Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 01:35:09 Player: kiul Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2173) 2173 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (642) 642 TOTAL SCORE: 5760 Bonus ------- High Alert Combat Kills 142 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 460/520 System Corruption 0% Temperature Critical (2101) Movement Treading (200) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- Fission Core Fission Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Improved Utility Shielding Light Armor Plating High-powered Tractor Beam > --- WEAPON (2) ------- Precision Beam Rifle Advanced Assault Cannon > --- INVENTORY (25) --- Fission Core Fission Core Light Treads Light Treads Medium Matter Pod (100) Medium Matter Pod (100) Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Force Field Force Field Force Field Hacking Suite Hacking Suite System Shield System Shield Authchip [Propulsion] Advanced Beam Rifle Heavy Particle Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Utility Shielding Light Armor Plating Force Field High-powered Tractor Beam > --- WEAPON ----------- Precision Beam Rifle Advanced Assault Cannon > --- INVENTORY -------- Fission Core Fission Core Light Treads Light Treads Improved Heat Sink Medium Matter Pod Medium Matter Pod Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Force Field Force Field Hacking Suite Hacking Suite System Shield System Shield Authchip [Propulsion] Advanced Beam Rifle Heavy Particle Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Rocket Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Shield Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . 1 . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 53 | 5 5 12 17 8 6 Power 10 | 1 . 3 3 . 3 Engine 7 | 1 . 3 3 . . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 11 | 2 2 3 2 2 . Treads 11 | 2 2 3 2 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 2 1 6 4 3 Device 6 | . . . 2 1 3 Storage 5 | 1 1 1 2 . . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 4 | . 1 . 2 1 . Artifact . | . . . . . . Weapon 15 | 1 1 5 6 2 . Energy Gun 3 | . . . 2 1 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | 1 . 1 3 . . Ballistic Cannon 3 | . 1 1 . 1 . Launcher 3 | . . 3 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Parts Lost 12 | . . 3 6 . 3 Power 4 | . . 2 1 . 1 Propulsion 4 | . . 1 2 . 1 Utility 4 | . . . 3 . 1 Weapon . | . . . . . . Highest Loss Streak 3 | . . 1 3 . 3 To Critical Strikes . | . . . . . . Average Backups 17 | . 5 13 23 21 24 Power 1 | . . 1 1 2 2 Propulsion 2 | . 1 1 2 3 2 Utility 8 | . 1 7 11 7 11 Weapon 5 | . 1 3 8 8 7 Tool/Special . | . . . . . . Unused Backups 33 | . . 5 2 . 26 Power 5 | . . . . . 5 Propulsion 2 | . . . . . 2 Utility 20 | . . 4 . . 16 Weapon 6 | . . 1 2 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 89 99 96 92 91 Engine 16 | . 14 21 17 15 7 Treads 30 | . 28 32 33 25 25 Device 5 | . . . 8 7 14 Storage 9 | . 14 11 9 7 7 Protection 11 | . 11 11 8 14 15 Energy Gun 2 | . . . 3 3 7 Ballistic Gun 7 | . 14 9 5 4 . Ballistic Cannon 4 | . 5 9 . 4 7 Launcher 2 | . . 2 6 . . Peak Build Rating 42 | 5 8 15 26 33 42 Average Rating 19 | 3 6 12 22 29 35 On Entrance 14 | . 5 8 15 25 33 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 121 | 9 30 61 111 112 121 Greatest Support 83 | 40 40 63 83 83 83 Greatest Overweight (x) 2 | . . . 1 1 2 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 25 | 8 15 20 25 25 25 Average Capacity 20 | 6 12 16 24 25 25 Most Carried 25 | . 8 20 25 25 25 Average Carried 17 | . 