Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 04:00:36 Player: Windjigo Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (147) 735 Value Destroyed (4548) 4548 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1493) 1493 TOTAL SCORE: 12536 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 868 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 225/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (10) --- Microactuators Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Microactuators Improved Actuator Array Improved Reaction Control System Improved Hacking Suite > --- WEAPON ----------- Makeshift Hammer Makeshift Sword Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Cooled Cesium-ion Thruster Field Propulsion Array Force Booster Layered Light Armor Plating Layered Light Armor Plating Heavy Plasma Cannon Mini Smartbomb Launcher Remote Datajack [Rating: 98] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Makeshift Hammer Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . . . . . 1 Utility 7 | . . 1 . 1 2 . . . . 1 2 . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 164 | 7 10 25 16 33 12 3 5 2 3 21 7 20 Power 21 | 1 2 4 3 2 2 . 1 . . 3 1 2 Engine 15 | 1 2 4 3 2 . . 1 . . 2 . . Core 6 | . . . . . 2 . . . . 1 1 2 Reactor . | . . . . . . . . . . . . . Propulsion 56 | 2 4 7 6 15 4 2 1 1 1 8 . 5 Treads 5 | . . . . 5 . . . . . . . . Leg 2 | . . . . . . . . . 1 1 . . Wheel 4 | 2 2 . . . . . . . . . . . Hover 21 | . 2 3 6 6 1 2 . . . . . 1 Flight 24 | . . 4 . 4 3 . 1 1 . 7 . 4 Utility 45 | 2 2 3 5 12 2 . 1 . 1 7 5 5 Device 20 | 1 1 1 2 5 . . . . . 1 5 4 Storage 6 | 1 . . 2 2 . . . . . 1 . . Processor 7 | . . . 1 1 1 . . . . 4 . . Hackware 4 | . . 1 . 1 . . 1 . . 1 . . Protection 8 | . 1 1 . 3 1 . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 42 | 2 2 11 2 4 4 1 2 1 1 3 1 8 Energy Gun 10 | 1 2 3 . 1 . . . . . 2 . 1 Energy Cannon 4 | . . 2 1 . . . . . . 1 . . Ballistic Gun 9 | 1 . 2 1 2 1 . . . . . . 2 Ballistic Cannon 1 | . . 1 . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . 1 1 Special Weapon 3 | . . 1 . . . . . . 1 . . 1 Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 10 | . . 2 . . 3 1 1 1 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 16 | . . 2 3 3 2 . . . . 4 1 1 Parts Lost 55 | . 4 6 5 9 2 2 2 . 1 . . 24 Power 6 | . . 1 1 1 . . . . . . . 3 Propulsion 26 | . 1 3 3 7 2 2 1 . 1 . . 6 Utility 11 | . 1 . 1 1 . . . . . . . 8 Weapon 12 | . 2 2 . . . . 1 . . . . 7 Highest Loss Streak 13 | . 3 2 3 3 1 2 2 . 1 . . 13 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | 3 7 7 9 9 9 9 9 10 10 9 9 8 Power 1 | 1 . . 1 . 1 1 1 1 1 1 1 1 Propulsion . | 1 2 2 . . . . . . . . 1 2 Utility 4 | . 2 2 4 6 5 5 5 5 6 5 4 2 Weapon 2 | . 1 1 2 1 1 2 2 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 40 | . 3 8 6 3 3 3 1 . . 9 . 4 Power 1 | . . . . . . 1 . . . . . . Propulsion 6 | . 3 2 . . . . . . . . . 1 Utility 20 | . . 3 5 3 1 1 . . . 5 . 2 Weapon 10 | . . 3 1 . . 1 1 . . 4 . . Tool/Special 3 | . . . . . 2 . . . . . . 1 Average Slot Usage (%) 93 | . 98 90 88 94 99 92 99 100 99 99 97 71 Engine 6 | . 14 10 10 8 . . 3 7 7 5 5 2 Core 1 | . . . . . 6 7 3 . . . . 3 Treads 1 | . . . . 7 . . . . . . . . Wheel 1 | . 25 . . . . . . . . . . . Hover 9 | . 1 16 30 17 . 7 9 . . . . . Flight 15 | . . 15 . 6 29 16 20 29 23 22 23 16 Device 12 | . 11 12 12 6 14 13 13 15 14 12 24 15 Storage 8 | . 14 11 11 9 7 7 7 7 7 6 5 5 Processor 10 | . . . . 