Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.30 @ 18:15:48 Player: Cmdr.Laserstrahl Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (207) 1035 Value Destroyed (7034) 7034 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1496) 1496 TOTAL SCORE: 13965 Bonus ------- High Alert Combat Kills 1496 Cogmind --------- Core Integrity 0/1000 Matter 110/300 Energy 99/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hybrid Deuterium Engine Improved Trap Scanner Shield Generator Coil Gun Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Improved Treads Medium Treads Armored Medium Treads Wheel Wheel > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Transmission Jammer Improved Utility Shielding Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Heavy Phase Cannon Mini Assault Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Light Angular Momentum Engine Shield Generator Improved Trap Extractor Coil Gun Gauss Cannon Mini Grenade Launcher Improved Remote Datajack Katana [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Slots Evolved 10 | . . 2 2 2 2 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . 1 1 1 . . . . Utility 5 | . . 2 1 1 . . . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 221 | 5 6 13 39 34 73 4 . 40 7 Power 26 | 1 1 . 6 5 8 1 . 3 1 Engine 23 | 1 1 . 4 5 8 1 . 3 . Core 3 | . . . 2 . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 68 | 2 1 4 13 10 25 . . 12 1 Treads 6 | . . . . . . . . 6 . Leg 40 | . . 4 13 1 21 . . 1 . Wheel 21 | 2 1 . . 9 4 . . 5 . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 57 | 1 1 3 7 9 20 3 . 12 1 Device 23 | . . 1 3 2 9 2 . 5 1 Storage 2 | 1 . . . 1 . . . . . Processor 3 | . . . 2 . 1 . . . . Hackware 4 | . . 1 . 1 1 . . 1 . Protection 25 | . 1 1 2 5 9 1 . 6 . Artifact . | . . . . . . . . . . Weapon 70 | 1 3 6 13 10 20 . . 13 4 Energy Gun 9 | 1 2 1 3 . 1 . . . 1 Energy Cannon 18 | . . 1 2 3 7 . . 5 . Ballistic Gun 10 | . 1 3 3 . 2 . . 1 . Ballistic Cannon 15 | . . . 3 4 4 . . 4 . Launcher 13 | . . 1 2 3 6 . . 1 . Special Weapon 2 | . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . . . . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 5 | . . . 5 . . . . . . Parts Lost 87 | . 1 2 16 11 31 4 . 18 4 Power 11 | . . . 2 1 5 1 . 2 . Propulsion 34 | . 1 . 6 5 14 1 . 6 1 Utility 25 | . . . 3 5 7 2 . 7 1 Weapon 17 | . . 2 5 . 5 . . 3 2 Highest Loss Streak 15 | . 1 1 4 3 7 3 . 15 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 86 93 94 98 88 63 60 82 17 Engine 7 | . 14 11 4 6 9 1 . 9 . Leg 12 | . . 16 25 8 22 . . . . Wheel 8 | . 26 5 . 20 5 9 6 10 . Device 10 | . . 7 11 9 14 14 20 13 . Storage 7 | . 14 11 9 7 6 6 6 4 . Processor 3 | . . . 5 7 6 . . . . Hackware 4 | . . 8 9 3 . 6 6 7 5 Protection 9 | . 2 11 6 16 8 10 6 7 . Energy Gun 2 | . 20 6 4 . . . . . . Energy Cannon 4 | . . 4 3 6 4 . . 5 . Ballistic Gun 2 | . 7 9 5 . 1 6 6 . . Ballistic Cannon 2 | . . . 5 2 3 . . 5 1 Launcher 2 | . . 1 . 4 2 6 6 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 9 15 23 34 52 52 26 23 58 17 Greatest Support 86 | 26 26 26 42 56 86 26 10 78 11 Greatest Overweight (x) 12 | . . 1 2 3 12 2 2 10 4 Average Overweight (x) . | . . . . . . . 2 1 . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 5 Average Capacity 8 | 7 8 8 8 8 10 10 10 9 5 Most Carried 10 | 5 8 8 8 10 10 10 9 10 5 Average Carried 7 | 2 6 7 7 8 8 8 9 8 4 Final Capacity 10 | 8 8 8 8 10 10 10 10 5 5 Final Carried 10 | 5 8 8 8 10 8 9 9 5 5 Class Distribution -------------------- 60% | Scavenger-Mutant 32% | Mutant 4% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Bomber | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Matter Collected 4638 | 216 118 219 846 707 1521 200 . 626 185 Remotely . | . . . . . . . . . . Salvage Created 8288 | . 276 797 1763 1347 3178 60 . 733 134 Parts 377 | . 18 51 89 66 97 4 . 43 9 Haulers Intercepted 11 | . 1 2 2 2 4 . . . . Recyclers Shooed 21 | . 3 1 4 4 7 . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 3 . . 4 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Combat Hostiles Destroyed 134 | . 8 15 28 29 39 3 . 9 3 Melee 2 | . . . . . . . . . 2 Guns 37 | . 8 7 18 . 3 1 . . . Cannons 51 | . . 3 9 12 19 . . 7 1 AOE 43 | . . 5 1 17 16 2 . 2 . Classes Destroyed 15 | . 4 4 4 2 . . . . 1 Worker 13 | . . 1 2 5 2 . . 3 . Builder 17 | . . . 2 2 6 . . 7 . Tunneler 3 | . . 1 . . 2 . . . . Hauler 11 | . 1 2 2 2 4 . . . . Recycler 19 | . . . 4 4 9 . . 2 . Minesweeper 1 | . . . . . . . . . 1 Operator 6 | . 1 2 . 1 1 . . 1 . Watcher 7 | . . 1 3 1 2 . . . . Swarmer 14 | . 4 . 4 3 3 . . . . Grunt 80 | . 4 11 15 17 27 . . 6 . Duelist 2 | . . . . 1 1 . . . . Sentry 16 | . . 4 5 5 2 . . . . Specialist 2 | . . . 2 . . . . . . Hunter 12 | . . . 2 1 4 3 . 2 . Programmer 8 | . . . . 2 2 . . 1 3 Best Kill Streak 10 | . 3 5 8 10 6 2 . 4 1 Combat Bots Only 9 | . 3 3 4 9 5 2 . 3 1 Max Kills in Single Turn 5 | . 2 2 2 5 4 1 . 2 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 5 | . . 2 1 5 3 1 . 1 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Damage Taken 13838 | . 363 421 2354 2114 5004 310 . 2266 1006 Core 2344 | . 125 64 366 100 660 24 . 402 603 Absorbed by Shields 230 | . . . . . . . . 230 . Redirected to Shielding 189 | . . 26 53 . . . . 110 . Core Remaining (%) 61 | 100 50 84 33 85 . . 19 . . Volleys Fired 592 | . 44 62 132 104 176 10 . 55 9 Largest 3 | . 2 2 2 2 2 2 . 3 1 Hottest 203 | . 85 86 119 119 145 58 . 203 48 Shots Fired 1088 | . 88 108 254 159 312 18 . 139 10 Gun 385 | . 88 83 168 . 38 8 . . . Cannon 602 | . . 21 82 125 244 . . 120 10 Launcher 101 | . . 4 4 34 30 10 . 19 . Special . | . . . . . . . . . . Kinetic 446 | . 34 44 147 36 113 8 . 54 10 Thermal 458 | . 54 25 55 89 169 . . 66 . Explosive 99 | . . 4 2 34 30 10 . 19 . Electromagnetic 85 | . . 35 50 . . . . . . Robot Hit Streak 15 | . 6 9 15 11 13 15 . 12 6 Robot Miss Streak 6 | . 6 3 3 4 3 2 . 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 702 | . 52 67 176 93 210 11 . 76 17 Core Hits 405 | . 18 40 80 79 136 9 . 38 5 Critical Kills 3 | . . 1 . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 26 | . . 2 4 2 13 . . 4 1 Burn 7 | . . 1 2 . 4 . . . . Meltdown 2 | . . . . 1 1 . . . . Destroy 1 | . . 1 . . . . . . . Blast 15 | . . . 2 1 8 . . 4 . Sever 1 | . . . . . . . . . 1 Melee Attacks 22 | . . . . . . . . 1 21 Impact . | . . . . . . . . . . Slashing 22 | . . . . . . . . 1 21 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 21235 | . 572 1312 3042 4772 7404 403 . 3161 569 Guns 3705 | . 570 630 1747 . 675 83 . . . Cannons 10155 | . . 263 1248 2077 4326 . . 2013 228 Explosions 6961 | . . 419 45 2691 2400 320 . 1086 . Melee 403 | . . . . . . . . 62 341 Ramming 11 | . 2 . 2 4 3 . . . . Kinetic 5770 | . 142 209 1601 580 2032 83 . 895 228 Thermal 7125 | . 428 334 672 1507 2969 . . 1215 . Explosive 6716 | . . 326 . 2681 2400 320 . 989 . Electromagnetic 1210 | . . 443 767 . . . . . . Impact . | . . . . . . . . . . Slashing 403 | . . . . . . . . 62 341 Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . 5 1 5 5 5 3 9 Average Corruption 3 | . . . 5 1 2 5 5 2 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 75 | . . . 26 . 22 12 . . 15 Message Errors 15 | . . . 7 . 1 3 . . 4 Matter Fused 18 | . . . 4 . 6 4 . . 4 Heat Flow Errors 10 | . . . 3 . 4 2 . . 1 Energy Discharges 3 | . . . . . 1 1 . . 1 Parts Rejected 3 | . . . 1 . 1 . . . 1 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 12 | . . . 6 . 3 2 . . 1 Data Loss (major) 3 | . . . . . 2 . . . 1 Misfires 4 | . . . 2 . 1 . . . 1 Alerts 2 | . . . 1 . . . . . 1 Weapon Failures 4 | . . . 2 . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 632 | . . 18 . 98 212 29 . 161 114 Projectiles 368 | . . . . 9 185 . . 104 70 Explosions 220 | . . 18 . 89 27 29 . 57 . Melee 44 | . . . . . . . . . 44 Knockbacks 35 | . . . 6 7 16 . . 5 1 Impact . | . . . . . . . . . . Kinetic 33 | . . . 