Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.20 @ 12:14:53 Player: CrossedViper Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (340) 1700 Value Destroyed (16392) 16392 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (8652) 8652 TOTAL SCORE: 36964 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5983 Follower Combat Kills 3463 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Scanned by Researcher 500 Friendly Fire -3794 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Advanced Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Nanoactuators Medium Regenerative Plating Gamma Rifle Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Experimental Cooling System Experimental Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Energy Well Damper Plating Medium Regenerative Plating Improved Dynamic Insulation System > --- WEAPON ----------- Improved Matter Neutralizer Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Particle Reactor Improved Heavy Treads Improved Heavy Treads Armored Heavy Treads Armored Heavy Treads Centrium Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Nanoactuators Nanoactuators Stasis Canceller Advanced Component Analysis Suite Mobile Refinery Mk. CCLXVII Gamma Rifle Advanced Variable Charge Gun Railgun Hypervelocity Railgun Helical Railgun Linear Accelerator Rocket Array Advanced Micro-nuke Launcher Improved Plasma Cutter Enhanced Force Lance [Rating: 179] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Makeshift Sword Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . . . 2 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Utility 13 | . . . . . 3 1 2 . . . . . . 1 2 . . . . 1 2 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 408 | . 12 . . 2 22 6 9 33 34 8 11 . 5 21 19 31 26 2 15 65 27 60 Power 39 | . 1 . . . 1 . 1 3 5 . 1 . 1 2 2 . 2 . 3 6 4 7 Engine 6 | . 1 . . . 1 . 1 . 2 . 1 . . . . . . . . . . . Core 6 | . . . . . . . . . 2 . . . 1 2 . . . . 1 . . . Reactor 27 | . . . . . . . . 3 1 . . . . . 2 . 2 . 2 6 4 7 Propulsion 66 | . 3 . . . 4 2 1 8 7 1 4 . 3 2 1 5 2 1 1 13 2 6 Treads 49 | . 2 . . . 4 2 1 8 7 . . . 3 2 1 2 2 . 1 6 2 6 Leg 16 | . 1 . . . . . . . . 1 4 . . . . 3 . . . 7 . . Wheel 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 164 | . 3 . . . 7 2 4 7 12 5 2 . 1 14 11 12 14 . 7 25 12 26 Device 59 | . 1 . . . 3 1 2 1 1 1 . . . 5 5 5 5 . . 7 7 15 Storage 15 | . 2 . . . . 1 . 1 3 . . . . . . 1 . . 1 3 . 3 Processor 10 | . . . . . . . 2 . 1 1 . . . 3 1 . . . . 1 . 1 Hackware 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . Protection 78 | . . . . . 3 . . 5 7 3 2 . 1 5 5 6 9 . 6 14 5 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | . 5 . . 2 10 2 3 15 10 2 4 . . 3 5 14 8 1 4 21 9 21 Energy Gun 17 | . . . . . . . . . 1 . . . . . . 1 1 . . 8 2 4 Energy Cannon 22 | . 1 . . . . . 2 3 . . . . . 1 1 3 1 . . 1 5 4 Ballistic Gun 35 | . 3 . . 1 8 1 1 8 . . . . . . . . 4 . 2 2 . 5 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 29 | . 1 . . 1 2 . . 1 5 1 . . . 1 . 4 2 . 1 4 1 5 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 28 | . . . . . . 1 . 3 4 1 4 . . 1 4 5 . 1 . 4 . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . 1 2 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . 1 . . . 2 . 1 . 3 . . . . 3 3 4 4 . 1 9 . 4 Parts Lost 118 | . . . . . 3 . 1 12 2 . 3 . . 1 . 15 . 2 10 9 13 47 Power 15 | . . . . . 1 . . . . . . . . . . 1 . . 2 2 4 5 Propulsion 19 | . . . . . 1 . . 5 . . . . . . . 4 . 1 1 . . 7 Utility 54 | . . . . . 1 . 1 4 1 . 1 . . 1 . 8 . . 3 6 5 23 Weapon 30 | . . . . . . . . 3 1 . 2 . . . . 2 . 1 4 1 4 12 Highest Loss Streak 39 | . . . . . 2 . 1 9 2 . 2 . . 1 . 7 . 2 6 5 5 39 Average Slot Usage (%) 90 | . 98 100 100 100 86 96 94 55 84 99 98 100 100 93 92 93 89 91 88 84 86 79 Engine 3 | . 14 14 14 14 9 7 6 . 3 6 6 6 2 . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . 3 10 5 4 . . 2 1 . . Reactor 2 | . . . . . . . . 3 . . . . . . 4 4 8 10 6 6 7 9 Treads 10 | . 11 28 28 28 17 23 20 7 12 18 . . 11 11 10 5 10 9 4 5 4 7 Leg 5 | . 15 . . . . . . . . 1 19 20 8 . . 5 . . . 6 7 . Device 8 | . 11 . . . 10 7 17 4 2 1 6 6 6 7 9 14 14 13 9 11 12 16 Storage 19 | . 15 28 28 28 18 19 20 3 19 20 20 20 20 17 15 15 21 21 21 21 21 22 Processor 5 | . . . . . . . 2 11 7 13 11 6 6 7 8 5 5 5 5 5 8 4 Protection 12 | . . . . . 4 7 5 9 17 18 14 20 20 16 21 19 12 15 18 9 10 7 Energy Gun 1 | . 8 . . . . . . . 1 . . . . . . . . . . 5 5 1 Energy Cannon 1 | . 1 . . . . . 2 2 . . . . . . . 1 . . . . 2 8 Ballistic Gun 5 | . 17 28 28 26 26 22 16 4 . . . . . . . . 12 11 12 1 3 . Slashing Weapon 8 | . . . . . . . . 5 14 19 18 20 20 16 14 11 . 2 . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 213 | 11 43 43 43 43 54 88 97 116 169 144 141 125 125 139 157 158 173 173 181 184 201 213 Greatest Support 160 | 20 40 40 40 40 40 68 68 70 90 68 60 60 60 90 90 102 100 100 80 160 140 140 Greatest Overweight (x) 10 | . 1 1 1 1 1 1 1 4 2 2 2 2 2 2 1 4 1 10 10 10 2 2 Average Overweight (x) 1 | . . 1 1 1 1 . 1 . 1 1 2 2 2 1 1 1 1 3 3 . 1 . Largest Inventory Capacity 42 | . 16 16 16 16 16 24 24 24 28 28 28 28 28 28 28 28 28 28 28 32 30 42 Average Capacity 25 | . 7 16 16 16 16 20 24 7 27 28 28 28 28 28 28 28 28 28 27 30 30 33 Most Carried 36 | . 