | 1 . 1 . Storage 2 | 1 . . 1 Processor 3 | . . 1 2 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 14 | 2 . 7 5 Energy Gun 4 | 1 . 2 1 Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 1 . 4 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 29 | . . 12 17 Power 4 | . . 2 2 Propulsion 9 | . . 4 5 Utility 5 | . . 2 3 Weapon 11 | . . 4 7 Highest Loss Streak 14 | . . 5 14 Average Slot Usage (%) 88 | . 100 87 85 Engine 9 | . 14 10 7 Leg 20 | . 28 19 21 Wheel 3 | . . 5 . Flight 1 | . . . 5 Device 4 | . 14 4 . Storage 10 | . 14 11 9 Processor 12 | . . 11 19 Protection 5 | . . 5 5 Energy Gun 7 | . 14 7 7 Ballistic Gun 10 | . 14 11 7 Naked Turns . | . . . . Heaviest Build 28 | 11 11 16 28 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 8 | . . 3 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 6 10 Average Capacity 6 | 5 6 6 8 Most Carried 10 | 6 6 6 10 Average Carried 6 | 4 6 5 7 Final Capacity 6 | 6 6 6 4 Final Carried 6 | 6 6 6 4 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 731 | 278 5 266 182 Remotely 56 | . . 56 . Salvage Created 1273 | 69 37 879 288 Parts 90 | 6 4 52 28 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 34 | . 2 23 9 Guns 34 | . 2 23 9 Classes Destroyed 7 | 1 1 3 2 Builder 1 | . . . 1 Tunneler 3 | 3 . . . Recycler 1 | . . 1 . Watcher 1 | . . . 1 Swarmer 18 | . 2 10 6 Grunt 11 | . . 10 1 Sentry 5 | . . 3 2 Best Kill Streak 7 | 2 2 7 3 Combat Bots Only 7 | . 2 7 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2901 | . 76 1099 1726 Core 809 | . 10 240 559 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 96 40 . Volleys Fired 116 | 8 5 69 34 Largest 2 | 2 2 2 2 Hottest 96 | 60 60 96 79 Shots Fired 199 | 16 10 121 52 Gun 196 | 16 10 121 49 Cannon 2 | . . . 2 Launcher 1 | . . . 1 Special . | . . . . Kinetic 112 | 8 5 76 23 Thermal 51 | . . 25 26 Explosive . | . . . . Electromagnetic 36 | 8 5 20 3 Robot Hit Streak 18 | 4 2 18 8 Robot Miss Streak 5 | 2 2 5 3 Penetration Max . | . . . . Secondary Targets 7 | . . 7 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 136 | 9 4 84 39 Core Hits 66 | 3 2 42 19 Critical Hits 2 | . . 1 1 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Melee Attacks 6 | . . 3 3 Impact 3 | . . . 3 Slashing 3 | . . 3 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1910 | 112 40 1036 722 Guns 1664 | 112 40 1023 489 Cannons 44 | . . . 44 Explosions 110 | . . . 110 Melee 74 | . . . 74 Ramming 18 | . . 13 5 Kinetic 857 | 34 16 593 214 Thermal 549 | . . 274 275 Explosive . | . . . . Electromagnetic 412 | 78 24 156 154 Impact 74 | . . . 74 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . 4 2 Shots . | . . . . Rammed 5 | . . 3 2 Targets Rammed 6 | . . 4 2 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 280 | 40 40 280 161 Average Temperature 48 | 16 17 56 48 Received Heat Transfer 1203 | . . 393 810 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1406 | . . 703 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 275 | 15 59 275 275 Average Influence 112 | 6 37 124 134 Maximum Alert Level 1 | . . 1 1 Low Security (%) 82 | 100 100 86 65 Level 1 17 | . . 13 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 4 30 28 Peak Tracking Total 12 | . 4 7 12 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 2 5 1 Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 2 14 2 Successful 8 | . 1 7 . Failed 10 | . 1 7 2 Catastrophic 5 | . 1 4 . Database Lockouts . | . . . . Manual 13 | . 1 10 2 Terminals 17 | . 2 13 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 6 . Record 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 2 | . . 2 . Unreport Threat 2 | . . 2 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 4 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1557 | 116 116 856 469 Spaces Moved 897 | 64 85 495 253 Core 33 | 5 . 