7 15 15 15 15 15 19 12 9 Hackware 5 | . . 4 8 5 7 7 7 7 7 6 5 4 Protection 1 | . 1 1 . 6 . . 1 . . . . 1 Energy Gun 2 | . 18 7 2 2 . . . . . . . . Energy Cannon 1 | . . . 3 3 . . . . . . . . Ballistic Gun 2 | . 9 2 . 8 . . . . . . . 2 Impact Weapon 2 | . . . . . . . 4 7 7 6 5 1 Slashing Weapon 7 | . . 3 8 3 14 13 9 7 7 12 11 3 Peak Build Rating 98 | 7 7 20 22 37 42 47 48 48 50 71 82 98 Average Rating 39 | 5 6 14 17 28 37 42 45 47 48 63 78 80 On Entrance 34 | . 7 7 18 16 27 41 47 46 48 49 71 76 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 42 | 13 15 24 28 36 29 26 27 22 25 35 35 42 Greatest Support 51 | 20 20 20 21 48 27 27 27 31 31 35 36 51 Greatest Overweight (x) 10 | . 1 1 1 6 1 1 1 . . 1 1 10 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 7 7 9 9 9 9 9 9 10 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 8 6 8 10 10 10 10 10 10 10 10 10 1 Class Distribution -------------------- 43% | Mutant 15% | Sprinter 14% | Derelict-Sprinter 7% | Derelict-Mutant 7% | Derelict-Gladiator 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Sprinter | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Gladiator | -6/Factory Derelict-Sprinter | -5/Factory Sprinter | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Matter Collected 3571 | 157 235 469 439 690 180 143 90 20 65 298 98 687 Remotely . | . . . . . . . . . . . . . Salvage Created 6631 | 185 409 548 830 1151 495 42 286 . 188 1316 215 966 Parts 320 | 13 22 36 41 76 29 5 11 . 3 33 7 44 Haulers Intercepted 19 | . . 1 5 3 2 . . . . 5 2 1 Recyclers Shooed 3 | . . . . 1 . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 4 9 . 3 . . . Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Combat Hostiles Destroyed 97 | . 9 12 12 26 4 1 6 . 3 10 . 14 Melee 63 | . . 6 12 15 4 1 6 . 3 9 . 7 Guns 18 | . 9 1 . 7 . . . . . . . 1 Cannons 10 | . . 5 . 3 . . . . . . . 2 AOE 4 | . . . . . . . . . . . . 4 Classes Destroyed 15 | 2 3 5 1 1 1 . 1 . . . . 1 Worker 4 | . 2 . . 1 . . . . . . . 1 Builder 1 | . . 1 . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 19 | . . 1 5 3 2 . . . . 5 2 1 Recycler 8 | 1 . . . 2 2 . . . . 2 . 1 Operator 7 | . . 2 2 . . . . . . 1 . 2 Watcher 7 | . 1 1 1 2 2 . . . . . . . Swarmer 22 | . . . . 16 2 . 4 . . . . . Cutter 2 | . . . . . . . . . . . . 2 Grunt 36 | . 9 7 8 3 . . 1 . 3 5 . . Brawler 1 | . . . 1 . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 18 | . . 4 3 7 1 . . . . 1 . 2 Hunter 3 | . . . . . . . 1 . . . . 2 Programmer 14 | . . . . . 1 1 . . . 4 . 8 Packrat 1 | . . . . . . . 1 . . . . . Best Kill Streak 5 | 4 4 4 5 5 4 1 4 . 2 5 1 5 Combat Bots Only 5 | . 3 3 5 4 2 1 4 . 2 2 . 3 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 1 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 Melee 1 | . . 1 1 1 1 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Hostile Shots Fired 877 | . 68 95 50 188 47 20 55 . 10 65 . 279 Missed 304 | . 18 35 9 51 18 10 17 . 2 33 . 111 Hits 573 | . 50 60 41 137 29 10 38 . 8 32 . 168 Melee 22 | . . . 5 . . . . . . . . 17 Projectile 551 | . 50 60 36 137 29 10 38 . 8 32 . 151 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 30 | . 1 1 1 5 1 . . . . 1 . 20 Damage Taken 8551 | . 606 758 740 1434 290 150 568 . 228 322 . 3455 Core 2407 | . 109 148 232 230 120 32 209 . 56 121 . 1150 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 30 | . . . . . . . . . . . . 30 Regen/Repaired (Parts) 145 | . . 14 18 91 . . . 22 . . . . Core Remaining (%) 63 | 100 56 . 5 58 . . . . 