Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 00:39:38 Player: Nebula avali Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8906) 8906 TOTAL SCORE: 15806 Bonus ------- Pacifist 7906 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 251/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Hacking Suite Axe Axe Enhanced Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit > --- WEAPON ----------- Axe > --- INVENTORY -------- Axe Axe Axe [Rating: 6] Favorites ----------- Power None Propulsion None Utility Advanced Visual Processing Unit Processor Advanced Visual Processing Unit Weapon Axe Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 . 2 2 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 18 | . . 2 2 2 . 2 2 2 . 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 6 | . . . 1 1 . . 1 . 1 1 . 1 Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 1 | . . . . 1 . . . . . . . . Device . | . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . Processor 1 | . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 5 | . . . 1 . . . 1 . 1 1 . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . 1 . 1 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 2 | . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . 2 Highest Loss Streak 1 | . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 4 | . . . 2 4 7 6 9 10 6 2 4 3 Processor 1 | . . . . 4 7 6 5 5 3 . . . Slashing Weapon 2 | . . . 2 . . . 3 5 2 2 4 3 Naked Turns 198 | . 17 45 40 7 . . . . 17 48 . 24 Heaviest Build 3 | . . . . . . . 3 3 3 3 3 3 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 4 | . . 4 4 4 4 4 4 3 4 4 4 4 Average Carried 3 | . . 2 3 4 4 4 3 3 3 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . . 4 4 4 4 4 3 3 4 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Matter Collected 189 | 189 . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Hostile Shots Fired 174 | . . 11 4 . 1 . 10 . 21 . . 127 Missed 63 | . . 6 1 . . . 2 . 7 . . 47 Damage Taken 2707 | . . 76 134 . 41 . 155 . 610 . . 1691 Core 2614 | . . 76 134 . 41 . 155 . 595 . . 1613 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 88 | 100 100 81 75 . 94 100 84 . 48 100 100 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits 1 | . . . . . . . . . 1 . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 31 | . . . 1 . . . 4 . 1 1 . 24 Impact . | . . . . . . . . . . . . . Slashing 31 | . . . 1 . . . 4 . 1 1 . 24 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15 | . . . . . . . . . 4 . . 11 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 15 | . . . . . . . . . 4 . . 11 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 . 1 . . . Average Corruption 1 | . . . . . . . 1 . 1 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . . 2 . . 5 Shots . | . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . 1 . . 3 Targets Rammed 4 | . . . . . . . . . 1 . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . Received Heat Transfer 63 | . . 9 . . . . . . . . . 54 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Peak Influence 192 | . 15 35 45 20 14 7 25 11 9 6 18 192 Initial 20 | . . 5 14 20 14 7 2 11 7 4 3 10 Average 32 | . . 14 34 20 14 7 16 11 8 5 8 76 Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 2 | . . . . . . . . . 1 . . 1 Investigation 1 | . . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Distress Signals 1 | . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 37 | . 1 4 5 . 1 . 2 . 5 . . 19 Peak Tracking Total 13 | . . 4 5 . 1 . 2 . 5 . . 13 Tactical Retreats 2 | . . . . . . . . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Traps Triggered 2 | . . . . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Accessed 6 | . . . . 1 . . . 1 . . . 4 Terminals 6 | . . . . 1 . . . 1 . . . 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 12 | . . . . 1 . . . 2 . . . 9 Successful 4 | . . . . 1 . . . 1 . . . 2 Failed 8 | . . . . . . . . 1 . . . 7 Catastrophic 1 | . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . . . . . . . . . . . . 9 Terminals 12 | . . . . 1 . . . 2 . . . 9 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 2 | . . . . 1 . . . 1 . . . . Open DSF 2 | . . . . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . 2 Terminals 2 | . . . . . . . . . . . . 2 Botnet 2 | . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . . . . 1 . . . 1 . . . 4 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Turns Passed 628 | 10 17 45 44 23 15 8 65 25 46 108 30 192 Spaces Moved 1015 | 20 33 82 80 43 30 16 105 50 50 206 59 241 Core 1015 | 20 33 82 80 43 30 16 105 50 50 206 59 241 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 16 | 3 15 13 13 2 48 2 6 3 83 9 1 13 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 26 | . . . 