6 6 15 . . 5 1 Secondary 2 | . . . . 1 1 . . . . Self-Inflicted Damage 362 | . 1 . . 106 128 . . 127 . Shots 12 | . . . . 3 5 . . 4 . Rammed 2 | . 1 . . 1 . . . . . Targets Rammed 4 | . 1 . 1 1 1 . . . . Kicked 2 | . . . 1 . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 245 | . 196 169 127 22 245 191 . 72 209 Average Temperature 49 | . 51 45 14 10 75 99 . 21 94 Received Heat Transfer 3869 | . 141 171 1044 495 1289 . . 531 198 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . 1 2 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . 1 2 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 22 | . 1 1 1 3 13 . . 3 . Heat Transferred 12527 | . 995 679 1493 2350 5591 . . 1419 . Parts Sabotaged 2 | . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Peak Influence 1081 | . 307 457 757 934 1081 . . 580 . Initial 445 | . . 129 193 293 445 . . 267 . Average 498 | . 130 292 476 443 767 . . 410 . Maximum Alert Level 3 | . 1 2 3 3 3 . . 2 . Low Security (%) 7 | 100 61 23 3 . . . . . . Level 1 30 | . 38 59 26 48 . . . 43 . Level 2 44 | . . 17 67 43 44 . . 56 . Level 3 17 | . . . 1 7 55 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 45 | . . 4 10 11 15 . . 5 . Investigation 7 | . . 1 1 . 3 . . 2 . Extermination 6 | . . . . 2 3 . . 1 . Reinforcement 24 | . . 3 4 8 7 . . 2 . Assault 4 | . . . 2 . 2 . . . . Garrison 4 | . . . 3 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 6 | . . . 1 2 3 . . . . Haulers Reinforced 4 | . . . . 2 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Distress Signals 14 | . 2 3 2 3 2 . . 2 . Communications Jammed 1 | . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . 1 . Times Spotted 221 | . 18 22 41 38 61 4 . 20 17 Peak Tracking Total 9 | . 8 5 6 7 9 2 . 7 9 Tactical Retreats 16 | . 4 . 3 2 3 1 . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Traps Triggered 13 | . . . 1 1 7 . . 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . 1 . . . 2 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Machines Disabled 30 | . . . 1 12 6 . . 11 . Max in Single Turn 5 | . . . 1 2 4 . . 5 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Machines Accessed 36 | . 3 5 6 8 9 1 . 4 . Terminals 19 | . 3 3 4 5 3 . . 1 . Fabricators 6 | . . . . 1 3 . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . 1 . 1 1 . . 1 . Scanalyzers 6 | . . 1 2 1 2 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 79 | . 5 8 16 12 28 1 . 9 . Successful 59 | . 3 6 16 9 17 1 . 7 . Failed 20 | . 2 2 . 3 11 . . 2 . Catastrophic 2 | . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 34 | . 5 5 7 8 6 . . 3 . Fabricators 11 | . . . . 1 6 . . 4 . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . 1 . 1 2 . . 2 . Scanalyzers 27 | . . 2 9 2 14 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 24 | . 3 3 7 6 2 1 . 2 . Part Schematic 1 | . . . . 1 . . . . . Robot Analysis 2 | . . . 1 . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . 1 . . . Open DSF 3 | . . . . 2 1 . . . . Scanalyzer Index 1 | . . 1 . . . . . . . Alert Level 3 | . . . 2 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 4 | . 1 . 1 1 1 . . . . Investigation Status 1 | . . . 1 . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . Assault Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 . . . . 1 . Zone Layout 2 | . 1 1 . . . . . . . Fabricator Hacks 7 | . . . . . 3 . . 4 . Load Schematic 4 | . . . . . 2 . . 2 . Build 3 | . . . . . 1 . . 2 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . 1 . . . 1 . Report Inventory 3 | . . 1 . 1 . . . 1 . Scanalyzer 25 | . . 2 9 2 12 . . . . Insert Component 12 | . . 1 4 1 6 . . . . Analyze 13 | . . 1 5 1 6 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 4 | . 1 2 . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 23 | . 1 1 4 5 8 . . 4 . Full Trace Events 6 | . . . 1 . 3 . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . 1 4 2 5 . . . . Parts Built 5 | . . . . . 