40 85 100 . Volleys Fired 230 | 10 57 42 28 50 . . 1 . 1 10 . 31 Largest 2 | 2 2 2 2 2 . . 1 . 1 1 . 2 Hottest 131 | 60 80 100 131 100 . . 75 . 5 90 . 125 Shots Fired 379 | 20 100 71 34 88 . . 1 . 1 10 . 54 Gun 262 | 20 100 36 9 60 . . . . . . . 37 Cannon 102 | . . 28 25 28 . . 1 . . 10 . 10 Launcher 6 | . . . . . . . . . . . . 6 Special 9 | . . 7 . . . . . . 1 . . 1 Kinetic 163 | 10 33 33 . 50 . . . . . . . 37 Thermal 191 | 10 60 38 34 28 . . 1 . . 10 . 10 Explosive 6 | . . . . . . . . . . . . 6 Electromagnetic 17 | . 7 . . 10 . . . . . . . . Robot Hit Streak 17 | 5 17 16 4 7 . . . . 3 . . 8 Robot Miss Streak 5 | 3 3 5 2 3 . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 433 | 9 73 54 46 99 19 4 13 . 8 37 2 69 Core Hits 183 | 6 26 33 20 34 10 1 7 . 4 15 2 25 Critical Kills 2 | . . . . . . . . . . 1 . 1 Critical Parts Destroyed 10 | . . . . . . . . . . 1 . 9 Critical Strikes 36 | . . 1 7 3 2 . 2 . 3 4 . 14 Destroy 8 | . . . . . . . . . . . . 8 Blast 1 | . . 1 . . . . . . . . . . Smash 4 | . . . . . . . . . . 2 . 2 Sever 23 | . . . 7 3 2 . 2 . 3 2 . 4 Melee Attacks 308 | . . 22 50 77 26 6 21 . 12 43 3 48 Impact 26 | . . . . . . . 1 . 3 8 1 13 Slashing 282 | . . 22 50 77 26 6 20 . 9 35 2 35 Piercing . | . . . . . . . . . . . . . Sneak Attacks 39 | . . 1 5 5 5 . 1 . . 17 2 3 Combat Hostiles 8 | . . 1 1 1 . . . . . 5 . . Follow-up Attacks 30 | . . . . . 3 1 1 . 2 11 . 12 Damage Inflicted 14324 | 87 736 1245 1523 2700 989 170 562 . 295 2408 202 3407 Guns 2476 | 87 736 306 119 661 . . . . . . . 567 Cannons 761 | . . 221 50 300 . . . . . . . 190 Explosions 597 | . . . . . . . . . . . . 597 Melee 10439 | . . 670 1354 1739 989 170 562 . 295 2408 202 2050 Ramming 3 | . . . . . . . . . . . . 3 Kinetic 1612 | 20 209 286 . 530 . . . . . . . 567 Thermal 1476 | 67 461 289 169 300 . . . . . . . 190 Explosive 597 | . . . . . . . . . . . . 597 Electromagnetic 197 | . 66 . . 131 . . . . . . . . Impact 929 | . . . . . . . 48 . . 394 . 487 Slashing 9510 | . . 670 1354 1739 989 170 514 . 295 2014 202 1563 Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 1 1 1 . 1 . 18 Average Corruption 2 | . . . . . . 1 1 1 . 1 . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 29 | . . . . . . 8 3 . . . . 18 Message Errors 9 | . . . . . . 2 1 . . . . 6 Matter Fused 6 | . . . . . . 2 . . . . . 4 Heat Flow Errors 4 | . . . . . . 1 2 . . . . 1 Energy Discharges 2 | . . . . . . 2 . . . . . . Parts Rejected 3 | . . . . . . . . . . . . 3 Data Loss (minor) 3 | . . . . . . 1 . . . . . 2 Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1005 | . . 15 16 55 68 37 20 . . 378 . 416 Projectiles 69 | . . . . 19 . . . . . . . 50 Explosions 14 | . . . . . . . . . . . . 14 Melee 922 | . . 15 16 36 68 37 20 . . 378 . 352 Knockbacks 2 | . . 1 . . . . . . . 1 . . Impact 1 | . . . . . . . . . . 1 . . Kinetic 1 | . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 58 | . . . . . . . . . . . . 58 Shots 1 | . . . . . . . . . . . . 1 Rammed 4 | . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 380 | 40 274 380 256 266 . 113 260 . 6 210 . 189 Average Temperature 72 | 19 76 71 60 94 . 67 103 . 5 85 . 49 Received Heat Transfer 1656 | . 366 363 243 279 18 27 18 . 81 42 . 219 Effects 6 | . 1 4 . 1 . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . Energy Bleed 2 | . 1 . . 1 . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 1 . . . . . 4 . 1 Combat Hostiles 2 | . . . . 1 . . . . . 1 . . Parts Fried 10 | . 1 . . 2 . . . . 1 4 . 