6 6 9 6 16 24 24 24 28 28 28 28 28 28 28 28 28 28 27 32 30 36 Average Carried 23 | . 5 6 6 6 12 17 23 6 20 27 27 27 27 27 27 27 25 27 23 28 28 30 Final Capacity 30 | 6 16 16 16 16 16 24 24 4 28 28 28 28 28 28 28 28 28 28 26 30 30 4 Final Carried 30 | 6 6 6 6 6 16 24 24 4 28 28 28 28 28 28 28 28 28 27 22 30 25 4 Class Distribution -------------------- 48% | Hauler-Mutant 12% | Mutant 9% | Scavenger-Mutant 9% | Scavenger-Tank 4% | Scavenger-Skirmisher 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Hauler-Tank | -6/Factory Scavenger-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Commander-Mutant | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Tank | -4/Hub_04(d) Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Acc Matter Collected 7692 | 200 138 . 136 134 889 204 202 700 534 125 189 . 74 348 128 499 392 16 422 1017 434 911 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19478 | . 403 . . 204 1405 417 240 1694 1553 82 430 . 112 2108 128 1468 521 36 735 1554 3512 2876 Parts 813 | . 21 . . 12 90 19 10 30 76 1 20 . 7 91 3 50 19 2 42 85 111 124 Haulers Intercepted 10 | . . . . . 5 . . . 1 . . . . 1 . . . . 1 . 1 1 Recyclers Shooed 10 | . . . . . 1 . . . 1 . . . . 2 1 1 . . 1 . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . 21 . 17 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Acc Combat Hostiles Destroyed 247 | . 8 . . 9 21 7 4 6 25 3 6 . 2 23 . 18 6 . 6 26 36 41 Melee 55 | . . . . . . . . 1 16 . 6 . 2 13 . 4 . . . 13 . . Guns 68 | . 8 . . 3 16 7 4 4 . . . . . . . . 1 . 6 3 6 10 Cannons 25 | . . . . . . . . 1 . . . . . . . . . . . . 7 17 AOE 68 | . . . . 6 5 . . . 9 3 . . . 8 . 12 1 . . 9 1 14 Classes Destroyed 20 | . 2 . . 3 4 1 . 1 4 . . . . . . 2 . . 1 2 . . Worker 25 | . . . . 1 . 1 . . 3 . . . . 2 . 2 . . 1 4 1 10 Builder 30 | . . . . 1 4 . . . 4 . . . . 5 . . . . 2 5 5 4 Tunneler 5 | . 1 . . 1 1 . . . . . . . . 1 . . . . . . . 1 Hauler 10 | . . . . . 5 . . . 1 . . . . 1 . . . . 1 . 1 1 Recycler 6 | . . . . . 2 . . . 2 . . . . . 1 . . . . . 1 . Mechanic 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Operator 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 Watcher 7 | . . . . . 1 . . . 1 . . . . 1 . 1 1 . . . 2 . Swarmer 18 | . . . . 3 4 . . . 7 . . . . . . . . . . 4 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Grunt 112 | . 8 . . 6 11 5 3 . 8 2 4 . . 14 . 11 . . . 6 15 19 Brawler 4 | . . . . . . . . . 1 . . . . . . 1 . . . . . 2 Duelist 9 | . . . . . . . . . 1 . . . . . . . . . . 1 4 3 Protector 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 Sentry 32 | . . . . . 6 1 1 . 6 1 1 . . 4 . . . . 1 1 7 3 Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 29 | . . . . . . 1 . . . . 1 . 1 3 . 2 1 . 4 10 2 4 Programmer 22 | . . . . . . . . . 2 . . . 1 2 . . . . . 2 7 8 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Compactor 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . 5 . . . . . Thug 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 18 | . 2 . . 9 9 5 2 1 8 3 3 . 1 14 1 10 5 . 5 14 11 18 Combat Bots Only 11 | . 2 . . 6 6 5 2 1 5 3 3 . 1 4 . 9 4 . 2 7 8 11 Max Kills in Single Turn 7 | . 1 . . 3 2 1 1 1 3 1 1 . 1 2 1 7 2 . 2 4 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 1 . . . 2 1 . . . 2 . 5 1 . . 3 1 3 Melee 1 | . . . . . . . . 1 1 . 1 . 1 1 . 1 . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . A7 (-4/Extension) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Acc Damage Taken 42661 | . 377 . . 244 996 351 81 1754 2877 273 995 . 153 2010 . 4050 444 1843 3005 4718 5014 13476 Core 4662 | . 116 . . 25 120 31 9 68 304 5 97 . 21 154 . 671 . 251 160 651 376 1603 Absorbed by Shields 401 | . . . . . . . 91 . . . . . . . . 191 . . . . . 119 Reduced by Siege Mode 431 | . . . . . . . . . . . . . . . . . . . . . . 431 Core Remaining (%) 63 | 100 . . . 43 78 95 . . . . . . 40 84 . . . . 5 49 74 . Volleys Fired 680 | . 39 . 4 11 78 22 14 56 16 3 . . . 16 3 30 16 . 39 22 207 104 Largest 3 | . 2 . 2 2 3 3 3 3 1 1 . . . 1 1 1 3 . 3 3 3 3 Hottest 360 | . 60 . 46 46 75 75 75 204 80 45 . . . 43 90 90 105 . 113 225 360 360 Shots Fired 1350 | . 77 . 8 16 218 60 42 117 16 3 . . . 16 3 30 29 . 114 37 273 291 Gun 968 | . 76 . 8 10 213 60 42 82 3 . . . . . . . 21 . 113 26 219 95 Cannon 273 | . . . . . . . . 33 . . . . . . 3 3 . . . 1 51 182 Launcher 98 | . 1 . . 6 5 . . 2 13 3 . . . 16 . 16 8 . 1 10 3 14 Special 11 | . . . . . . . . . . . . . . . . 11 . . . . . . Kinetic 654 | . 48 . 8 10 213 60 42 82 . . . . . . . . 21 . 113 1 24 32 Thermal 315 | . . . . . . . . 33 3 . . . . . 3 14 . . . 3 82 177 Explosive 61 | . 1 . . 6 5 . . 2 13 3 . . . . . 4 . . . 10 3 14 Electromagnetic 252 | . 28 . . . . . . . . . . . . 16 . 12 8 . 1 23 164 . Phasic 68 | . . . . . . . . . . . . . . . . . . . . . . 68 Robot Hit Streak 27 | . 18 . . 7 24 17 9 27 4 6 . . . 6 . 15 6 . 13 4 23 19 Robot Miss Streak 4 | . 2 . . 1 4 3 2 3 2 3 . . . 1 . 1 2 . 4 3 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 10 | . 1 . . . 5 1 . . . . . . . . . . . . 2 . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . 1 . 1 . Capacitor 155 | . . . . . . . . . . . . . . . . . . . . . 155 . Shots Hit Robots 1176 | . 57 . . 