5 13 23 21 24 Final Capacity 25 | 8 15 20 25 25 25 Final Carried 25 | . 8 20 25 24 25 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 2196 | 215 114 844 808 . 215 Remotely 215 | . . . . . 215 Salvage Created 2116 | . 110 1020 967 . 19 Parts 147 | . 9 80 58 . . Haulers Intercepted 5 | . . 3 2 . . Recyclers Shooed 5 | . . 4 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 51 | . 3 25 22 . 1 Guns 10 | . 1 4 5 . . Cannons 13 | . 2 8 2 . 1 AOE 28 | . . 13 15 . . Classes Destroyed 15 | . 1 10 3 . 1 Worker 3 | . . 2 1 . . Builder 6 | . . 3 3 . . Hauler 5 | . . 3 2 . . Recycler 4 | . . 3 1 . . Mechanic 2 | . . . 2 . . Operator 1 | . . 1 . . . Watcher 5 | . . 3 2 . . Swarmer 7 | . . 3 4 . . Grunt 26 | . 3 15 8 . . Brawler 1 | . . 1 . . . Duelist 3 | . . 1 2 . . Protector 1 | . . . 1 . . Sentry 11 | . . 5 6 . . Hunter 1 | . . . 1 . . Heavy 1 | . . . . . 1 Best Kill Streak 18 | . 2 18 10 . 1 Combat Bots Only 10 | . 2 10 7 . 1 Max Kills in Single Turn 4 | . 1 4 3 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 206 | . 15 84 99 . 8 Missed 69 | . 6 23 37 . 3 Hits 137 | . 9 61 62 . 5 Melee 10 | . . 7 3 . . Projectile 127 | . 9 54 59 . 5 Critical Strikes 4 | . . 2 2 . . Damage Taken 2742 | . 136 962 725 . 919 Core 873 | . 10 76 59 . 728 Absorbed by Shields 343 | . . . 278 . 65 Redirected to Shielding 25 | . . . . . 25 Core Remaining (%) 91 | 100 96 81 89 . . Volleys Fired 142 | . 14 75 42 . 11 Largest 2 | . 2 2 2 . 2 Hottest 108 | . 50 66 108 . 101 Shots Fired 265 | . 18 143 82 . 22 Gun 133 | . 15 66 41 . 11 Cannon 85 | . 3 58 13 . 11 Launcher 47 | . . 19 28 . . Special . | . . . . . . Kinetic 176 | . 18 124 23 . 11 Thermal 42 | . . . 31 . 11 Explosive 47 | . . 19 28 . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 4 14 13 . 20 Robot Miss Streak 3 | . 3 2 2 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 196 | . 11 110 56 . 19 Core Hits 139 | . 6 67 63 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 1 . . Burn 1 | . . . 1 . . Destroy 1 | . . 1 . . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5597 | . 106 2569 2483 . 439 Guns 1306 | . 69 493 573 . 171 Cannons 1286 | . 37 781 200 . 268 Explosions 2995 | . . 1285 1710 . . Melee . | . . . . . . Ramming 10 | . . 10 . . . Kinetic 1935 | . 106 1274 287 . 268 Thermal 657 | . . . 486 . 171 Explosive 2995 | . . 1285 1710 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 1 2 . . Average Corruption 1 | . 2 1 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . 5 6 14 . . Message Errors 4 | . 1 . 3 . . Matter Fused 5 | . 1 3 1 . . Heat Flow Errors 5 | . . 1 4 . . Energy Discharges 4 | . 1 2 1 . . Parts Fused 1 | . 1 . . . . Data Loss (minor) 2 | . . . 2 . . Misfires 1 | . 1 . . . . Alerts 1 | . . . 1 . . Weapon Failures 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 15 | . . . 15 . . Projectiles . | . . . . . . Explosions 15 | . . . 15 . . Melee . | . . . . . . Knockbacks 10 | . . 10 . . . Impact . | . . . . . . Kinetic 8 | . . 8 . . . Secondary 2 | . . 2 . . . Self-Inflicted Damage 74 | . . 32 42 . . Shots 3 | . . 1 2 . . Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 2101 | . 22 334 302 . 2101 Average Temperature 196 | . 7 85 83 . 777 Received Heat Transfer 631 | . 54 357 220 . . Effects 59 | . . 2 . . 57 Shutdowns 16 | . . . . . 16 Energy Bleed 4 | . . 1 . . 3 Interference 2 | . . . . . 2 Matter Decay 4 | . . 1 . . 3 Short Circuit 1 | . . . . . 1 Damage (minor) 6 | . . . . . 6 Damage (major) 19 | . . . . . 19 Damage (core) 7 | . . . . . 7 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1323 | . . . 953 . 