2 Impact Corruptions 16 | . . . . . . . . . . 8 . 8 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . 1 Heat Transferred 2651 | 150 1050 424 333 444 . . . . . . . 250 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Maximum Alert Level 2 | . . . 2 1 . . . . . . . 1 Low Security (%) 80 | 100 100 100 27 73 100 . . . . 100 100 82 Level 1 16 | . . . 52 26 . . . . . . . 17 Level 2 3 | . . . 20 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 515 | 15 60 129 515 384 122 . . . . 170 80 310 Initial 215 | . . 13 47 215 68 . . . . 31 80 . Average 98 | 3 22 45 253 134 44 . . . . 26 19 105 Influence Increases 5608 | 25 312 714 1196 1014 235 270 185 . 296 402 14 945 Destroy 0b10 Robot/C 2480 | . 180 240 660 520 80 20 120 . 160 200 . 300 Destroy 0b10 Robot/NC 270 | 25 15 25 60 40 30 . . . . 40 10 25 Destroy Leader 684 | . 42 74 184 140 28 10 20 . 20 70 4 92 Allied During Kill 242 | . . . 176 . . . . . 56 . . 10 Successful Hack 165 | . . 45 30 59 7 . . . . 12 . 12 Select Force Hacks 60 | . 60 . . . . . . . . . . . Disable Machine 180 | . . 30 60 30 . . . . . 15 . 45 Destroy Structure 132 | . . 15 11 15 . . . . . 5 . 86 Partial Spotted 225 | . . 30 15 45 30 . . . . 45 . 60 Lose Combat Pursuer 1170 | . 15 255 . 165 60 240 45 . 60 15 . 315 Influence Decreases 5346 | 25 280 633 798 1374 329 327 168 17 246 287 179 683 Entered New Map 607 | . . 19 66 296 83 22 . 17 . 19 85 . Time Decay 3267 | 25 250 352 482 535 226 300 148 . 236 268 94 351 Lost Part 497 | . 30 50 50 90 10 5 20 . 10 . . 232 Lost Ally 320 | . . . 200 10 10 . . . . . . 100 Purge Threat 655 | . . 212 . 443 . . . . . . . . Squads Dispatched 35 | . 3 1 8 1 1 . . . . 8 2 11 Investigation 14 | . 3 1 4 . . . . . . 3 . 3 Extermination 7 | . . . . . 1 . . . . 3 . 3 Reinforcement 8 | . . . 1 1 . . . . . 2 2 2 Assault 3 | . . . 3 . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Distress Signals 19 | . 3 5 2 4 2 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 252 | . 16 43 41 39 11 15 7 . 9 11 . 60 Peak Tracking Total 18 | . 3 9 10 4 5 8 4 . 4 3 . 18 Tactical Retreats 38 | . 1 7 2 6 2 5 1 . 2 1 . 11 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Traps Triggered 3 | . . 1 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Machines Disabled 12 | . . 2 4 2 . . . . . 1 . 3 Max in Single Turn 1 | . . 1 1 1 . . . . . 1 . 1 Garrison Access 3 | . . . 1 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Machines Accessed 49 | . 3 10 11 9 5 . 1 . . 4 3 3 Terminals 28 | . 1 9 8 6 3 . . . . . . 1 Fabricators 3 | . . . . . . . . . . 2 . 1 Repair Stations 5 | . . 1 1 2 . . . . . . 1 . Recycling Units 9 | . 2 . 1 . 1 . . . . 2 2 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 1 . . . . . . . Total Hacks 125 | . 6 30 25 35 8 . 1 . . 10 5 5 Successful 89 | . 4 25 16 25 4 . 1 . . 8 2 4 Failed 36 | . 2 5 9 10 4 . . . . 2 3 1 Catastrophic 4 | . 1 . 1 . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 69 | . 2 16 11 14 2 . . . . 11 . 13 Terminals 82 | . 2 28 18 28 5 . . . . . . 1 Fabricators 6 | . . . . . . . . . . 4 . 2 Repair Stations 13 | . . 2 2 6 . . . . . . 3 . Recycling Units 20 | . 4 . 4 . 2 . . . . 6 2 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 1 . . . . . . . Terminal Hacks 39 | . . 14 6 14 3 . 1 . . . . 1 Record 2 | . . . . . 2 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 4 | . . . 3 . . . 1 . . . . . Open DSF 2 | . . . . . 1 . . . . . . 1 Level Access Points 1 | . . . . 1 . . . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . Alert Level 6 | . . 2 1 3 . . . . . . . . Unreport Threat 5 | . . 2 . 3 . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . Zone Layout 7 | . . 4 1 2 . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 4 . 2 Load Schematic 3 | . . . . . . . . . . 2 . 1 Build 3 | . . . . . . . . . . 2 . 1 Repair Station Hacks 10 | . . 2 2 6 . . . . . . . . Scan Component 5 | . . 1 1 3 . . . . . . . . Repair 5 | . . 1 1 3 . . . . . . . . Recycling Unit Hacks 13 | . 2 . 4 . . . . . . 4 2 1 Process 2 | . . . 2 . . . . . . . . . Report Inventory 6 | . 2 . 1 . . . . . . 1 2 . Retrieve Matter 1 | . . . 1 . . . . . . . . . Retrieve Components 4 | . . . . . . . . . . 3 . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 1 . . . . . . . Seal Access 3 | . . . 1 1 1 . . . . . . . Unauthorized Hacks 18 | . 2 9 3 4 . . . . . . . . Terminals 16 | . . 9 3 4 . . . . . . . . Botnet 16 | . . 9 3 4 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 5 | . . 1 2 . . . . . . 1 . 1 Used 1 | . . 1 . . . . . . . . . . Hacking Detections 33 | . 2 7 8 6 3 . . . . 4 1 2 Full Trace Events 7 | . 1 . 2 . . . . . . 3 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . 15 . . . 13 Parts Built 6 | . . . . . . . . . . 4 . 2 Authchips . | . . . . . . . . . . . . . Time 184 | . . . . . . . . . . 142 . 42 Total Part Build Rating 28 | . . . . . . . . . . 20 . 8 Parts Repaired 5 | . . 1 1 3 . . . . . . . . Time 172 | . . 32 32 108 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 263 | . . . 263 . . . . . . . . . Retrieved Matter 377 | . . . 377 . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . 8 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Total Allies 20 | . . . 12 . . . . 4 . . . 4 Largest Group 12 | . . . 12 . . . . 4 4 1 . 4 Highest-Rated Group 158 | . . . 150 . . . . 158 158 38 . 156 Highest-Rated Ally 41 | . . . 31 . . . . 41 41 38 . 39 Zionite Dispatches 1 | . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . 1 Total Orders 18 | . . . . 11 2 . . . . . 3 2 EXPLORE 14 | . . . . 7 2 . . . . . 3 2 RETURN 4 | . . . . 4 . . . . . . . . Ally Attacks 195 | . . . 174 . . . . . 18 . . 3 Total Damage 2699 | . . . 1747 . . . . . 874 . . 78 Kills 34 | . . . 26 . . . . . 7 . . 1 Allies Corrupted 2 | . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Active Infowar (turns) 9923 | 18 506 931 1240 1879 482 1079 481 631 791 1168 368 349 Optics 1460 | . . . 110 1350 . . . . . . . . Sensors 8602 | . 26 931 1168 1176 482 1079 481 631 791 1168 368 301 Seismic 498 | 18 480 . . . . . . . . . . . ECM 278 | . . . 230 . . . . . . . . 48 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 3 2 1 2 . . . Drone Launches 14 | . . . . 7 2 . . . . . 3 2 Drone Recoveries 7 | . . . . 6 . . . . . . 1 . Zionite Intel Received 5 | . . . . . . . . . . 2 . 3 Branch Access 1 | . . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . 1 . 1 Component Schematics 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Turns Passed 11441 | 85 590 1049 1240 1917 766 1257 576 631 821 1223 368 918 Spaces Moved 11759 | 47 377 877 1068 995 902 1240 1174 1084 831 1336 360 1468 Core 21 | 9 . . . 3 1 . . . . . . 8 Treads 300 | . . . . 300 . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 371 | 38 333 . . . . . . . . . . . Hover 3157 | . 44 425 1068 613 . 711 285 . . . . 11 Flight 7910 | . . 452 . 79 901 529 889 1084 831 1336 360 1449 Fastest Speed 17 | 50 56 29 52 31 27 27 29 29 31 26 23 17 Average Speed 50 | 74 78 46 69 108 34 65 37 30 44 38 28 31 Slowest Speed 550 | 80 95 120 116 400 111 120 120 31 45 123 106 550 Overloaded Moves 200 | . . . . . . . . . . . 