8 150 44 31 109 102 3 23 . 5 65 5 52 13 2 64 60 202 181 Core Hits 760 | . 18 . . 18 62 19 12 33 55 14 13 . 3 58 1 92 18 1 28 77 98 140 Critical Hits 73 | . . . . . . . . 11 5 . 2 . 1 3 1 6 3 . 18 6 9 8 Critical Kills 19 | . . . . . . . . 2 1 . 1 . . 1 1 1 1 . 4 5 . 2 Critical Parts Destroyed 33 | . . . . . . . . . 4 . 1 . 1 1 . 3 2 . 10 1 8 2 Melee Attacks 358 | . . . . . . 3 . 6 116 . 28 . 6 78 10 45 . 2 6 56 1 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 315 | . . . . . . 3 . 6 116 . 28 . 6 78 10 45 . 2 . 21 . . Piercing 43 | . . . . . . . . . . . . . . . . . . . 6 35 1 1 Sneak Attacks 25 | . . . . . . . . . 10 . . . . 5 3 5 . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 67 | . . . . . . . . 1 19 . 5 . 1 16 2 11 . . . 12 . . Damage Inflicted 53588 | . 729 . . 812 3007 727 553 2647 6202 274 1094 . 205 4228 415 4890 1135 363 2090 4373 7462 12382 Guns 15887 | . 729 . . 129 2408 727 553 1626 48 . . . . . . . 163 . 1678 398 4646 2782 Cannons 7163 | . . . . . . . . 657 . . . . . . . . . . . . 1708 4798 Explosions 17331 | . . . . 683 599 . . 238 1687 274 . . . 1435 . 3096 972 . 412 2053 1080 4802 Melee 13013 | . . . . . . . . 126 4467 . 1094 . 205 2779 415 1614 . 363 . 1922 28 . Ramming 30 | . . . . . . . . . . . . . . 14 . 16 . . . . . . Kinetic 9096 | . 437 . . 129 2408 727 553 1626 . . . . . . . . 163 . 1678 . 574 801 Thermal 9235 | . . . . . . . . 657 48 . . . . 69 . 742 189 . 220 26 2593 4691 Explosive 12682 | . . . . 683 599 . . 238 1687 274 . . . . . 1331 . . . 2053 1015 4802 Electromagnetic 7444 | . 292 . . . . . . . . . . . . 1366 . 1187 783 . 192 372 3252 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 11478 | . . . . . . . . 126 4467 . 1094 . 205 2779 415 1614 . 363 . 415 . . Piercing 1535 | . . . . . . . . . . . . . . . . . . . . 1507 28 . Phasic 2088 | . . . . . . . . . . . . . . . . . . . . . . 2088 Highest Corruption 15 | . . . . . 4 . . . 5 5 5 5 3 7 . 5 5 4 4 4 15 12 Average Corruption 4 | . . . . . 3 . . . 3 5 5 5 2 5 . 5 4 4 4 3 5 4 Corruption Purged 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Effects 203 | . . . . . 9 . . . 17 17 19 2 11 33 . . 9 2 19 25 28 12 Message Errors 35 | . . . . . 2 . . . 5 1 4 1 2 4 . . 3 1 3 7 2 . Matter Fused 49 | . . . . . 1 . . . 4 3 5 . 4 8 . . 1 1 2 8 7 5 Heat Flow Errors 23 | . . . . . . . . . 2 4 5 . 2 4 . . 1 . . 2 2 1 Energy Discharges 27 | . . . . . 1 . . . . 3 3 . 2 7 . . 2 . 4 1 4 . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 21 | . . . . . . . . . 1 3 1 1 1 4 . . . . 4 6 . . Data Loss (major) 7 | . . . . . . . . . 1 2 1 . . 2 . . 1 . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Targeting Errors 29 | . . . . . 3 . . . 3 1 . . . 4 . . . . 3 1 9 5 Weapon Failures 8 | . . . . . 2 . . . . . . . . . . . 1 . 3 . 1 1 Overload Shots 8 | . . . . . . . . . . . . . . . 3 3 . . . . . 2 Effects 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Heat Surge 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Overflow Damage 2412 | . . . . 31 114 . . . 519 . 88 . . 261 187 315 . 138 37 143 138 441 Projectiles 243 | . . . . . . . . . . . . . . . . 1 . . . . 128 114 Explosions 719 | . . . . 31 114 . . . 90 . . . . 4 . 76 . . 37 30 10 327 Melee 1450 | . . . . . . . . . 429 . 88 . . 257 187 238 . 138 . 113 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 513 | . . . . 6 . . . 92 35 . . . . 3 . 176 . . 44 . 20 137 Shots 18 | . . . . 1 . . . 2 2 . . . . 1 . 7 . . 1 . 1 3 Rammed 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 370 | . 42 . . 15 48 62 . 370 207 203 212 . 227 305 345 80 155 . 56 196 226 344 Average Temperature 103 | . 23 . . 6 14 19 . 145 64 83 87 . 97 132 150 27 87 . 33 95 110 95 Received Heat Transfer 5018 | . 216 . . 114 441 126 21 . 720 96 318 . . 273 . 809 9 66 453 381 513 462 Effects 10 | . . . . . . . . 6 . . . . . 1 . . . . . . . 3 Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Interference 7 | . . . . . . . . 4 . . . . . . . . . . . . . 3 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 28 | . . . . . . . . . . . . . . . . . . . . . . 28 Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . . . 28 Robots Corrupted 32 | . . . . . . . . . . . . . . 2 . 2 5 . . 1 22 . Combat Hostiles 30 | . . . . . . . . . . . . . . 2 . 2 4 . . 1 21 . Parts Fried 67 | . . . . . . . . . . . . . . 9 . 2 9 . . 5 42 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 10 | . . . . . . . . . . . . . . . . . . . . . 9 1 Heat Transferred 8581 | . . . . . . . . 1184 74 . . . . 150 . 1070 100 . 150 37 2172 3644 Parts Sabotaged 10 | . . . . . . . . . . . . . . . . 6 . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . . . . . . . . . . 5 . 6 1 . 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Acc Peak Influence 2175 | . 165 6 . 225 623 320 203 31 481 . . . . 662 374 918 878 501 1016 1170 1639 2175 Initial 916 | . . 6 . . 9 146 98 6 10 . . . . 18 324 86 474 271 147 533 654 916 Average 518 | . 92 6 . 101 237 219 126 12 313 . . . . 260 287 399 625 370 601 909 1095 1417 Maximum Alert Level 5 | . . . . 1 2 1 1 . 2 . . . . 2 1 3 3 2 3 4 5 5 Low Security (%) 33 | . 100 100 . 94 50 48 64 100 15 . . . . 63 30 24 . . 11 . . . Level 1 19 | . . . . 5 29 51 35 . 56 . . . . 6 69 33 . 47 9 . . . Level 2 17 | . . . . . 