1 . . . 4 . 1 1 . 19 Terrain Destroyed 26 | . . . 1 . . . 4 . 1 1 . 19 Melee 26 | . . . 1 . . . 4 . 1 1 . 19 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total 1068 | 19 32 85 82 43 29 15 109 49 69 208 58 270 Wait . | . . . . . . . . . . . . . Move 1003 | 19 32 81 79 42 29 15 104 49 49 205 58 241 Hop . | . . . . . . . . . . . . . Pick Up 6 | . . 4 . . . . . . . 1 . 1 Fast Attach 1 | . . . . 1 . . . . . . . . Attach 5 | . . . 1 . . . 1 . 1 1 . 1 Detach 3 | . . . 1 . . . . . 2 . . . Swap . | . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . Melee 31 | . . . 1 . . . 4 . 1 1 . 24 Ram 4 | . . . . . . . . . 1 . . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 3) 28 | -10/Materials | Entered another Materials area 28 | -9/Materials | Evolved 2 slots: Utility x2 70 | -9/Materials | Discovered new exit (range 8) 73 | -9/Materials | Entered another Materials area 73 | -8/Materials | Evolved 2 slots: Utility x2 109 | -8/Materials | Discovered new exit (range 15) 117 | -8/Materials | Entered Factory 117 | -7/Factory | Evolved 2 slots: Utility x2 140 | -7/Factory | Identified exit to DSF 140 | -7/Factory | Entered DSF 145 | -7/DSF | Discovered new exit (range 19) 155 | -7/DSF | Entered Factory 155 | -6/Factory | Evolved 2 slots: Utility x2 158 | -6/Factory | Discovered new exit (range 10) 163 | -6/Factory | Entered another Factory area 163 | -5/Factory | Evolved 2 slots: Utility x2 222 | -5/Factory | Discovered new exit (range 7) 228 | -5/Factory | Entered another Factory area 228 | -4/Factory | Evolved 2 slots: Utility x2 253 | -4/Factory | Identified exit to DSF 253 | -4/Factory | Entered DSF 276 | -4/DSF | Additional patrols routed to DSF 292 | -4/DSF | Discovered new exit (range 14) 298 | -4/DSF | Core integrity fell below 50% 299 | -4/DSF | Entered Research 299 | -3/Research | Evolved 2 slots: Utility x2 316 | -3/Research | Build established: Mutant 401 | -3/Research | Discovered new exit (range 5) 405 | -3/Research | Found Enh. Force Lance 407 | -3/Research | Entered another Research area 407 | -2/Research | Evolved 2 slots: Utility x2 429 | -2/Research | Discovered new exit (range 15) 437 | -2/Research | Entered Access 437 | -1/Access | Evolved 2 slots: Utility x2 604 | -1/Access | Core integrity fell below 50% 622 | -1/Access | Core integrity fell below 20% 624 | -1/Access | Spotted B-99 Colossus 629 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 00600_ Slug penetrates Fabricator. 00600_ Penetrated by Slug. 00600_ Slug penetrates Fabricator. 00602_ Slammed into H-88 Terminator. 00603_ Slug penetrates Wall. 00603_ Penetrated by Slug. 00603_ Slammed into G-73 Enforcer. 00603_ Slug penetrates Wall. 00604_ Slammed into B-74 Champion. 00612_ Slug penetrates U-05 Engineer. 00612_ Slug penetrates Wall. 00613_ U-05 Engineer destroyed. 00614_ Slug penetrates Door. 00614_ Slug penetrates Wall. 00625_ Axe destroyed. 00625_ Critical hit (Blast). 00625_ Penetrated by Slug. 00628_ Acquired Adv. Hacking Suite. 00629_ Penetrated by Slug. 00629_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# +????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ??????#########+#### ###;####?????????????????? | | ?????? @!! ###???????????????? | | ?????# %!! BB#???????????????? | | ?????# !! BB#???????????????? | | ?????# k s ###???????????????? | | ?????? #########; #?????????????????? | | ??????????# # s k #?????????????????? | | ??????????# #s #?????????????????? | | ??????????+ s ; ???????????????? | | ??????????# " # ??????????????? | | ??????????# """ # ?????????????? | | ??????????# """ # ?????????????? | | ??????????# " # ????????????? | | ??????????# #u ?????????????? | | ??????????# # ""Y"" ????????????? | | ??????????# # """"" ????????????? | | ??????????# # ???????????? | | ??????????# # ???????????? | | ??????????##########!%| ???????????? | | ???????????????######/#/###########??????????????? | | ???????????????# != #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# ] #????????????????????? | | ???????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 289 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed soup Manual? 1 Play Time 00:13:51 Cumulative 63.6 hours Start 2024.05.02 @ 00:29:08 End 2024.05.02 @ 00:39:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 91 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 218a8194-f505-4a8a-a509-0875dde3b09f