19 181 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 14 | . . 4 . . 3 . . . . 1 . 6 Potential Cave-ins 7 | . . . 4 . . . . . . 3 . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . Exploration Rate (%) 52 | 3 33 48 84 69 25 89 95 90 75 28 17 32 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 6 | . 2 . . . . . 1 2 1 . . . Known Exits Taken 9 | . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . Scrap Searched 17 | . . . . . . 2 7 3 5 . . . Spaces Dug 47 | . . 7 16 8 . . . . . 9 . 7 Terrain Destroyed 96 | . . 13 16 15 . . . . . 9 . 43 Melee . | . . . . . . . . . . . . . Projectile 70 | . . 13 16 15 . . . . . 9 . 17 AOE 26 | . . . . . . . . . . . . 26 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Total 16511 | 78 581 1401 1470 1645 1315 1669 1277 1385 1265 1989 620 1816 Wait 3624 | . 121 361 235 412 347 402 68 290 418 540 244 186 Move 11721 | 46 376 870 1066 994 895 1239 1173 1083 830 1333 359 1457 Hop 11 | . . 2 . . 3 . . . . 1 . 5 Pick Up 159 | 15 8 27 22 26 11 4 3 4 . 16 3 20 Fast Attach 61 | . 1 7 5 16 6 3 1 1 2 7 1 11 Attach 81 | 7 5 13 10 7 4 3 1 . . 3 3 25 Detach 23 | . . 6 7 1 . 3 . . . . . 6 Swap 151 | . 4 25 21 29 12 5 7 1 4 23 5 15 Drop 175 | . 9 26 24 33 16 5 3 6 1 28 3 21 Fire 230 | 10 57 42 28 50 . . 1 . 1 10 . 31 Melee 269 | . . 22 50 77 21 5 20 . 9 28 2 35 Ram 4 | . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . 1 . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Ext) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 15) 528 | -10/Materials | Lost 3 parts (1n2w) 676 | -10/Materials | Entered another Materials area 676 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 696 | -9/Materials | Discovered new exit (range 13) 1263 | -9/Materials | Discovered new exit (range 15) 1283 | -9/Materials | Identified exit to Mines 1283 | -9/Materials | Identified exit to Storage 1326 | -9/Materials | Repaired VTOL Module 1725 | -9/Materials | Discovered new exit (range 15) 1725 | -9/Materials | Entered Storage 1767 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1988 | -9/Storage | Met a pair of Derelict thieves 2071 | -9/Storage | Core integrity fell below 50% 2093 | -9/Storage | Lost 9 allies 2613 | -9/Storage | Crushed by falling debris 2614 | -9/Storage | Core integrity fell below 20% 2715 | -9/Storage | Lost 3 parts (1p1n1u) 2856 | -9/Storage | Discovered new exit (range 17) 2920 | -9/Storage | Repaired Imp. Hover Unit 2925 | -9/Storage | First assault squad dispatched 2965 | -9/Storage | Entered Materials 2965 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3336 | -8/Materials | Repaired Katana 3372 | -8/Materials | Repaired Imp. Hover Unit 3792 | -8/Materials | Identified exit to Factory 3942 | -8/Materials | Lost 3 parts (3n) 4173 | -8/Materials | Lost 3 parts (1p2n) 4462 | -8/Materials | Build established: Scavenger-Mutant 4535 | -8/Materials | Repaired Katana 4882 | -8/Materials | Entered Factory 4882 | -7/Factory | Evolved 2 slots: Utility x2 5511 | -7/Factory | Discovered new exit (range 13) 5647 | -7/Factory | Identified exit to Lower Caves 5648 | -7/Factory | Entered Lower Caves 5812 | -7/Lower Caves | Encountered a Warlord checkpoint 6022 | -7/Lower Caves | Build established: Mutant 6721 | -7/Lower Caves | Found DCF Scrap (13 items) 6755 | -7/Lower Caves | Discovered new exit (range 5) 6756 | -7/Lower Caves | Identified exit to Lower Caves 6857 | -7/Lower Caves | Learned Factory emergency access door positions 6863 | -7/Lower Caves | Learned 4 Factory zone layouts 6905 | -7/Lower Caves | Entered another Lower Caves area 6908 | -7/Lower Caves | Encountered a Warlord checkpoint 6945 | -7/Lower Caves | Discovered new exit (range 11) 6950 | -7/Lower Caves | Identified exit to Factory 7001 | -7/Lower Caves | Learned location of 1 exit from Factory 7186 | -7/Lower Caves | Learned location of Extension (-6) 7460 | -7/Lower Caves | Core integrity fell below 50% 7461 | -7/Lower Caves | Discovered new exit (range 10) 7465 | -7/Lower Caves | Identified exit to Zion 7481 | -7/Lower Caves | Entered Zion 7502 | -7/Zion | Discovered new exit (range 11) 7505 | -7/Zion | Identified exit to Proximity Caves 7515 | -7/Zion | Given the Hacking Drone Bay 7520 | -7/Zion | System corruption cleaned by Quarantine Array 7568 | -7/Zion | Given A8's code to call for help 7611 | -7/Zion | Learned location of Data Miner (-6) 7663 | -7/Zion | Build established: Derelict-Sprinter 7761 | -7/Zion | Learned Factory emergency access door positions 7837 | -7/Zion | Met Imprinter 7842 | -7/Zion | Imprinted 7844 | -7/Zion | Declared Zion's savior 8112 | -7/Zion | Entered Proximity Caves 8112 | -6/Proximity Caves | Accompanied by 4 allies 8354 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8421 | -6/Proximity Caves | Build established: Derelict-Mutant 8826 | -6/Proximity Caves | Lost 3 allies 8841 | -6/Proximity Caves | Discovered exit to Factory (range 9) 8863 | -6/Proximity Caves | Learned location of 1 exit from Factory 8933 | -6/Proximity Caves | Entered Factory 8933 | -6/Factory | Accompanied by 1 ally 8933 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8934 | -6/Factory | Identified exit to Extension 8934 | -6/Factory | Identified exit to Factory 8966 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9163 | -6/Factory | Fabricated Adv. Melee Analysis Suite (x2) 9236 | -6/Factory | Build established: Derelict-Gladiator 9773 | -6/Factory | Retrieved Zion intel report: Guard Positions 9961 | -6/Factory | Build established: Derelict-Sprinter 10080 | -6/Factory | Spotted B-75 Beast 10092 | -6/Factory | Fabricated Adv. Signal Interpreter? 10124 | -6/Factory | Discovered exit to Factory (range 15) 10128 | -6/Factory | Cargo convoy interrupted 10156 | -6/Factory | Entered another Factory area 10156 | -5/Factory | Evolved 2 slots: Utility x2 10157 | -5/Factory | Identified exit to Upper Caves 10193 | -5/Factory | Discovered new exit (range 5) 10194 | -5/Factory | Identified exit to Factory 10251 | -5/Factory | Found Prototype Launcher 10252 | -5/Factory | Identified Mni. Smartbomb Launcher 10256 | -5/Factory | Found Mni. Smartbomb Launcher 10524 | -5/Factory | Entered another Factory area 10524 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10695 | -4/Factory | Retrieved Zion intel report: Branch Access 10695 | -4/Factory | Identified exit to Upper Caves 10812 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 10814 | -4/Factory | Spotted B-86 Titan 10860 | -4/Factory | Garrison activated, responded to threat 10890 | -4/Factory | Lost 5 parts (1p2u2w) 10950 | -4/Factory | Retrieved Zion intel report: Component Schematics 10951 | -4/Factory | Zion Fire squad teleported in 11024 | -4/Factory | Allied Derelicts emerged from ambush trap array 11110 | -4/Factory | Lost 3 allies 11154 | -4/Factory | Build established: Sprinter 11304 | -4/Factory | Fabricated Greatsword (x2) 11348 | -4/Factory | Lost 4 parts (1p1n2u) 11354 | -4/Factory | System corruption reached 10% 11382 | -4/Factory | Core integrity fell below 50% 11427 | -4/Factory | Core integrity fell below 20% 11442 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 11411_ U-05 Engineer builds a Door. 11412_ R-10 Processor collects Imp. Concussive RPG. 11413_ K-01 Serf collects debris. 