20 . . . 28 . . . . 29 . 25 77 52 32 23 6 . Level 3 14 | . . . . . . . . . . . . . . . . 15 22 . 46 47 49 20 Level 4 11 | . . . . . . . . . . . . . . . . . . . . 28 36 55 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . 7 3 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . 20 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 3 . . . 4 1 1 . 6 . . . . 4 1 8 . . 8 8 10 18 Investigation 5 | . 2 . . . . 1 1 . . . . . . . . 1 . . . . . . Extermination 12 | . . . . . . . . . 3 . . . . 1 1 . . . . 2 3 2 Reinforcement 22 | . 1 . . . 2 . . . 3 . . . . 3 . 3 . . 5 2 1 2 Assault 26 | . . . . . . . . . . . . . . . . 4 . . 2 4 5 11 Garrison 7 | . . . . . 2 . . . . . . . . . . . . . 1 . 1 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . 1 . . . 1 . . . . 1 . 1 . . 3 1 1 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Acc Distress Signals 15 | . . . . . 1 . . . . . . . . 2 . 2 2 1 2 . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 524 | . 16 . 2 8 34 8 5 6 35 3 8 . 4 37 2 65 13 21 49 34 73 101 Peak Tracking Total 24 | . 5 . 9 3 5 3 3 2 4 3 3 . 2 6 2 15 5 16 10 6 8 24 Tactical Retreats 32 | . 1 . . . 4 . . . 4 . 1 . . 6 . 1 . . 2 1 6 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Acc Traps Triggered 16 | . 1 . . . 2 . 1 . 2 . . . . 2 . 1 . . 1 2 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Acc Machines Disabled 46 | . 2 . 2 . . . . . 2 . . . . 11 3 2 1 2 8 3 4 6 Max in Single Turn 2 | . 1 . 1 . . . . . 1 . . . . 2 1 1 1 . 1 1 1 1 Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . . 1 2 1 . Energy Cycler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Acc Machines Accessed 25 | . 4 . 2 . 4 4 1 . 5 . 1 1 . . . . . 1 1 1 . . Terminals 12 | . 3 . . . 3 3 1 . 2 . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . 1 . . . . . . . . . 1 1 . . Total Hacks 88 | . 9 . 2 . 19 7 2 . 16 . 1 2 . . . . . 25 1 4 . . Successful 50 | . 2 . 2 . 7 3 . . 6 . 1 2 . . . . . 25 1 1 . . Failed 38 | . 7 . . . 12 4 2 . 10 . . . . . . . . . . 3 . . Catastrophic 6 | . 1 . . . 1 1 1 . 1 . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 135 | . 8 . 1 . 9 . 2 . 2 . . 1 . 18 9 32 16 . 13 12 5 7 Terminals 34 | . 6 . . . 16 6 2 . 4 . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . . . . . 11 . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 3 . . . 1 . . . . . . . . . 1 4 . . Terminal Hacks 38 | . 1 . 2 . 4 2 . . 1 . 1 2 . . . . . 25 . . . . Record 26 | . . . 1 . . . . . . . . . . . . . . 25 . . . . Part Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Scan Component 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Repair 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . 1 1 . . Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 3 . . . 4 4 1 . 4 . . . . . . . . . . . . . Full Trace Events 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . . . 2 . . . . 24 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Time 148 | . . . . . . . . . 148 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . 1 4 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Robots Rewired 9 | . . . . . . . . . . . . . . . . 9 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Acc Total Allies 60 | . . . . . . . . 1 . . . 8 . . 2 17 6 . 12 10 . 4 Largest Group 12 | . . . . . . . . 1 . . . 8 8 . 2 12 6 5 7 9 . 3 Highest-Rated Group 727 | . . . . . . . . 31 . . . 253 253 . 56 573 576 474 444 727 . 271 Highest-Rated Ally 156 | . . . . . . . . 31 . . . 42 42 . 29 156 96 96 96 103 . 122 Zionite Dispatches 22 | . . . . . . . . . . . . . . 1 2 4 3 . 4 5 . 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Light 5 | . . . . . . . . . . . . . . . . . 2 . 2 1 . . Recon 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic Resupply 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Melee Resupply 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Heavy Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 10 | . . . . . . . . . . . . . . 2 3 1 . . . 2 . 2 STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . DROP 7 | . . . . . . . . . . . . . . . 2 1 . . . 2 . 2 EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 421 | . . . . . . . . 6 . . . . 26 . . 136 54 34 96 45 . 24 Total Damage 17608 | . . . . . . . . 130 . . . . 534 . . 4419 2269 1312 4888 2378 . 1678 Kills 89 | . . . . . . . . . . . . . 6 . . 23 7 8 25 11 . 9 Allies Corrupted 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . 1 1 2 1 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Zionite Intel Received 15 | . . . . . . . . . . . . . . 4 1 6 2 . 1 . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 4 | . . . . . . . . . . . . . . 1 1 1 . . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Acc Turns Passed 20316 | . 868 209 814 400 707 537 490 697 1892 758 918 2133 961 1539 577 1530 468 120 687 1299 1213 1499 Spaces Moved 9308 | 1 438 117 443 206 250 277 246 279 813 397 432 1119 466 686 281 650 202 59 260 617 408 661 Core 114 | . . . . . . . . 4 . . . . . . . . . . . . . 110 Treads 6604 | . 193 117 443 206 250 277 246 275 813 397 9 . 251 686 281 396 202 45 209 349 408 551 Legs 2512 | 1 245 . . . . . . . . . 423 1119 215 . . 254 . . . 255 . . Wheels 78 | . . . . . . . . . . . . . . . . . . 