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 64 | 100 100 89 13 70 100 Level 1 16 | . . 3 35 29 . Level 2 19 | . . 6 51 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Peak Influence 542 | . 40 519 542 243 54 Initial 243 | . . . 213 243 54 Average 189 | . 4 126 376 161 46 Influence Increases 1795 | . 88 841 841 5 20 Destroy 0b10 Robot/C 1000 | . 60 500 420 . 20 Destroy 0b10 Robot/NC 135 | . . 75 60 . . Destroy Leader 280 | . 20 132 128 . . Successful Hack 25 | . 8 . 12 5 . Disable Machine 90 | . . 45 45 . . Destroy Structure 235 | . . 89 146 . . Lose Combat Pursuer 30 | . . . 30 . . Influence Decreases 1751 | . 88 334 812 463 54 Entered New Map 611 | . . . 294 293 24 Time Decay 1020 | . 88 304 458 170 . Lost Part 120 | . . 30 60 . 30 Squads Dispatched 13 | . 2 5 3 1 2 Investigation 2 | . . 2 . . . Extermination 1 | . . . . 1 . Reinforcement 8 | . 2 3 1 . 2 Assault 1 | . . . 1 . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 6 | . . 4 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 4 34 30 . 1 Peak Tracking Total 9 | . 2 7 9 . 1 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 6 | . . 3 3 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 9 | . 1 3 4 1 . Terminals 5 | . 1 2 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 3 | . . 1 2 . . Garrison Access . | . . . . . . Total Hacks 21 | . 2 8 10 1 . Successful 12 | . 1 3 7 1 . Failed 8 | . 1 5 2 . . Catastrophic 1 | . . . 1 . . Database Lockouts 1 | . . . 1 . . Manual 7 | . 2 3 2 . . Terminals 8 | . 2 4 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 12 | . . 4 8 . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 . 1 . Open DSF 1 | . . . . 1 . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 8 | . . 2 6 . . Insert Component 3 | . . 1 2 . . Analyze 3 | . . 1 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 3 4 . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 1 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 1 2 . . Part Schematics Acquired 3 | . . 1 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) 23 | . . . . 23 . Sensors 23 | . . . . 23 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3305 | 63 450 975 1147 343 327 Spaces Moved 1470 | 39 253 445 449 152 132 Core 5 | 5 . . . . . Treads 1465 | 34 253 445 449 152 132 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 210 200 Average Speed 186 | 145 160 160 216 211 204 Slowest Speed 240 | 160 160 160 240 213 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 37 44 45 3 80 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 275 | . . 109 166 . . Melee . | . . . . . . Projectile 5 | . . . 5 . . AOE 270 | . . 109 161 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1795 | 43 283 578 538 176 177 Wait 17 | . 3 10 3 . 1 Move 1465 | 38 252 444 448 151 132 Hop . | . . . . . . Pick Up 63 | . 8 21 13 7 14 Fast Attach 11 | 5 1 1 2 1 1 Attach 19 | . 1 5 6 6 1 Detach 5 | . . . 1 4 . Swap 36 | . 3 10 17 2 4 Drop 35 | . 1 10 6 5 13 Fire 142 | . 14 75 42 . 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 4) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 702 | -9/Materials | Discovered new exit (range 16) 1409 | -9/Materials | Discovered new exit (range 16) 1464 | -9/Materials | Destroyed 10 combat bots 1489 | -9/Materials | Entered another Materials area 1489 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1717 | -8/Materials | Destroyed 7 combat bots 2004 | -8/Materials | Garrison activated, responded to threat 2186 | -8/Materials | Central database locked down 2289 | -8/Materials | First assault squad dispatched 2376 | -8/Materials | Lost 3 parts (1n2u) 2513 | -8/Materials | Discovered new exit (range 16) 2636 | -8/Materials | Entered Factory 2636 | -7/Factory | Evolved 2 slots: Utility x2 2979 | -7/Factory | Identified exit to DSF 2979 | -7/Factory | Entered DSF 3003 | -7/DSF | Wild Derelicts raided the area 3017 | -7/DSF | Additional patrols routed to DSF 3123 | -7/DSF | Lost 3 parts (1p1n1u) 3153 | -7/DSF | Sterilization system engaged 3173 | -7/DSF | Ambient heat levels rising (+10) 3188 | -7/DSF | Ambient heat levels rising (+10) 3203 | -7/DSF | Ambient heat levels rising (+10) 3218 | -7/DSF | Ambient heat levels rising (+10) 3233 | -7/DSF | Ambient heat levels rising (+10) 3248 | -7/DSF | Ambient heat levels rising (+10) 3263 | -7/DSF | Ambient heat levels rising (+10) 3278 | -7/DSF | Build established: Scavenger-Mutant 3278 | -7/DSF | Ambient heat levels rising (+10) 3293 | -7/DSF | Ambient heat levels rising (+10) 3293 | -7/DSF | Core integrity fell below 50% 3304 | -7/DSF | Core integrity fell below 20% 3307 | -7/DSF | Core destroyed Last Messages --------------- 03293_ Overheating: Core damaged (-91). 03293_ ALERT: Ambient heat levels +10. 03294_ Power failure, Fission Core shutdown. 03294_ Overheating: Lgt. Treads+ damaged (-86). 03294_ Overheating: Lgt. Armor Plating damaged (-7). 03294_ Overheating: Lgt. Treads+ damaged (-22). 03296_ Overheating: Energy bleed (-82). 03298_ Overheating: Lgt. Treads+ damaged (-22). 03298_ Overheating: Lgt. Treads+ damaged (-8). 03298_ Overheating: Hpw. Tractor Beam damaged (-3). 03299_ Overheating: Matter decay (-29). 03300_ Power failure, Fission Core shutdown. 03300_ Overheating: Imp. Utility Shielding damaged (-17). 03300_ Overheating: Lgt. Treads+ damaged (-6). 03300_ Overheating: Fission Core damaged (-34). 03302_ Power failure, Fission Core shutdown. 03303_ Overheating: Core damaged (-84). 03304_ Overheating: Core damaged (-98). 03306_ Overheating: Lgt. Treads+ damaged (-1). 03307_ Overheating: Core damaged (-126). Map ----- +----------------------------------------------------+ | # #!!!### ###===#==##????????????? | | #!!#!!!### ###?==#????????????????? | | ########// #???#????????????????? | | #??????#// #????????????????????? | | #??????#// #????????????????????? | | #??????### ###????????????????????? | | #??????#** !!#????????????????????? | | #??????# * !#????????????????????? | | #??????#*** !!#????????????????????? | | ##########= ###?###????????????????? | | [[[#!!!### ##?!!!#?? #? ????????? | | [[[#!!!## ##!!!# ##% ???????? | | ^ / % ]]???????? | | ^ = % ]]???????? | | [ ]]???????? | | !!!] ##% %##!!!# ## ???????? | | !!!#!!!### ##?!!!#?? #? ????????? | | ########## ###?###????# ##???????? | | ???????#!! !!#???????? #???????? | | ???????#!! !!#???????? ????????? | | ???????#!! !!#???????? ????????? | | ???????### ###???????## ##???????? | | ???????#** !!#???????? !#???????? | | ???????#** !!#???????? !#???????? | | ???????#** !!########?# #????????? | | ???????### ### #!!###@ ###??????? | | ???????### ### #!!## ""##?????? | | ???????# """""????? | | ???????# ""##"????? | | ???????# [[#!!!# ##"""""#??????? | | ???????# [[#########"""""#??????? | | ???????#########???????##"####??????? | | ????????????????????????#"#?????????? | | ?????????????????????????""?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 4 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed ProjectileNodeStatue Manual? 0 Play Time 00:33:58 Cumulative 28.9 hours Start 2025.10.27 @ 01:01:37 End 2025.10.27 @ 01:35:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 26 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f1e6eaa-d9fc-4109-b421-15d1e7a873b1