1 . . 4 . Authchips . | . . . . . . . . . . Time 140 | . . . . . 62 . . 78 . Total Part Build Rating 16 | . . . . . 2 . . 14 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 11 | . . 1 4 1 5 . . . . Part Schematics Acquired 11 | . . 1 4 1 5 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 5 | . . . . . 5 . . . . EXPLORE 4 | . . . . . 4 . . . . RETURN 1 | . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Robot Analysis Total 2 | . . . 1 . . . . 1 . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 Drone Launches 4 | . . . . . 4 . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Turns Passed 7591 | 58 379 739 1215 1420 1885 476 52 926 441 Spaces Moved 4873 | 47 261 473 596 938 1014 436 47 548 513 Core 481 | 1 . . . . 1 . . 21 458 Treads 30 | . . . . . . . . 30 . Legs 1813 | . . 324 596 198 688 . . 7 . Wheels 2494 | 46 261 149 . 740 325 436 47 490 . Hover 55 | . . . . . . . . . 55 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 100 87 90 90 110 95 50 Average Speed 107 | 88 90 112 123 109 115 98 110 118 69 Slowest Speed 650 | 90 100 190 260 180 650 110 110 550 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 59 46 46 33 30 79 14 15 63 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 1 . . 2 Spaces Dug 23 | . . . 10 . 9 . . . 4 Terrain Destroyed 617 | . . 40 37 215 188 64 . 69 4 Melee 4 | . . . . . . . . . 4 Projectile 41 | . . . 7 1 12 1 . 20 . AOE 572 | . . 40 30 214 176 63 . 49 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Total 6158 | 63 322 584 825 1175 1410 463 47 711 558 Wait 194 | 2 5 12 11 59 67 9 1 25 3 Move 4864 | 46 260 472 595 937 1013 435 46 547 513 Hop . | . . . . . . . . . . Pick Up 141 | 10 4 10 28 16 38 5 . 28 2 Fast Attach 61 | . 2 5 10 14 22 . . 3 5 Attach 107 | 5 1 2 19 4 39 4 . 31 2 Detach 9 | . . . . 1 4 . . 4 . Swap 54 | . 3 7 10 16 12 . . 6 . Drop 94 | . 2 14 19 23 22 . . 11 3 Fire 592 | . 44 62 132 104 176 10 . 55 9 Melee 22 | . . . . . . . . 1 21 Ram 2 | . 1 . . 1 . . . . . Kick 2 | . . . 1 . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 15) 59 | -11/Junkyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Utility x2 554 | -9/Materials | Discovered new exit (range 10) 869 | -9/Materials | Discovered new exit (range 10) 941 | -9/Materials | Build established: Scavenger-Mutant 1177 | -9/Materials | Entered another Materials area 1177 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1358 | -8/Materials | Garrison activated, responded to threat 1416 | -8/Materials | Lost 4 parts (2n2w) 1493 | -8/Materials | Lost 3 parts (1n1u1w) 1765 | -8/Materials | Core integrity fell below 50% 1818 | -8/Materials | Lost 4 parts (1p1n1u1w) 2377 | -8/Materials | First assault squad dispatched 2385 | -8/Materials | Discovered new exit (range 8) 2392 | -8/Materials | Entered Factory 2392 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2649 | -7/Factory | Discovered new exit (range 12) 2743 | -7/Factory | Discovered new exit (range 11) 3060 | -7/Factory | Build established: Mutant 3446 | -7/Factory | Garrison activated, responded to threat 3646 | -7/Factory | Build established: Scavenger-Mutant 3753 | -7/Factory | Discovered new exit (range 12) 3794 | -7/Factory | Destroyed 9 combat bots 3812 | -7/Factory | Entered another Factory area 3812 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3840 | -6/Factory | Lost 3 parts (1p2u) 3947 | -6/Factory | Build established: Mutant 4211 | -6/Factory | Lost 7 parts (2p2n2u1w) 4276 | -6/Factory | Lost 3 parts (3n) 4536 | -6/Factory | Fabricated Mni. Grenade Launcher? 