14 51 13 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 180 180 180 180 160 180 150 180 180 183 190 190 185 185 165 185 185 180 130 180 50 Average Speed 180 | 120 139 180 180 180 180 169 180 178 180 184 187 190 200 186 185 189 185 186 194 157 206 157 Slowest Speed 250 | 120 180 180 180 180 180 180 180 240 200 200 200 190 210 210 185 250 185 190 200 250 210 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 83 44 61 64 26 11 8 79 24 61 55 90 65 23 7 87 70 81 36 23 11 22 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 18 | . 1 1 1 . . . . . . 1 . 1 . 10 . . . . 3 . . . Known Exits Taken 6 | . 1 . . . 1 . . . 1 . . . . 1 . . . . . 1 1 . Unknown Exits Taken 14 | 1 . 1 1 1 . 1 . . . 1 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 10 | . . . . 2 . . . . . 4 1 3 . . . . . . . . . . Spaces Dug 62 | . . . . . . 3 . . 19 . 1 . . 8 1 . . . 8 5 1 16 Terrain Destroyed 611 | . 8 . . 45 35 3 . 21 79 16 1 . . 14 1 69 21 . 37 76 37 148 Melee 28 | . . . . . . 3 . . 4 . 1 . . 8 1 . . . 6 4 . 1 Projectile 121 | . . . . . . . . . . . . . . . . 1 3 . 31 1 22 63 AOE 462 | . 8 . . 45 35 . . 21 75 16 . . . 6 . 68 18 . . 71 15 84 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Acc Total 11524 | . 623 116 454 219 394 316 283 390 1080 418 507 1128 487 854 327 861 272 67 340 823 680 885 Wait 353 | . 110 . . 1 8 2 2 5 66 . 26 4 . 50 2 19 . 3 12 7 16 20 Move 9287 | . 437 116 442 205 249 276 246 278 812 396 431 1118 465 685 280 649 201 58 259 616 407 661 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 196 | . 9 . 4 . 22 7 5 6 31 4 8 3 6 9 6 9 12 . 5 30 8 12 Fast Attach 147 | . 4 . . . 6 1 3 18 23 3 3 . 1 8 4 6 8 . 5 30 12 12 Attach 131 | . 2 . . . 4 1 3 12 5 1 5 . . 3 4 8 13 1 8 17 10 34 Detach 33 | . . . . . . . . 1 6 . . . . 1 1 . 6 . 1 7 4 6 Swap 130 | . 6 . . 2 12 4 3 3 6 4 3 . 4 10 11 17 5 1 2 18 5 14 Drop 207 | . 16 . 4 . 15 . 7 7 23 7 8 3 7 19 10 5 11 1 3 37 10 14 Fire 680 | . 39 . 4 11 78 22 14 56 16 3 . . . 16 3 30 16 . 39 22 207 104 Melee 263 | . . . . . . 3 . 4 90 . 23 . 4 52 6 32 . 2 6 39 1 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . Escape Stasis 9 | . . . . . . . . . 2 . . . . . . . . . . . . 7 Rewire 85 | . . . . . . . . . . . . . . . . 84 . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 3) 218 | -10/Materials | Discovered new exit (range 12) 282 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 575 | -10/Materials | Identified exit to Mines 600 | -10/Materials | Discovered new exit (range 4) 869 | -10/Materials | Entered Mines 933 | -10/Mines | Learned location of Storage (-9) 1013 | -10/Mines | Discovered new exit (range 6) 1069 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1069 | -10/Mines | Discovered new exit (range 5) 1078 | -10/Mines | Entered Exiles 1105 | -10/Exiles | Discovered new exit (range 15) 1141 | -10/Exiles | Met 8R-AWN 1232 | -10/Exiles | Met EX-HEX 1303 | -10/Exiles | Met EX-DEC 1312 | -10/Exiles | Learned location of Zion (-6) 1468 | -10/Exiles | Met EX-BIN 1493 | -10/Exiles | Aligned with FarCom system 1495 | -10/Exiles | Given EX-Vault access code 1537 | -10/Exiles | Opened EX-Vault 1583 | -10/Exiles | Found Firepult 1622 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1794 | -10/Exiles | Discovered new exit (range 11) 1852 | -10/Exiles | Attacked by the Exiles 1892 | -10/Exiles | Entered Mines 1900 | -9/Mines | Learned location of 1 exit from Materials 2048 | -9/Mines | Core integrity fell below 50% 2100 | -9/Mines | Discovered new exit (range 11) 2246 | -9/Mines | Discovered new exit (range 8) 2292 | -9/Mines | Entered Materials 2292 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2293 | -8/Materials | Identified exit to Factory 2617 | -8/Materials | Garrison activated, responded to threat 2907 | -8/Materials | Discovered exit to Factory (range 16) 2999 | -8/Materials | Entered Factory 2999 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3039 | -7/Factory | Build established: Scavenger-Tank 3358 | -7/Factory | Identified exit to Lower Caves 3423 | -7/Factory | Discovered new exit (range 11) 3536 | -7/Factory | Entered another Factory area 3536 | -6/Factory | Evolved 2 slots: Utility x2 3679 | -6/Factory | Hacking Suite fried by hacking feedback 3682 | -6/Factory | Discovered new exit (range 8) 4026 | -6/Factory | Sucked down chute 4026 | -6/Factory | Entered Waste 4027 | -6/Waste | Met a frightened Derelict 4058 | -6/Waste | Spotted C-40 Crusher 4083 | -6/Waste | Spotted C-40 Crusher 4096 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4103 | -6/Waste | Destroyed C-40 Crusher 4109 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4112 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4115 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4118 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4123 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4126 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4129 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4131 | -6/Waste | Destroyed C-40 Crusher 4138 | -6/Waste | Found Damper Plating 4140 | -6/Waste | Spotted C-40 Crusher 4152 | -6/Waste | Destroyed C-40 Crusher 4160 | -6/Waste | Lost 9 parts (5n2u2w) 4181 | -6/Waste | Spotted C-40 Crusher 4212 