11418_ Antigrav System destroyed. 11424_ Hvy. Plasma Cannon destroyed. 11427_ Jacked P-70 Sage... >>parse_system Reading system data... 11434_ System corrupted: IFF burst signal emitted. 11434_ Slammed into P-70 Sage. 11434_ Destabilizing: System interference. 11434_ Imp. Signal Interpreter temporarily disabled. 11436_ Slammed into P-70 Sage. 11438_ U-05 Engineer builds a Wall. 11439_ Slammed into P-70 Sage. 11439_ Destabilizing: Core damaged (-57). 11441_ Slammed into P-70 Sage. 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" | | #??##### #??#####+##+## # | | #####?????#% ######## # | | ??????????## + # | | ???????????# p@u############## #""" | | ???????????#######+####+#### # #"Y | | ?############### #?## """" """ # #""" | | ## # #??# """" " # # | | + # """#??# """" " | # #### | | ## #* ^ """#??# """" " % #??? | | # # ^ ^ "#??# !/% #??? | | # #^* "F"#??# !!! % # #### | | # #** """#??# !!! # | | # # #??# !!! ####+#### | | ## #] #??# # ? ?? | | ## [ # #??# % # """ " | | ## [[] / #??# # ] """ " | | ## [[] # ##+########+######"# """ " | | ################ # * # #????##! | | """" """"""" #?# # # #?????# """ " | | """" """"""" #?# # "" ! #?????# """ " | | """" """"""" #?# # "" #?????# ""??? | | """ """"""" #?# + """ " #?????# ??? | | #?# # """ T# #?????######???? | | #?# # """ "# ##??????????????? | | ] #?# # # #??????? ??? | | ####+#+######### #####+##### ## ??? | | % % == ??? | | =^= ^ ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 25 Melee Speed Boost 20 Evasion (%) 75 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Offensive Hacking 12 Item Schematics ----------------- Fusion Compressor | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Flak Gun | -7/Zion | Archive Thermic Laser | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Hvy. Siege Treads | -4/Factory | Z-intel Enh. Gauss Cannon | -4/Factory | Z-intel Imp. Utility Shielding | -4/Factory | Z-intel HERF Cannon | -4/Factory | Z-intel Med. Storage Unit | -4/Factory | Z-intel Greatsword | -4/Factory | Z-intel Imp. Weapon Cycler | -4/Factory | Z-intel Adv. Cooling System | -4/Factory | Z-intel Imp. Fusion Compressor | -4/Factory | Z-intel Hvy. Treads | -4/Factory | Z-intel Hvy. Gauss Cannon | -4/Factory | Z-intel Remote Datajack | -4/Factory | Z-intel Huge Storage Unit | -4/Factory | Z-intel Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Adv. Melee Analysis Suite | x2 | -6/Factory Adv. Signal Interpreter | x2 | -6/Factory Greatsword | x2 | -4/Factory Repaired ---------- VTOL Module | 44% | -9/Materials Imp. Hover Unit | 48% | -9/Storage Katana | 8% | -8/Materials Imp. Hover Unit | 62% | -8/Materials Katana | 36% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! Deadly Force Dodgeball, But With Guns Party Time Challenges ------------ None Game ------ Seed GhostMinesnifferRedirector Manual? 0 Play Time 03:58:10 Cumulative 49.5 hours Start 2025.05.19 @ 23:57:25 End 2025.05.20 @ 04:00:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 379137a6-4277-4ca4-a2ec-4a591608e3be