4592 | -6/Factory | Build established: Scavenger-Mutant 5169 | -6/Factory | Lost 3 parts (2n1u) 5212 | -6/Factory | First assault squad dispatched 5391 | -6/Factory | Core integrity fell below 50% 5439 | -6/Factory | Lost 6 parts (1p3n2u) 5565 | -6/Factory | Lost 3 parts (1p2w) 5636 | -6/Factory | Discovered new exit (range 13) 5697 | -6/Factory | Entered Lower Caves 5726 | -6/Lower Caves | Lost 5 parts (3n2u) 5876 | -6/Lower Caves | Learned Factory emergency access door positions 6066 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6071 | -6/Lower Caves | Lost 3 parts (1p2u) 6096 | -6/Lower Caves | Core integrity fell below 20% 6159 | -6/Lower Caves | Discovered new exit (range 10) 6173 | -6/Lower Caves | Entered another Lower Caves area 6206 | -6/Lower Caves | Discovered new exit (range 9) 6225 | -6/Lower Caves | Entered Factory 6225 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6298 | -5/Factory | Fabricated Hyb. Deuterium Engine? 6481 | -5/Factory | Lost 3 parts (1n2u) 6958 | -5/Factory | Discovered new exit (range 6) 7016 | -5/Factory | Fabricated Imp. Light Armor Plating (x2) 7151 | -5/Factory | Entered Upper Caves 7171 | -5/Upper Caves | Lost 15 parts (2p5n5u3w) 7303 | -5/Upper Caves | Core integrity fell below 50% 7375 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7550 | -5/Upper Caves | Core integrity fell below 20% 7569 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7570 | -5/Upper Caves | Learned Factory emergency access door positions 7592 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07422_ Found 23 Matter. 07424_ System corrupted: IFF burst signal emitted. 07443_ System corrupted: Matter fused (-7). 07460_ Acquired 23 matter. 07461_ E6FJ4> X1IFHKOQ:ZQHT 07478_ Searching scrap... 07478_ Found Adv. Shield Generator. 07478_ Found Beamcaster. 07478_ Found 15 Matter. 07479_ Acquired 15 matter. 07487_ System corrupted: Heat flow error (+249). 07520_ System corrupted: Matter fused (-6). 07541_ System corrupted: Substantial component data lost. 07560_ YQHFU=LA|KAUFUF /T:VHEP 07567_ Slug penetrates L-41 Fighter. 07569_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 07570_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 07570_ Slug penetrates G-50 Soldier. 07571_ Katana destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????####? | | ?????????????????????????????????????????????# ## | | ?????????????????????????????????????????????# # | | ???????????????????####???????????????####??## | | ????????????????#### ##?????##??????## #### | | ???????????????## #???? #??????# | | ???????????????# #???? #??????# | | ???????????????# #??? #?????## | | ????????????????# #### #????## # | | ????????????????##### @ #?????# # | | ???????????#######??## ##????## # | | ??????????## ##### ##?##?## | | ?????????## ## ##??# ## # | | ?????????# #???# # | | ?????????### #### #???# ## | | ???????????#####??## #???# ###### | | ??????????###??????# ####???# ###### | | ??????????? ????## l ##?????## #### | | ???????????# ????#g ##?????## ### | | ???????????# ????#g #####??## | | ???????????# ##### ##??## | | ???????????# bY #???## | | ???????#????# ##### | | ???????# #### ##### #???## | | ???????# ##????## #????## | | ???????# ###??????? ##?????## " "" | | ???????##### ##?????????? #???????# """"" | | ???????????## ##??????????? ??????## " " | | ???????????## ##??????????? ?####?# | | ??????? #### ##??????????????? ## "" | | ???? ##??????????????# ### ## " | | ??? ##?????????????# ### ### | | ???## ####??????????# ## ! # | | ????# #???#####??# # [ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 27 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Hyb. Deuterium Engine | -7/Factory | Hacked VSS Leg | -7/Factory | Scanalyzed Arm. Leg | -6/Factory | Scanalyzed Mni. Assault Cannon | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mni. Grenade Launcher | x1 | -6/Factory Hyb. Deuterium Engine | x2 | -5/Factory Imp. Light Armor Plating | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordNavigationEdition Manual? 0 Play Time 03:27:14 Cumulative 135.3 hours Start 2023.08.30 @ 08:40:27 End 2023.08.30 @ 18:15:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 57 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a05acf54-03dc-426b-bb7b-2f85688937d6