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4218 | -6/Waste | Crushed by Compactor (1 part destroyed) 4221 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4239 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4244 | -6/Waste | Destroyed C-40 Crusher 4267 | -6/Waste | Spotted C-40 Crusher 4270 | -6/Waste | Lost 3 parts (2u1w) 4270 | -6/Waste | Found Damper Plating 4277 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4292 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4300 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4333 | -6/Waste | Destroyed C-40 Crusher 4377 | -6/Waste | Found Damper Plating 4477 | -6/Waste | Spotted C-40 Crusher 4543 | -6/Waste | Destroyed C-40 Crusher 4557 | -6/Waste | Found Damper Plating 4672 | -6/Waste | Discovered new exit (range 12) 4694 | -6/Waste | Found Adv. Powered Armor 4723 | -6/Waste | Entered Factory 5142 | -6/Factory | Repaired Broken Nanoactuators 5205 | -6/Factory | Repaired Nanoactuators 5233 | -6/Factory | Build established: Hauler-Mutant 5881 | -6/Factory | Discovered new exit (range 9) 5971 | -6/Factory | Identified exit to Lower Caves 5977 | -6/Factory | Found Prototype Launcher 5977 | -6/Factory | Identified Rocket Array 5987 | -6/Factory | Found Rocket Array 6385 | -6/Factory | Spotted B-75 Beast 6615 | -6/Factory | Entered Lower Caves 6728 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7355 | -6/Lower Caves | Discovered new exit (range 9) 7373 | -6/Lower Caves | Entered another Lower Caves area 7373 | -6/Lower Caves | Spotted B-75 Beast 7406 | -6/Lower Caves | Core integrity fell below 50% 7682 | -6/Lower Caves | Learned Factory emergency access door positions 7697 | -6/Lower Caves | Discovered new exit (range 4) 8079 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8243 | -6/Lower Caves | Discovered new exit (range 12) 8291 | -6/Lower Caves | Entered Zion 8347 | -6/Zion | System corruption cleaned by Quarantine Array 8402 | -6/Zion | Learned location of Extension (-4) 8411 | -6/Zion | Given A8's code to call for help 8542 | -6/Zion | Discovered new exit (range 15) 8915 | -6/Zion | Received a visual enhancement algorithm 9024 | -6/Zion | Found Prototype Device 9273 | -6/Zion | Learned Factory emergency access door positions 9311 | -6/Zion | Gained Derelict followers 10093 | -6/Zion | Imprinted 10095 | -6/Zion | Declared Zion's savior 10424 | -6/Zion | Entered Proximity Caves 10424 | -5/Proximity Caves | Accompanied by 8 allies 10687 | -5/Proximity Caves | Learned Factory stockpile data 11353 | -5/Proximity Caves | Discovered new exit (range 16) 11385 | -5/Proximity Caves | Entered Factory 11385 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11652 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 11865 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12291 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12618 | -5/Factory | Retrieved Zion intel report: Active Terminals 12619 | -5/Factory | Zion Recon squad teleported in 12633 | -5/Factory | Discovered new exit (range 14) 12641 | -5/Factory | Discovered new exit (range 31) 12858 | -5/Factory | Identified exit to Factory 12893 | -5/Factory | Terminal network hard line cut 12924 | -5/Factory | Entered another Factory area 12924 | -4/Factory | Evolved 2 slots: Utility x2 13219 | -4/Factory | Discovered new exit (range 4) 13307 | -4/Factory | Retrieved Zion intel report: Active Terminals 13308 | -4/Factory | Zion Defense Resupply teleported in 13365 | -4/Factory | Zion Melee Resupply teleported in 13378 | -4/Factory | Found Prototype Processor 13378 | -4/Factory | Identified Exp. Melee Analysis Suite 13380 | -4/Factory | Identified Mobile Refinery Mk. CCLXVII 13501 | -4/Factory | Entered Extension 13773 | -4/Extension | Rescued A7 13931 | -4/Extension | Retrieved Zion intel report: Active Terminals 13932 | -4/Extension | Zion Kinetic Resupply teleported in 13947 | -4/Extension | Zion Resource Resupply teleported in 13965 | -4/Extension | Zion Trap Resupply teleported in 13973 | -4/Extension | Rescued a captive Derelict 13980 | -4/Extension | Rescued a captive Derelict 14160 | -4/Extension | Build established: Commander-Mutant 14349 | -4/Extension | Spotted B-86 Titan 14361 | -4/Extension | Allies destroyed B-86 Titan 14362 | -4/Extension | Spotted B-86 Titan 14385 | -4/Extension | Allies destroyed B-86 Titan 14414 | -4/Extension | Zion Melee Resupply teleported in 14486 | -4/Extension | Retrieved Zion intel report: Emergency Access 14505 | -4/Extension | Rescued a captive Derelict 14524 | -4/Extension | Retrieved Zion intel report: Active Garrisons 14552 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 14628 | -4/Extension | Retrieved Zion intel report: Trap Installations 14664 | -4/Extension | Retrieved Zion intel report: Component Stockpiles 14724 | -4/Extension | Energy Cycler disabled 14741 | -4/Extension | Terminal network hard line cut 14751 | -4/Extension | First assault squad dispatched 14801 | -4/Extension | Disrupted transfer network 14817 | -4/Extension | Destroyed 9 combat bots 14826 | -4/Extension | Lost 4 parts (1n3u) 14853 | -4/Extension | Found Prototype Protection 14872 | -4/Extension | Destroyed A7 14889 