9 19 Treads . | . . . . Legs 569 | 59 85 191 234 Wheels 295 | . . 295 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 50 Average Speed 117 | 114 120 110 130 Slowest Speed 450 | 120 120 200 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 22 40 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 1 | . . 1 . Melee 1 | . . 1 . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1202 | 93 90 685 334 Wait 85 | . 1 68 16 Move 894 | 63 84 494 253 Hop . | . . . . Pick Up 47 | 14 . 22 11 Fast Attach . | . . . . Attach 31 | 7 . 14 10 Detach . | . . . . Swap 4 | . . 3 1 Drop 13 | 1 . 8 4 Fire 116 | 8 5 69 34 Melee 6 | . . 3 3 Ram 2 | . . 1 1 Kick 4 | . . 3 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 7) 233 | -10/Materials | Entered another Materials area 233 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 721 | -9/Materials | Lost 5 parts (1p2n2w) 905 | -9/Materials | Core integrity fell below 50% 949 | -9/Materials | Destroyed 7 combat bots 1074 | -9/Materials | Discovered new exit (range 13) 1089 | -9/Materials | Entered another Materials area 1089 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1220 | -8/Materials | Build established: Scavenger-Mutant 1436 | -8/Materials | Lost 3 parts (1n1u1w) 1531 | -8/Materials | Core integrity fell below 50% 1549 | -8/Materials | Core integrity fell below 20% 1558 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01509_ Terminal disabled. 01515_ K-01 Serf collects debris. 01517_ Particle Gun destroyed. 01519_ K-01 Serf collects debris. 01521_ Lgt. Treads destroyed. 01521_ Slammed into G-47 Trooper. 01522_ W-25 Informer sends out distress signal. 01528_ EMP Blaster destroyed. 01529_ Lgt. Ion Engine destroyed. 01532_ U-05 Engineer lays Concrete. 01532_ Lgt. EM Pulse Cannon destroyed. 01538_ G-47 Trooper destroyed. 01539_ G-47 Trooper misfires. 01540_ Acquired 35 matter. 01543_ G-50 Soldier knocked back. 01551_ Hvy. Flail destroyed. 01552_ K-01 Serf collects debris. 01553_ Dropped Lrg. Storage Unit. 01555_ K-01 Serf collects debris. 01556_ Armor Integrity Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????? ??? | | ??????????????????????? ?????????????????? ??? | | ??????????????????????? ?????????????????? ??? | | ??????????????????????? ] ?????????????????? ??? | | ??????????????????????? Y ?????????????????? ??? | | ??????????????????????? ! ?????????????????? ??? | | ???????????????????????# #?????????????????? ??? | | ???????????????????????# #?????????????????# #?? | | ???????????????????????# #?????????????????# #?? | | ???????????????????????w +?????????????????# #?? | | ???????????????????????# #?????????????????# #?? | | ???????????????????????# #?????????????????# #?? | | ???????????????????????# #?????????????????# #?? | | ???????????????????????# #?????????????????# #?? | | ???????????????????????# @ #?????????????????# #?? | | ??????????? ######### ######????????????# ### | | ??????????? g ## ############## | | ??????????? g k !%[ % | | ??????????? ######### = !*############ | | ???????????????????????# !% #??############/ | | ???????????????????????############??# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# """"" | | ?????????????????????????????????????# """"""""" | | ?????????????????????????????????????# """ """ | | ?????????????????????????????????????############# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseSurveybotKatana Manual? 0 Play Time 00:16:32 Cumulative 35.5 hours Start 2020.02.22 @ 10:10:30 End 2020.02.22 @ 10:25:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 39 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98571ec6-961b-413a-ad13-20c19c700098