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 14894 | -4/Extension | Identified Med. Regenerative Plating 14986 | -4/Extension | Lost 3 parts (3u) 14991 | -4/Extension | Discovered new exit (range 10) 14993 | -4/Extension | Discovered new exit (range 6) 15028 | -4/Extension | Core integrity fell below 50% 15031 | -4/Extension | Entered Cetus 15060 | -4/Cetus | Build established: Hauler-Mutant 15060 | -4/Cetus | Lost 7 parts (1p2n2u2w) 15063 | -4/Cetus | Spotted Cetus Guard 15063 | -4/Cetus | Spotted Cetus Guard 15073 | -4/Cetus | Spotted Cetus Guard 15077 | -4/Cetus | Destroyed Cetus Guard 15078 | -4/Cetus | Destroyed Cetus Guard 15078 | -4/Cetus | Spotted Cetus Guard 15079 | -4/Cetus | Destroyed Cetus Guard 15080 | -4/Cetus | Destroyed Cetus Guard 15215 | -4/Cetus | Retrieved Zion intel report: Prototype Schematics 15216 | -4/Cetus | Zion Light squad teleported in 15257 | -4/Cetus | Zion Light squad teleported in 15309 | -4/Cetus | Retrieved Zion intel report: Component Schematics 15310 | -4/Cetus | Zion Recon squad teleported in 15340 | -4/Cetus | Discovered new exit (range 16) 15371 | -4/Cetus | Spotted Cetus Guard 15371 | -4/Cetus | Spotted Cetus Guard 15373 | -4/Cetus | Spotted Cetus Guard 15373 | -4/Cetus | Spotted Cetus Guard 15380 | -4/Cetus | Allies destroyed Cetus Guard 15381 | -4/Cetus | Destroyed Cetus Guard 15383 | -4/Cetus | Allies destroyed Cetus Guard 15384 | -4/Cetus | Allies destroyed Cetus Guard 15402 | -4/Cetus | Discovered new exit (range 15) 15417 | -4/Cetus | Scared off Revision 17 15499 | -4/Cetus | Entered Archives 15499 | -4/Archives | Accompanied by 5 allies 15522 | -4/Archives | Met Zhirov 15528 | -4/Archives | Reinforcements dispatched to Archives 15538 | -4/Archives | Unable to access archive contents 15544 | -4/Archives | Discovered new exit (range 15) 15567 | -4/Archives | Read partially decrypted archive contents 15571 | -4/Archives | Discovered new exit (range 16) 15573 | -4/Archives | Reinforcements dispatched to Archives 15575 | -4/Archives | Zhirov warped through subspace 15586 | -4/Archives | Unable to access archive contents 15593 | -4/Archives | Zhirov detonated Archives 15594 | -4/Archives | Core integrity fell below 20% 15619 | -4/Archives | Entered Hub_04(d) 15691 | -4/Hub_04(d) | Zion Light squad teleported in 15806 | -4/Hub_04(d) | Found Prototype Protection 15848 | -4/Hub_04(d) | Spotted B-86 Titan 15860 | -4/Hub_04(d) | Destroyed B-86 Titan 15863 | -4/Hub_04(d) | Discovered new exit (range 10) 15967 | -4/Hub_04(d) | Zion Demo squad teleported in 16011 | -4/Hub_04(d) | Build established: Scavenger-Tank 16025 | -4/Hub_04(d) | Garrison activated, responded to threat 16119 | -4/Hub_04(d) | First assault squad dispatched 16217 | -4/Hub_04(d) | Discovered new exit (range 6) 16220 | -4/Hub_04(d) | Zion Light squad teleported in 16242 | -4/Hub_04(d) | Lost 6 parts (1p2u3w) 16252 | -4/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-1 16253 | -4/Hub_04(d) | Zion Fire squad teleported in 16306 | -4/Hub_04(d) | Entered Research 16306 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16368 | -3/Research | Identified Zio. Weapon Casing 16460 | -3/Research | Found Quantum Capacitor 16480 | -3/Research | Build established: Scavenger-Mutant 16605 | -3/Research | First assault squad dispatched 16632 | -3/Research | Zion Heavy Resupply teleported in 16695 | -3/Research | Found Fusion Bomb Launcher 16777 | -3/Research | Lost 5 parts (2p3u) 16801 | -3/Research | Destroyed 7 combat bots 16945 | -3/Research | Zion Hacker squad teleported in 16976 | -3/Research | Zion Heavy squad teleported in 17075 | -3/Research | Zion Light squad teleported in 17187 | -3/Research | Zion Infowar Resupply teleported in 17190 | -3/Research | Found Prototype Processor 17190 | -3/Research | Identified Exp. Signal Interpreter 17300 | -3/Research | Found Prototype Launcher 17300 | -3/Research | Identified Adv. Micro-nuke Launcher 17319 | -3/Research | Found Enh. Force Lance 17430 | -3/Research | Discovered new exit (range 9) 17437 | -3/Research | Found Zio. Weapon Casing 17455 | -3/Research | Identified exit to Research 17510 | -3/Research | Found Zio. Weapon Casing 17522 | -3/Research | Core integrity fell below 50% 17537 | -3/Research | Found Zio. Weapon Casing 17605 | -3/Research | Entered another Research area 17605 | -2/Research | Evolved 2 slots: Utility x2 17831 | -2/Research | Retrieved Zion intel report: Active Terminals 17952 | -2/Research | Garrison activated, responded to threat 18105 | -2/Research | First assault squad dispatched 18340 | -2/Research | Destroyed 8 combat bots 18372 | -2/Research | Lost 3 parts (3u) 18610 | -2/Research | System corruption reached 10% 18654 | -2/Research | Lost 5 parts (1p1u3w) 18656 | -2/Research | Destroyed 7 combat bots 18784 | -2/Research | Spotted B-90 Cyclops 18808 | -2/Research | Discovered new exit (range 5) 18816 | -2/Research | Identified exit to Access 18818 | -2/Research | Entered Access 18818 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18963 | -1/Access | Zion Heavy squad teleported in 19098 | -1/Access | First assault squad dispatched 19121 | -1/Access | Build established: Scavenger-Skirmisher 19138 | -1/Access | Zion Heavy Resupply teleported in 19270 | -1/Access | Found Prototype Protection 19270 | -1/Access | Identified Zio. Heavy Carapace 19273 | -1/Access | Found Zio. Weapon Casing 19342 | -1/Access | Zion Kinetic Resupply teleported in 19930 | -1/Access | Garrison activated, responded to threat 19995 | -1/Access | Lost 4 parts (1p1u2w) 20012 | -1/Access | High security lockdown imminent 20053 | -1/Access | Destroyed 11 combat bots 20092 | -1/Access | High security lockdown engaged 20117 | -1/Access | Build established: Scavenger-Gunner 20133 | -1/Access | Spotted B-99 Colossus 20216 | -1/Access | System corruption reached 10% 20244 | -1/Access | Core integrity fell below 50% 20266 | -1/Access | Core integrity fell below 20% 20283 | -1/Access | Lost 39 parts (4p7n18u10w) 20315 | -1/Access | Scanned by Researcher 20317 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 20314_ Stasis bubble strength at 182. 20314_ C-30 ARC bursts open, deploying its payload. 20314_ G-73 Enforcer unfolds itself. 20314_ B-74 Champion unfolds itself. 20314_ G-73 Enforcer unfolds itself. 20314_ M-36 Artificer unfolds itself. 20315_ L-61 Swordsman stasis bubble strength at 137. 20315_ Penetrated by Slug. 20315_ E-15 Imp stasis bubble strength at 180. 20315_ Stasis bubble strength at 176. 20315_ Penetrated by Slug. 20315_ Held in stasis. 20315_ Investigator is analyzing... 20315_ ALERT: Encountered unknown unique technology, formulating response. 20316_ L-61 Swordsman stasis bubble strength at 116. 20316_ A-15 Conveyor stasis bubble strength at 158. 20316_ E-15 Imp stasis bubble strength at 175. 20317_ L-61 Swordsman stasis bubble strength at 95. 20317_ E-15 Imp stasis bubble strength at 170. 20317_ Stasis bubble strength at 170. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ??????????????????" ??????? ????????????????? | | ???????????????? " w ???? #???????????????? | | ????????????????? ? ? #???????????????? | | ????????????????? ? #???????????????? | | ????????????????k h #???????????????? | | ??????????????? " " +???????????????? | | ???????????????? """ h """ g #???????????????? | | ?????????????????"" """ g % #????????#??????? | | ?????????????????? " lcg #??????? #??????? | | ???????????????????? e ######## #??????? | | ????????????????????? #??????? | | ?????????????????????? #??????? | | ???????????????????????# ? #??????? | | ????????????????????????#@#??# #??????? | | ???????????????????######/#### #??????? | | ???????????????????# ## #??????? | | ???????????????????# ## #??????? | | ???????????????????# p## #??????? | | ???????????????????# + #??????? | | ???????????????????# A #### #??????? | | ???????????????????# #??# #??????? | | ???????????????????# #??# #??????? | | ???????????????????# #??# +??????? | | ???????????????????# b #??# ##### #??????? | | ???????????????????# ggm #### #?????#??????? | | ???????????????????# % g + #????????????? | | ???????????????????# #### #????????????? | | ???????????????????# #??# #????????????? | | ???????????????????# #??# #????????????? | | ???????????????????# #??# #????????????? | | ???????????????????# #??# ##/#####+######?? | | ???????????????????? ???# ?# #?? | | ??????????????????????? ???# ?#| #?? | | ?????????????????????##+####???# ?# #?? | | ????????????????????? ? ??# #?? | | ???????????????????? ??# """"" #?? | | ???????????????????? # """"" #?? | | ???????????????????? + """"" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Coolant Potential 100 Energy Generation 63 Energy Capacity 1380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 16 EM Shielding 3 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Core Shielding 30 Weapon Shielding 100 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 50 Kinecelleration 30 Stasis Canceling 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Imp. Energy Well | -4/Cetus | Z-intel Adv. Matter Compressor | -4/Cetus | Z-intel Enh. Coil Gun | -4/Cetus | Z-intel Exp. Field Recycling Unit | -4/Cetus | Z-intel Adv. Variable Charge Gun | -4/Cetus | Z-intel Exp. Reclamation Unit | -4/Cetus | Z-intel Cld. Field Propulsion Drive | -4/Cetus | Z-intel Imp. Matter Compressor | -4/Cetus | Z-intel Corruption Screen | -4/Cetus | Z-intel System Guard | -4/Cetus | Z-intel Imp. Cloaking Device | -4/Cetus | Z-intel Terrain Scan Processor | -4/Cetus | Z-intel Imp. Kinecellerator | -4/Cetus | Z-intel Arm. Leg | -4/Cetus | Z-intel Adv. Signal Interpreter | -4/Cetus | Z-intel Neutron Cannon | -4/Cetus | Z-intel Hvy. Siege Treads | -4/Cetus | Z-intel Centrium Wheel | -4/Cetus | Z-intel Kinecellerator | -4/Cetus | Z-intel Adv. Cooling System | -4/Cetus | Z-intel Adv. Armor Integrity Analyzer | -4/Cetus | Z-intel Lrn. Tractor Beam | -4/Cetus | Z-intel Imp. System Restoration Module | -4/Cetus | Z-intel Reaction Control System | -4/Cetus | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingBarrageCanceller Manual? 0 Play Time 02:48:38 Cumulative 167.0 hours Start 2020.12.20 @ 09:20:09 End 2020.12.20 @ 12:14:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 156 Adventurer 0 Explorer 7 Win Type - Total 3 Types 0/0/3/0/0/0/0/0/0 Lore% 62 Gallery% 88 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e33df1a-aae9-4c9c-891c-52ab572660fe